Interrogator-Chaplain Ezra Posted June 13, 2011 Share Posted June 13, 2011 Short and sweet. The Crucible of Malediction forces any and all psykers within a set distance to take a leadership test. If they fail, they are removed from the table. No saves, nada. Now, assuming all (?) GK vehicles are psykers (they have a nice little power that allow them to ignore shaken and stunned damage results). So what happens if, say, a Rhino full of Grey Knights fails its lovely Ld 10 test? It is removed from the table, what of the people inside? Is it counted as simply destroyed? Or are the passengers removed as well? And what of a Storm Raven with a Dreadnought in tow? Glancing hit on the Dreadnought, or does it join the Storm Raven in oblivion? Naturally, the Dreadnought also have to take the test if it close enough to the Crucible user. But in short, what happens to the passengers? The vehicle isn't destroyed as per the damage tables, it is simply removed. No explosions, no crater, no wreck, nothing to mark its passing. Link to comment https://bolterandchainsword.com/topic/231961-crucible-of-malediction-vs-gk-transports/ Share on other sites More sharing options...
timmytool Posted June 13, 2011 Share Posted June 13, 2011 This is tricky as C:GK "Psychic Pilot" rule p21 it counts as psychic and for the purposes of 2 test counts as LD10(Psychic test and psychic hoods) otherwise the normal rules for vehicles apply and they auto pass all morale tests and have no LD value (which is different to a 0 value). so it count as a psychic but it cant fail a LD test as it has no such value to test against (unlike a LD of 0 which is an auto fail) So all C:GK vehicles will be unaffected, but the rules I've seen dont "seem" to stop the troops inside from being affected by the Crucible. The rules stop psychic and shooting attacks from affecting embarked units but this wargear is nether. Note C:GK brotherhood of psykers stops the wargear from affecting all models in the sq only one model (srg or one random model) get affected from anything that specifically targets psychics. edit:changed the summary to all C:GK vehicles. and GK unit only gets hurt on one model Link to comment https://bolterandchainsword.com/topic/231961-crucible-of-malediction-vs-gk-transports/#findComment-2790564 Share on other sites More sharing options...
Interrogator-Chaplain Ezra Posted June 13, 2011 Author Share Posted June 13, 2011 Thing is, the vehicles "are treated as being a psyker". And the Crucible states in no uncertain terms that all psykers within a certain distance are affected. Furthermore, the Crucible doesn't force a Moral test. Link to comment https://bolterandchainsword.com/topic/231961-crucible-of-malediction-vs-gk-transports/#findComment-2790568 Share on other sites More sharing options...
timmytool Posted June 13, 2011 Share Posted June 13, 2011 yes the vehicles are "affected" but the affect does nothing on it as it has no LD value thus cant fail a LD characteristic test. Link to comment https://bolterandchainsword.com/topic/231961-crucible-of-malediction-vs-gk-transports/#findComment-2790582 Share on other sites More sharing options...
Grey Mage Posted June 13, 2011 Share Posted June 13, 2011 This one needs to be FAQ'd. At the moment its a hole in the rules. Link to comment https://bolterandchainsword.com/topic/231961-crucible-of-malediction-vs-gk-transports/#findComment-2790605 Share on other sites More sharing options...
jeffersonian000 Posted June 13, 2011 Share Posted June 13, 2011 This actually is pretty clear, as similar situations have come up before. Vehicles cannot fail LD tests and embarked passengers may not be targeted. As such, there would be no effect on a GK transport with an embarked squad of GK. SJ Link to comment https://bolterandchainsword.com/topic/231961-crucible-of-malediction-vs-gk-transports/#findComment-2790636 Share on other sites More sharing options...
Grey Mage Posted June 13, 2011 Share Posted June 13, 2011 That was before vehicles could be psykers. Everythings changed in the last year. Link to comment https://bolterandchainsword.com/topic/231961-crucible-of-malediction-vs-gk-transports/#findComment-2790763 Share on other sites More sharing options...
timmytool Posted June 13, 2011 Share Posted June 13, 2011 but the vehicles auto passed before because it had no LD value and it is still the same as before except in 2 scenarios psychic tests and psychic hoods when the psychic pilot rule gives them LD 10 temporarily. psychic pilot is only rule I know of that gives a LD to a vehicle and at that only for certain test. Link to comment https://bolterandchainsword.com/topic/231961-crucible-of-malediction-vs-gk-transports/#findComment-2790815 Share on other sites More sharing options...
jeffersonian000 Posted June 14, 2011 Share Posted June 14, 2011 Correct. GK vehicles and Librarian Dread still have no LD score even though they are treated as having LD10 for activating psychic powers and contesting vs a pschic hood. The Crucible forces a LD test, which a vehicle automatically passes, and therefore has no effect on vehicles including GK vehicles and Librarian Dreads. SJ Link to comment https://bolterandchainsword.com/topic/231961-crucible-of-malediction-vs-gk-transports/#findComment-2791656 Share on other sites More sharing options...
BOBMAKENZIE Posted June 14, 2011 Share Posted June 14, 2011 As stated above GK vehicles as it stands are immune because of a lack of ld. for this test. (argueably) The Librarian Furioso is most definitely not. His rules specifies that he is ld 10 for all purposes related to being a psyker and is thusly effected. Link to comment https://bolterandchainsword.com/topic/231961-crucible-of-malediction-vs-gk-transports/#findComment-2792173 Share on other sites More sharing options...
Interrogator-Chaplain Ezra Posted June 18, 2011 Author Share Posted June 18, 2011 Right. So no-go vs Grey Knight vehicles, yay-go vs Furioso Librarians. Thank you. ;) Link to comment https://bolterandchainsword.com/topic/231961-crucible-of-malediction-vs-gk-transports/#findComment-2796199 Share on other sites More sharing options...
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