Ekim_Trub Posted June 27, 2011 Share Posted June 27, 2011 Hey there guys, i have been working on my IA for what seems like an eternity now, and i constantly find myself going round in circles working on the same ideas only to discard them, then pick them up again a short while later. So, this got me wondering how my Brothers here on B&C manage to get past this and actually finish an IA?? I'd also like to hear how you's manage to incorporate your chosen "quirk/theme" into the IA. All ideas/experiences greatly appreciated. Link to comment https://bolterandchainsword.com/topic/233057-ia-progression/ Share on other sites More sharing options...
exetus Posted June 27, 2011 Share Posted June 27, 2011 It's really all a matter of how you WANT to incorporate your theme. As for circular thoughts, I'm sure that we all have them. The best thing, in my opinion, is to put them down on paper, develop them and then see if they work. If they don't work, keep em gone or hang onto them for your next Chapter. I think that most people incorporate their theme through the Chapter's beliefs, livery and naming convention. It's pretty easy to do with enough research. Link to comment https://bolterandchainsword.com/topic/233057-ia-progression/#findComment-2804347 Share on other sites More sharing options...
Octavulg Posted June 27, 2011 Share Posted June 27, 2011 Write an outline. Then try to make the outline work. If it isn't working in an outline, dressing it up so people will buy it may be harder than it's worth. I also find that having several IAs helps. It keeps me from trying to make one into everything I like. Which, trust me, is a good thing. Link to comment https://bolterandchainsword.com/topic/233057-ia-progression/#findComment-2804359 Share on other sites More sharing options...
Walter Payton Posted June 27, 2011 Share Posted June 27, 2011 My planning of an IA goes something like this: Step 1: Pick a theme Step 2: Pick particulars of the present-day chapter (i.e name, homeworld, composition, geneseed) that fit the theme Step 3: Plan the IA Step 4: Write the IA Step 5: Get criticism Step 6: Respond to criticism Repeat Steps 5 and 6 until the IA is of sufficient standard. Link to comment https://bolterandchainsword.com/topic/233057-ia-progression/#findComment-2804377 Share on other sites More sharing options...
Reyner Posted June 27, 2011 Share Posted June 27, 2011 My planning of an IA goes something like this: Step 1: Pick a theme Step 2: Pick particulars of the present-day chapter (i.e name, homeworld, composition, geneseed) that fit the theme Step 3: Plan the IA Step 4: Write the IA Step 5: Get criticism Step 6: Respond to criticism Repeat Steps 5 and 6 until the IA is of sufficient standard. This. Link to comment https://bolterandchainsword.com/topic/233057-ia-progression/#findComment-2804391 Share on other sites More sharing options...
Ferrata Posted June 27, 2011 Share Posted June 27, 2011 My planning of an IA goes something like this: Step 1: Pick a theme Step 2: Pick particulars of the present-day chapter (i.e name, homeworld, composition, geneseed) that fit the theme Step 3: Plan the IA Step 4: Write the IA Step 5: Get criticism Step 6: Respond to criticism Repeat Steps 5 and 6 until the IA is of sufficient standard. Actually I would switch Step 4 and Step 5 around. As Octavulg so nicely put, if it ain't working out as a plan it is easier to change then if you've wrote up loads of words. If someone comes up and says "Hey, I want to make Space Marines that shoot lazers from their eyes!", it is a lot easier to say "Hey, that's a bad idea" then if they turn up with with a 4000 word IA about the Lazer-eye-shooty-marines-of-Death. ^_^ I always come up with the blurb in my head, the cool thing that makes me want to write about the chapter. Then I develop this into a plan, looking at the sections of the IA and writing bullet points. This is the first time Liber will generally see the chapter and then I can discuss different aspects of the chapter that springs up from there. Only then do I really start to develop the chapter with more words. Also, it is better to write naturally then force yourself to write an IA. If you don't get the feeling for it, move on and come back to it later. It took me around 6 years to write the Wings of Death IA and I wasn't working on it all that time (It isn't that awesome :D) Link to comment https://bolterandchainsword.com/topic/233057-ia-progression/#findComment-2804396 Share on other sites More sharing options...
