Chaplain Hiltraud Posted June 29, 2011 Share Posted June 29, 2011 I want to place my DC in a drop pod. I'm wondering what to arm them with? Bolters or BP + CS? Can I still use the PF/PW in combination with Boltguns? And lastly, if I want to use DC Tycho with them, am I still able to attach a chaplain to the same squad? Cheers Yours in Honour, Faith and Blood, Chaplain Hiltraud Link to comment Share on other sites More sharing options...
Whitefireinferno Posted June 29, 2011 Share Posted June 29, 2011 I prefer a Mix of Bolter and BP/CCW with power and fists thrown in for good measure. HOWEVER one thing is your second question you cannot attatch DC tycho to anything due to him lacking the IC trait this makes him pretty bad and not Bad in a good way But if you "could" attach him to something you could still add a Chaplain to the same squad. Link to comment Share on other sites More sharing options...
knife&fork Posted June 29, 2011 Share Posted June 29, 2011 I'm wondering what to arm them with? Bolters or BP + CS? Can I still use the PF/PW in combination with Boltguns? And lastly, if I want to use DC Tycho with them, am I still able to attach a chaplain to the same squad? You might want to lean slightly more on the bolt guns since you'll have one round when you arrive that will be nothing but shooting. A longer range on your weapons also helps since you lack mobility once touched down. Yes DC Tycho is not an independent character and thus cannot join other units or embark on a transport with another unit. What you can do is to use the rules for normal Tycho but paint him in DC colors if you wish. Nothing prevents you from attaching several independent characters to a unit as long as they can fit in the transport. Link to comment Share on other sites More sharing options...
Quixus Posted June 29, 2011 Share Posted June 29, 2011 I'm wondering what to arm them with? Bolters or BP + CS?Why not use both for wound allocation? Also 2 shots within 12 in and 3 attacks on the charge is not worse than 1 attack within 12 in and 4 ttacks on the charge. With Power Weapons it is a bit different though, as the CC attacks don't get an armour save. Having a priest nearby also favors the Chainsword+Bolt Pistol approach. Can I still use the PF/PW in combination with Boltguns?Of course. PF/TH+Boltgun will be better though. You don't get the additional attack anyway. And lastly, if I want to use DC Tycho with them, am I still able to attach a chaplain to the same squad?Psycho Tycho will not be able to be in the same pod or join the DC later. He is not an independent character. One ore mor chaplains can of course join the DC in the pod, if capacity permits. Link to comment Share on other sites More sharing options...
JMac Posted June 29, 2011 Share Posted June 29, 2011 I'm wondering what to arm them with? Bolters or BP + CS?Why not use both for wound allocation? Also 2 shots within 12 in and 3 attacks on the charge is not worse than 1 attack within 12 in and 4 ttacks on the charge. With Power Weapons it is a bit different though, as the CC attacks don't get an armour save. Having a priest nearby also favors the Chainsword+Bolt Pistol approach. 1st: Wound allocation? Am I misinterpreting? They only have 1 wound each, so wound allocation is not significant here. 2nd: With a Chaplain/Reclusiarch attached, 1 shot within 12" and 4 attacks on the charge is WAY better with both rerolls to hit and to wound. 3rd: How does a preist help the DC? They already benefit from FC and FNP. Can I still use the PF/PW in combination with Boltguns?Of course. PF/TH+Boltgun will be better though. You don't get the additional attack anyway. Now here is something I can agree with. Well said, if a PF or TH is taken, might as well take advantage of that free relentless bolter, seeing as you lose the attack for lack of a second special weapon of the same type. And lastly, if I want to use DC Tycho with them, am I still able to attach a chaplain to the same squad?Psycho Tycho will not be able to be in the same pod or join the DC later. He is not an independent character. One ore mor chaplains can of course join the DC in the pod, if capacity permits. Unfortunately, Matt Ward really screwed the pooch here. Not sure why or how this makes sense... :) Link to comment Share on other sites More sharing options...
