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Mk II and V Assault Squads from Forge World


Morollan

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If they were MkIV, though, I'd buy them and mix them in with my plastic ASMs. =)

 

They look nice, but neither one is an armour mark that I'm a huge fan of. If they continue the trend that they began with the tactical squads, though, I'm certain we'll see them in the coming weeks. Happy for anyone who wants a pre-Heresy army, though!

 

 

EDIT: I just realised, these are actually the same models as the tactical kits, but with pre-Heresy jump packs and CCW arms. Perhaps they'll sell the backpacks independently at some point.

I'm sure mk3 and mk4 will follow, for now they probably waited because mk2 and 5 didn't sell as well as 3 and 4 did.

I mean, wherever i look, Iron and Maximus Armour seem to be the most popular, maybe followed by Heresy. Crusade seems to be the rarest.

Funnily this even makes sense story-wise, mk3 is essentially mk2 with a few plates bolted on, maybe most were converted.

If they were MkIV, though, I'd buy them and mix them in with my plastic ASMs. =)

 

They look nice, but neither one is an armour mark that I'm a huge fan of. If they continue the trend that they began with the tactical squads, though, I'm certain we'll see them in the coming weeks. Happy for anyone who wants a pre-Heresy army, though!

 

 

EDIT: I just realised, these are actually the same models as the tactical kits, but with pre-Heresy jump packs and CCW arms. Perhaps they'll sell the backpacks independently at some point.

 

Chapterhouse Studios sells pre-heresy jump packs that look very much like the ones in these FW kits.

I have spent more time than I should have in the last week converting some Mk IV models into JP assault squads, so I was a bit unhappy when I saw this newsletter, but relieved when I saw they had only covered those two marks.

They've said they'll be covering the other marks at the last FW open day but won't be doing the Mk III armour. They said (and I have to agree here) that the Mk III is more of a specialised armour than an assault suit.

 

They are very nice though and I look forward to seeing more of them.

They are asking wayyyy too much for them, a full 10£ more! You can buy the chapterhouse or maxmini jump packs for 5£ and the armor mk's for 20£.

 

I'll wait lol, I'm already tired of forgeworlds gouging prices to begin with

 

 

With the was GW is going forge world will soon be cheaper.

They've said they'll be covering the other marks at the last FW open day but won't be doing the Mk III armour. They said (and I have to agree here) that the Mk III is more of a specialised armour than an assault suit.

 

They are very nice though and I look forward to seeing more of them.

 

If I remember my fluff correctly the Mk. III's were designed for boarding actions by adding the extra plates to the Mk. II's so it would make sense that they wouldn't be an assault varient.

I dont get why it costs soo much to mold plastic, maybe its to fund white dwarf and the artists, but i feel theres enough stuff online where white dwarf doesnt even need to exist. same with the paint, its not better than the 1$ stuff. makes me angry that its soo addictive but so limiting
I dont get why it costs soo much to mold plastic, maybe its to fund white dwarf and the artists, but i feel theres enough stuff online where white dwarf doesnt even need to exist. same with the paint, its not better than the 1$ stuff. makes me angry that its soo addictive but so limiting

 

Hi Iron Adam, it's not the material cost of the plastic that pushes the price ever upwards it's the price of the moulds. As for WD it's a marketing tool and gets the product out into the world through outlets other than GW stores and the web, it's a great business model when you can sell a monthly catologue and make a profit out of it, at the same time as boosting sales of your core product. :tu: GW is a business and at the end of the day if it doesn't produce a profit it will go under same as anything else.

 

I got my first pack of MKV assault marines today and have to say they are very nice, shame the chainswords were missing from my pack but FW will sort that in quick order as customer services have been excellent with me by replacing any mis-cast items in the past. One thing about them though they are not just the stock MKV with added jump packs. The torso, helmet and shoulder pads are the same. The legs are new and in different stances with three running legs and two standing both are posed more 'aggressively' than the stock MKV. The moulds for the torso appear crisper, maybe just new moulds or maybe the process has been refined a bit with the new Finecast range? Most likely a new mould. The arms are new and are cut off at the wrist to allow more options for positioning of weapons, they come with two 'shooting hands' left and right so two bolters can be modelled but you will need the Space Marine character conversion kit for this as it would appear only 5 bolt pistols are normally supplied. I have ten bolt pistols but no chainswords in my pack ;) which I assume is wrong.

 

Personally I believe FW could make a small fortune just by producing some of the rarer weapons such as the combimelta/plasma, such as they've done with the heresy era bolters.

 

Oh and one final thing the Astral Claws have a decal set in the new 2011 FW catologue, not spotted anything else as I've only glanced at it so far.

They've said they'll be covering the other marks at the last FW open day but won't be doing the Mk III armour. They said (and I have to agree here) that the Mk III is more of a specialised armour than an assault suit.

 

They are very nice though and I look forward to seeing more of them.

 

If I remember my fluff correctly the Mk. III's were designed for boarding actions by adding the extra plates to the Mk. II's so it would make sense that they wouldn't be an assault varient.

 

That's right mate, it was sort of a fore runner to terminator armour in a way.

They've said they'll be covering the other marks at the last FW open day but won't be doing the Mk III armour. They said (and I have to agree here) that the Mk III is more of a specialised armour than an assault suit.

 

They are very nice though and I look forward to seeing more of them.

 

If I remember my fluff correctly the Mk. III's were designed for boarding actions by adding the extra plates to the Mk. II's so it would make sense that they wouldn't be an assault varient.

 

That's right mate, it was sort of a fore runner to terminator armour in a way.

 

 

Now if only Forgeworld were to release some 30k Terminators as well.....................

They've said they'll be covering the other marks at the last FW open day but won't be doing the Mk III armour. They said (and I have to agree here) that the Mk III is more of a specialised armour than an assault suit.

 

They are very nice though and I look forward to seeing more of them.

 

Now see, I never got that. I understand the Mk.III being developed mainly for boarding actions, enclosed spaces and firefights, but wouldn't Assault Marines face just as much firepower when leading a charge? Aren't Assault Marines the one section of a Space Marine group that suffers severe causalities, therefore wouldn't it make sense for them to have a heavier armour? (And the jetpacks should have more than enough thrust to lift a Mk.III wearing marine into combat)

The thing is although the Mk3 was upgraded for boarding actions and corridor/tunnel assaults they had an in-built flaw: With the extra weight made by adding extra armour plating to the fore, the designers lightened the plating to the rear. Assault troops that fly every which way won't survive very long if they land in the midst of enemies and get shot in the back. And it is a virtual gaurantee that in the midst of melee an assault trooper will, at some point, have his back to an enemy - not a good position to be if your protective suit isn't as protective at the rear as it is at the fore.

Yeah completely agree with you there mate.

 

The best way of thinking about it in games terms is with armour ratings. Say for argument's sake a marine was a vehicle with a front armour and rear armour rating of 8, a Mk III marine would be more like front armour 10 but rear armour 6. So it pretty much does the same thing as regular armour, carrying the same weapons, but is stronger on the front and more vulnerable on the back which is great until the enemy get behind you like Olisredan says.

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