MaveriK Posted June 22, 2011 Share Posted June 22, 2011 I like that idea to, but I still don't understand why, even if it was just some stupid trick. A WS5 Long Fang couldn't do anything in close combat. Give the mentor rule to a WG and put it with them. Sorry alex, I was bored at work and just messing around. The misdirection with the plasma cannon comment should have been the give-away. Anyway, the WS5 would go to the attached Wolf Guard for the Long Fangs or the Pack Leader itself. But my real answer is the Wolf Lords on bikes, closest thing to ThunderWolves, with the mobility and added toughness. Link to comment https://bolterandchainsword.com/topic/232666-viable-sw-deathstar/page/2/#findComment-2799638 Share on other sites More sharing options...
DasWolfei Posted June 22, 2011 Share Posted June 22, 2011 Well... Since points may or may not be an option Raganar blackmain + logan grimnar in with a squad of blood claws... I dont know if this is legal or not? but it may be.... You get the berserk charge rule from rags, and then would you get perferd enemy from logan? so all blood claws hit on 3s? with furious charge? this can also be done for any unit. Grey Hunter/Wolf guard. But blood claws you have sooooo many attacks and then if need be. Logan and rags split off? Link to comment https://bolterandchainsword.com/topic/232666-viable-sw-deathstar/page/2/#findComment-2799648 Share on other sites More sharing options...
Hfran Morkai Posted June 22, 2011 Share Posted June 22, 2011 Well... Since points may or may not be an option Raganar blackmain + logan grimnar in with a squad of blood claws... I dont know if this is legal or not? but it may be.... You get the berserk charge rule from rags, and then would you get perferd enemy from logan? so all blood claws hit on 3s? with furious charge? this can also be done for any unit. Grey Hunter/Wolf guard. But blood claws you have sooooo many attacks and then if need be. Logan and rags split off? Completely legal, throw in a Couple of Wolf Priests with different Oaths of War and you have a scary unit... Link to comment https://bolterandchainsword.com/topic/232666-viable-sw-deathstar/page/2/#findComment-2799654 Share on other sites More sharing options...
commander alexander Posted June 22, 2011 Share Posted June 22, 2011 Ah well, I will be sure to ignore comments posted by you during work hours then, haha :P . I love me some plasmacannons, so just for fun, the next time I play I'm taking logan in a pod full of plasma long fangs :huh: :lol: Link to comment https://bolterandchainsword.com/topic/232666-viable-sw-deathstar/page/2/#findComment-2799655 Share on other sites More sharing options...
Blacksad Posted June 22, 2011 Share Posted June 22, 2011 been there, done that, unit full of win :P added Arjac to it too, for a bit of increased survivability. they damn near cleaned the table. Link to comment https://bolterandchainsword.com/topic/232666-viable-sw-deathstar/page/2/#findComment-2799692 Share on other sites More sharing options...
Marshal Wilhelm Posted June 22, 2011 Share Posted June 22, 2011 You would make a Long Fang WS 5? Why? because I like waiting for someone to take the bait like you did *Imagines MaveriK with a massive mouth and a glowing tip on his tail, or MaveriK with a fishing rod and a tankard of ale on the hook, jingle jangling it before Alexander*.... :unsure: +++ Well how about we don't purely talk Apoc style with a dream unit? 5 TWC plus goodies is, what, 350 pts? 5 Hammernators and LR is 450 pts. How about a unit between 300 and 500 pts, including transports? Link to comment https://bolterandchainsword.com/topic/232666-viable-sw-deathstar/page/2/#findComment-2799753 Share on other sites More sharing options...
ItCameFrom1994 Posted June 22, 2011 Share Posted June 22, 2011 SW deathstar unit? Lone wolf with a four leaf clover taped under its base. Wolf lord with rabbit foot talisman. I could go on... but... not really. Link to comment https://bolterandchainsword.com/topic/232666-viable-sw-deathstar/page/2/#findComment-2799818 Share on other sites More sharing options...
