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Help Needed: Static Necrons


Orphus

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OK, here is my problem. As suggested by the title my Wolves are encountering a problem verses a static Necron army. Something my opponent regularly does is keep his warriors back while charging my lines with The Nightbringer then chucking a Monolith with Scarabs on top at the same time for good measure.

 

If I just sit back and shoot his Destroyers (and now) Immortals shred my marines.

If I use my drop pod to get a squad closer they get shredded by everything through focused fire before they can do anything.

If I charge his lines then my marines just reach The Nightbringer sooner. ( although I have got lucky with Jaws once :drool: )

Cover is overrated.

 

The only reason he can field that much is because I arm everything to the teeth and I also usually play with my Tau. X2 squads of 9 marines with a WGBL, RP, Drop pod and Bjorn Dread is all I have and generally all get taken down rather quickly if not supported by everyone's favourite 40k Xenos #sarcasm#. The Dread is cool and it certainly holds it's own but I'm beginning to wonder whether I could of brought anything better for $75. More marines are the obvious choice but what else could I get next?

 

Something I've thought of was to just reduce Points to prevent the use of too many forces. Cutback suggestions?

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I recently faced a Necron army like this. It was a 2v2 game Angels/Wolves vs Daemon/Necrons. He deployed a sollid line of Warriors, and the Nightbringer in front of my wolves and but his Immortals, destroyers, and monolith in front of the angels. I had but one choice, I sent my raider with Arjac, Wolf Priest and Wolf Guard up the middle straight towards the nasty Nightbringer. Once I got their I attempted to shoot him a bit, and went into combat. Arjac is well worth his point against the Nightbringer. Something like 5, str10 attacks hitting on 3's! Let's just say the Nightbringer fell, but I did pay for it a bit with the Wolf Guard he managed to scythe.

 

After that, Arjac, Wolf Priest, and Grey Hunter fell into his lines like an avalanche. :whoops:

I'm a little unclear on what you're packing in your list. What do you have specifically?

 

You are right to think that more marines are the obvious choice; they are. Mount them in Rhinos and have 2-3 squads of Grey Hunters in addition to everything else you want. Marines are the core of your force. More bodies means you can weather more fire.

*Snip*

The only reason he can field that much is because I arm everything to the teeth ...

*Snip*

 

Make sure you aren't over-equipping your models with every option under the sun. By taking the essentials and nothing more, you deny your opponent extra points that are spent on more bodies/units.

 

Also don't forget that objectives matter just as much as killing your opponent's army. You need not necessarily kill every single enemy model to win the game.

 

 

DV8

I hate to do this to my brethren, but I see myself as an ambassador of sorts considering how our kind recently fought alongside several of your "chapters." Though if you are fighting one of XT-7483's armies I say screw it, lets take those backstabbers down.

 

If you have trouble with them, your goal is to ignore the Nightbringer's Aspect and the Monolith as best you can. Crons are at their best when they are able to pew pew from range and focus fire single targets down so in this regard you have been playing into "his" hands. Get them in CC and they will fold. On top of that, it looks like the army is lacking in the "Necron" area, which means the phase out is going to be pretty low. Once you get them down to ~10 "Necrons" the army goes poof and you win.

 

More specifically, scarabs fear powerfists and other power weapons. They get instagibbed due to low toughness. Also, do not waste shots on them if they turbo-boosted as they will (most likely) have a 2+ cover save and all those juicy bolter rounds will be useless.

 

Tactical Suggestion : Scouts work well, but don't send them in alone if you can help it. Focus fire single units into oblivion. Remember that if a unit is more then 6" away from a like Necron unit, it does not get WBB. CC is your friend and the bane of "his" existance.

 

Finally, without more specifics on the armies I cannot be sure, but if possible assault multiple squads with a single one of yours. If your opponent doesn't recognize the threat, you could rout two squads of warriors in one round of combat. Best of luck meatsack and by meatsack i mean wonderful temporary ally of the living and fleshy kind.

Just lost 15 mins of typing... :D:angry::D

, arjac would be good maybe sub him in, down grade the dread. :)

 

And dang I practically gave away my scouts :(

 

My list is basically wgbl with claws and WB rp bjorn dread with pc, 2 squads of nine marines with plasma and the rest. I had typed heaps out but since loosing it all feel very drained so might put up later :(

 

@ falldown, I an amused ;)

How are you Drop Podding your guys? In my experience dropping in the face on the most dangerous flank and shooting hem to all hell and back worked better than a more conservative approach. When I'm pensive with necrons I lose, when I'm aggressive I usually do well. That said, I've not faced the NB before.
heed the advice from these wise men! they all give great insight, and share my thoughts. For the first few years all I ever faced was necrons... I've never lost against them. Target priority, focus you attention on the things that will hurt you most. Take out destroyers and heavy destroyers first if you can. I've taken out the nightbringer with sniper rifles, and once from assault cannon fire. Anyway, once you get into close combat against his warriors it's pretty much over. There was even a time that I got tired of fighting necrons that all I did was send my fenrisian wolf packs.... the ones that survive the mass fire from warriors still end up chewing through two squads alone! Drop pod a bunch of terminators in front of their warriors, I've done it before... in front of four squads of warriors. It was allot of dice, scary! But once they roll for wounds it's another story. Have fun with it, wished you had scouts though. The monolith isn't as scary as everyone makes them out to be, especially if you just ignore it and stay away from it's side of the table.

after having to deal with a necron player for a year I learned that sniper rifles are worth it against any Ctan since they always need a 4 to wound and multi pod grey hunters on one or two of his warrior squads. Dont worry about getting that first charge just double tap and maybe take two flamers, MotW is also exceelent since you get an extra D6 attacks and can take away his will be back. And as everyone has said ignore the monolith. As for scarabs if they are really are a problem hit them with a couple missile launchers.

