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failing at returning to 40K


henrywalker

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so i have returned from my 10 ish year break from doing warhammer to play grey knights.

 

i've posted various army lists etc and have come to the conclusion that i can not be trusted with this new army.

 

so, i have bought:

 

6 Terminator boxes

 

3 dreadknights

 

3 PA boxes

 

Brotherhood champion

 

generic GM (built with halberd and incinerator

 

Mordrak

 

librarian

 

stormraven (built without bolters, with lascannons and melta guns)

 

 

 

so, what would you guys do with these? how would you kit them out? what lists would you write for them (1500, 1750 & 3000)?

 

Some stipulations.... NO MAGNETS, no more kits, no inquisition, just GK.

 

so, go to it.

 

Thanks

 

 

EDIT:

 

I want an army that will be a competitive all rounder but i will not be playing very serious games. i want a fairly varied and fun army to play and build, ie not all halberds or sword or whatever. Mainly i want the army to look impressive on the table

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First off how you get a mordrak model?

 

Second, since you own three NDK's might as well build around them. I find that with Teleporter and Heavy Incinerator is a fun combo enabling you to remove a lot of your opponents support. (Snipers, Objective campers, Artillary) In a turn you would like to charge a vehicle aim to miss with the flamer.

 

Thirdly Psycannons are bliss, every time I have fielded them, their sheer amount of shots can effectivly pop a tank a turn. Try to fit as much as possible. Preferably on Termies to provide a mobile base. The termies also compliment the NDK for having the same AV. So you can fill your troops with these.

 

Making your strike squads as Interceptors can compliment your NDK. Just dont rely on them too much as a combat unit. A squad of 10 zipping around always holding your opponent at 24" away can provide 20 str 5 storm bolter shots a turn. Thats 100 str5 shots in a 5 turn game.

 

The Storm Raven adds again more speed. I recomend never starting this on the board as it will take a lot of hits early. Riding a Shrouding Lib in their gives a 3+ Cover save from any fire from then on. Then combined with summoning he can re-locate any other part of your army (Esp terminators)

 

 

-Gib-

Looks like your going for a Mordrak deep strike list with those boxes.

 

There are several of them posted here on the forum.

 

Basic rundown

 

Mordrak with ghost knights

Attach Librarian with the summoning, and either servo skull or/and teleport homer (depends on how you want to enter the terminators)

 

Terminators as troops, Weapons as you like, but usually one psycannon should be included

 

Interceptors

 

and Dreadknight with personal teleporter

 

Now with Mordrak you can give scout move to the interceptors and dread knight (or knights if you have more than one).

 

This list is around 1750-2000 pts.

First off how you get a mordrak model?

 

Second, since you own three NDK's might as well build around them. I find that with Teleporter and Heavy Incinerator is a fun combo enabling you to remove a lot of your opponents support. (Snipers, Objective campers, Artillary) In a turn you would like to charge a vehicle aim to miss with the flamer.

 

Thirdly Psycannons are bliss, every time I have fielded them, their sheer amount of shots can effectivly pop a tank a turn. Try to fit as much as possible. Preferably on Termies to provide a mobile base. The termies also compliment the NDK for having the same AV. So you can fill your troops with these.

 

Making your strike squads as Interceptors can compliment your NDK. Just dont rely on them too much as a combat unit. A squad of 10 zipping around always holding your opponent at 24" away can provide 20 str 5 storm bolter shots a turn. Thats 100 str5 shots in a 5 turn game.

 

The Storm Raven adds again more speed. I recomend never starting this on the board as it will take a lot of hits early. Riding a Shrouding Lib in their gives a 3+ Cover save from any fire from then on. Then combined with summoning he can re-locate any other part of your army (Esp terminators)

 

 

-Gib-

 

 

 

 

Mordrak is a conversion from the stern model using various bitz and coteaz's hammer (i know it's short but i prefer it to be one handed)

 

good advice, thanks

Ok to make what you have work you are going to need an Alpha Strike list.

 

I am not going to compile a full list just comment on what you got and let you mix and match and adjust to fit.

