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Starting a SW Army


SomeIndianGuy

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Greetings Fellow Wolf Brothers!

 

Just recently gotten into the Hobby and have decided to run a Space Wolves army. I've come to you for advice.

I'll try and break down my squad listings as best I can

 

Grey Hunter Squad 1 -

10 man

-- Powerfist

-- Wolf Standard

-- MoTW

 

Grey Hunter Squad 2

5 man

-- power fist

-- Wolf Standard

-- MoTW

 

Long Fangs

-- 2 Lascannons

-- 1 ML

-- 1 Plasma Cannon

-- Heavy Bolter

 

Wolf Guard

-- TH/SS

-- SB/PW

-- SB/TH

-- Assault Cannon/PW

-- WC/WC

 

I've recently ordered Logan, 3 boxes of Assault Terminators and 1 Box of Wolf Guard Termies. My original Idea was to have a 10 man squad of WG with TH/SS accompanying Logan around the field and a 5 man all wolf claw squad with a Wolf Priest shredding through infantry out of a drop pod. The remaining terminators would be converted into a Rune priest and a Lone Wolf and anything else I wanted.

 

From what I've been reading around the forums, the 10 man TT/SS squad is an expensive investment... So I thought maybe a 5 man Thunder hammer/Wolf Claw and Storm Shield squad would run with Logan and Arjac.

But being a flootslogger army ... I thought I might include every terminator with the Storm Shield... whilst I won't have the extra attack.. it would help the survivability of my terminators.

 

I'm also thinking of purchasing a couple of devastator boxes to bolster my long rang fire support.

 

Any suggestions would be appreciated..

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Grey Hunter Squad 1 -

10 man

-- Powerfist

-- Wolf Standard

-- MoTW

Good size but missing special weapon support. 2x Melta guns would be good.

 

Grey Hunter Squad 2

5 man

-- power fist

-- Wolf Standard

-- MoTW

Heavy loadout for such a small squad. 5 GH and a special weapon may work better. Or increase the squad size.

 

Long Fangs

-- 2 Lascannons

-- 1 ML

-- 1 Plasma Cannon

-- Heavy Bolter

More focus seems to work better. For example 3xML/ 2xLC but missile launchers are the weapon of choice.

 

Wolf Guard

-- TH/SS

-- SB/PW

-- SB/TH

-- Assault Cannon/PW

-- WC/WC

Look into WC/SS and CF/SS

 

Others will give you much more insightful answers but have a look through the army list thread too for ideas.

I agree with forte on the long fangs. That 2nd lascannon is expensive and less versatile than trading out for another launcher. Also don't forget you can have 5 heavies + pack leader (6 models) to a Long Fang pack.

 

As for the 5-man pack, again, I agree with forte on the heavy cost. Consider stripping down the powerfist in favor of a melta.. or at the very least a flamer. You seem like a melee-heavy player, so I imagine your GH packs will get pretty close. Those free flamers will be invaluable. If you really want a powerfist in there, toss it on a WG pack leader to join the pack. If you're dead-set on footslogging, that's your prerogative, but I would consider a razorback for the smaller pack or a rhino for the larger one. Having even one of those tanks is pretty invaluable for the cost.

 

I definitely agree with additional Long Fangs and I think you're overloaded on terminators (in my opinion) without declaring you're running a Logan-wing army. Also, there's really no benefit to having two wolf claws.. aside from looking badass. Having two is more of an outdated model scheme that the new codex has abolished.

 

Since there's been a high success rate of pairing Wolf Priests with Blood Claws, and again since you seem to prefer melee, you might consider grabbing a pack of Skyclaws with a Wolf Priest and deep striking them in instead of your drop pod WG pack with twin claws. Given the skyclaw's berserk charge, you can really rip stuff up.

Hi WulfBane,

 

Thanks for your input.

I did neglect to mention I was planning on running a Logan Wing army with Long Fangs as fire support..

With regards to the Grey Hunter Squads, for the 10 man I have a WG in power armour with a TH/SS and for the 5 man I have a WG in power armour with WC/SS leading them -- I'm not sure if I've interpreted the rules right in making this choice.

 

I was actually thinking for a Fast Attack Choice.. and having SkyClaws led by a Wolf Priest and let them tear it up behind enemy lines.

 

With regards to the long Fangs, I like the all ML squad. I suppose, buying the Forgewold Weapon's pack would give me the amount that I need.. plus the extra flamers and Melta guns would help my Grey Hunters.

The Razorback is a good idea, but I'm tossing up whether I should give it an Assault cannon or Lascannon.

 

 

I know i've got too many terminators, but they'll be the chunk of my army... I think I'll be giving them Combi-Meltas and a WC or WC/SS.

Ok, yeah.. for Logan-wing, you're on par.

 

Personally, I'm a big fan of assault cannons. I miss the days of 3E where you could have a whole pack of WG with 'em. More recently, I took a razor with asscannon against a Grey Knight player recently. In the end, the cannon chewed through 1.5 terminator squads and half a squad of purgation before getting taken out. There was a lot of rending that day...

 

Your choice of WG pack leaders.. I don't know if it's the "right choice" or not, but you should consider what their purpose is. Since most of your TDA wolf guards are melee based, this likely means your GH are meant to hold the midfield/objectives. If that's the case, then they'll likely seldom see close combat, meaning those pack leaders geared in only ccw's are effectively wasted unless you intend to soak stray fire with those shields. Even if they did see melee, I don't think it'd be often enough to justify the points spent. Not that you shouldn't stray from the norm, generally a pack leader with powerfist and combi-melta is the most popular loadout.

 

Something else to consider, you're allowed to have WG in TDA as pack leaders for your LF/GH/BC packs. They don't have to be in power armor just b/c the pack is. For example, you could put an assault cannon with that pack of 10 GH and make a most formidable gun line.

Thanks for your help.

 

I think i've got a good idea. More Devastators, Grey hunters and Razorbacks/Rhinos.

Now i'm just wondering do I make my own Missile Launchers ....

 

Some people have been known to make MLs from the hunter-killer missile launchers in the tank kits. I was lazy, and a stickler for cohesive aesthetics in my models, so I bought a few extra devastator missile sprues from thewarstore.com.

 

Also, if you're going to be purchasing tanks, never ever buy a rhino. Razorbacks, Preds, Vindicators, and Whirlwinds all come with the Rhino sprue as the standard chassis and an additional sprue depending on which specialized tank you bought. If you're up for it, you can magnetize the kit to be interchangeable to and from a rhino on a whim.

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