Cpt_Reaper Posted June 7, 2011 Share Posted June 7, 2011 Well it seems once again my students have come to decimate the teacher. My friend Daniel is the newest convert to 40k, taking up Daemons. However, he loves his Monstrous Creatures, having Khairos, two Princes and a Soul Grinder. I need a DreadKnight to counter them, but I cannot stand the model. There is a representation I do like, the artwork of a DreadKnight on the first few pages of the codex showing a smaller DreadKnight where the Terminator's legs go into the DreadKnight's legs. How hard would this be to achieve short of major conversion work as i am not that skilled. Link to comment https://bolterandchainsword.com/topic/231474-building-a-better-dreadknight/ Share on other sites More sharing options...
MithrilForge Posted June 7, 2011 Share Posted June 7, 2011 Quote"How hard would this be to achieve short of major conversion work as i am not that skilled." very hard... :tu: you must learn to love the dreadknight....actually after you paint it up it sorta grows on you,im really liking mine now that its nearly finished! cheers Mithril Link to comment https://bolterandchainsword.com/topic/231474-building-a-better-dreadknight/#findComment-2784627 Share on other sites More sharing options...
Cpt_Reaper Posted June 7, 2011 Author Share Posted June 7, 2011 Well that does seem to be the general opinion. Perhaps with a scenic base and some additions I would like it. Will it fit on a dreadnought base? I can order a custom one. Link to comment https://bolterandchainsword.com/topic/231474-building-a-better-dreadknight/#findComment-2784650 Share on other sites More sharing options...
synack Posted June 7, 2011 Share Posted June 7, 2011 Take the termi out completely and use a ven dread sarcophagus. http://www.warhammergenerals.co.za/forum/download/file.php?id=983&mode=view Link to comment https://bolterandchainsword.com/topic/231474-building-a-better-dreadknight/#findComment-2784766 Share on other sites More sharing options...
Cpt_Reaper Posted June 7, 2011 Author Share Posted June 7, 2011 That is very damn awesome. I think that would do nicely. Link to comment https://bolterandchainsword.com/topic/231474-building-a-better-dreadknight/#findComment-2784774 Share on other sites More sharing options...
worloch Posted June 7, 2011 Share Posted June 7, 2011 Yes please <_< Can you perhaps post a quick "How To" or steps you took on that Synack? I also don't like the DK model and most of my dislike stems from the front Termie "baby carrier" look. I also am not one much for modding so I'm trying to gauge how hard this type of conversion would be. Thanks much (in advance). Link to comment https://bolterandchainsword.com/topic/231474-building-a-better-dreadknight/#findComment-2785159 Share on other sites More sharing options...
Token Posted June 7, 2011 Share Posted June 7, 2011 How big is the dreadknight? Would a inquisitor scale marine be to small to fill the role as dreadknight? Link to comment https://bolterandchainsword.com/topic/231474-building-a-better-dreadknight/#findComment-2785175 Share on other sites More sharing options...
TyrionTheImp Posted June 7, 2011 Share Posted June 7, 2011 Wait, you're playing Grey Knights and losing to Daemons? I don't think Dreadknights will solve that problem... As for your converting challenge, maybe some Greenstuff and Dreadnaught leg guards? Not exactly sure if it would work, don't have a Dreadknight to see if they scale right. I would imagine it could though. Link to comment https://bolterandchainsword.com/topic/231474-building-a-better-dreadknight/#findComment-2785363 Share on other sites More sharing options...
jeffersonian000 Posted June 8, 2011 Share Posted June 8, 2011 I'm a big anime fan, and the DreadKnight is an obvious nod to Shirow Masamune's work, such as Appleseed, Black Magic, and Ghost in the Shell. SJ Link to comment https://bolterandchainsword.com/topic/231474-building-a-better-dreadknight/#findComment-2785572 Share on other sites More sharing options...
