Jump to content

Campaign: Liber Astartes


Cpt_Reaper

Recommended Posts

I don't think I should be the one to run this thing, as I am not happy with the way I ran the Legends of the Liber.

 

Who do you think should run it? Ferrata maybe.

 

EDIT:

 

By my count (and I may be off slightly) we have the following for each Segmentum

 

Ultima: 16

Solar: 3

Tempestus: 5

Pacificus: 3

Obscurus: 5

 

A few chapters I have covering more then one Segmentum. Does that sound right?

Ferrata would be a good choice, but I think a group of members would serve better. I had an idea that each section of the Campaign book be worked on by a small group (eg. Fluff, rules, art, model pictures etc) with a leader from each group reporting their progress and dealing with inter-group items such as special characters. Good idea or heretical thought?
Ferrata would be a good choice, but I think a group of members would serve better. I had an idea that each section of the Campaign book be worked on by a small group (eg. Fluff, rules, art, model pictures etc) with a leader from each group reporting their progress and dealing with inter-group items such as special characters. Good idea or heretical thought?

 

That seems pretty sensible.

 

I'd volunteer to take one of the leadership roles, but I'm going to be pretty busy for a while thanks to real life. :P

 

Not saying I won't join in, though - I've got both a loyal chapter and a traitor warband who can step into the campaign. ;)

The only problem with one unifying theme spread from M35 to M41 is that you need a long lived threat that reaches all segmentums to hold it all together. The Chaos gods are the only threat I know that will fit that bill. If you really want to go that route there are two options I can see.

 

Option A> Use existing Chaos gods; or,

 

Option B> Use a new, Lesser Chaos god of our own design.

You don't necessarily need the same threat but a cascade of consequence from the first battle to the last :) It could involve some of the same chapters as well at various parts. An example:

 

1. A failed Mechanicus exploration of an artefact world, with marines acting as a guard

2. Some time later, Orks raid the artefact world, stealing much technology

3. Marine crusade hunt down and destroy most of the Waagh, with the remainder fleeing into a warp anomaly

4. Much later, either the Orks emerge or a Chaos host that has taken the technology of the Orks, falling upon worlds. Initial response from Astartes

And things can get really interesting from there...

 

 

Of course, we should set down who is interested and our organisation before we dive too much into brainstorming.

 

My advice is that large committees rarely work with commanding a project like this and that that we need to clearly establish what we all want from the project. Do we just want a written history of this in the style of the Imperial Armour books or do we want all the bells and whistles with rules, pictures and artwork? First, I'd suggest getting whose interested and the organisation nailed down.

I believe a series of crusades to cleanse areas of the sectors would be good, as it allows the people participating to have a bit of choice for enemies. I would say Orks for the Tempestus. Calverna and Waaagh! Killfang are there.

 

Either that or Hive fleet Leviathan.

 

Edit: I could also try to do some art, like the ones showing a single trooper in the books. Maybe we could do those analysis pages too. Add a bit more depth to the campaign.

I think Sigismund has hit upon a good idea, a series of linked crusades/campaigns over history that we can flesh out. The only issue would be if we are attempting to keep this as a community project, which personally I think is the best approach, it might be quite difficult to keep everyone focussed on the one task at a time. Though this is something that could be discussed later.

 

I was hoping go all out with pics, rules, the whole show. But if the majority of people disagree then it's all good.

I agree that this would be the best final aim, however I think it is important for both this forum and the book that the fluff comes first. That way we have the pictures and the rules following on from the background and not the other way around.

the children of eternity are bordering eastern fringe in the ultima, there homeworld is, but they are mainly fleet based. there obsessed with the machine God and have dealings with the Ad Mech on a regular basis (there in the librarium so theyve been signed off on as okay with being close with the Ad Mech), oh and there a bit of a bunch of zealot whack jobs :)

 

so my boys can take place anywhere since there fleet based with a homeworld for training and spiritual pilgrimages only

You don't necessarily need the same threat but a cascade of consequence from the first battle to the last :D It could involve some of the same chapters as well at various parts. An example:

 

1. A failed Mechanicus exploration of an artefact world, with marines acting as a guard

2. Some time later, Orks raid the artefact world, stealing much technology

3. Marine crusade hunt down and destroy most of the Waagh, with the remainder fleeing into a warp anomaly

4. Much later, either the Orks emerge or a Chaos host that has taken the technology of the Orks, falling upon worlds. Initial response from Astartes

And things can get really interesting from there...

Hey, that's a neat idea.

 

It'd let plenty of chapters get in on the action in different places, at different times, while tying the seperate conflicts together into a larger picture.

 

Of course, we should set down who is interested and our organisation before we dive too much into brainstorming.

 

My advice is that large committees rarely work with commanding a project like this and that that we need to clearly establish what we all want from the project. Do we just want a written history of this in the style of the Imperial Armour books or do we want all the bells and whistles with rules, pictures and artwork? First, I'd suggest getting whose interested and the organisation nailed down.

 

I'd lean towards just the history of the campaign, certainly to start with.

Mostly because I'd be useless from a rules/artwork standpoint, admittedly, but it'd be nice to get the setting and history of the campaign(s) nailed down.

