Sven_Bloodhowl Posted June 26, 2011 Share Posted June 26, 2011 Hey guys, just getting back into the hobby after a brief hiatus, been looking at my space wolves and want to spruce them up a bit and add some cool conversions and stuff. The army idea is having a bunch of packs all with their own separate identity and leader, sort of like an amalgamation of warbands if you were with an one of the warband champions elected as overall leader. This is perfect as i can use a WL/WGBL as the leader with a WG leading each of the respective packs. Now here is where it gets tricky, i'd would like each of the packs to have their own unique identity based around an animal found on Fenris. The problem is i can't see how this can be done without each squad still having to maintain some wolfiness. Any help is greatly aprreciated Link to comment https://bolterandchainsword.com/topic/232995-help-with-fluff/ Share on other sites More sharing options...
Wulfebane Posted June 26, 2011 Share Posted June 26, 2011 The problem is i can't see how this can be done without each squad still having to maintain some wolfiness. Not sure I follow. You mean you WANT them to maintain some wolfiness, or that if you base the packs around different animals you will not be able to retain their wolfiness? If you use Space Wolf kits, I don't think you'll have a problem. They are more than just their wolf pelts. You get runes, runestones, teeth, bones, bare heads w/ crazy hair, and that doesn't include paint schemes. You could take a Khorne Berserker and paint it in SW colors and it'll seemingly fit. I like the idea of basing them around animals. I can see a whole pack sporting thick white bear pelts and massive claws, and a pack accented with elk antlers carrying spears with excessive tines, etc. I'd like to hear where you're planning on going with it before I say more. Link to comment https://bolterandchainsword.com/topic/232995-help-with-fluff/#findComment-2803754 Share on other sites More sharing options...
MaveriK Posted June 26, 2011 Share Posted June 26, 2011 Now here is where it gets tricky, i'd would like each of the packs to have their own unique identity based around an animal found on Fenris. The problem is i can't see how this can be done without each squad still having to maintain some wolfiness. Any help is greatly aprreciated this reminds me of an older thread.. when there was a picture of a wolf lord and beside the wolf lord was a sabertooth. my reply to the kid who questioning the sabertooth is my answer to your "wolfiness" issues and concerns. What's with the sabertooth? what about it? just because it's not a "wolf" it doesn't make it wrong! people should really start thinking outside the box, and try to be more open-minded, and try not to get caught up with the whole... "wolf this, or wolf that" ideology and iconography. Fenris has other animals besides wolves, the wolves in fenris are just at the top of the food chain. A sabertooth is fine! we have ice-bears, cave trolls, mammoths etc.. so why not? don't over complicate things by over-thinking. Don't think of your Space WOLVES as SPACE WOLVES. Think of them as savages, to get your mindset out of that wolf wolf wolf wolf wolf this wolf wolf has to be that wolf wolf wolf wolf :mellow:. Link to comment https://bolterandchainsword.com/topic/232995-help-with-fluff/#findComment-2803785 Share on other sites More sharing options...
Sven_Bloodhowl Posted June 26, 2011 Author Share Posted June 26, 2011 I think my main concern here is how i would fit it in with the current fluff (all my armies have to have a backstory) as it all seems to be centred on wolves this and wolves that. I agree with Maverik that it shouldn't always be wolves and that was really my inspiration for this army idea. As for the modelling side i was thinking a squad based around Ice Bears (thinking wolf lord with saga of the bear to lead them) a squad based around Ravens (do they have them in fenris) and thanks to Wulfebane a squad based around Elk (I swear they were mentioned somewhere in the 3rd ed. Codex). I'm also looking for more animal ideas to base the squads around. Thanks Again for all the help guys. Link to comment https://bolterandchainsword.com/topic/232995-help-with-fluff/#findComment-2803823 Share on other sites More sharing options...
Arez Posted June 27, 2011 Share Posted June 27, 2011 Look through the Codex for animal ideas.i cant remember what page it is on but theres a write up of some animals on fenris Link to comment https://bolterandchainsword.com/topic/232995-help-with-fluff/#findComment-2803907 Share on other sites More sharing options...
Chef Wulfen Posted June 27, 2011 Share Posted June 27, 2011 Mav gave me this idea with out knowing it really with the fox on one of his cots models with the fox. Take some blood claws and fox them out some way becouse maybe they are a pack of tricksters and have lukas leading them. But that's just my idea for a animal. Link to comment https://bolterandchainsword.com/topic/232995-help-with-fluff/#findComment-2803955 Share on other sites More sharing options...
