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What to do with Kasrkin models?


Essayons

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I've been out of the hobby for a bit, and imagine my surprise at re-entering when I discovered that there are no "Inquisitorial Storm Troopers" any more. What the hell am I going to do with all of these Kasrkin models that I've amassed? I know I can build around Coteaz, but that leaves me with a buttload of troops, but really nothing more. Is there any rumor of subsequent use of the Inquisitorial Stormtroopers? Is there any way to build an elite army of IG with them perhaps?

 

Blech,

 

E.

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You can use them exactly as you did in the previous codex: as Inquisitorial Stormtroopers; ie Troops choices. Everything about them is the same as in the old codex...so what's the problem/difference? They lose a point of BS but gain more/better weapon options. They are more versatile than before.
You can use them exactly as you did in the previous codex: as Inquisitorial Stormtroopers; ie Troops choices. Everything about them is the same as in the old codex...so what's the problem/difference? They lose a point of BS but gain more/better weapon options. They are more versatile than before.

 

 

Not exactly. They become "Warrior Acolytes" armed with hot-shot lasguns. So, they're a bit different. Granted, I don't believe Inquisitorial hot-shots Get Hot, but the boost in AP makes them even better, true.

 

AND EDIT: In addition, they don't become Troops unless you take Coteaz. But if you want a Storm Trooper army, you should be taking him anyway.

You have to take Coteaz now if you want a non GK based army, no getting around it. It is somewhat of a consolation that he is quite good for his points. I too lamented the loss of the IST, as I have plenty of kasrkin models. They are still useful however.

 

Best bet is to use them as warrior acolytes. You can count the suped up lasguns they hold as boltgun equivalents, keeps them cheap and scoring. The special weapons are still there, you can now have 3 melta/plasma/flamer, however you lose BS4 in the trade off. Carapace armour is something to consider, though it starts to drive the price up. Still, a carapace warrior acolyte with boltgun counts as comes in 1pt cheaper than the old ISTs, and you get a better gun at the cost of reduced BS.

 

The best part now comes in their combination with other choices and far superior transport options. In particular the combat choices got significantly better with DCAs and Crusaders in the mix, and cheap Inquisitors for support. In this role they can open up the cans that combat squads are heading towards anyway. They can still do the special weapon squad set up that was most used last codex, and also can make excellent bodies in servitor squads. Here's a few examples:

 

3 Warrior Acolytes, 3 Melta, 5 DCA, Rhino

157pt.

 

8 Warrior Acolytes, 3 Melta/Plasma, 5 Boltguns, Rhino

107pt.

 

3 Multimelta Servitors, 5 Warrior Acolytes, 5 Boltguns, Chimera, Multilaser, Heavy Flamer

110pt.

Not exactly. They become "Warrior Acolytes" armed with hot-shot lasguns. So, they're a bit different. Granted, I don't believe Inquisitorial hot-shots Get Hot, but the boost in AP makes them even better, true.
Pedantic semantics ;). In the age of "counts-as," they are every bit of stormtrooper that you want them to be, and the rules support it. They just lost a little shooting skill :).

Personally I don't see a large problem with it. Sure, I only get one or two units now containing my "ISTs" in a normal game, but Apocalypse doesn't care about how many henchmen units you use, and a hot-shot lasgun is better than a hellgun ever was. They're still affordable, so a small loss of BS isn't that big a deal considering the boost in AP we just got.

 

That and they still look snazzy ^_^

A couple of points to add:

 

1) I don't think I would add servitors unless you plan to have an inquisitor attached. Mindlock is nasty. I'd rather not flip a coin to see if I can use my unit unless it is a throwaway.

 

2) Consider adding a Jokaero. Any of his bonuses are great for an 'IST' warrior. Hotshot lasguns with a 30" range or rending, power armor class saves, or a 5+ invulnerable. All nice. You might even get two. Plus you get a flexible gun platform that won't mindlock on you. If you don't like the monkey, I'm sure a Tech Priest would be a fluffy counts-as.

For shooty options in the henchman group you only really have the warrior acolyte. As already mentioned, you can proxy them as boltguns or else you can use them as hotshots, to be honest I'm not sure I'll bother using my old IST for anything again. The servitor is good only if you have an inquisitor. Needless to say the servitor with any of the availiable guns is strong when combined with Coteaz - Theres no danger of nasty reserves dropping down.

 

If you don't want to shoot its Death Cult Assassins and Crusaders in a combo as your bread and butter.

Brothers, I play with Tau, Imperial Guard, Black Templars, and recently, Grey Knights. You want to know what to do with your kasrkin models? Stick them into 3 Vendetta Gunships for your imperial army, and watch them wreck havoc... or make them veterans....

How many Kasrkin we talking here? And what else do you have army wise?

 

As some have said, if you have enough other stuff then you can play them as IG. Or, if you have rhinos for your transport, 2 jokero (converted as mobile weapons or some such) and 8 regular guys is a great little unit, as the jokero get the fortitude 2 hatch rhino to shoot from, and if you roll a cool power like rending or 4+ armor, your more like your old selves. Bolters are also sweet as mentioned.

I've got 70 Kasrkin, 30 of which were to have Inquisition insignia as part of my 'sister-less' Witch Hunters army, the rest being used as 2 squads of IG Stormtroopers and 2 of Veterans in carapace armour.

 

Though they were removed from the Grey Knight Codex and will reportedly be missing from the new Witch Hunters codex (along with my more numerous Arbites) there are still uses for all of them. I'm still painting 2 squads with Inqusition symbols on the shoulder pads and in a grey scheme rather than the green of the IG Kasrkin and Veteran squads. Those 2 squads will be usd as GK Warbands with Coteaz as an HQ. Alternatively, all 70 can form an IG force, especially in a Planetstrike or Armageddon game with more than 3 troop or elite choices.

 

Same situation for my 90+ Adeptus Arbites, dozens of which were converted to plastic lasguns with 2 squads retaining their bolters. The latter can be used as Warrirors in a GK army and the rest as carapace armoured IG units.

Loyalist, that sux. I know you can still use them and all but with the release of a codex you have had all those models sidelined breaks my heart.

 

I have about 20 kaskarin and luckily I play IG too so I'm fine, just gotta repaint them. Had I not got that I'd load them onto ebay pronto!

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