Voracioustigger Posted May 27, 2011 Share Posted May 27, 2011 Ok, so the debate on whether Logan can enter play and grant his USRs has been put to bed; he can. But, if Logan starts his turn with unit X, then picks an ability, then detaches and joins unit Y, does unit Y get the USR? Does unit X keep the special rule? Do neither unit get the rule? The relevant text in the rule is "Logan and any unit he is with have that rule for the duration of that player turn." This could mean... 1) Logan AND any unit he is with when the ability is chosen have that ability until the end of the turn 2) As above, but if Logan detaches, then only Logan retains the ability (because he is no longer "with" the original unit) 3) Logan chooses an ability at the beginning of the turn, then any unit he is with, no matter when he joins it, will have the USR as long as he is attached. I ask because this could be useful if you were holding Logan in the backfield with 2 sets of Long Fangs. Turn 1 he moves and shoots with one squad, but then the enemy decimates that squad, so Turn 2, he and the Long Fangs move together to join. If #3 is correct, the 2nd squad of Long Fangs would be relentless at the start of the shooting phase, and could therefore, shoot. Link to comment https://bolterandchainsword.com/topic/230714-logan-relentless-and-switching-units/ Share on other sites More sharing options...
littlbitz Posted May 27, 2011 Share Posted May 27, 2011 I think that the key phrase here is the "he is with" part. I don't have my codex with me, so can't dissect it properly at the moment. Going strictly on the information you have given, I would say that the unit he leaves loses the skill while the unit he joins gains it. Link to comment https://bolterandchainsword.com/topic/230714-logan-relentless-and-switching-units/#findComment-2773082 Share on other sites More sharing options...
slmellon Posted May 27, 2011 Share Posted May 27, 2011 Its all a matter of when this rule comes in effect and I believe its the beginning of the player turn. I would have to say A1. Which unit he is with when he starts the turn has it. That doesnt prevent him from switching and giving it to a new unit next turn. But I dont think it can be three and two just doesnt seem right because of the "any unit he is with" portion. Lets say he is moving with a 5 MM pack of LFs for some tank busting and gives them relentless for a turn so they can move and shoot, they settle in and it changes to tank hunter for the next turn and then he moves leaving them to attach to a GH squad so now next turn they can be relentless and bolter drill and assault the hell outta something. Too bad the rules isnt "within six" Imagine the havoc of three squads of long fangs walking around the board with Logan in the middle!!! Link to comment https://bolterandchainsword.com/topic/230714-logan-relentless-and-switching-units/#findComment-2773089 Share on other sites More sharing options...
JamesI Posted May 27, 2011 Share Posted May 27, 2011 I'm pretty sure the rule goes with Logan. So if he leaves the Longfangs they lose the rule and whoever he joins gains the rule. Link to comment https://bolterandchainsword.com/topic/230714-logan-relentless-and-switching-units/#findComment-2773091 Share on other sites More sharing options...
DV8 Posted May 27, 2011 Share Posted May 27, 2011 Indeed, logic would prevent you from arguing otherwise. The sequence would be as follows: At the start of the Player Turn, you pick one of the USRs that Logan's High King special rule grants. When the special rule then comes into play, Logan and any unit he is currently with will be able to take advantage of said USR. So for example, Logan begins the turn attached to a pack of Long Fangs. He chooses the Relentless USR and in the movement phase continues to remain attached to the Long Fangs. In the Shooting Phase, the Long Fangs can now reap the benefits of being Relentless (because the sequence would be: I want to fire my Long Fangs. But I moved with Heavy Weapons. A-ha, I have Relentless! I can now fire my Long Fangs). However, in the beginning of the next turn, Logan (once again attached to the Long Fangs) chooses the Relentless USR. However, in the subsequent movement phase he detaches himself from the Long Fangs (who also move) and switches over to join a pack of Grey Hunters. In the Shooting Phase, the Grey Hunters can now reap the benefits of being Relentless (similar mentality above), but the Long Fangs would not (as they are now no longer with Logan). DV8 Link to comment https://bolterandchainsword.com/topic/230714-logan-relentless-and-switching-units/#findComment-2773099 Share on other sites More sharing options...
slmellon Posted May 27, 2011 Share Posted May 27, 2011 Would still go with my own as "you may choose one of...at the beginning of each turn" its goes on saying "Logan and any unit he is with have that rule for the duration of that player turn" RAW says at the beginning of the turn he says which one, and RAW says that if there was a way he could join every unit on the table they would be ANY UNIT HE IS WITH. It doesnt say the unit he is currently with or the unit hes is with at the beginning of the turn or whatever, just any unit he is with. Hate to be a rules lawyer on this one, But this is definintely a case of RAW vs RAI. Link to comment https://bolterandchainsword.com/topic/230714-logan-relentless-and-switching-units/#findComment-2773109 Share on other sites More sharing options...
Vassakov Posted May 27, 2011 Share Posted May 27, 2011 The rule, as written in the Codex, states (emphasis mine): Logan and any unit he is with will have that rule for the duration of that player turn. My reading of the rule is that the USR is conferred on Logan, and he then "attaches" that USR to a unit he is with, as per the rules for Independent Characters Joining and Leaving Units; Special Rules (BRB p. 48.) So, in the same way that a Stubborn Character leaving a non-Stubborn Unit would remove the USR, then so to does Logan, leaving the Long Fangs in the example best remaining stationary! Link to comment https://bolterandchainsword.com/topic/230714-logan-relentless-and-switching-units/#findComment-2773361 Share on other sites More sharing options...
slmellon Posted May 27, 2011 Share Posted May 27, 2011 Does anyone at GW proof read these rules to prevent rules lawyering. It makes since that if he goes so does the ability, but not to argue, it makes since that while he is attached to a unit he could be like go get me a beer and then leave...would they not still get him a beer? He's the big boss, you do as told!!! Either way, I don't use him so this affects me none. I would if it was a bubble like living legend, but then we would be beardy. Link to comment https://bolterandchainsword.com/topic/230714-logan-relentless-and-switching-units/#findComment-2773534 Share on other sites More sharing options...
Rain Finale Posted May 27, 2011 Share Posted May 27, 2011 I assumed A3 but looking at RAW, it does seem to be A1... chosen at the beginning of the turn and if Logan detaches, that unit keeps the rule till end of turn but at the same time, if Logan then joins with another unit, that unit does not get what Logan chose at the beginning of the turn. Link to comment https://bolterandchainsword.com/topic/230714-logan-relentless-and-switching-units/#findComment-2773662 Share on other sites More sharing options...
Decoy Posted May 28, 2011 Share Posted May 28, 2011 RAW says that if he starts with Unit A, Unit A gets Relentless. When Logan moves to Unit B, Unit B also gets Relentless, but Unit A still has it. However, failing all else, this falls firmly into the rules section of "Don't be a prat". Essentially, whatever unit he's with gets the benefits. Link to comment https://bolterandchainsword.com/topic/230714-logan-relentless-and-switching-units/#findComment-2773795 Share on other sites More sharing options...
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