 

Your Dreadknights, kit them out with teleporters, heavy incins on 2 and a sword on the other use them as a team of 3 and not much will be able to stand in their way. That would be approx 750 pts I don’t have my codex so that is give or take 5 pts.

 

Fast attack your storm raven and 10 Interceptors 2 with psycannons psybolt ammo and a DH. Keep these guys 20” from the enemy and just harass and shoot with them and don’t get them in close combat the hammer is their to take out any vehicles you need.

 

Troops well we left with a 5 man strike squad which I think we can leave in the box at the moment as you have no transports for them so Terminator squads it is. Try to upgrade 1 to Thawn I hear good things about him.

 

Elites I would say leave blank.

 

HQ Lib 3 servo skulls and depending on what you using him for up to 6 powers in Sanctuary, Shrouding, Might of Titan, Quicksilver, Warp Rift, Summoning

 

I would say leave Mordrak take a GM with psycannon and rad nades put him and the Lib in the Stormraven with 6 Paladins suitably kitted psycannon some with swords some with halberds.

 

So what we have here is turn you deepstrike near servos bring raven on turn 2 as already said which delivers your paladins and HQs and get upclose and personal.

well considering you dont have crow and rhinos/razorbacks and only a single SR you cant realy do much.

 

I would say GM [remove the incinerator], 2 termi squads , 2 ss squads 2-3 NDK [well you did buy them , so it is your own foult].

if more points are played a libby would be nice.

Well you almost have my 2500pt army in what you bought, so I'd run DriagoWing.

 

 

Driago

 

Librarian with at least Sanctuary and Shrouding

 

20 paladins maximizing psycannons

 

3 Personal Teleporter Dreadknights, (Personal Teleporter, Greatsword, and Heavy Incinerator is my favorite set up so far).

 

That makes 2500 points.

Well you almost have my 2500pt army in what you bought, so I'd run DriagoWing.

Your army list is not the best thing since sliced bread, Zag. :) The codex is not One (Zagman Draigo) Size Fits All! Besides, did you not see that he has US$100 of power-armoured GKs in there? And a US$65 Stormraven?

 

That said, you (henrywalker) have too many Terminators! ;) I don't know how you can possibly use 30 termies in any one list. It'd be stretch even at 3000 pts ... assuming you also wanted to use your other toys! If you're willing to kit some of those Termies out as Paladins, you can at least have some variety in your army lists, including running a Draigo army if you wanted.

 

But there's more than one army list in your collection ... IF you're willing to get some vehicles in there as well. (One lone Stormraven doesn't count.) However, without any vehicles -- and it sounds like you aren't going to be getting any? -- your options will be considerably more limited. You have no true mobility and no long-ranged firepower. The best fit does seem to be an aggressive, in your face list. Tough to do with only 1500 pts and 1750 pts, though. And you still need some kind of firepower support...

 

Here's how I might tackle them, attempting to use as much of your collection as possible, and trying to stay within your modeling restrictions, too.

 

+++++

 

HQ

[100 pts] Brotherhood Champion

 

Troop

[210 pts] 5 Terminators, incinerator, 4 halberds, Justicar w/master-crafted hammer

[225 pts] 5 Terminators, psycannon, 4 halberds, hammer

[225 pts] 5 Terminators, psycannon, 4 halberds, hammer

 

Fast Attack

[225 pts] Stormraven, TLMM, psybolts

[155 pts] 5 Interceptors, psycannon, Justicar w/master-crafted hammer

[155 pts] 5 Interceptors, psycannon, Justicar w/master-crafted hammer

 

Heavy Support

[205 pts] Dreadknight, teleporter

 

Total: 1500 pts

 

+++++

 

HQ

[200 pts] Mordrak

[160 pts] 4 Ghost Knights

[100 pts] Brotherhood Champion

 

Troop

[205 pts] 5 Terminators, incinerator, 4 halberds, hammer

[225 pts] 5 Terminators, psycannon, 4 halberds, hammer

[225 pts] 5 Terminators, psycannon, 4 halberds, hammer

 

Fast Attack

[225 pts] Stormraven, TLMM, psybolts

 

Heavy Support

[205 pts] Dreadknight, teleporter

[205 pts] Dreadknight, teleporter

 

Total: 1750 pts

Well you almost have my 2500pt army in what you bought, so I'd run DriagoWing.