Redeye Posted June 22, 2011 Share Posted June 22, 2011 Ragnar Blackmane, Ulrik the slayer 10 x Wolf guard armed with SB and CCW in a LRR I have run this twice and wiped out anything they charge. my fav unit if I can afford it Cheaper option: Wolf Guard Battle leader and a normal Wolf Preist 10 x Wolf guard armed with SB and CCW in a LRR Cheaper still: Wolf Guard Battle leader and a normal Wolf Preist 8 x Wolf guard armed with SB and CCW in a Drop Pod Link to comment https://bolterandchainsword.com/topic/232666-viable-sw-deathstar/page/2/#findComment-2799999 Share on other sites More sharing options...
skoll Posted June 22, 2011 Share Posted June 22, 2011 Ragnar ,wolf priest, 5 Wolf guard termies with 1 lightning claw, LRR. No need to take 2 WC since you'll average 2 attacks on the charge from ragnar's berserk charge Link to comment https://bolterandchainsword.com/topic/232666-viable-sw-deathstar/page/2/#findComment-2800066 Share on other sites More sharing options...
Rune_Priest_Rhapsody Posted June 23, 2011 Share Posted June 23, 2011 Drop Pod filled up with 3 WG in TDA all with Wolf Claw and either Combi plas or Combi melta, Arjac Rockfist, and a Wolf Priest also donning TDA. Been working out well for me the past several games, I added Arjac in there and have been ecstatic with the results. And only 434 points!! End of Line Link to comment https://bolterandchainsword.com/topic/232666-viable-sw-deathstar/page/2/#findComment-2800725 Share on other sites More sharing options...
saphius Posted June 25, 2011 Share Posted June 25, 2011 9 Wolfguard in Term armor w/ Storm Shield and Chainfist/Powerfist/Thunder hammer and a few with melta bombs to make all the models different. Logan Ragnar Ulrik Njal Arjac Next time you want a deathstar specify points so we know what to work with. Link to comment https://bolterandchainsword.com/topic/232666-viable-sw-deathstar/page/2/#findComment-2802475 Share on other sites More sharing options...
Olgerth Istaarn Posted June 25, 2011 Author Share Posted June 25, 2011 9 Wolfguard in Term armor w/ Storm Shield and Chainfist/Powerfist/Thunder hammer and a few with melta bombs to make all the models different. Logan Ragnar Ulrik Njal Arjac Next time you want a deathstar specify points so we know what to work with. See, I thought the word "viable" would tip people off. Link to comment https://bolterandchainsword.com/topic/232666-viable-sw-deathstar/page/2/#findComment-2802501 Share on other sites More sharing options...
Gornar Posted July 8, 2011 Share Posted July 8, 2011 land raider 9 wolf guard plasma pistol power weapon wolf priest Link to comment https://bolterandchainsword.com/topic/232666-viable-sw-deathstar/page/2/#findComment-2813070 Share on other sites More sharing options...
Grey Mage Posted July 8, 2011 Share Posted July 8, 2011 Mine, when I run it, is 10 Wolf Gaurd in a standard landraider- 8 powerweapons, 2 with fists and combi-meltas. Link to comment https://bolterandchainsword.com/topic/232666-viable-sw-deathstar/page/2/#findComment-2813091 Share on other sites More sharing options...
Spazmonkey Posted July 8, 2011 Share Posted July 8, 2011 i have run this several times Drop pod x8 Wolf guard x3 combi meltas x3 combi plasma x2 in termi with x2 Cyclone Missle launcher, one with a power fist. Totally brutal and people often undersimate it cause there is not big trick or special character in there. This packs alot of punch. Against Tau I swap out a WG for a Rune priest as their borad sides amd jump suits dont like having to make dangerous and difficult checks... Messes up their whole move shoot move tatic... Link to comment https://bolterandchainsword.com/topic/232666-viable-sw-deathstar/page/2/#findComment-2813250 Share on other sites More sharing options...
Levitas Posted July 8, 2011 Share Posted July 8, 2011 Ok, viable, as I use this now. Ragnar Wolf Priest Wolf guard with fist 7 Grey hunters with melta, power weapon, wulfen, and wolf banner Rhino So no charging out of the rhino, but just put it where you want it, pop smoke and then jump out next turn. Of course this relies on synergy with other packs, but the unit hits hard with a lot of attacks, re-rolls yet doesnt break the bank. Ragnar does have a tendency to get fisted, so you have to be really careful where he assaults. Link to comment https://bolterandchainsword.com/topic/232666-viable-sw-deathstar/page/2/#findComment-2813503 Share on other sites More sharing options...
