AngelisSanguine Posted July 8, 2011 Share Posted July 8, 2011 Right just wondering if it would be more fluffy to use the BA codex for my Raven Guard successor. ;) Link to comment Share on other sites More sharing options...
I am Legion Posted July 8, 2011 Share Posted July 8, 2011 Yeah, why not? Who cares? And I mean that in the most positive light. Mix and match as much as you like. If your opponent has a problem with it, then they should get a grip on reality :woot: Link to comment Share on other sites More sharing options...
Mr.darkness Posted July 8, 2011 Share Posted July 8, 2011 yeah the abobe is right. too many people nowadays seem to think that the codexes are totally non - flexible things. i think that it is a ery good idea to mix codexes for different armies. for examle, in the vanilla codex then it gives you shrike and his mates, all running around the battle field. this is showing one aspect of his army style. if you did the blood angels book then you could how him getting his jump pack on and going to crush some skulls. basically what i am trying to say (in this long winded manner) is that the name on the dex doesn't actually matter. if you think that the stuff inside represents the army you want to use then go for it. and if anyone complains, just hit 'em wiv somat. Link to comment Share on other sites More sharing options...
Brother_Byhlli Posted July 8, 2011 Share Posted July 8, 2011 and if anyone complains, just hit 'em wiv somat. I think we may have an Ork infiltrator disguised as a Space Marine.... :P Link to comment Share on other sites More sharing options...
BA.Rauk Posted July 8, 2011 Share Posted July 8, 2011 Green Skins.... in the Blood Angel sanctuary no less! Also, I've always personally felt that the BA codex better represents what the Raven Guard were all about- stealth approach followed by pin point strikes to rip out the leadership center then break away and use hit and run tactics. I've always more just preferred the Vanilla codex for Ultra marines or Crimson Fists as the codex style supports those the best, imo. Link to comment Share on other sites More sharing options...
ulllyssies0110 Posted July 8, 2011 Share Posted July 8, 2011 I would use the BA dex for Raven Guard. I have a friend who is going to use it for a Crusade era World Eater list. Link to comment Share on other sites More sharing options...
AngelisSanguine Posted July 8, 2011 Author Share Posted July 8, 2011 Thanks Guys :P Is there any units you guys think i should avoid ie death company or could i come up with some fluff to use them :P Link to comment Share on other sites More sharing options...
Brother-Captain Lucius Posted July 8, 2011 Share Posted July 8, 2011 While i openly support using other marine codex's there is another way to get assault marines as troops. That way is to take Captain Korvydae from Imperial Armour for Raven Guard and he allows access to Troop Assault squads. Link to comment Share on other sites More sharing options...
Marshal Rohr Posted July 8, 2011 Share Posted July 8, 2011 Units you can use: Assault Squads (only options as in C:SM) Tactical Squads Devastator Squads Sternguard Squads Vanguard Squads (only options in C:SM) Terminator Squads Honor Guard C:SM equiv vehicles Units you can't use: Sanguinary Guard Death Company Furiosos/Lib Dreads Baals Storm Ravens Sanquinary Priests Reclusiarchs You cant use any Blood Angel specific wargear. If you start adding in the things normal Codex: Marines dont have then you are just playing Black Blood Angels, and arnt trying to capture the spirit of the army you want to portray. Link to comment Share on other sites More sharing options...
AngelisSanguine Posted July 8, 2011 Author Share Posted July 8, 2011 Units you can use: Assault Squads (only options as in C:SM) Tactical Squads Devastator Squads Sternguard Squads Vanguard Squads (only options in C:SM) Terminator Squads Honor Guard C:SM equiv vehicles Units you can't use: Sanguinary Guard Death Company Furiosos/Lib Dreads Baals Storm Ravens Sanquinary Priests Reclusiarchs You cant use any Blood Angel specific wargear. If you start adding in the things normal Codex: Marines dont have then you are just playing Black Blood Angels, and arnt trying to capture the spirit of the army you want to portray. its not raven guard as im doing a custom successor chapter based on a combo of raven guard genes and BA tactics lol and no offence meant but its my army and ill do it how i want. Link to comment Share on other sites More sharing options...
