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So what about inquisitor valeria?


henrywalker

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I kind of like her personally. With access to the Graviton Beamer and the Hyperstone Maze if you give her the right retinue she'll be golden. A few MM servitors and some Warrior acolytes to soak up wounds and she looks rather promising. Although she is very very expensive.
I kind of like her personally. With access to the Graviton Beamer and the Hyperstone Maze if you give her the right retinue she'll be golden. A few MM servitors and some Warrior acolytes to soak up wounds and she looks rather promising. Although she is very very expensive.

 

And let's not forget that she can't hurt herself. The cleverness that is proof-reading made sure that those attacks always miss her.

 

I kind of like her personally. With access to the Graviton Beamer and the Hyperstone Maze if you give her the right retinue she'll be golden. A few MM servitors and some Warrior acolytes to soak up wounds and she looks rather promising. Although she is very very expensive.

 

And let's not forget that she can't hurt herself. The cleverness that is proof-reading made sure that those attacks always miss her.

edit:

 

Eeeer, that was wrong. She can't hurt herself with double rolls of 1-3, as those obviously miss^^.

And let's not forget that she can't hurt herself. The cleverness that is proof-reading made sure that those attacks always miss her.

 

how so?

 

I think she's good, but in a GK army HQ slots are tight - maybe in bigger games with more space. The maze could be good and a str10 ap1 one shot is always useful...

 

~Gil :lol:

Doesn't that just make her a radical? Like Inqs using Chaos to fight Chaos.

 

It doesn't just make her a radical it makes her basically the most high profile radical in the inquisition due to her conflict with inquisition Darkhammer. Her fluff basically suggests that this is the closest the inquisition has ever come to a split. Radical vs puritan conflicts are generally met with a policy of non interference by the GK and other non invested inquisitors, however the Valeria/Darkhammer conflict is growing to the point where others may be forced to choose sides!

This appears to be made worse by the fact that Darkhammer appears to be a bit of an a hole even by puritan standards, whereas Valeria is in relatively good status and standing for a radical, which makes the politics and ideology of who to side with even more difficult to weigh up.

And let's not forget that she can't hurt herself. The cleverness that is proof-reading made sure that those attacks always miss her.

 

how so?

 

I think she's good, but in a GK army HQ slots are tight - maybe in bigger games with more space. The maze could be good and a str10 ap1 one shot is always useful...

 

~Gil ^_^

 

Because you've already rolled to hit. The attacks are then aimed at her, and she has the same WS as herself (duh xD). She will then have missed herself on rolls of 1-3.

And let's not forget that she can't hurt herself. The cleverness that is proof-reading made sure that those attacks always miss her.

 

how so?

 

I think she's good, but in a GK army HQ slots are tight - maybe in bigger games with more space. The maze could be good and a str10 ap1 one shot is always useful...

 

~Gil ^_^

 

Because you've already rolled to hit. The attacks are then aimed at her, and she has the same WS as herself (duh xD). She will then have missed herself on rolls of 1-3.

 

so she does still hit herself sometimes... :D...

 

~Gil :D

And let's not forget that she can't hurt herself. The cleverness that is proof-reading made sure that those attacks always miss her.

 

how so?

 

I think she's good, but in a GK army HQ slots are tight - maybe in bigger games with more space. The maze could be good and a str10 ap1 one shot is always useful...

 

~Gil ^_^

 

Because you've already rolled to hit. The attacks are then aimed at her, and she has the same WS as herself (duh xD). She will then have missed herself on rolls of 1-3.

 

so she does still hit herself sometimes... :D...

 

~Gil :D

 

Yeah, that's why I edited. Dunno why I didn't edit it completely. But hey, the odds of her doing it now are much decreased. I wonder how her re-rolls against saves work. Or rather, do they "work" on herself^^?

If you want a close combat expert you're better paying the extra 10 points to get a Brother Captain (and we know that few people would use them). Toughness 4, with a 3++ in melee means he's survivable, and he can inflict instant death on initiative 5.

 

Inquisitors (even Valeria) are sub standard melee experts, their main strength coming from their ability to add hammerhand to a combat squad. Valeria doesn't have hammerhand and she's way too expensive for a toughness 3 model with a 4++.