Wulfebane Posted June 27, 2011 Share Posted June 27, 2011 a squad based around Ravens (do they have them in fenris) Hell yeah they have ravens! Check out BOTH Njal Stormcaller models. The whole Chooser of the Slain wargear is predominantly centered around the belief that our runepriests cyberfit ravens and other birds of prey. There's even some usage of ravens in Prospero Burns during a psyker battle between runepriests. Link to comment https://bolterandchainsword.com/topic/232995-help-with-fluff/#findComment-2803979 Share on other sites More sharing options...
Sven_Bloodhowl Posted June 28, 2011 Author Share Posted June 28, 2011 Hey guys thanks for all the help it's greatly appreciated. However I still would like to know what possible reasons the marines might have for focusing on other animals than wolves? As for the modelling I was thinking: 1 Grey Hunter pack - Bear - bear pelts everywhere and the shoulder pads with the fur on, led by wolfguard with pair of wolf claws (modelled to look like bear claws) 1 Long Fang pack - Dragon - Using havoc missile launchers (the ones that look like dragons) and strong flame motiffs possibly wolfguard with combi-flamer 1 Grey Hunter pack - Elk - Antlers and hides unsure on how else to model it, wolfguard with either pair of wolf claws (modelled to look like antlers) or a Power spear 1 Grey Hunter pack - Doppegangrel - Ideas? Land Speeders - Raven - decorated with feathers possibly ravens modelled flying next to them Other vehicles - Any Ideas?? Thanks For any help Link to comment https://bolterandchainsword.com/topic/232995-help-with-fluff/#findComment-2805268 Share on other sites More sharing options...
Skirax Posted June 28, 2011 Share Posted June 28, 2011 Hey guys thanks for all the help it's greatly appreciated. However I still would like to know what possible reasons the marines might have for focusing on other animals than wolves? As for the modelling I was thinking: 1 Grey Hunter pack - Bear - bear pelts everywhere and the shoulder pads with the fur on, led by wolfguard with pair of wolf claws (modelled to look like bear claws) Loving this idea 1 Long Fang pack - Dragon - Using havoc missile launchers (the ones that look like dragons) and strong flame motiffs possibly wolfguard with combi-flamer Not too sure about this 1 Grey Hunter pack - Elk - Antlers and hides unsure on how else to model it, wolfguard with either pair of wolf claws (modelled to look like antlers) or a Power spear You could have something like the "Bunny Ears" on Zerkers, just in Antler form 1 Grey Hunter pack - Doppegangrel - Ideas? More suited to a Wolf Scout pack really - go with the Krakens? Trolls? Wyrms? /b] Land Speeders - Raven - decorated with feathers possibly ravens modelled flying next to them Loving this idea Other vehicles - Any Ideas?? Thanks For any help What's in bold is my comments. Link to comment https://bolterandchainsword.com/topic/232995-help-with-fluff/#findComment-2805545 Share on other sites More sharing options...
Arez Posted June 28, 2011 Share Posted June 28, 2011 Hey guys thanks for all the help it's greatly appreciated. However I still would like to know what possible reasons the marines might have for focusing on other animals than wolves? As for the modelling I was thinking: 1 Grey Hunter pack - Bear - bear pelts everywhere and the shoulder pads with the fur on, led by wolfguard with pair of wolf claws (modelled to look like bear claws) 1 Long Fang pack - Dragon - Using havoc missile launchers (the ones that look like dragons) and strong flame motiffs possibly wolfguard with combi-flamer 1 Grey Hunter pack - Elk - Antlers and hides unsure on how else to model it, wolfguard with either pair of wolf claws (modelled to look like antlers) or a Power spear 1 Grey Hunter pack - Doppegangrel - Ideas? Land Speeders - Raven - decorated with feathers possibly ravens modelled flying next to themhttp://www.games-workshop.com/gws/catalog/productDetail.jsp?catId=cat1400016&prodId=prod1080139 Other vehicles - Any Ideas?? Thanks For any help other ideas could be get some chaos terminators and make them as mammoths or mastodons.the reason i say chaos terminators is because they have tusks. doppleganger would be better for scouts just like Skirax said. Link to comment https://bolterandchainsword.com/topic/232995-help-with-fluff/#findComment-2805555 Share on other sites More sharing options...
