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DiY Chapter Master


Cpt_Reaper

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Hello again. 11th CDM here once more with yet another character for my Diy Chapter, the Angels of Shadow. This time, rather than presenting the character to be edited, I wanted to get advice at each stage of making the Chapter Master.

 

I know that the stats of a Chapter Master are in C:SM as well as points for various wargear options. However, I am making an Unforgiven Chapter Master and wanted to keep to that.

 

The main points that I wanted to cover are:

- The Angels of Shadow all carry swords in addition to their wargear. While my Company Master Kronos Nightshademakes company vets troops (as the 3rd Company are veterans in my Chapter), I wanted the Chapter Master to do something like give all units not in TDA a cc weapon if they don't have one already.

- Wargear that isn't OTT while being effective. Leaning towards a plasma-weapon but worried it will be too powerful.

- Rules that buff a squad, while not making him just a buff-character. I want him to stand on his own.

- My Chapter relies heavily on Land Raiders and has no Predators. perhaps taking my Chapter master unlocks some kind of unique transport variant of the Land Raider? One of the old heresy-era Raiders?

- Stats that are in-line with Azrael, NOT C:SM version as well as costing similar.

 

Thoughts?

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  • 4 weeks later...
Hmmm. Your first point shouldn't be tohard to implement (and shouldn't cost too much, I'd estimate around 10 points). For the plasma weapon, were you thinking of an improved plasma pistol (maybe with better range) or something else? For a buff give something along the lines of Battle-forged Heroes (that costs about 30 points). As for your fourth point, why not? It's Chapter and your Chapter Master/Captain. Why not give him a personalized Land Raider? As for your last point, again, why not? You may as well give him a profile like Azrael's if you price him like that.

If you want your guys with a CC weapon you could use the Space Wolves as an example they have a Chainsword, Pistol, and Boltgun.

 

Rite of Battle would be a good buff to have on your Company Master. You could use the 2nd Company Ultramarine special character as a base he is really good in a fight and has Rite of Battle and buffs a squad with a USR.

 

Well I don't know about the Wargear part. Maybe some posioned weapons like the Hellfire rounds and stuff.

 

The personnel Land Raider is always good to work with.

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