Prot Posted May 20, 2011 Share Posted May 20, 2011 As an interesting side note to keep in mind while facing 'nids is that nearly none of them have grenades, or the equivalent of. It's insane to think a world devouring beast species can have so much trouble with 'jungle fighting' but it's true. Stay in cover. Very few of them will strike first. Facing Nids is very different. You just need to really note what you're doing. It's sad to say, but they really aren't what they should be. Once they nerfed the Doom, I had very little problem with them now. Again, I hate to say it.... but the multi Trygon lists are just usually bad. Phenomenal models! But they come in, take a few wounds to Bolters (yes, bolters) and let your heavy weapons do mop up duty. After you get the hang of playing against them a few times, you'll just get used to going into 'Nid mode' and that's that. Jaws is complete murder on a very high number of the Nid ace units that are multiwound monsterous creatures. Stay in your Rhino with the Rune Priest. Shadow of the Warp can't effect you in a Rhino shell. That's another nerf that hurt the army badly. Link to comment https://bolterandchainsword.com/topic/230052-how-to-counter-trygons-who-target-my-long-fangs/page/2/#findComment-2764761 Share on other sites More sharing options...
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