Aidoneus Posted June 8, 2011 Share Posted June 8, 2011 Synak, love the conversion. One very small suggestion though. Chop off the foot-stirrup things on his legs. With no termy feet to attach to them, they're just kinda sticking out for no reason. I personally love the dreadknight model, but hated the pose. Thus, I spent all weekend chopping it apart at the joints and re-posing it, without any major changes to the design. It looks a helluva lot better now! I'll post pictures once it's painted. As for the conversion you're asking about, it would be pretty tough. The legs attach in a pretty forward position, so there's no easy way for them to feed in to the dreadknight knees like in that illustration. I'm sure a creative converter could find a way, but even for someone with lots of experience it'd be really difficult. Link to comment https://bolterandchainsword.com/topic/231474-building-a-better-dreadknight/#findComment-2785703 Share on other sites More sharing options...
synack Posted June 8, 2011 Share Posted June 8, 2011 Sorry, it's not my conversion, but something that was posted up on our local South African forums of a some other guys friend's conversion. Link to comment https://bolterandchainsword.com/topic/231474-building-a-better-dreadknight/#findComment-2785709 Share on other sites More sharing options...
BOBMAKENZIE Posted June 8, 2011 Share Posted June 8, 2011 The conversion looks as though it slots in directly over where the terminator normally sits. I suspect there was plenty of cutting of the dread torso to make it slot in correctly and some putty to block the gaps. He even left the Foot stirrups on for some reason. So it looks as though its relitively simple. Some careful cutting and putty work and you're good to go :D Link to comment https://bolterandchainsword.com/topic/231474-building-a-better-dreadknight/#findComment-2785952 Share on other sites More sharing options...
uberschveinen Posted June 8, 2011 Share Posted June 8, 2011 The Venerable plus Dreadknight thing looks extremely cool if you take it even further. One I saw replaced the entire front with the Sarcophagus, the fists with the claws, and put the Dreadnought hip/waist in between the body and legs. It goes from looking like a Tonka toy with a baby carrier to an archaic war machine as venerable as it is deadly. I only made one, but thanks to magnets I use it for all my Venerables and Dreadknights because it looks unspeakably badass. I know there's a picture or five floating around of what that looks like, because that's where I got the idea. Link to comment https://bolterandchainsword.com/topic/231474-building-a-better-dreadknight/#findComment-2786013 Share on other sites More sharing options...
Cpt_Reaper Posted June 8, 2011 Author Share Posted June 8, 2011 Wait, you're playing Grey Knights and losing to Daemons? I don't think Dreadknights will solve that problem... To be clear I havn't actually versed him yet. I just need a DreadKnight for when I eventually do. Link to comment https://bolterandchainsword.com/topic/231474-building-a-better-dreadknight/#findComment-2786019 Share on other sites More sharing options...
TyrionTheImp Posted June 8, 2011 Share Posted June 8, 2011 In that case I wouldn't stress over it. Chaos Daemons are rather...lacking, just make sure you've got Warp Quake going and they'll practically kill themselves. Don't NEED a Dreadknight to kill them, don't even NEED Grey Knights to do so either. Dreadknights are pretty cool though in that they're an MC in a Marine Codex, but that's about all I can say about them. Link to comment https://bolterandchainsword.com/topic/231474-building-a-better-dreadknight/#findComment-2786203 Share on other sites More sharing options...
worloch Posted June 8, 2011 Share Posted June 8, 2011 ... And they have Dark Excommunication, so if he's running Khornite stuff, you can get rid of the 2++ save they'll have against your force weapons ... Link to comment https://bolterandchainsword.com/topic/231474-building-a-better-dreadknight/#findComment-2786210 Share on other sites More sharing options...
Cpt_Reaper Posted June 9, 2011 Author Share Posted June 9, 2011 He will have Khorne units, yes. I know for certain there will be a Bloodthirster, Skulltaker, Khairos(sp?), a pair of Princes and a Soul Grinder. Link to comment https://bolterandchainsword.com/topic/231474-building-a-better-dreadknight/#findComment-2786864 Share on other sites More sharing options...
synack Posted June 9, 2011 Share Posted June 9, 2011 Paladins + Banner + Lib with Might + Techmarine with blind and rad grendaes == a dead daemon army. Link to comment https://bolterandchainsword.com/topic/231474-building-a-better-dreadknight/#findComment-2786993 Share on other sites More sharing options...
embalancer Posted June 9, 2011 Share Posted June 9, 2011 Paladins + Banner + Lib with Might + Techmarine with blind and rad grendaes == a dead daemon army. why do you need a banner? i thought NFW didn't need activating against deamons or psykers Link to comment https://bolterandchainsword.com/topic/231474-building-a-better-dreadknight/#findComment-2787127 Share on other sites More sharing options...
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