Azatoth Posted May 27, 2011 Share Posted May 27, 2011 If a unit has to deploy and is unable to do so, what happens if it can not do so in a legal manner? Link to comment https://bolterandchainsword.com/topic/230743-unit-unable-to-deploy/ Share on other sites More sharing options...
Seahawk Posted May 27, 2011 Share Posted May 27, 2011 Do you mean, deploy during the Deployment step or deploy as in coming in from reserves? If the former, then it's just put into Reserves. If it's the latter GW answered it in the FAQ: Q: What happens when a unit arrives from reserves but is unable to completely move onto the board? (p94) A: The unit is destroyed and removed from play. Link to comment https://bolterandchainsword.com/topic/230743-unit-unable-to-deploy/#findComment-2773551 Share on other sites More sharing options...
Boltergeist Posted May 27, 2011 Share Posted May 27, 2011 A specific scenario would be helpful here... long story short if you move your transport and can't deploy the contents from an access point without being within 1" of an enemy then you can't deploy. If your transport is wrecked and you can't deploy from an access point due to enemies you can 'emergency disembark' anywhere around the hull, but of you are completely surrounded then everyone inside dies. See rulebook for details. Link to comment https://bolterandchainsword.com/topic/230743-unit-unable-to-deploy/#findComment-2773555 Share on other sites More sharing options...
Azatoth Posted May 27, 2011 Author Share Posted May 27, 2011 Yes sorry, I forgot to set up the case, bit late over here in europe. Case: Tyranids set up first. Then before their opponents set up they use Biovore spore mines to occupy tactical advantagous areas like cover etc. Now once the opponents turn to deploy comes, he is unable to deploy parts of his troops, because he has to stay 18" away from the spore mines (assumed due to scenario). So what happens to the troops he can not deploy at this time please. Link to comment https://bolterandchainsword.com/topic/230743-unit-unable-to-deploy/#findComment-2773612 Share on other sites More sharing options...
Something Wycked Posted May 27, 2011 Share Posted May 27, 2011 I'm not familiar with the Tyranid codex, but aren't the mines set up after both armies have deployed? Link to comment https://bolterandchainsword.com/topic/230743-unit-unable-to-deploy/#findComment-2773621 Share on other sites More sharing options...
Seahawk Posted May 28, 2011 Share Posted May 28, 2011 They deep strike before deployment but after choosing zones, and are treated as units in all respects, so yea they'd block deployment. Link to comment https://bolterandchainsword.com/topic/230743-unit-unable-to-deploy/#findComment-2773688 Share on other sites More sharing options...
Chengar Qordath Posted May 28, 2011 Share Posted May 28, 2011 I'm not familiar with the Tyranid codex, but aren't the mines set up after both armies have deployed? Nope; Spore Mine Clusters come in before any units are deployed. That said, since it's the deployment phase, if there isn't room to deploy all models then just put the rest into reserves. Link to comment https://bolterandchainsword.com/topic/230743-unit-unable-to-deploy/#findComment-2773690 Share on other sites More sharing options...
Chapter Master Ignis Domus Posted May 28, 2011 Share Posted May 28, 2011 This is very useful with things like scout armies in Dawn of War, where you can just infiltrate all your scouts along the board so that it's impossible to fit anything through without tank shocking. Link to comment https://bolterandchainsword.com/topic/230743-unit-unable-to-deploy/#findComment-2773696 Share on other sites More sharing options...
Something Wycked Posted May 28, 2011 Share Posted May 28, 2011 Ah, then in that case, the Tyranid player did it wrong in deploying his stuff before deploying the Spore Mines. But yeah, like Chengar said, if there isn't room in the deployment zone, the remainder would be forced into Reserves. Link to comment https://bolterandchainsword.com/topic/230743-unit-unable-to-deploy/#findComment-2773732 Share on other sites More sharing options...
Azatoth Posted May 28, 2011 Author Share Posted May 28, 2011 Ok so he should have done that before deploying himself. I think it had no negative influence on his opponent, basically he robbed himself of the chance to react to the scatter of his spore mines. Still seems like a good method to deny cover and possibly disrupt the opponent's deploy, forcing certain units into initially unfavorable positions. Thanks for clearing this up guys. Link to comment https://bolterandchainsword.com/topic/230743-unit-unable-to-deploy/#findComment-2773891 Share on other sites More sharing options...
Niiai Posted May 30, 2011 Share Posted May 30, 2011 On a side not, I really like the look on the judges face and the poor buy looking bewildered as they look up in the rulebook. Just scroll down to Shas'O dorian's post and look on the face of that fench weener. :( http://www.dakkadakka.com/dakkaforum/posts/list/342518.page Link to comment https://bolterandchainsword.com/topic/230743-unit-unable-to-deploy/#findComment-2775743 Share on other sites More sharing options...
Azatoth Posted May 30, 2011 Author Share Posted May 30, 2011 Ok now the obvious question then: Can you tank shock with an off-table tank coming from reserves via table edge? Link to comment https://bolterandchainsword.com/topic/230743-unit-unable-to-deploy/#findComment-2775869 Share on other sites More sharing options...
Chengar Qordath Posted May 30, 2011 Share Posted May 30, 2011 Ok now the obvious question then: Can you tank shock with an off-table tank coming from reserves via table edge? Don't see any reason it wouldn't be allowed; it's a part of the movement phase, and as long as you move the vehicle fully onto the table during it's movement phase, it's a valid deployment from reserves. On another note, blocking a table edge also wouldn't work on skimmers, which can just hop over the enemy models. Link to comment https://bolterandchainsword.com/topic/230743-unit-unable-to-deploy/#findComment-2775891 Share on other sites More sharing options...
Tanhausen Posted May 30, 2011 Share Posted May 30, 2011 It has been FAQed I believe (don't have them handy now). Yes you can, but if you are stopped for whatever reason before the vehicle is fully on the board... the vehicle and any units inside are destroyed. Link to comment https://bolterandchainsword.com/topic/230743-unit-unable-to-deploy/#findComment-2775901 Share on other sites More sharing options...
Chapter Master Ignis Domus Posted May 30, 2011 Share Posted May 30, 2011 Yes, you can. It's the only way to get on the table when the exits are blocked. If you're doing this, remember that only models in the path of the vehicles can Death or Glory, so always avoid the meltaguns and so on. Link to comment https://bolterandchainsword.com/topic/230743-unit-unable-to-deploy/#findComment-2776054 Share on other sites More sharing options...
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