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Vindicator storm bolter


prenelf

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Like Rhinos, Vindicators come with a Storm Bolter and can buy another.

 

One of the flukiest things I ever saw was my Vindicator got the big gun destroyed and was immobilized. Having no other targets in LOS, I fired the stormbolter at 2 Deathwing terminators. 2 hits, 2 wounds, both saves came up 1.

I've never bought it, but I can see where it might come in handy - thinning the ranks so the pie plate has a bigger likelihood of making them remove something valuable from under it.

 

Still, I'd rather take a siege shield for the same cost. And why doesn't the siege shield count as extra armor, anyway? If I was going to make a house rule, that thing would count as ABLATIVE armor, taking hits meant for the tank until it was destroyed by a weapon destroyed or eating a vehicle destroyed result (not a "destroyed and blows up" roll - just the "destroyed" roll). Might even count it as bumping the front armor of the tank up to FA14.

Cost is different because it is an upgrade to the marine (Sternguard or sergeant etc), replacing an all ready paid for bolter. For the vehicle it is completely additional.

 

I still think it is a mistake, I have never seen a GW picture of a rhino type with two.

Cost is different because it is an upgrade to the marine (Sternguard or sergeant etc), replacing an all ready paid for bolter. For the vehicle it is completely additional.

 

I still think it is a mistake, I have never seen a GW picture of a rhino type with two.

Its legal, just not usually a great idea for the cost.

personally, I don't think the Stormbolter is worth it. Remember, you can't fire the stormbolter the same turn as the big gun.

 

If it's stationary, you can't fire all of the weapons? Rulebook says you can stay stationary and fire all weapons (BRB p.73) move at combat speed (6") and fire one weapon plus all defensive weapons (BRB p.73) - and stormbolters count as a defensive weapon (C:BA p.60, BRB p.58)

 

I agree that I don't think it's worth it with one exception - if you've got 10 points to spare because you've outfitted everything else in your list with every possible upgrade and you're still 10 points under the point limit... THEN it's worth it. Otherwise, I wouldn't bother with it, and I don't really see why they even offer it as a choice.

personally, I don't think the Stormbolter is worth it. Remember, you can't fire the stormbolter the same turn as the big gun.

 

If it's stationary, you can't fire all of the weapons? Rulebook says you can stay stationary and fire all weapons (BRB p.73) move at combat speed (6") and fire one weapon plus all defensive weapons (BRB p.73) - and stormbolters count as a defensive weapon (C:BA p.60, BRB p.58)

 

I agree that I don't think it's worth it with one exception - if you've got 10 points to spare because you've outfitted everything else in your list with every possible upgrade and you're still 10 points under the point limit... THEN it's worth it. Otherwise, I wouldn't bother with it, and I don't really see why they even offer it as a choice.

You can't fire an ordnance weapon and other weapons the same turn.

Otherwise, I wouldn't bother with it, and I don't really see why they even offer it as a choice

Because if they didnt then everyone'd be discussing why they didnt. It potentially gives your vindi a whole extra life (another weapon to destroy before it gets wrecked by glancing hits), gives you firepower approximatley equivalent to a combat squad of marines if your main gun gets destroyed, and boosts your firepower for when you dont dare fire your main gun (if your units are too intermingled with the enemy to fire a 3" blast into the mix).

 

There is a use for eveything in the Codex, but there are a lot of people who lack the comprehension to see them.

Not even with PotMS at BS 2?

First, POTMS is BS4 now. Second, Vindicators can't take POTMS anymore

 

Army Builder'd AGAIN! :cuss

 

I'm about to email them and ask for a refund or something. So far it's screwed up:

Wargear options

Transport vehicle capability

And now, PotMS.

 

Is asking for a non-screwball data file for AB against the rules? Seriously, right now it's telling me I can fit 30 death company models inside a Razorback.

 

Also, the attacker gets to choose which weapon gets destroyed on a weapon destroyed result on the vehicle damage table, not the owner of the model. So there's no extra life for the pintle-mounted storm bolter.

 

Edit: If I were to hazard a guess, the extra storm bolter is to give it at least 4 bolter shots while moving, instead of having to move then sit there like a wounded duck.

Well, it is legal to take 30 DC and give them a Razorback, its just not legal to put them in it.

 

Army Builder should NEVER be taken as a perfect source. It makes mistakes. Always check in the rulebook or Codex to be sure (I stopped using Army Builder mostly because of the issues of fixing it to be perfect took longer than I felt it was worth.

 

The extra stormbolter can add life to a Vindicator. On a weapon destroyed result and there are no weapons, it upgrades to immobilized. If already immobilized, it upgrades to wrecked. So that extra weapon could extend the life of the vehicle.

A vindicator without its demolisher cannon might as well be destroyed anyway, so it's kind of like keeping a brain dead person on life support, in my opinion. But yeah, I see where you're coming from on that - at least the smoking hulk can be used as mobile cover until it's immobilized!
A vindicator without its demolisher cannon might as well be destroyed anyway, so it's kind of like keeping a brain dead person on life support, in my opinion. But yeah, I see where you're coming from on that - at least the smoking hulk can be used as mobile cover until it's immobilized!

A Vindicator without a demolisher cannon is a battering ram!

I like the battering ram idea better. I actually tank shocked an IG company away from a pretty important bit of our gaming table tonight with a demolisher-less vindicator - we had an orbital relay set up in the center of the table, and if you managed to keep a troop unit in base contact with it for an entire turn, starting the next turn's shooting phase and every turn afterward that you had at least one unit in physical contact with it, you could call down an orbital strike (from the chapter master special rules in the C:SM). If I hadn't managed to pull that off, I would've taken a lot more casualties than I did.

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