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Angels of Oblivion


Lynnean

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- Creation:

created in the 20th Founding; around 800.M35

their Geneseed is that of the Scions of Sanguinius. no relationship with other chapters.

Apart from the Flaw, the chapter's Geneseed is stable, and show no signs of any corruption.

created for keeping Ork Waaagh!'s at bay. therefore, the Blood Angels Geneseed seemed the most appropriate, ferocious and hardhitting in close quarters, and they descend from the line of the Knight Sanguine.

were created with a different chapter name, but they renamed themselves after the Excommunicatus.

 

- Famous Achievements:

 

696 M36: The First Chapterwar: Captain Luco and his company fall for the Dreaded powers of Chaos. The chapter tries to Fight off the traitors; but there were Survivors; and they fled, with Battle Barge Morning Star, to an Unknown place. Captain Luco was grievously wounded by Captain Mi'kal; but survived, as the Dark powers saw it was not his time yet. Luco had killed many marines in his Betrayal.

 

876 M36: Luco Returns! with a small raiding force they attack a planet, infiltrating their defence systems to shut them down, and get off the planet whatever they need. light casualties. Inquisition comes, but finds nothing but smouldering imperial bodies and empty storagerooms.

 

904 M36: Luco's warband attacks an imperial transport. Inquisition finds evidence which leads to the Angels of Oblivion. on judgement day, the Angels decide to flee.

 

256 M37: the Chapter is in a difficult time, the fight for survival. the Flaw was taking it's, and they were being chased by the inquisition.

Succeeding to escape the Inquisitorial fleet, the chapter finds an old lost colony, which has been cut off since the Age of Strife.

Infiltrating the command of the planet, they take it, and begin rebuilding their chapter. and, of course, if the colony was lost for such a long time, then the inquisition wouldn't find them here either, right?

 

300 M37: Captain Mi'kal, along with the Arch Angels, find an abandoned imperial transport fleet. sign show it was a slaughtering, but no resources were taken. Mi'Kal decides to take the fleet with him, and the Chapter's fleet is reinforced with those ships. they prefer to use these ships for missions; and keep the Chapter's original, and easily recognisable, fleet at bay at their System.

 

696 M37: Second Chapter War: Luco shows up, exactly one millenium after the first war. when they saw their parent chapter having difficulty to survive, Luco decides to attack them and drive them from the universe. aided by the demonic legions of chaos, they begin the assault.

Luco underestimated them too much, and the first attackers were rapidly destroyed by the defence systems. the Angels strike back with their hidden fleet, which was much stronger than anticipated. Mi'kal wants to board the flagship to smite Luco again, but the flagship, and some minor cruisers, had dissapeared, once again.

 

275 M38: the Chase: the Chapter dispatches the 9th Company to find Luco, and exterminate him. Captain Azrael has the command.

 

380 M38: Captain Azrael finds out the Raids Luco makes are only a quest for survival, as the Red thirst overcame them. they seem to control it somehow by drinking the blood of their enemies. this is Valuable information for the Chapter, and it causes concern. what if this is a cure?

 

507 M38: The chapter begins to train the world's civilians, to defend the planet in times of need, and the tchnology needed to build imperial guard vehicles is also acquired, well "acquired"...

 

910 M38: full combat strength is finally reached again, and, indeed, the Blood Rituals seem to work. although it is not the blood of civilians, but that of Grox, the main food supply from a nearby conquered Agri-world. Red Thirst seems to lessen, although the Black Rage still keeps bugging the chapter. there seems to be one problem: the new recruits, testing the "cure", become too agressive, and the drinking of blood seems to stimulate the Black rage. once again; there is no cure for the flaw.

 

001 M39: PDF at full strength. Chapter decides to move the chapter forge from the fortress monastery to the next planet in line to have a more wide-spread production of Vehicles and armaments. more and more the system becomes a self-sufficient economic system.

 

004 M39: A dispatch force of 100 Marines commanded by Captain Uriel is sent out to investigate nearby systems abandoned by the imperium, hoping to aqcuire old STC's, or old Relics.

on the same time, Investigation parties are instructed to investigate the old tombs beneath their own worlds, in search of relics and such.

only time can tell if it''s worth the while.

 

689 M41: Tau fleet signalled in the system. the chapter hid it's fleet, and found out they were just trespassing. Vox contact was opened after they left the system, but no responses.

 

690 M41: 7th company, during exploration of a nearby system, stumbled upon the earlier spotted Tau Fleet, and all but obliterated it.

all kinds of tau technology still in tact are taken to the Chapter's home for Expectation, or even for their own use. high priority: researching the Battlesuit Technology for own use, but no results yet.

 

999 M41: The Darkest Hour: the Blood Angels are caught in a war on at least two fronts against the Hive Fleet Leviathan, and the Daemon Army of Ka'Bandha. Dante makes swift preparations, and sends requests for aid. and so the Angels of Oblivion also heed the call.

