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greatest primarch bodyguards


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Deathshroud are cool, ill give you that one, and we all know that the Wolf Guard

are awesome, look at Bjorn how many others can say "Yes I protected my primarch

and now im a wlking tank."?

However are we not forgetting the best primarch, the primarch of primarchs and his

bodyguard, The Emperor and the Legio Custodes, those guys are awesome.

Well to defend DVoid you could theoretically make the argument that the emperor is the primarch of the primarchs considering his DNA went into them the same way that the primarchs' DNA went into the legions.

 

Now my personal preference is the Sanguinary Guard. Something about a group of the best of the blood angels running around in shining gold armor (distracting!) with giant two handed power swords, modified boltguns on their wrists, and winged jump packs just seems scary. If you look at the psychological impact these guys could have its terrifying. They jump in shining and gold with wings (you couldnt really hear the jump pack over the sound of war) so they look like angels. As soon as they land they begin to tear into your soldiers by firing off these guns that seem to be a bit more powerful then what they look like. Then they chop everything up with giant power swords....very demotivating and scary to me. Plus they have death masks. Thats just creepy. (Dante has Sanguinius' death mask so the SG could have had other ones, their gear is traditional so it makes sense to me).

 

Now the scarab occult.....thats just not fair. Seriously? Major psychic powers? Thats an advantage for them that the others really can't try and match. Now don't get me wrong as a fanboy crying because he's poor babies would get pasted like butter by these guys. In all fairness they would probably win because of these abilities but subtracting them its probably a several way tie. The morlocks got wiped because they were blindsided. And simply because your charge is dead does not mean you failed. If it was factors far outside of your control its not your fault. In this case it was chaos. No one could control the chaos aspect of giving them extra powers, or anticipate it because it was basically unheard of. The SG had the issue of being separated from Sangy when they teleported in. Each of these groups has an advantage that could be used to trump the other if given the oppurtunity. Even the scarab occult could be trumped if the SG dropped in unexpectedly, or if Kurze's guys popped up out of the shadows like a jack in the box...that would certainly give me a friggin heart attack.

Well to defend DVoid you could theoretically make the argument that the emperor is the primarch of the primarchs considering his DNA went into them the same way that the primarchs' DNA went into the legions.

 

Now my personal preference is the Sanguinary Guard. Something about a group of the best of the blood angels running around in shining gold armor (distracting!) with giant two handed power swords, modified boltguns on their wrists, and winged jump packs just seems scary. If you look at the psychological impact these guys could have its terrifying. They jump in shining and gold with wings (you couldnt really hear the jump pack over the sound of war) so they look like angels. As soon as they land they begin to tear into your soldiers by firing off these guns that seem to be a bit more powerful then what they look like. Then they chop everything up with giant power swords....very demotivating and scary to me. Plus they have death masks. Thats just creepy. (Dante has Sanguinius' death mask so the SG could have had other ones, their gear is traditional so it makes sense to me).

 

Now the scarab occult.....thats just not fair. Seriously? Major psychic powers? Thats an advantage for them that the others really can't try and match. Now don't get me wrong as a fanboy crying because he's poor babies would get pasted like butter by these guys. In all fairness they would probably win because of these abilities but subtracting them its probably a several way tie. The morlocks got wiped because they were blindsided. And simply because your charge is dead does not mean you failed. If it was factors far outside of your control its not your fault. In this case it was chaos. No one could control the chaos aspect of giving them extra powers, or anticipate it because it was basically unheard of. The SG had the issue of being separated from Sangy when they teleported in. Each of these groups has an advantage that could be used to trump the other if given the oppurtunity. Even the scarab occult could be trumped if the SG dropped in unexpectedly, or if Kurze's guys popped up out of the shadows like a jack in the box...that would certainly give me a friggin heart attack.

 

 

I AGREE! Sanguinary Guard are the best!

 

But for the Scarab occult, I don't think they could be the other guards on power alone, and as you said, the Morlocs were blindsided.

Dorn got meat grinded to death. Many many many warriors int he past were the best of their time until the next best came along. Plus they were trained to fight as a unit and they were split up once they got on the ship. So even though they were incredible warriors among the best alone, when your facing many of your almost or actual equal as you go along who are now super jacked by chaos you are going to perish, because no one is there to back you up. Just because you are the best does not mean you could defeat all comers. The best warrior can defeat another warrior single handedley relatively easily. But matched against an onslaught of even lesser foes you will tire, slip, and die. Everyone has there limits.

 

Plus then comes the team aspect. This is exemplified by the eldar and modern day military squads. Each person is a formidable warrior on his own. Each in his own right and his own way (not every SG had a sword, some had axes plus other styles of swords). Now you each complement each other. So your weaknesses are fixed and backed up by his strengths. This means you can now take on both aspects without worry, plus that second set of eyes has your back for something you might miss or not notice. Now make that a five or ten man squad, this effect multiplies and each time you add a specialty the more capable and varied scenarios the squad can handle. Now you are all trained to work as a unit. Once this unity of a team is taken away you are left alone and unused to your norms. So here we had a TEAM of guys split up on their own, and we all know chaos so they would have been pitted up against their weaknesses. It was recorded they did amazingly well but still perished. So it obviously took an immense amount of their weakness to take them down.

 

Also being the best does not make you immortal or the penultimate warrior in every sense. You could just be unbeatable in one way which seems liek the only way until someone else either superceeds you after your time or finds a way to beat you that hadn't existed before. So you were still the best, just beaten. Plus anyone can beat anyone on any given day. That was how warriors were trained even in sparta and the samurai. It was also how all of my childhood sports teams worked. We were the best sometimes but there were many games (in football mostly) where we almost lost it due to somethings we couldnt have prevented. Sometimes things just slip you, so if space marines are humans who experience human emotions and such to a higher degree say they get going, now that means there will be thigns they will miss to a higher degree, hence the team mechanic.

 

Plus if you want to argue that, the primarchs are mostly dead, all of the guards are dead (all killed to). Only azkaellon and bjorn remain. Doesn't that mean that the SG and the wolfguard win? ;)

 

edit: Sorry if I rambled or jumped around with idea or paragraph structure...I'm a mechanical engineer major not an english one :P

Now the scarab occult.....thats just not fair. Seriously? Major psychic powers? Thats an advantage for them that the others really can't try and match. Now don't get me wrong as a fanboy crying because he's poor babies would get pasted like butter by these guys. In all fairness they would probably win because of these abilities but subtracting them its probably a several way tie. The morlocks got wiped because they were blindsided. And simply because your charge is dead does not mean you failed. If it was factors far outside of your control its not your fault. In this case it was chaos. No one could control the chaos aspect of giving them extra powers, or anticipate it because it was basically unheard of. The SG had the issue of being separated from Sangy when they teleported in. Each of these groups has an advantage that could be used to trump the other if given the oppurtunity. Even the scarab occult could be trumped if the SG dropped in unexpectedly, or if Kurze's guys popped up out of the shadows like a jack in the box...that would certainly give me a friggin heart attack.

 

Ahh... but you forget that the scarab occult would be able to see the future, NOTHING CAN SURPRISE THEM!!!!!!!!!! :P

 

My vote is the scarab occult, they just aren't fair! Also, I believe they were the ENTIRE first company! But if you wanted to instead count the rehatti (sp?) then they would be by far the most powerful, the most experienced and knowledgeable sorcerers in the ENTIRE legion...

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