henrywalker Posted May 11, 2011 Share Posted May 11, 2011 so i want to have 8 ghost knights in order to take full advantage of mordrak, however i don't want to play him all the time. so how can i model/paint knights that are ambiguous enough to be both ghost and regular? i don't want to have to do any magnetizing etc and to be honest i was wondering if i could just get away with them having an odd paint scheme, ie counts as regular Link to comment https://bolterandchainsword.com/topic/229577-ghost-knights/ Share on other sites More sharing options...
RedemptionNL Posted May 11, 2011 Share Posted May 11, 2011 I doubt anyone would mind if you used regular GK Terminator models if you don't want to dedicate any models specifically to be Ghost Knights. Link to comment https://bolterandchainsword.com/topic/229577-ghost-knights/#findComment-2755127 Share on other sites More sharing options...
henrywalker Posted May 11, 2011 Author Share Posted May 11, 2011 how about vice versa though? i would like to have actual painted ghosts. i can't see people taking much issue with using them as regular Link to comment https://bolterandchainsword.com/topic/229577-ghost-knights/#findComment-2755141 Share on other sites More sharing options...
veidin Posted May 11, 2011 Share Posted May 11, 2011 There's no rules on paint schemes. You can paint units however you want and call em whatever you want so long as they follow what you see if what you get. My Grey Knights are all black with bleached bone helmets doesnt mean I cant field them as Grey Knights. :P Link to comment https://bolterandchainsword.com/topic/229577-ghost-knights/#findComment-2755143 Share on other sites More sharing options...
Angelis Mortis Posted May 11, 2011 Share Posted May 11, 2011 There's no rules on paint schemes. You can paint units however you want and call em whatever you want so long as they follow what you see if what you get. My Grey Knights are all black with bleached bone helmets doesnt mean I cant field them as Grey Knights. :) I dunno, painting can easily fall under WYSIWIG, which is indeed a rule. Personally, I would just make ghost models and regular ones, just do it when you can afford it. Link to comment https://bolterandchainsword.com/topic/229577-ghost-knights/#findComment-2755183 Share on other sites More sharing options...
veidin Posted May 11, 2011 Share Posted May 11, 2011 There's no rules on paint schemes. You can paint units however you want and call em whatever you want so long as they follow what you see if what you get. My Grey Knights are all black with bleached bone helmets doesnt mean I cant field them as Grey Knights. :) I dunno, painting can easily fall under WYSIWIG, which is indeed a rule. Personally, I would just make ghost models and regular ones, just do it when you can afford it. So anyone who doesnt paint their grey knights silver cannot play Grey Knights? Sorry, but Im going to disagree with you on that. :P Link to comment https://bolterandchainsword.com/topic/229577-ghost-knights/#findComment-2755186 Share on other sites More sharing options...
Fred Johnson the 3rd jr Posted May 11, 2011 Share Posted May 11, 2011 how about vice versa though? i would like to have actual painted ghosts. Buy Assault on Black Reach ones for cheap. Spray with White Primer. Done. :) There's no rules on paint schemes. You can paint units however you want and call em whatever you want so long as they follow what you see if what you get. My Grey Knights are all black with bleached bone helmets doesnt mean I cant field them as Grey Knights. :P I dunno, painting can easily fall under WYSIWIG, which is indeed a rule. Personally, I would just make ghost models and regular ones, just do it when you can afford it. So anyone who doesnt paint their grey knights silver cannot play Grey Knights? Sorry, but Im going to disagree with you on that. :P ROFLOL. Yes, that would be the absurd conclusion of Angelis' absurd statement. Luckily we all know that one can paint their marines however they want to. Link to comment https://bolterandchainsword.com/topic/229577-ghost-knights/#findComment-2755200 Share on other sites More sharing options...
pinky_si Posted May 11, 2011 Share Posted May 11, 2011 You just need to let your opponent know which option they are on a given day and you'll be fine. I'd still suggest having two schemes for clarity, say silver armour/silver helms for your regular termies, silver armour/bone helms for your ghosts, that way when they are being ghosts, and you also have regular GKT on the table, your opponent can easily tell the difference. When they are not being ghosts, they are just Terminators with fancy hats :) Link to comment https://bolterandchainsword.com/topic/229577-ghost-knights/#findComment-2755203 Share on other sites More sharing options...
Mordrak Posted May 11, 2011 Share Posted May 11, 2011 Hey guys, dont like to rain on your parade but if your playing by the codex Mordrak is limited to taking 1 - 5 Ghost knights... For fun games though I wouldn't have a problem with it (unless you completely trashed me :) lol) Link to comment https://bolterandchainsword.com/topic/229577-ghost-knights/#findComment-2755206 Share on other sites More sharing options...