Valerian Posted July 8, 2011 Share Posted July 8, 2011 Ok, viable, as I use this now. Ragnar Wolf Priest Wolf guard with fist 7 Grey hunters with melta, power weapon, wulfen, and wolf banner Rhino So no charging out of the rhino, but just put it where you want it, pop smoke and then jump out next turn. Of course this relies on synergy with other packs, but the unit hits hard with a lot of attacks, re-rolls yet doesnt break the bank. Ragnar does have a tendency to get fisted, so you have to be really careful where he assaults. I've been using almost this exact setup, except in a Land Raider Phobos and leaving out the Wolf Priest. It has worked out very well for me so far. Valerian Link to comment https://bolterandchainsword.com/topic/232666-viable-sw-deathstar/page/2/#findComment-2813513 Share on other sites More sharing options...
Amornar Posted July 8, 2011 Share Posted July 8, 2011 10 Swiftclaw Bikers with Meltagun, Powerfist + Attack Bike with Multimelta + Wolf Guard w/ Bike, Powerfist, Combi-Melta + Wolf Priest w/ Saga of the Beastslayer, Bike AND every model equipped with Meltabombs. That is 51 rerolling attacks on the charge, 6 of which are power fist, and 4 power weapon (With Beastslayer) And don't forget about those lovely shooting attacks, and of course those 13 meltabombs on a very fast and mobile unit that you can assault several tanks at once.... Link to comment https://bolterandchainsword.com/topic/232666-viable-sw-deathstar/page/2/#findComment-2813562 Share on other sites More sharing options...
Levitas Posted July 8, 2011 Share Posted July 8, 2011 Ok, viable, as I use this now. Ragnar Wolf Priest Wolf guard with fist 7 Grey hunters with melta, power weapon, wulfen, and wolf banner Rhino So no charging out of the rhino, but just put it where you want it, pop smoke and then jump out next turn. Of course this relies on synergy with other packs, but the unit hits hard with a lot of attacks, re-rolls yet doesnt break the bank. Ragnar does have a tendency to get fisted, so you have to be really careful where he assaults. I've been using almost this exact setup, except in a Land Raider Phobos and leaving out the Wolf Priest. It has worked out very well for me so far. Valerian I tried in crusader too, adding Arjac. With so much melta around half the time the land raider gets blown, so I just use the rhino to keep points down and accept it will get targeted. But for big games over 2k the Raider is the way to go. Link to comment https://bolterandchainsword.com/topic/232666-viable-sw-deathstar/page/2/#findComment-2813591 Share on other sites More sharing options...
Hear da Lamentation Posted July 8, 2011 Share Posted July 8, 2011 Drop podx8 Wolf guard x3 combi meltas x3 combi plasma x2 in termi with x2 Cyclone Missle launcher, one with a power fist. Is that allowed? Doesn't the termies count for 2 each, giving a total of 14 in the drop pod? EDIT - ok scratch that then, I see what you mean, 3WG with cm, 3WG with pl and 2 termi with cml. I take it you are allowed 2 cml if the pack was 10+ strong and you split some off to be pack leaders? Is this how it works? I assume you can't have a pack of 8WG with cml and another pack of 5WG(basic). To have 2cml you need to have had an original pack of 10 - is that right? Link to comment https://bolterandchainsword.com/topic/232666-viable-sw-deathstar/page/2/#findComment-2813605 Share on other sites More sharing options...
Wolf Guard Nostromo Posted July 8, 2011 Share Posted July 8, 2011 I've enjoyed using: 10 Swiftclaws with a power fist, meltagun and multi-melta attack bike Wolfguard Pack leader with a SMB, TH, combi melta Wolf lord with SMB, TH/SS, RA, SoB Wolf Priest with SMB, RA Expensive - but carnage delivered right to your doorstep! The slightly cheaper option is to remove the lord which knocks 250 points off and still leaves you with a mobile wrecking ball... The 15 strong unit of fenrisian wolves with 3/4 ICS on thunderwolves with wargear wolves is also hilarious, particularly if one has saga of wolfkin. That deathstar can split into 4 or 5 if necessary, but together is carnage - will set you back a fair few points though... Link to comment https://bolterandchainsword.com/topic/232666-viable-sw-deathstar/page/2/#findComment-2813621 Share on other sites More sharing options...
