synack Posted June 13, 2011 Share Posted June 13, 2011 Get it here. They also updated the main FAQ, which is Here. I'm surprised they didn't mention cleansing flame. Do you roll a single d6 and all models are effected, or do you roll a d6 for each model in the assault. Things that stand out for me. Scoring dreadnoughts, falchions only give +1A, no shunt move scout moves. From the main BRB FAQ, phsycic powers stack, which effects GK, which means you have cast hammer hand multiple times and have it stack. Link to comment https://bolterandchainsword.com/topic/231971-gk-faq-is-out/ Share on other sites More sharing options...
henrywalker Posted June 13, 2011 Share Posted June 13, 2011 oh crap. all the awesome stuff is gone. grey knights are going back in the box then, oh well :lol: Link to comment https://bolterandchainsword.com/topic/231971-gk-faq-is-out/#findComment-2790706 Share on other sites More sharing options...
nurglez Posted June 13, 2011 Share Posted June 13, 2011 stacking hammer hand? thats rather sick... and the dreadknight being str 6 even with doomfists, is a bit random, but fair I guess... Link to comment https://bolterandchainsword.com/topic/231971-gk-faq-is-out/#findComment-2790711 Share on other sites More sharing options...
Chengar Qordath Posted June 13, 2011 Share Posted June 13, 2011 Well, +1A falchions are a touch disappointing, but not really a big shock. Getting an official definition of Daemons is nice, but it was a bit broader than I expected (looks like I missed out on some re-rolls from a recent game vs. Chaos Marines). Ditto for the definition of what counts as a plasma weapon for the plasma syphon (poor Tau; all their pulse weapon just got bumped down to BS 1). Not too bothered by the FAQ; it shouldn't change my playstyle much. Link to comment https://bolterandchainsword.com/topic/231971-gk-faq-is-out/#findComment-2790715 Share on other sites More sharing options...
JasoX Posted June 13, 2011 Share Posted June 13, 2011 oh crap. all the awesome stuff is gone. grey knights are going back in the box then, oh well:lol: mmm, what owwwsssommmness is gone? falcions +2A?, it was only a slim hope of getting +2a. Link to comment https://bolterandchainsword.com/topic/231971-gk-faq-is-out/#findComment-2790717 Share on other sites More sharing options...
JamesI Posted June 13, 2011 Share Posted June 13, 2011 seems like a pretty reasonable FAQ. Didn't see anything on the summoning/flat out issue though (did I miss it or is it not there) Link to comment https://bolterandchainsword.com/topic/231971-gk-faq-is-out/#findComment-2790719 Share on other sites More sharing options...
Grimtooth Posted June 13, 2011 Share Posted June 13, 2011 Haha, scout shunting out, dk with personal teleporters are mc that only move as ji and are not both, walkers that get unyielding anvil can claim objectives, dk with doomfist is str6, and falchions are +1 attack. That about sums it up. Link to comment https://bolterandchainsword.com/topic/231971-gk-faq-is-out/#findComment-2790726 Share on other sites More sharing options...
Gentlemanloser Posted June 13, 2011 Share Posted June 13, 2011 OUCH! This FAQ 'nerfed' just aobut every question. 6+ Jokers nets you nothing. +1A Falchions. S6 Doomfists on NDKs. No Scout Shunts... Oh well... Link to comment https://bolterandchainsword.com/topic/231971-gk-faq-is-out/#findComment-2790738 Share on other sites More sharing options...
nurglez Posted June 13, 2011 Share Posted June 13, 2011 well, a clarification of what a "daemon" is was welcome, and just think, my 10man squad of paladins with draigo and a libby can now go to str8 +2d6 armour penetration if i cast hammer hand 3 times and then might of titans ;) Link to comment https://bolterandchainsword.com/topic/231971-gk-faq-is-out/#findComment-2790743 Share on other sites More sharing options...