BA.Rauk Posted June 29, 2011 Share Posted June 29, 2011 And lastly, if I want to use DC Tycho with them, am I still able to attach a chaplain to the same squad?Psycho Tycho will not be able to be in the same pod or join the DC later. He is not an independent character. One ore mor chaplains can of course join the DC in the pod, if capacity permits. Unfortunately, Matt Ward really screwed the pooch here. Not sure why or how this makes sense... :) Agreed, still not sure what's up with the decision to have 3 non IC marine characters. Especially considering Psycho Tycho is T 4 without EW. Link to comment Share on other sites More sharing options...
Quixus Posted June 29, 2011 Share Posted June 29, 2011 1st: Wound allocation? Am I misinterpreting? They only have 1 wound each, so wound allocation is not significant here.Models with the same equipment roll in batches. If you have more than one batch of "unaugmented" models, you can more easily stack the no save wounds there instead of putting them on the models with PF/PW. 2nd: With a Chaplain/Reclusiarch attached, 1 shot within 12" and 4 attacks on the charge is WAY better with both rerolls to hit and to wound.True, I answered assuming no chaplain.3rd: How does a preist help the DC? They already benefit from FC and FNP.My bad, I forgot they already had FC and FNP. Link to comment Share on other sites More sharing options...
JMac Posted June 29, 2011 Share Posted June 29, 2011 1st: Wound allocation? Am I misinterpreting? They only have 1 wound each, so wound allocation is not significant here.Models with the same equipment roll in batches. If you have more than one batch of "unaugmented" models, you can more easily stack the no save wounds there instead of putting them on the models with PF/PW. 2nd: With a Chaplain/Reclusiarch attached, 1 shot within 12" and 4 attacks on the charge is WAY better with both rerolls to hit and to wound.True, I answered assuming no chaplain.3rd: How does a preist help the DC? They already benefit from FC and FNP.My bad, I forgot they already had FC and FNP. No problem, I forget silly stuff like this all the time :P I just don't want our brethren to go on believing these lies! :) Back to the topic, I agree with those who say to find a balanced mix of what works. I personally run half bolters/ccw and half bp/ccw. Relentless bolters kick butt, but then again so do bp/ccw who reroll to hit and to wound! Considering they arrive by droppod would heavily influence me towards the idea of more bolters though. Link to comment Share on other sites More sharing options...
Chaplain Hiltraud Posted June 29, 2011 Author Share Posted June 29, 2011 Thanks for the replies! I've come to a conclusion. I like the idea of mixed weaponary in the DC, I think it's fitting to my Fluff ideas.. The Psycho Tycho entry in C:BA proves to be confusing as I assumed that he is automatically part of the DC as it says "Tycho at last succumbed to the Black Rage and took his place in the Death Company." "one to represent Tycho following his induction into the Death Company." This entry should definitely say: "You may include Death Company Tycho as part of your DC. Once Tycho is part of the DC, he may never leave the DC and so, he no longer counts as an independent character. Note that Tycho counts towards the 27 squad limit." Anyways, I'm going to run the DC like this: 9 DC - 1 PF + Boltgun, 5 Boltguns, 2 BP+CS, 1 PP+CS Lead by Chaplain armed with PF <_< I have a thing for PF's and this Chaplain is Fluff approved :P All are mounted in Drop Pod armed with Deathwind missile launcher. I'm fighting against Orks and Dark Angels on the w/e and intend to use these guys. In the future I will add a DC Dread in a Drop Pod to run along side these guys... Yours in Honour, Faith and Blood, Chaplain Hiltraud Link to comment Share on other sites More sharing options...
Meltaface Posted June 29, 2011 Share Posted June 29, 2011 I run my DC as three power weapons, one fist (with a bolter) and five guys with pistols. Usually they got the Reculsiarch with them and packed in a Land Raider Redeemer. I use them to wipe out terminators and bigger bugs.. Its probably not the most optimal loadout but it works for me. But as others have said: If you decide to drop them on the table in a pod you might like to get some bolters as you will be standing there for a round. I might also pick couple hand flamers or meltas to do the job. Link to comment Share on other sites More sharing options...
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