Wulfebane Posted June 28, 2011 Share Posted June 28, 2011 I like Arez's mammoth/mastodon idea, and it'd work very well for a pack of TDA wolf guard. Also, Arez's link is my concern for the raven idea. I think it might fly too close to home with regard to DA Ravenwing. Since Ravenwing are all about their fast "vehicles", you could put your raven influences on a pack of Skyclaws? For the elk motif regarding pelts, I wouldn't worry about making the pelts "furry". Think of buckskin, leathery hides, not fur. I also agree regarding the doppergangrel for scouts, but that beast baffles me, so I have no idea how to model one. For other animal motifs, think prehistoric or "dire" animals. Sabertooths, krakens, sea serpents... in fact, you seem to be forgetting a very strong Fenrisian quality, that being their constant migration across the seas. All manner of naval creatures could be used for that. Don't get too cluttered on your models though. It would look like overkill if every single pack member had a massive bear pelt or antlers on their heads. Break up the patterns. Instead of antlers, use an entire necklace of bones, or instead of a bear pelt across the shoulders, wrap the arms, etc. As for justification, Wolves are highly spiritual when regarding omens, fate, totems and ritual. Each of these packs could have a leader whose tribe was the "Redhoof" for elks, or "Dark Watchers" for doppergangrels, etc. Or their Wolf Lord was very devout to the old ways and honors the animal spirits this way. It could be as simple as "Rico's Roughnecks" (Starship Troopers), where a name just happened to stick and the packs patterned around it. Link to comment https://bolterandchainsword.com/topic/232995-help-with-fluff/#findComment-2805601 Share on other sites More sharing options...
Chef Wulfen Posted June 28, 2011 Share Posted June 28, 2011 i would almost say give kraken to vehicles becouse of the size of one, but thats just my idea. Link to comment https://bolterandchainsword.com/topic/232995-help-with-fluff/#findComment-2805646 Share on other sites More sharing options...
Wulfebane Posted June 28, 2011 Share Posted June 28, 2011 This more I think about these motifs, the more I want to make a kill squad.. for the sole purpose of making a TDA WG with tusks.... Link to comment https://bolterandchainsword.com/topic/232995-help-with-fluff/#findComment-2805654 Share on other sites More sharing options...
Chef Wulfen Posted June 29, 2011 Share Posted June 29, 2011 This more I think about these motifs, the more I want to make a kill squad.. for the sole purpose of making a TDA WG with tusks.... i was/still am thinking of doing a fox squad of blood claws Link to comment https://bolterandchainsword.com/topic/232995-help-with-fluff/#findComment-2805700 Share on other sites More sharing options...
Sven_Bloodhowl Posted June 29, 2011 Author Share Posted June 29, 2011 I'm really loving the terminator idea and that is something i'm definitely going to look into. As to the models being to cluttered, i only intend to model the WGPL extensively with the animals motiffs a few other (roughly 1/2-3/4) members of the pack will recieve sort of small token items tying them to the animal but nothing to ostentatious. As to the idea of the nautical animals, i think that was the direction i was taking with the long fang pack. I remember reading something about sea serpents snatching men of boats in the codex and i kind of drew a parallel to long fangs, and i thought the havoc's missile launcher would be good to represent that, obviously i will have to be careful with how i model it. I can't think of any other sea creatures other than the kraken, and given the size of them i don't know how i could model it. The only other problem i have run into now is i'm struggling to find animals the army at the moment consists of 4 Grey Hunter Packs (Wolf, Bear, Elk, ?) 1 Scout Pack (Doppegangrel) 2 Long Fang Packs (Sea Serpent, ?) and potentially 1 WG Pack (Mammoth/Mastodon) So I still need to find two more animals to use. Link to comment https://bolterandchainsword.com/topic/232995-help-with-fluff/#findComment-2805720 Share on other sites More sharing options...
Marshal Wilhelm Posted June 29, 2011 Share Posted June 29, 2011 This more I think about these motifs, the more I want to make a kill squad.. for the sole purpose of making a TDA WG with tusks.... The Chaos Termies have the tusked helmets, but you can also get tusks from the Fantasy Minotaurs, Beastmen, Ogres and Orc ranges, though I'd eBay for those things. Just remember to carve off any Chaos scum - you wouldn't want a homing beacon for malificarum on your Wolves now, would you? Link to comment https://bolterandchainsword.com/topic/232995-help-with-fluff/#findComment-2805736 Share on other sites More sharing options...
Marshal Wilhelm Posted June 29, 2011 Share Posted June 29, 2011 The only other problem i have run into now is i'm struggling to find animals the army at the moment consists of 4 Grey Hunter Packs (Wolf, Bear, Elk, ?) 1 Scout Pack (Doppegangrel) 2 Long Fang Packs (Sea Serpent, ?) and potentially 1 WG Pack (Mammoth/Mastodon) So I still need to find two more animals to use. Ravens. Use the FW Ravenguard stuff, for shoulder pads and for the hatches on their transport. They can be the retinue for a Runepriest, who often have a psyber-raven. Link to comment https://bolterandchainsword.com/topic/232995-help-with-fluff/#findComment-2805740 Share on other sites More sharing options...