First despatch parties also report that there is a high chance of encountering Luco there.

preparing the whole chapter, recalling the Hunt, and even reading transport ships to transport the PDF forces. Also, the Secret Experiments are brought to light for the first time. the Full first company is readied in a new kind of armour and weaponry, wich seem to be an improved version of the Tau Battlesuit Technology.

Fleet prepared, arms readied, they go, to save their parent chapter, wipe out lucifer's arms and restore their reputation for once and for all.

 

- Homeworld:

their former homeworld had been abandoned, for they were declared Excommunicatus Traitoris.

the Chapter established themselves in a lost and forgotten system.

Oblivion has a terra-like climate and a thick atmosphere, and is breathable for normal humans, and is located in the Northern part of the Segmentum Ultima.

Oblivion is a Feudal world, and before the arrival of the Angels they were completely isolated from the galaxy outside.

this makes perfect recruits for the chapter, because the new recruits know how to work with primitive firearms and brute weapons.

regular tournaments are held, sometimes with firearms, others with just brute clubs of axes.

every tournament is attended by an equerry of the Angels, picking out the best warriors for recruitment.

the chapter named themselves after this new planet.

 

- Combat Doctrine:

Fast, Rapid, Mechanized strikes into the heart of the Enemy. they Excel at Close Quarter fights, taking the Fight to their enemies in hand-to-hand combat. extensive use of close-quarter firearms, and take ferocious charges after that.

As a successor to the Blood Angels this will be of no surprise, although they seem to enjoy the bloodshed.

The Angels prefer thunderhawk/stormraven insertions, so drop-pod assault are less common then in other chapters.

Aerial assaults & Dogfights are another thing the chapter excels in.

every weapon, armour, or whatever is theirs that becomes broken or destroyed in battle is retrieved, even if it is beyond repairs, just to leave no single trace.

if their enemy dropped omething usefull, they will scavenge and loot it, and repair and redevote it to their own means.

The chapter itself is very bloodlusted and ferocious in battle, some say even more then the Flesh tearers, with the difference that the Angels of Oblivion keep their wargear nice and sharp.

another part of their doctrine is the ability to take arms alongside minor alien races or Abhumans.

Only those who pledged themselves to the chapter or are paid as mercenaries, and even then they are ever-wary in their company.

 

- Organisation:

they differ from the codex astartes, in several ways.

they don't trust one man to lead the chapter and become a tyrant, so they are led by all captains as one.

Scavenging battlefields for the recycling of parts, and their Devastator units mostly carry exotic wargear or are armed with battlesuits.

 

ranks:

Dominions: Honoured warriors of old.

Cherubims: the chapter's name for Apothecaries

Seraphim: the Chapter's reclusiam.

Powers: librarians

Virtues: the Members of the Armoury

Thrones: Logisticiam

Arch Angels: the name of the First company. a rank given to all veterans of the Chapter.

 

- Beliefs:

the Chapter believes they are Sanguinius' chosen to beat the flaw, and desperately try to do so.

Killing the traitors of Lucifer is believed to be a step further to find the cure.

next to the usual "find the cure" thing among the scions of Sanguinius, they are not very likely to appear on the battlefield where Imperial troops are present.

The Imperium betrayed them, as the Imperium had betrayed the Emperor, not following His will, and stay true to the Emperor, and maybe even more important to them: Sanguinius.

they do not have any friendly contacts with armies other than the ones aligned to them, for they are either aligned to the Imperium, one of the Chaos Gods or some other way of tyranny. The only friendly contacts they would alow are that of rogue traders, since they are free to do and stand whatever and wherever they want.

 

- Battlecry:

"For Sanguinius, Into Oblivion!"

 

better?

or did i miss some points out?

 

note: now they stay traitor, this is much more acceptable i think, and doesn't really make a major turn in the fluff, i think.

their Geneseed is that of the Scions of Sanguinius. no relationship with other chapters.

Apart from the Flaw, the chapter's Geneseed is stable, and show no signs of any corruption.

created for keeping Ork Waaagh!'s at bay. Therefore, the Blood Angels Geneseed seemed the most appropriate, ferocious and hardhitting in close quarters, and they descend from the line of the Flesh Tearers.

 

Or did i miss some points out?

Well...

Indeed, the Black Rage seems to have become more uncontrollable, perhaps because of their isolation or a change in their gene-replication practices. It has now become apparent that the Flesh Tearers' geneseed has mutated a great deal over the past ten thousand years and degenerated vastly. Every year, more and more Flesh Tearers succumb to the Black Rage, with very few being able to survive more than two hundred years before the Curse of Horus overtakes them... yada yada yada... However, even this supply of battle brothers has proved insufficient as the Flesh Tearers defective geneseed accelerates in its degradation.

~ Index Astartes, Flesh Tearers

 

 

Just saying.

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