Daedalus Templarius Posted June 13, 2011 Share Posted June 13, 2011 Not surprised by much of it, Scout Shunting was a bit OTT to begin with. +1A on falcions though, I don't know why I'd ever take them over halberds, maybe for more model diversification... too bad all my paladins are already modeled, lol. The "what is a daemon" thread over on dakka was getting a bit long, glad that will finally be put to rest. Link to comment https://bolterandchainsword.com/topic/231971-gk-faq-is-out/#findComment-2790778 Share on other sites More sharing options...
Reclusiarch Darius Posted June 13, 2011 Share Posted June 13, 2011 I can't say I was shocked by anything in it. I knew they'd be conservative with falchions, the Scout hax was also obviously going to get nerfed. Jokaero change made sense. On the plus side, scoring PsyDreads is so much win. It basically makes it an even more of an auto-include, as in 'Capture and Control' you are laughing, and in 'Seize Ground' it cuts down on the need to camp Troops on objectives (as with 2-3 Dreads to spread out and claim them, you can concentrate your forces elsewhere for the win). TDA in Chimeras looks pretty sweet. Take some Paladins, attach a cheap Inquisitor w/crazy grenades+'Hammerhand' for support, run them up in the Chimera. Works out cheaper than a Stormraven, and you're not wasting the firepoints with your double Relentless psycannons. Link to comment https://bolterandchainsword.com/topic/231971-gk-faq-is-out/#findComment-2790779 Share on other sites More sharing options...
Vlk Posted June 13, 2011 Share Posted June 13, 2011 Correct me if I'm wrong... do you now get scoring Land Raiders with the ability to have a 3+ cover save? By the way, this FAQ really gave me a GOOD laugh :P it looks like it was made in a real rush Link to comment https://bolterandchainsword.com/topic/231971-gk-faq-is-out/#findComment-2790781 Share on other sites More sharing options...
BLACK BLŒ FLY Posted June 13, 2011 Share Posted June 13, 2011 Did the FAQ explicitly state you can cast multiple HH? G :P Link to comment https://bolterandchainsword.com/topic/231971-gk-faq-is-out/#findComment-2790785 Share on other sites More sharing options...
Daedalus Templarius Posted June 13, 2011 Share Posted June 13, 2011 Unyielding Anvil can only be given to walkers(vehicles affected anyway), I believe. So no, Land Raiders can't claim objectives; however they can get 3+ cover saves. Link to comment https://bolterandchainsword.com/topic/231971-gk-faq-is-out/#findComment-2790787 Share on other sites More sharing options...
Godhead Posted June 13, 2011 Share Posted June 13, 2011 man if they weren't so dang expensive I'd take falchions on all my strike squads. That would make them great all rounds. I'm still tempted to do it. I just don't know if I can justify the expense :P I also am not sure if I am interested in using NDK anymore. 4 attacks at str 10 was attractive as I can't shoot armor off the board to save my life, so I have to play it like orks and punch things away. Now, I am meh about the str 6. Link to comment https://bolterandchainsword.com/topic/231971-gk-faq-is-out/#findComment-2790788 Share on other sites More sharing options...
Vlk Posted June 13, 2011 Share Posted June 13, 2011 Unyielding Anvil can only be given to walkers(vehicles affected anyway), I believe. So no, Land Raiders can't claim objectives; however they can get 3+ cover saves. It can be given to any unit. If we assume that Codex trumps Rulebook, it seems to me that all vehicles can be made scoring. :P Link to comment https://bolterandchainsword.com/topic/231971-gk-faq-is-out/#findComment-2790792 Share on other sites More sharing options...
The Mad Hatter Posted June 13, 2011 Share Posted June 13, 2011 Unyielding Anvil can only be given to walkers(vehicles affected anyway), I believe. So no, Land Raiders can't claim objectives; however they can get 3+ cover saves. It can be given to any unit. If we assume that Codex trumps Rulebook, it seems to me that all vehicles can be made scoring. :P No, it can't. Only to waker among the vehicles. Link to comment https://bolterandchainsword.com/topic/231971-gk-faq-is-out/#findComment-2790794 Share on other sites More sharing options...