Blacksad Posted June 29, 2011 Share Posted June 29, 2011 for elk and many of the others, I'd suggest having a quick glance at the wood elf character models, a lot of bits there can be "ab"used. when it comes to The problem is i can't see how this can be done without each squad still having to maintain some wolfiness. you could just use 1 shoulderpad to symbolise the wolf, and the rest of the model to symbolise the pack's totem animal Link to comment https://bolterandchainsword.com/topic/232995-help-with-fluff/#findComment-2805743 Share on other sites More sharing options...
Wulfebane Posted June 29, 2011 Share Posted June 29, 2011 for elk and many of the others, I'd suggest having a quick glance at the wood elf character models, a lot of bits there can be "ab"used. when it comes to The problem is i can't see how this can be done without each squad still having to maintain some wolfiness. you could just use 1 shoulderpad to symbolise the wolf, and the rest of the model to symbolise the pack's totem animal Which Wolf Lord are you going with btw? Or will it be a personal one? If so, what's his name/story? Link to comment https://bolterandchainsword.com/topic/232995-help-with-fluff/#findComment-2805771 Share on other sites More sharing options...
Arez Posted June 29, 2011 Share Posted June 29, 2011 This more I think about these motifs, the more I want to make a kill squad.. for the sole purpose of making a TDA WG with tusks.... The Chaos Termies have the tusked helmets, but you can also get tusks from the Fantasy Minotaurs, Beastmen, Ogres and Orc ranges, though I'd eBay for those things. Just remember to carve off any Chaos scum - you wouldn't want a homing beacon for malificarum on your Wolves now, would you? lol.you didnt read my reply did you? :) i said that the chaos terminators have tusks.that was the mammoth/mastodon idea Link to comment https://bolterandchainsword.com/topic/232995-help-with-fluff/#findComment-2805774 Share on other sites More sharing options...
MaveriK Posted June 29, 2011 Share Posted June 29, 2011 This more I think about these motifs, the more I want to make a kill squad.. for the sole purpose of making a TDA WG with tusks.... The Chaos Termies have the tusked helmets, but you can also get tusks from the Fantasy Minotaurs, Beastmen, Ogres and Orc ranges, though I'd eBay for those things. Just remember to carve off any Chaos scum - you wouldn't want a homing beacon for malificarum on your Wolves now, would you? I agree with the chaos tusked helmets :) just teasing Arez Greenhorn Link to comment https://bolterandchainsword.com/topic/232995-help-with-fluff/#findComment-2805778 Share on other sites More sharing options...
Wulfebane Posted June 29, 2011 Share Posted June 29, 2011 MaveriK? Using chaos bits? P'shaaw, I say! Link to comment https://bolterandchainsword.com/topic/232995-help-with-fluff/#findComment-2805793 Share on other sites More sharing options...
MaveriK Posted June 29, 2011 Share Posted June 29, 2011 MaveriK? Using chaos bits? P'shaaw, I say! I don't want to look at it as chaos bits.... I like to think of it as the cooler looking bits! the in-between, the anti-hero of 40K LOL *nobody burst my bubble, I'm loving this fantasy* it fits my Lost Company, and the primal look they have going! :) kinda like how when we were all growing up, playing with the good toys.. before the materials became child proof. Toys like GI Joe's or Transformers, didn't you once wonder why some of the bad guys looked cooler than the good guys? LOL Link to comment https://bolterandchainsword.com/topic/232995-help-with-fluff/#findComment-2805798 Share on other sites More sharing options...
Blacksad Posted June 29, 2011 Share Posted June 29, 2011 oh man... Soundwave, Shockwave, WOOW! Link to comment https://bolterandchainsword.com/topic/232995-help-with-fluff/#findComment-2805802 Share on other sites More sharing options...
Chef Wulfen Posted June 29, 2011 Share Posted June 29, 2011 MaveriK? Using chaos bits? P'shaaw, I say! I don't want to look at it as chaos bits.... I like to think of it as the cooler looking bits! the in-between, the anti-hero of 40K LOL *nobody burst my bubble, I'm loving this fantasy* it fits my Lost Company, and the primal look they have going! :) kinda like how when we were all growing up, playing with the good toys.. before the materials became child proof. Toys like GI Joe's or Transformers, didn't you once wonder why some of the bad guys looked cooler than the good guys? LOL i know right. i mean look at kids toys now to what we had when we where small lol. Link to comment https://bolterandchainsword.com/topic/232995-help-with-fluff/#findComment-2805803 Share on other sites More sharing options...
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