An advantage to having a longer campaign is that it allows for chapters to come and go as is required. It can cross foundings, but I would neglect making this thing span multiple milennia and the reasoning for that is relatively simple; we are creating our crusade/campaign to take place within the already existing events within the Warhammer 40,000 storyline. You can't possibly believe that an undertaking of multiple milennia, with this many participants, would NOT have been covered by the fluff writers. As a result, it is OUR job to fit within the constraints of the current universe. Sure we can mention that our campaign has far-reaching (or not-so-far) effects that influenced Orkimedes' discovery of tellyporta technology or removed a psychic talisman on Planet Whogivesadamn that was established by the Old Ones due to their knowledge of the Tyranids and kept them away. Point being that smaller campaigns fit into the story arc better and can contain all of the violence and savagery that we want, because they are on a smaller scale.

 

Remember that just because all of these Chapters are participating, they may not be showing up in full force. It is my intent to have a little over a company fighting with a single strike cruiser (or barge if it's the 4th Company of my Chapter) and an escort or two for support. Like with the Badab War, there were plenty of Chatpers involved, but some who started withdrew and some came along later. I think milennia-spannign is nice and ambitious, but perhaps we start on a smaller scale, see how that works and then ramp it up with the lessons learned from what we either accomplish or fail to on this project.

If your looking for a blunt chapter to cause some controversy and stir up civil strife, the Guardian Eagles are rearing to go. All these other chapters are aberrants in their eyes - too many liberal goody goods, xeno sympathizers, hereteks and crazed mutants for their liking!

For leadership, assuming we're doing groups either by Ssegmentum or time period, we could have a group leader who oversees each group, and then the overall project leader, who would set the general course of action, figure out deadlines, that kind of thing.

 

And, while originally I preferred Segmentum division, Sigismund has convinced me to go with a long-term campaign. What ideas do we have for that? So far we've got Sigismund's Artifact World, plus a few I've thought of:

-a rapid strike force eliminates a traitor governor causing...

-the agents of Chaos on that world to begin an underground movement, with attacks on waystations and military bases causing...

-marines to intervene, initially doing well, but then being sent running, making the heretics feel more confident, causing...

-a sub-sector wide uprising and defection, with several bands of traitor marines aiding them to chuck the marines of Chapter x out, causing...

-a large group of chapters to send aid, even if only a marine or a squad, to help the chapter regain their homeworld/outpost

 

The refugee chapter need not be a DIY, we could just take a non-fleshed out chapter and use that, or use the Obsidian Hunters, who could end up becoming the equivalent of the Red Scorpions.

I'll have to vote for separate campaigns. Its going to be near impossible to do a single campaign that covers all the segmentums.

 

It doesn't necessarily need to cover every Segmentum. Chapters aren't forced to stay in one area; they can branch out into others, such as with the Black Crusade defence, with the obvious limitations of time and the Warp.

I'll have to vote for separate campaigns. Its going to be near impossible to do a single campaign that covers all the segmentums.

 

It doesn't necessarily need to cover every Segmentum. Chapters aren't forced to stay in one area; they can branch out into others, such as with the Black Crusade defence, with the obvious limitations of time and the Warp.

 

Then you need a valid reason for chapters whose homeworlds on the other side of the galaxy being involved while chapters stationed in that segmentum are not.

Ah! Ninja train of doom!

 

They might have a patrol in the area, be sent there by the vagaries of the Warp, be on a super-special mission, be returning from a dock where they were repaired, etc. Separate campaigns still seems like a good idea. Maybe make the Ultima one a linked campaign, due to the number of chapters, with the others beig individual ones?

 

I like the idea as well, but its not going to cover everything needed. We have to look past the "my chapter can fit into that easily" mindset and lean more towards the "how can we get the nearly 30 chapters involved".

 

They don't necessarily need to be sending large forces. In crusade fluff, they often talk about how mere squads or even single marines are sent to aid them, such as in that one campaign that Sicarius led where he ended up commanding a chapter sized body that consisted of many, many chapters' marines.

Well if i'm honest i'll say that this project would be great for my chapter fluff, the bigger the better. I think we should find a quiet peroid in the timeline and relatively obscure loctions, then build from there.

 

The idea of linked enemies is necessary. Seeing as traitor warbands are involved, Chaos seems a safe bet as it has the potential to reach across the galaxy.

How about corrupted Orks in one sector, plague infected Nids in another. Traitor marines and IG spread throughout with a sprinkling of Daemons? All doing the bidding of some very bad person.

 

I will assist where i can, if required.

Hmm. Armageddon and Badab War were major enough for chapters to flock to it. Maybe another major Waaagh! ?

 

If divided into sectors the Campaign would be divided into 'Book Tempestus', 'Book Solar' .etc. then into chapters. It would be difficult. Not impossible though.

 

Im still for a single campaign, but its not my decision.

They don't necessarily need to be sending large forces. In crusade fluff, they often talk about how mere squads or even single marines are sent to aid them, such as in that one campaign that Sicarius led where he ended up commanding a chapter sized body that consisted of many, many chapters' marines.

 

And were those marines from every segmentum in the Imperium?

 

With the current threats in Ultima and Tempestus, I see no logical reason for the Sons to be in Obscurus and vice versa for any chapter there.

 

Hmm. Armageddon and Badab War were major enough for chapters to flock to it. Maybe another major Waaagh! ?

 

What segmentums were Armageddon and Badab War set in and from what segmentums were the chapters involved?

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.