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The AV14 issue


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The solution to AV14 isn't a lascannon, or a melta gun, or a power fist, or a Dreadnought Claw. It's all of them. Just one of any of them isn't going to do the job (that's what the Land Raider is counting on). Bring a sufficiently sized combination of things that can Pen AV14 and you needn't worry so much about it anymore.

 

I'm a lil' confused as to why this topic is cycling; you're all reiterating ideas from earlier in the thread. As Marshal and Idaho have commented, the original question is settled. <3 Spam Lascannons if you want to stop it far away, melta if you want to open it up close, or none of the above if you intend to ignore it and just weather it's fire power and kill the contents when it steps out. You can also try to goad it through terrain, as Land Raiders have an annoying habit of rolling 1 on that terrain check. Every time. ;)

  • 2 weeks later...

You need close combat attacks on them. Chainfists will work best.

Long range lance/s9+ weapons can be effective but need to be used at the right time.

Melta's are the best way to deal with AV14 along with good old melta-bombs, which will wipe them to pieces.

Many armies have effective things against AV14, most things have been mentioned, but one thing to use if you play with Dark Eldar or watch out against if you play against Dark Eldar is thier Haywire Grenades. A cheap 2 points for something so destructive is a must. On a 1 it does nothing, on a 2-5 it glances, on a 6 it penetrates. Not so useful against AV10 (though are also plasma grenades) but against AV14 its invaluable. I have succesfly destroyed a Land Raider in the first round using 10 of these. So watch out for them, or defend them, depending on whether you play with them or against them.

 

 

italics-Xenos

bold-Marine

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