 

Hope this helps you out, Even with an out dated codex they can still be a rather brutal army, good hunting brother.

Tanks are a good bet as well; it's harder to blow them up with gauss weapons in this edition, and cover saves are everywhere (pop that smoke!). Give the heavy destroyers multiple targets, and get to the lines asap.

Monolith's can be dangerous, but its easier to force a phase out than try and kill it. Remember that it will allow rerolls of WBB if its close enough, even if its immobilized. Nightbringer can be a pain, but a round or two of heavy weapons on him will kill it. Also, powerfists. He's a huge point sink, and takes away from models avoiding phaseout.

From what I've seen (and experienced) Necron players are scared of stuff that negates WBB. Without their "I get knocked down, but I get up again" special rule, they're just MEQ with low initiative and high price. Kill the res orb Lord, stay away from the 'lith, use power weapons when available. Psychology works as well as a good list in many cases! It's been an edition or more since I've played my angry robots, but they haven't updated, so what worked then should work now.

 

Best of luck! Necrons aren't a top tier army anymore (by a long shot) but can still provide a challenge. They are kinda a one trick pony though, once you figure out his trick, he's toast.

As stated previously armor is good. Killing the models with rez orbs, making him phase by ignoring the things that are hard to crack and hitting him with psychic nastiness. Force weapons will pop a c'tan like nothing else as well, but the high toughness makes that difficult.

 

As an aside, Blood Angels with their s10 shenanigans on librarians are very very good at this when they charge in with a sanguinary priest and get the attacks off first at I5.

Long Fangs B)

 

8-10 Frags can make a looooooot of hits, wicked against static necrons if you ask me.

 

Landraider redeemer, full of Wolf Guard, flat out towards the warrior line, pop smoke, next turn move flat out again if you have to, bring support, then the turn disembark, flamestorm as many as you can, then shot with your termies + assault. This together with the frags usually doesnt leave a lot of necrons left and hopefully by this turn your priest and GH meltas will have killed the nightbringer.

Using a force weapon on The Nightbringer is a no go as the Rune Priest can't wound it to begin with so shooting it to death...maybe an option. Thanks for all the support I'm getting here on this. Should have kept those scouts heh heh. Next $100-25 will go towards more Grey Hunters I think, although that won't be till November at best. In the long run termies with a Redeemer is something to aim at.

 

I think I'll try dropping the Dread closer-smoosh some Warriors, as Bjorn can't take one he'll be a Ven dread, see if termies were a better option. Also will try just using my Wolves again going bare bones- see what happens.

 

Thanks again for the support :) I'll try and post results if I can get some games going.

Using a force weapon on The Nightbringer is a no go as the Rune Priest can't wound it to begin with so shooting it to death...maybe an option. Thanks for all the support I'm getting here on this. Should have kept those scouts heh heh. Next $100-25 will go towards more Grey Hunters I think, although that won't be till November at best. In the long run termies with a Redeemer is something to aim at.

 

I think I'll try dropping the Dread closer-smoosh some Warriors, as Bjorn can't take one he'll be a Ven dread, see if termies were a better option. Also will try just using my Wolves again going bare bones- see what happens.

 

Thanks again for the support :) I'll try and post results if I can get some games going.

all good brother! and good luck, just remember win or lose... you'll always have a Inglorious Brawler title under your belt :(

instead of overequiping your army just ask the fellow to play a smaller point game. it's always an easy fight when your opponent has 500pts less because he needed to spend it on pointless wargear.

and we use packs instead of squads ;)

and does he also castle up behind his monotliths? the only guy i face for gaming is a necron player and he always does this. then the times comes to move out of the castle he just uses the monolith teleporterthingy to redeploy his units

instead of overequiping your army just ask the fellow to play a smaller point game. it's always an easy fight when your opponent has 500pts less because he needed to spend it on pointless wargear.

and we use packs instead of squads ;)

and does he also castle up behind his monotliths? the only guy i face for gaming is a necron player and he always does this. then the times comes to move out of the castle he just uses the monolith teleporterthingy to redeploy his units

Yes, he complains how Necrons can barely operate at 500 points ;)

He used to castle up but he now doesn't deploy the Monolith, just keeping it in reserve to Deepstrike with Scarabs. I think he didn't want to keep taking the risk of it getting blown up turn one *cough* Xenos Raingun *cough* (not that it ever hit, let alone penetrate).

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