Vlk Posted June 13, 2011 Share Posted June 13, 2011 Unyielding Anvil can only be given to walkers(vehicles affected anyway), I believe. So no, Land Raiders can't claim objectives; however they can get 3+ cover saves. It can be given to any unit. If we assume that Codex trumps Rulebook, it seems to me that all vehicles can be made scoring. :P No, it can't. Only to waker among the vehicles. Well, the codex says it can be given to any unit. P.22. It's just that the FAQ specifies it for Walkers only, that makes me doubt. But I sincerely want to believe you .) Link to comment https://bolterandchainsword.com/topic/231971-gk-faq-is-out/#findComment-2790802 Share on other sites More sharing options...
KnowThyEnemy Posted June 13, 2011 Share Posted June 13, 2011 i believe the codex says any infantry, MC, walker and something else may receive the Grand Strategy. it also lists exceptions within those categories, such as inquisitor warbands and ghost knights Link to comment https://bolterandchainsword.com/topic/231971-gk-faq-is-out/#findComment-2790816 Share on other sites More sharing options...
Zagman Posted June 13, 2011 Share Posted June 13, 2011 Well, the codex says it can be given to any unit. P.22. It's just that the FAQ specifies it for Walkers only, that makes me doubt. But I sincerely want to believe you .) Please read your codex. Pg 22. Link to comment https://bolterandchainsword.com/topic/231971-gk-faq-is-out/#findComment-2790819 Share on other sites More sharing options...
Zagman Posted June 13, 2011 Share Posted June 13, 2011 Did the FAQ explicitly state you can cast multiple HH? G :P The BRB FAQ states that the effects of multiples of the same psychic power stack on a unit unless otherwise stated...right above where it says you cannot attempt a psychic power multiple times. So you just need to use multiple sources for your HammerHands. Link to comment https://bolterandchainsword.com/topic/231971-gk-faq-is-out/#findComment-2790825 Share on other sites More sharing options...
Vlk Posted June 13, 2011 Share Posted June 13, 2011 Well, the codex says it can be given to any unit. P.22. It's just that the FAQ specifies it for Walkers only, that makes me doubt. But I sincerely want to believe you .) Please read your codex. Pg 22. My appologies, it's not really my codex and I failed to see the important (yet cunningly hidden!) part. You are right of course. Link to comment https://bolterandchainsword.com/topic/231971-gk-faq-is-out/#findComment-2790828 Share on other sites More sharing options...
nurglez Posted June 13, 2011 Share Posted June 13, 2011 does this mean we shall be seeing a few more DK's with thunder hammers? Link to comment https://bolterandchainsword.com/topic/231971-gk-faq-is-out/#findComment-2790841 Share on other sites More sharing options...
Daedalus Templarius Posted June 13, 2011 Share Posted June 13, 2011 does this mean we shall be seeing a few more DK's with thunder hammers? Would rather use the sword, myself. Also looks much cooler. Link to comment https://bolterandchainsword.com/topic/231971-gk-faq-is-out/#findComment-2790843 Share on other sites More sharing options...
Oiad Posted June 13, 2011 Share Posted June 13, 2011 Well, +1A falchions are a touch disappointing, but not really a big shock. Getting an official definition of Daemons is nice, but it was a bit broader than I expected (looks like I missed out on some re-rolls from a recent game vs. Chaos Marines). Ditto for the definition of what counts as a plasma weapon for the plasma syphon (poor Tau; all their pulse weapon just got bumped down to BS 1) Indeed. Well I guess that makes two NFW choices pretty irrelevant now... ...at least the Daemon definition will shut this thread up. Link to comment https://bolterandchainsword.com/topic/231971-gk-faq-is-out/#findComment-2790845 Share on other sites More sharing options...
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