Sabadin Posted May 11, 2011 Share Posted May 11, 2011 so i want to have 8 ghost knights in order to take full advantage of mordrak, however i don't want to play him all the time. so how can i model/paint knights that are ambiguous enough to be both ghost and regular? As long as you clarify what they are before hand, and they're visually distinguishable from the rest when used as ghosts, any opponent worth playing won't care how you do it. For example, all the terminators I intend to use as paladins are painted gold, so when they're being played as paladins they're easily distinguished from the other terminators. Link to comment https://bolterandchainsword.com/topic/229577-ghost-knights/#findComment-2755225 Share on other sites More sharing options...
Gentlemanloser Posted May 11, 2011 Share Posted May 11, 2011 Mordrak, 5 Ghost Knights and 3 'free' ones. Just make sure Mordrak takes all the none ID wounds first, roll well, and if you're very lucky you can get a unit of 9 1W Terminators! :) Link to comment https://bolterandchainsword.com/topic/229577-ghost-knights/#findComment-2755226 Share on other sites More sharing options...
Mordrak Posted May 11, 2011 Share Posted May 11, 2011 Now I feel silly...still 12 hours driving a truck can make your brain switch off a little lol :) Link to comment https://bolterandchainsword.com/topic/229577-ghost-knights/#findComment-2755237 Share on other sites More sharing options...
Jaarl Stormfang Posted May 11, 2011 Share Posted May 11, 2011 You take a bit of a risk putting wounds on Mordrak don't you? Say you put him down to 1 wound and then you were forced to take a save on him that failed, your entire ghost unit is gone. All for the sake of a "free" 40pt ghost knight. Link to comment https://bolterandchainsword.com/topic/229577-ghost-knights/#findComment-2755273 Share on other sites More sharing options...
Gentlemanloser Posted May 11, 2011 Share Posted May 11, 2011 You play me big, you win me big. Don't be lucky and coward. /shrug :D Link to comment https://bolterandchainsword.com/topic/229577-ghost-knights/#findComment-2755274 Share on other sites More sharing options...
embalancer Posted May 11, 2011 Share Posted May 11, 2011 can't you just put little cloth sheets over some termie models ... just remember to make some eye holes :cuss Link to comment https://bolterandchainsword.com/topic/229577-ghost-knights/#findComment-2755365 Share on other sites More sharing options...
Fred Johnson the 3rd jr Posted May 11, 2011 Share Posted May 11, 2011 can't you just put little cloth sheets over some termie models ... just remember to make some eye holes :P You can stick your tongue out all you want but this is what I am going to do. :P Link to comment https://bolterandchainsword.com/topic/229577-ghost-knights/#findComment-2755446 Share on other sites More sharing options...
Angelis Mortis Posted May 11, 2011 Share Posted May 11, 2011 There's no rules on paint schemes. You can paint units however you want and call em whatever you want so long as they follow what you see if what you get. My Grey Knights are all black with bleached bone helmets doesnt mean I cant field them as Grey Knights. :P I dunno, painting can easily fall under WYSIWIG, which is indeed a rule. Personally, I would just make ghost models and regular ones, just do it when you can afford it. So anyone who doesnt paint their grey knights silver cannot play Grey Knights? Sorry, but Im going to disagree with you on that. :P I don't believe thats what I said. I believe I said I dunno, painting can easily fall under WYSIWIG, which is indeed a rule. In the case he is describing, IMHO that is the case. A Ghost Knight should look Ghostly and a GK should not. The only simple way to portray that is through painting. Link to comment https://bolterandchainsword.com/topic/229577-ghost-knights/#findComment-2755450 Share on other sites More sharing options...
Angelis Mortis Posted May 11, 2011 Share Posted May 11, 2011 There's no rules on paint schemes. You can paint units however you want and call em whatever you want so long as they follow what you see if what you get. My Grey Knights are all black with bleached bone helmets doesnt mean I cant field them as Grey Knights. :P I dunno, painting can easily fall under WYSIWYG, which is indeed a rule. Personally, I would just make ghost models and regular ones, just do it when you can afford it. So anyone who doesnt paint their grey knights silver cannot play Grey Knights? Sorry, but Im going to disagree with you on that. :P Uhhh...no, but anyone who painted their SM as Blood Angels and calls them Black Templars would be wrong. So sorry, painting CAN fall under WYSIWYG Sure, you can proxy, but seriously, how far are you going to proxy? I got Dark Angels painted as DA and I also have Crimson Fists but I do not proxy either as the other. Its lame. Link to comment https://bolterandchainsword.com/topic/229577-ghost-knights/#findComment-2755457 Share on other sites More sharing options...
nurglez Posted May 12, 2011 Share Posted May 12, 2011 well, why dont you just create some counters, and the ones with the counters are the ghost knights? Link to comment https://bolterandchainsword.com/topic/229577-ghost-knights/#findComment-2755499 Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.