Your army list is not the best thing since sliced bread, Zag. :) The codex is not One (Zagman Draigo) Size Fits All! Besides, did you not see that he has US$100 of power-armoured GKs in there? And a US$65 Stormraven?

 

That said, you (henrywalker) have too many Terminators! ;) I don't know how you can possibly use 30 termies in any one list. It'd be stretch even at 3000 pts ... assuming you also wanted to use your other toys! If you're willing to kit some of those Termies out as Paladins, you can at least have some variety in your army lists, including running a Draigo army if you wanted.

 

 

 

I have never said it was. That came off rather rude. I'd expect better from a Mod.

 

Also my suggestion works because paladins can be used as regular terminators, the dreadknights are very easy to make interchangeable, and Draigo is only one model required to make that list work. Works with his models and can easily be a large army.

 

He obviously has a ton of models, and I doubt you'll fit them all in even 3k. I offered one possible list. I also run a Termies with a Librarian, SR, VenPsyRifleDreads, Vindicare, LRC list as well.

 

Also, a single SR at 1500 or 1750, or 3k is not a very good idea.

I have never said it was. That came off rather rude. I'd expect better from a Mod.

I apologize if that came off rudely. Sincerely. :)

 

But I have noticed that every GK problem you have solved has been with your specific Draigowing army. ;)

I have never said it was. That came off rather rude. I'd expect better from a Mod.

I apologize if that came off rudely. Sincerely. ;)

 

But I have noticed that every GK problem you have solved has been with your specific Draigowing army. ;)

 

Then you haven't read all of my posts, either here or on LO.

 

I do tend to post in driagowing/greywing/paladin threads, this is true. I just have more experience fielding them, though I am now fielding greywing, and have played a bit with PAGKs. I don't want to be an armchair expert ;)

I'm running the following at around 2k;

 

Vanilla GM with Psycannon

 

10x GKT with 2 Psycannons (mix of 2 hammers, 4 swords and 4 halberds)

10x GKT with 2 Incinerators (mix of 2 hammers, 4 swords and 4 halberds)

 

10x GKSS with 2 Psycannons (7 Halberds, 1 Sword)

10x GKSS with 2 Psycannons (7 Halberds, 1 Sword)

 

Stormraven Las/Melta and Homer

 

I've been finding that while not the most varied or competitive army (it was assembled from old metal GK's which I'd been collecting for quite a while before the new codex came out, and the stormraven is my only new addition), it has performed surprisingly well against a variety of opponents. I usually combat squad everything except in kill points games, with one fire support squad with all the special weapons, and one advance squad with no specials formed from each unit. The incinerator GKT ride the raven, everything else applies dakka.

 

With what you have I'd probably have the GM ride with the Incinerators, and replace one strike squad with a smaller unit of Terminators (or one of the Dreadknights). For smaller point games I tend to reduce the number of power armoured folks - termies as troops are just too good to pass up. I've not played a 3000 point engagement yet, but if I did I'd probably use this as a core and add more of the Dreadknights/Terminators and a second HQ.

 

I'm not massively sold on the special characters (yes they are amazingly tough etc.) but I prefer to learn an army without the special characters, and then try an occasional special character theme list once I've got the basics under my belt.

 

I have tried running some of the Terminators as Paladins, but they caused so much damage to my opponent it felt rude to run them again. I'm almost scared of running a full Draigowing for fear of mortally offending my regular gaming buddies :)

I dunno how long a lone storm raven would last in a game, would be a high priority target unless you kept it off the table with some psychic communion's until you were ready for it to appear.

 

A mordrak deep strike list could be cool. I like dreadknights, have bought 2 but am only using 1 at 1500 points in a draigo wing (sorry No 6).

Only used it once but outflanked it, it jumped on 30 inches, flamed 13 hormagaunts and tied up a 3rd of his army.

 

So, Mordrak, Ghost knights, libby, as many terminators/strike squads or intercepter squads as you want, maybe a squad of pallies or that storm raven, and some dreadknights.

 

Deepstrike, outflank, scout, but above all kill :)

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