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Predator Executioner rules


HJL

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That's cool, good find.

 

I prefer the new PC barrels but old school is neat.

 

Rules should be easy, points and stats exist for the chassis and turret in various places. combine, point and shoot :lol:

 

Again, very cool.

 

LS

ok so something like this.

 

Predator Executioner

 

Pts 160

WS 4, F 13, S 11, R 10

 

Wargear:

Executioner Plasma Cannon

 

May Take:

Plasma Cannon Side Sponsons 40pts

Heavy Bolter Sponsons 25pts

Lascannon Sponsons 60pts

Dozer Blade: codex

Extra Armor: codex

 

 

the points are based on the points cost for a vindicator, then the difference in cost between a leman russ demolisher and an executioner.

 

what do you think? increased costs anywhere for higher bs?

 

thanks

I think the base cost is a little high, since it only costs 35 points (? I don't have C:DA in front of me) to give predators a twin linked lascannon, and an executioner plasma cannon isn't that much of a step up. Either lower that, or give it the heavy bolter sponsons for free, with the same points values you gave as upgrades for the other two sponson types.

 

Incidentally, I think (if you haven't already guessed this) that you should be treating the tank as another variant/upgrade of the Predator, rather than the Vindicator, and should cost it accordingly.

 

--BoR

well the predator is basicaly a vindicator. the only difference is the main turret. in the case of the predator the autocannon, and in the case of the vindicator the demolisher. other than that they are identical.

 

as there is no comparable tank in the guard codex to the predator with an autocannon i went for the vindicator and then worked out how many points it was to turn that into an executioner, then added that to a vindicator.

BoR is correct, the vehicle should be costed as a standard predator with option to swap Auto cannons for an Executioner PC. The vindie cannot take sponsons.

 

The E-PC should be a smidgen more (10pts max) than the IG version due to BS4 but it is replacing an existing weapon so take that into account. I don't have the IG dex at work sorry, I'm not sure if it is an upgrade to the standard cannon or an added weapon to the Russ chassis.

 

If you want to give the sponsons the PC upgrade option then again 5-10pts more than in the IG dex would be fair IMHO. Template weapons gain less from BS than normal weapons.

 

Again HJL, Great tank, I am so going to make magnetised options for my preds....

 

'Goes shopping for executioners'

 

 

LS

Was going through some boxes I had stored to cut down on the amount of junk I had, and found WD 251. One of the articles in there was a set of vehicle design rules, which is why I'd bought it in the first place, IIRC. Granted, it was for Third Edition, but I see no reason why they couldn't be updated for Fifth. Most of it would likely be for points values, but I'm sure there's a few others in there.

 

Although a quick application of google-fu has found me an online version, that was updated as of early 2009. The caveat being that you'd still need the rules for some of the weapon options, which are in the previously mentioned WD, or Chapter Approved 2004. It's on ageofstrife.com, link is on the sidebar under Tools.

Unfortunatly there is no points cost in the guard codex for the e-pc. it just comes on a tank as is. and as there is no autocannon russ or lazcannon russ i dont have a base cost to work out the increase from.

 

i suppose i could do it like this.

 

a plasma cannon typicaly costs about 15 points, this fires 3 of them so i could make it 45pts. the side sponsons should be around 15 each again, so thats 30. give them a small points increase and...

 

115 base for the pred

160 for the pred with plasma turret and side sponsons

 

ps, looked at the vdr rules, they are well out of date and vastly overcosted. by them a standard predator with just an autocannon is 110pts, its about 50 cheaper in the current marine codex

 

 

ok here is my first run at some rules for them.

 

thanks angels blade for the image, let me know if you would like me to take it down.

 

Thanks

 

http://img811.imageshack.us/img811/7142/predatorexecutioner.th.jpg

 

Uploaded with ImageShack.us

do you think i should give it any special rules? perhaps an overheat rule? role a dice for each plasma shot fired, if you get 3 or more 1s then it cant fire the next turn?

 

 

The executioner from the guard codex doesn't overheat, so why should a space marine plasma tank do so?

do you think i should give it any special rules? perhaps an overheat rule? role a dice for each plasma shot fired, if you get 3 or more 1s then it cant fire the next turn?

Actually I would drop the H3 and make it a Large Blast template. Seems much more fitting for a large Vehicle mounted Plasma Weapon.

Unfortunatly there is no points cost in the guard codex for the e-pc. it just comes on a tank as is. and as there is no autocannon russ or lazcannon russ i dont have a base cost to work out the increase from.

 

i suppose i could do it like this.

 

a plasma cannon typicaly costs about 15 points, this fires 3 of them so i could make it 45pts. the side sponsons should be around 15 each again, so thats 30. give them a small points increase and...

 

115 base for the pred

160 for the pred with plasma turret and side sponsons

 

ps, looked at the vdr rules, they are well out of date and vastly overcosted. by them a standard predator with just an autocannon is 110pts, its about 50 cheaper in the current marine codex

 

 

ok here is my first run at some rules for them.

 

thanks angels blade for the image, let me know if you would like me to take it down.

 

Thanks

 

http://img811.imageshack.us/img811/7142/predatorexecutioner.th.jpg

 

Uploaded with ImageShack.us

 

Actually, there is a LR with AC's on it, it's called the LR-Exterminator, mounts the Exterminator Auto-Cannon S7 AP4 heavy 4 twin-linked.... It's a mean peace of hard-ware....

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