If you want a close combat expert you're better paying the extra 10 points to get a Brother Captain (and we know that few people would use them). Toughness 4, with a 3++ in melee means he's survivable, and he can inflict instant death on initiative 5.

 

Inquisitors (even Valeria) are sub standard melee experts, their main strength coming from their ability to add hammerhand to a combat squad. Valeria doesn't have hammerhand and she's way too expensive for a toughness 3 model with a 4++.

 

but if you hyperstone maze something thats pretty cool :P, plus graviton beamer a tank and suddenly she's making her points back and the some.... :)

 

She has a cool as hell name.

 

She does. Unfortunately for me, her arrival made me change the name of the main character in my Grey Knights novel from Valerian to Hyperion.

 

That's a shame, but I can't be too disappointed as It means I get to look forward to an ADB GK novel!

 

~Gil :lol:

If you want a close combat expert you're better paying the extra 10 points to get a Brother Captain (and we know that few people would use them). Toughness 4, with a 3++ in melee means he's survivable, and he can inflict instant death on initiative 5.

 

Inquisitors (even Valeria) are sub standard melee experts, their main strength coming from their ability to add hammerhand to a combat squad. Valeria doesn't have hammerhand and she's way too expensive for a toughness 3 model with a 4++.

 

but if you hyperstone maze something thats pretty cool :lol:, plus graviton beamer a tank and suddenly she's making her points back and the some.... :P

 

If you get to Hyperstone Maze a worthwhile IC or MC, survive AND Graviton Beamer a tank you truly are a lucky LUCKY man...love her to bits but you're going to get shot before you get to do both...

If you want a close combat expert you're better paying the extra 10 points to get a Brother Captain (and we know that few people would use them). Toughness 4, with a 3++ in melee means he's survivable, and he can inflict instant death on initiative 5.

 

Inquisitors (even Valeria) are sub standard melee experts, their main strength coming from their ability to add hammerhand to a combat squad. Valeria doesn't have hammerhand and she's way too expensive for a toughness 3 model with a 4++.

 

but if you hyperstone maze something thats pretty cool :lol:, plus graviton beamer a tank and suddenly she's making her points back and the some.... :)

 

If you get to Hyperstone Maze a worthwhile IC or MC, survive AND Graviton Beamer a tank you truly are a lucky LUCKY man...love her to bits but you're going to get shot before you get to do both...

Any particular reason she wouldn't be hiding in a squad and/or transport to get protection from shooting? Unless you're up against the likes of Telion or a Vindicare your ICs should be relatively safe from enemy shooting (and even against them, her three wounds and 4++ give her a decent amount of durability).

 

Also, her T3 can be mitigated by attaching her to a GK squad thanks to majority toughness; instant death is still an issue, but unless she's being singled out in cc it's not that hard to just allocate any strength 6 or higher wounds to other models in her attached squad.

Any particular reason she wouldn't be hiding in a squad and/or transport to get protection from shooting? Unless you're up against the likes of Telion or a Vindicare your ICs should be relatively safe from enemy shooting (and even against them, her three wounds and 4++ give her a decent amount of durability).

 

Also, her T3 can be mitigated by attaching her to a GK squad thanks to majority toughness; instant death is still an issue, but unless she's being singled out in cc it's not that hard to just allocate any strength 6 or higher wounds to other models in her attached squad.

 

Wasn't saying it is not possible but even you have to admit the chances of doing both is highly unlikely against any player worth their salt...

 

Hyperstone Maze: She has to be in base contact with IC or MC, so she can be singled out by them, she is I4 so striking with or after most ICs (who will i'm sure know what's coming and will direct their attacks at her), if she makes it out of combat without being Instakilled very lucky.

 

Graviton Beamer: One shot S10 AP1 great you shoot tank, penetrate and destroy it, your lovely unit can no longer charge and must now take a turn of shooting on them, same goes if she is in a chimera ok she can shoot out the hatch but then that can be popped fairly easily in the next phase, again not impossible but you have to be very lucky...

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