Walter Payton Posted June 27, 2011 Share Posted June 27, 2011 My planning of an IA goes something like this: Step 1: Pick a theme Step 2: Pick particulars of the present-day chapter (i.e name, homeworld, composition, geneseed) that fit the theme Step 3: Plan the IA Step 4: Write the IA Step 5: Get criticism Step 6: Respond to criticism Repeat Steps 5 and 6 until the IA is of sufficient standard. Actually I would switch Step 4 and Step 5 around. As Octavulg so nicely put, if it ain't working out as a plan it is easier to change then if you've wrote up loads of words. If someone comes up and says "Hey, I want to make Space Marines that shoot lazers from their eyes!", it is a lot easier to say "Hey, that's a bad idea" then if they turn up with with a 4000 word IA about the Lazer-eye-shooty-marines-of-Death. ^_^ I always come up with the blurb in my head, the cool thing that makes me want to write about the chapter. Then I develop this into a plan, looking at the sections of the IA and writing bullet points. This is the first time Liber will generally see the chapter and then I can discuss different aspects of the chapter that springs up from there. Only then do I really start to develop the chapter with more words. Also, it is better to write naturally then force yourself to write an IA. If you don't get the feeling for it, move on and come back to it later. It took me around 6 years to write the Wings of Death IA and I wasn't working on it all that time (It isn't that awesome :D) Fixed. Step 1: Pick a theme Step 2: Pick particulars of the present-day chapter (i.e name, homeworld, composition, geneseed) that fit the theme Step 3: Plan the IA Step 4: Put ideas to the Liber Step 5: Write the IA incorporating changes if any Step 6: Get criticism Step 7: Respond to criticism Repeat Steps 6 and 7 until the IA is of sufficient standard. Link to comment https://bolterandchainsword.com/topic/233057-ia-progression/#findComment-2804402 Share on other sites More sharing options...
Octavulg Posted June 27, 2011 Share Posted June 27, 2011 It occurred to me that I didn't mention that the Octaguide (link in sig) has an exciting section on the conception and planning of an IA. Read it, why not? Link to comment https://bolterandchainsword.com/topic/233057-ia-progression/#findComment-2804431 Share on other sites More sharing options...
voi shet magir Posted June 27, 2011 Share Posted June 27, 2011 I also find that having several IAs helps. It keeps me from trying to make one into everything I like. Which, trust me, is a good thing. O dont, dont abuse this, though. Pinch off a new one when there is not room in the first. Link to comment https://bolterandchainsword.com/topic/233057-ia-progression/#findComment-2804474 Share on other sites More sharing options...
Ekim_Trub Posted June 27, 2011 Author Share Posted June 27, 2011 Thanks guys, i feel a bit better about the whole affair now. But i must admit the idea of numerous IA's is one i find terrible- i can barely do one. ;) I am away to study the Octaguide, wish me luck, and if possible, please pass critique on my IA. (Link in sig below.) Link to comment https://bolterandchainsword.com/topic/233057-ia-progression/#findComment-2804539 Share on other sites More sharing options...
Walter Payton Posted June 28, 2011 Share Posted June 28, 2011 Thanks guys, i feel a bit better about the whole affair now. But i must admit the idea of numerous IA's is one i find terrible- i can barely do one. ;) I am away to study the Octaguide, wish me luck, and if possible, please pass critique on my IA. (Link in sig below.) One does not simply read the Octaguide... Link to comment https://bolterandchainsword.com/topic/233057-ia-progression/#findComment-2805448 Share on other sites More sharing options...
Octavulg Posted June 28, 2011 Share Posted June 28, 2011 Indeed. One studies it. Which he's doing. You never did hand in your essay on it, Alecto. Link to comment https://bolterandchainsword.com/topic/233057-ia-progression/#findComment-2805461 Share on other sites More sharing options...
Ekim_Trub Posted June 29, 2011 Author Share Posted June 29, 2011 Well i have my the rough outline, now i have the uphill task of trying to make use of it. I can honestly say that i have lived on that page for the last couple of days, ;) Link to comment https://bolterandchainsword.com/topic/233057-ia-progression/#findComment-2806402 Share on other sites More sharing options...
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