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Anyone use Arjac much?


rodgambit

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I'm toying with putting him into a list with some termies walking with 2 cyclones but for his price alone you could add stormshields to the entire unit plus a normal thunderhammer model. Seems the squad would be better off with the 2+/3+ then one upgraded character. Thoughts or opinions?
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I play him whenever I get a chance, which tbh has been awhile. My group has just recently gotten up to regularly playing 1.5 games. I always try to use him with a drop pod unless we go way up in points then I'll put him in a raider to ensure his 12 inch through. He proved to be beastly from my very first game which was a massive apocalypse game. I was new to the game, which meant no one saw me or arjac coming. I rolled up my land raider and dropped my squad out. The kid across from me tried to talk my teammates into telling me it's pointless to drop my guys out of the raider in the middle of an apoc game. Arjac's hammer went right through his land raider and the anvil and his squad ate his chaos marines alive on the assault. Good times.
I'm toying with putting him into a list with some termies walking with 2 cyclones but for his price alone you could add stormshields to the entire unit plus a normal thunderhammer model. Seems the squad would be better off with the 2+/3+ then one upgraded character. Thoughts or opinions?

 

Arjac has always been dear to my heart.

 

2+/3++, always hits on 3s, BS5 6" Thunderhammer throw that reduces someone's I to 1 in that round of combat, 5 attacks on the charge, S10 Thunderhammer, Saga of the Bear, CAN'T BE PICKED OUT, one of the best character upgrades in the entire game.

 

I like him in a squad of 10x Grey Hunters w/ 2x Meltaguns, Wolf Standard, Mark of the Wulfen in a LRC. If the Grey Hunters die, I don't care, because Arjac essentially has 12 wounds with them. If he's the only one left and everyone else is dead, he's Stubborn on a 9.

 

So good. BEARRRRRR

Arjac is a personal favorite of mine. i either toss him in a drop pod or a raider, if i'm feeling really fancy i add him and Ragnar to a group of termies and watch stuff explode. once in an apoc game he destroyed a gargant with his hammer after that hes always been a favorite even though the ensuing explosion killed almost everyone else in his squad, and a couple of my teammates thunderwolves, and my wolfscouts, and some landspeeders and like thirty of my other teammates guardsmen.
I'm toying with putting him into a list with some termies walking with 2 cyclones but for his price alone you could add stormshields to the entire unit plus a normal thunderhammer model. Seems the squad would be better off with the 2+/3+ then one upgraded character. Thoughts or opinions?

 

Arjac has always been dear to my heart.

 

2+/3++, always hits on 3s, BS5 6" Thunderhammer throw that reduces someone's I to 1 in that round of combat, 5 attacks on the charge, S10 Thunderhammer, Saga of the Bear, CAN'T BE PICKED OUT, one of the best character upgrades in the entire game.

 

I like him in a squad of 10x Grey Hunters w/ 2x Meltaguns, Wolf Standard, Mark of the Wulfen in a LRC. If the Grey Hunters die, I don't care, because Arjac essentially has 12 wounds with them. If he's the only one left and everyone else is dead, he's Stubborn on a 10.

 

So good. BEARRRRRR

 

I COMPLETELY AGREE WITH THIS!!!!! And only 188 pts. The Only thing i differ with Hero on is that when I run him, which i tend to a lot, I have him with another unit of termies and have them rush out of a LCR. He is generally my BFM hunter. The other way that I tend to run him is with Ragnar and a Unit of 14 Blood Claws with a potential for 81 attacks on the charge with furious charge. That is really really nasty.

I'm fond of using Arjac. I commonly use him in a Hammarjac-ing role, throwing his Hammer at lone MCs/ICs to drop them to I1 before a well-placed Jaws noms them up. I got a D.E. Archon that way; "My Initiative is too high for you to Jaws me with any reliability." I couldn't help but chuckle as Arjac peeked out from the squad that had just moved up. "... About that."

 

More to the point, he's an excellent countercharger and shield-breaker. While his points cost is hefty, and while he may not always make his points back -directly-, he has yet to fail me in Hammarjacing important targets for Jaws or taking on ICs.

I'm fond of using Arjac. I commonly use him in a Hammarjac-ing role, throwing his Hammer at lone MCs/ICs to drop them to I1 before a well-placed Jaws noms them up. I got a D.E. Archon that way; "My Initiative is too high for you to Jaws me with any reliability." I couldn't help but chuckle as Arjac peeked out from the squad that had just moved up. "... About that."

 

More to the point, he's an excellent countercharger and shield-breaker. While his points cost is hefty, and while he may not always make his points back -directly-, he has yet to fail me in Hammarjacing important targets for Jaws or taking on ICs.

 

Maybe you forgot that S10 instantly kills the Archon if he fails his Shadowfield save..

I'm fond of using Arjac. I commonly use him in a Hammarjac-ing role, throwing his Hammer at lone MCs/ICs to drop them to I1 before a well-placed Jaws noms them up. I got a D.E. Archon that way; "My Initiative is too high for you to Jaws me with any reliability." I couldn't help but chuckle as Arjac peeked out from the squad that had just moved up. "... About that."

 

More to the point, he's an excellent countercharger and shield-breaker. While his points cost is hefty, and while he may not always make his points back -directly-, he has yet to fail me in Hammarjacing important targets for Jaws or taking on ICs.