Spazmonkey Posted July 11, 2011 Share Posted July 11, 2011 Drop podx8 Wolf guard x3 combi meltas x3 combi plasma x2 in termi with x2 Cyclone Missle launcher, one with a power fist. Is that allowed? Doesn't the termies count for 2 each, giving a total of 14 in the drop pod? EDIT - ok scratch that then, I see what you mean, 3WG with cm, 3WG with pl and 2 termi with cml. I take it you are allowed 2 cml if the pack was 10+ strong and you split some off to be pack leaders? Is this how it works? I assume you can't have a pack of 8WG with cml and another pack of 5WG(basic). To have 2cml you need to have had an original pack of 10 - is that right? yes bang on, you hit the nail on the head... The other WG would be pack leaders with the grey hunters.... And yeah 8 in total in the DP with 2 in termi armor.. it works well... Link to comment https://bolterandchainsword.com/topic/232666-viable-sw-deathstar/page/2/#findComment-2815389 Share on other sites More sharing options...
Wysten Posted July 11, 2011 Share Posted July 11, 2011 Got two ideas, one of which has already been covered. The Skyclaw Deathstar, including; 10 Skyclaws, including Power Fist 1 Wolf Priest with Jumppack + Whatever other favours want to be added in. Probably a Single Wolf Lord, with Jetpack, choice of close range weapon and Storm Sheild. Swiftclaw Star 3 Bikers and 1 Assualt Bike with Fist and a melta, Heavy Bolter due to relentless Wolf Guard with Bike, melta and fist and Fist 1 Wolf Priest on bike + Whatever else. Again, a single wolf lord would probably do for a reasonable deathstar, as everything else is essencally acting as additional attacks/cannon fodder. Main issue is, while they all get a ward save for going fast, bikers are not easpically useful in close combat, aside from whatever else you attach to it. Or, for something a bit more slow, but possibly annoying: 15 Fen Wolves + All the heros you could want, one preferably with Wolf Kin. Spead them out and match, when ready to assualt, spilt the charcters off, get the remaining wolves to tie something up while all the attached charcters break off and really go to town on something. The wolves take the really powerful shots, while the Lords take the tiddlers and laugh it off with terminator armour. The basics only cost 120, so really this footslogging formation only gets as expensive as you will allow it. All the while, everything else advances under the soft cover of wolves. Perhaps even allowing for a second blanket of Fen Wolves for even more mobile cover, with Rune Priest providing both a soft cover save to make it incredably hard to kill that many Fen Wolves at once, aside from templates. Probably a bit more effective with a Thunder Wolf leading so the hero could get the fleet charge, but amusing never the less. Then theres always blood claws, but to be honest I'm not terribly keen on them. May as well just get swiftclaws for a little more mobility and get into combat that little bit quicker, or Wolves simply because you can take more of them for just slightly more and a bigger charge range. Link to comment https://bolterandchainsword.com/topic/232666-viable-sw-deathstar/page/2/#findComment-2815546 Share on other sites More sharing options...
Marmande Posted July 12, 2011 Share Posted July 12, 2011 Fifteen Blood Claws and a Wolf Priest in a Land Raider, the original Russ Bus. Link to comment https://bolterandchainsword.com/topic/232666-viable-sw-deathstar/page/2/#findComment-2816293 Share on other sites More sharing options...
commander alexander Posted July 12, 2011 Share Posted July 12, 2011 10 Skyclaws, Wolf Guard, Wolf Priest, Rune Priest. Fit the Skyclaws out cheap, put a special weapon on the wolf guard. Rune priest is there to give a cover save, and slay the big, big boys. Wolf priest gives preffered enemy for all those blood claw attacks, and possibly has saga of the warrior born. Or you could do it with 10 jump pack wolf guard :lol: Link to comment https://bolterandchainsword.com/topic/232666-viable-sw-deathstar/page/2/#findComment-2816670 Share on other sites More sharing options...
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