Iirc jaws is off of unmodified init. Not the mod one from a thammer

I'm fond of using Arjac. I commonly use him in a Hammarjac-ing role, throwing his Hammer at lone MCs/ICs to drop them to I1 before a well-placed Jaws noms them up. I got a D.E. Archon that way; "My Initiative is too high for you to Jaws me with any reliability." I couldn't help but chuckle as Arjac peeked out from the squad that had just moved up. "... About that."

 

More to the point, he's an excellent countercharger and shield-breaker. While his points cost is hefty, and while he may not always make his points back -directly-, he has yet to fail me in Hammarjacing important targets for Jaws or taking on ICs.

Iirc jaws is off of unmodified init. Not the mod one from a thammer

Where did you find that rulling?

I'm fond of using Arjac. I commonly use him in a Hammarjac-ing role, throwing his Hammer at lone MCs/ICs to drop them to I1 before a well-placed Jaws noms them up. I got a D.E. Archon that way; "My Initiative is too high for you to Jaws me with any reliability." I couldn't help but chuckle as Arjac peeked out from the squad that had just moved up. "... About that."

 

More to the point, he's an excellent countercharger and shield-breaker. While his points cost is hefty, and while he may not always make his points back -directly-, he has yet to fail me in Hammarjacing important targets for Jaws or taking on ICs.

Iirc jaws is off of unmodified init. Not the mod one from a thammer

Where did you find that rulling?

if you take a test it is off of your unmodified. much like the sweeping advance roll, if yo have furious charge you use your base init, not the +1 from the charge. if it says in the skill/power that you can use a modified (which i can think of any specific examples) then you would do that. LD is the only thing that I can think of that you would always use a modified.

I'm fond of using Arjac. I commonly use him in a Hammarjac-ing role, throwing his Hammer at lone MCs/ICs to drop them to I1 before a well-placed Jaws noms them up. I got a D.E. Archon that way; "My Initiative is too high for you to Jaws me with any reliability." I couldn't help but chuckle as Arjac peeked out from the squad that had just moved up. "... About that."

 

More to the point, he's an excellent countercharger and shield-breaker. While his points cost is hefty, and while he may not always make his points back -directly-, he has yet to fail me in Hammarjacing important targets for Jaws or taking on ICs.

Iirc jaws is off of unmodified init. Not the mod one from a thammer

Where did you find that rulling?

if you take a test it is off of your unmodified. much like the sweeping advance roll, if yo have furious charge you use your base init, not the +1 from the charge. if it says in the skill/power that you can use a modified (which i can think of any specific examples) then you would do that. LD is the only thing that I can think of that you would always use a modified.

 

Where is this in the rulebook?

I thought they covered it in the Faq. if hit your Ini goes to a 1 for the rest of the turn. Will have to look it up. I thought of doing the same thing, and a buddy of mine in Canada did do it. He ran Njal and Arjac together with 3 termy shields in a pod. Same thing pop something with the hammer and eat it. Was he making a mistake?

 

Let me look up the Faq.

The FAQ does refer to the hammer throw dropping the initiative to 1, but it doesn't mention Jaws. So the argument is that your initiative test will always be on the original unmodified number, but after checking the BRB again on page 8 (which is the only mention of Characteristic tests) it does not mention that you use the unmodified number.

 

Till proven otherwise, I'll keep playing it as is.

Yeah I can't find it in the FAQ either, but I know it was cleared up somewhere that if thrown the hammer dropped your Int to a 1. And if it does this at range before even closing to melee the JAWS would own you. My doubts are on the wording. If it's Int to 1 fine but if it says you strike at int 1 in melee..... Then it would be a normal int score.

 

Does anyone have where they cleared up his hammer working at range? That is all we need.

From the FAQ:

 

Q. Is a model that has suffered an unsaved wound, but hasnʼt been killed, from Arjac throwing his Foehammer reduced to initiative 1 until the end of the next player turn? (p51)

A. Yes.

 

I dont see any argument....? The dude gets hit by a big hammer thrown by a burly terminator. he is clearly dazed and confused and comically stumbles into the big hole in the ground.

 

Where is the bit in the rule book that says you use base initiative?

I don't take special characters unless I am made to (this weeks blogwars tournament for example) however if I were to make a list tailored against blood angels Arjac would be in there. Whats that Daemon Vampire spawn Mephy you're really fast, here's a thunder hammer in your face.
I used Arjac yesterday in a 3000 points game, together in a mega squad with 15 Blood Claws, a Wolf Priest and 3 Wolf Lords with 6 Fenrisian Wolves, out of pure fun and curiosity. It killed a squad of Wracks with Haemonculi before Arjac got to swing, but he could still earn his Saga in defeating the following IG Conscript mob with Lord Commissar (50+ models) and live to tell it.

In my experience, Arjac is one of the better characters in the book - only Logan outpaces him, and ironically I've had more success on average with Arjac than Grimnar. First time I used him, he wrecked a Monolith, then absorbed most of the Necron shooting phase and promptly started crushing Warriors for a good long while after that. A few games after that, him and his squad (backed up by a TDA Wolf Priest) landed in front of a Plague Marines Squad, took heavy fire, ate the Plague Marines and managed to wreck another squad, before finally succumbing.

 

So yeah... Arjac is a damn good buy.

Every time I have taken Arjac, I have been impressed with his staying power, and lobbing a huge hammer at things is truly vicious and amazing at the same time. I am no expert on this game, but I would call him the best "upgrade-able" character in it. His points are the only reason I do not take him every game, but I play Wolf Wing and it tends to get pricey as it is!!

 

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