GrimTeef Posted July 8, 2011 Share Posted July 8, 2011 I see where Marshal2 is coming from, but since I've done pretty much what you are doing, Angelis, I'd say just Go For It. To Marshal2's point, as long as you change the names of some of the Blood Angel specific units, I think you would be good - better, actually, since it would just remove the Blood Angels from the equation and leave you with a chapter-feel more in line with what you want. One problem with using only options from the C:SM entries is that some of their wargear is missing from C:BA and isn't really replicated in some way, like Relic Blades from C:SM. Also, not being able to take jump-packing flamers and meltaguns is just a hard pill to swallow. Some things I would avoid using, Angelis, since they scream BLOOD ANGELS so loudly that it might take away from the custom chapter feel that you want. Avoiding Death Company, Baal Preds, Infernus pistols, Rhinos and Razorbacks (since for C:BA they count as Fast vehicles) and Death Company Dreadnoughts is something that I have done for my DIY chapter. Other things can be renamed, like Sanguinary Guard - call them something else and don't use their specific models and you can have a much better themed force. Link to comment Share on other sites More sharing options...
AngelisSanguine Posted July 8, 2011 Author Share Posted July 8, 2011 I see where Marshal2 is coming from, but since I've done pretty much what you are doing, Angelis, I'd say just Go For It. To Marshal2's point, as long as you change the names of some of the Blood Angel specific units, I think you would be good - better, actually, since it would just remove the Blood Angels from the equation and leave you with a chapter-feel more in line with what you want. One problem with using only options from the C:SM entries is that some of their wargear is missing from C:BA and isn't really replicated in some way, like Relic Blades from C:SM. Also, not being able to take jump-packing flamers and meltaguns is just a hard pill to swallow. Some things I would avoid using, Angelis, since they scream BLOOD ANGELS so loudly that it might take away from the custom chapter feel that you want. Avoiding Death Company, Baal Preds, Infernus pistols, Rhinos and Razorbacks (since for C:BA they count as Fast vehicles) and Death Company Dreadnoughts is something that I have done for my DIY chapter. Other things can be renamed, like Sanguinary Guard - call them something else and don't use their specific models and you can have a much better themed force. Ok first things first thanks for the support grimteef ^_^ Im just using the C:BA :huh: I agree with not using the death company, baal preds and infernus pistols but Rhinos and Razorbacks going faster doesnt scream BA to me as the white scars are another chapter that is known for modifying their vehicles to go faster. Plus I will be using the storm raven as I like the model and my local GW lets any SM chapter use it using the rules from C:BA which says to me that the next C:SM will have it Link to comment Share on other sites More sharing options...
SyNidus Posted July 9, 2011 Share Posted July 9, 2011 Frankly i don't know why you've posted since clearly you've made up your mind. I too have considered using C:BA to represent my RG but two things have kept me from doing that: 1) the loss of certain options available to C:SM and not available to C:BA, for example fleet and infiltrating a squad. Also, C:BA does not have Landspeeder Storm which was the whole reason I wanted an extra FA slot to begin with. 2) the local attitude where i am towards Counts As is very negative, they see it as merely a way to get a rules advantage. I would suggest using more Tactical squads as the RG don't use extra Assault Squads. Link to comment Share on other sites More sharing options...
AngelisSanguine Posted July 9, 2011 Author Share Posted July 9, 2011 Ok i hadnt completely made my mind up just wondering what units i could/couldnt use if i was to go with Raven Guard as my primogenitor chapter yet im flexible enough to change fluff and not know my chapters geneseed etc thanks again for everyone help and suggestions Link to comment Share on other sites More sharing options...
Meatman Posted July 9, 2011 Share Posted July 9, 2011 This is that the Raven Guard and all successor chapters are codex armies. They don't use "extra" assault marines, they just use them more flexibly. In that respect C:SM is still the best one to use. Of course, nothing we say really has an effect as, yes, it is your army to do what you wish. Just remember that there are lots of players out there who can come up with fluffy and effective Raven Guard (and successor chapters) lists with C:SM. I believe this sort of thread has come up a few times before, this is probably the best thread to have a look at: Playing Raven Guard with C:BA I think SCC's post sums up nicely my opinion too, Here. Regardless of your decision, good luck B) Link to comment Share on other sites More sharing options...
Meltaface Posted July 9, 2011 Share Posted July 9, 2011 Right just wondering if it would be more fluffy to use the BA codex for my Raven Guard successor. :) Its as fluffy as using the GK or SW codex. Link to comment Share on other sites More sharing options...
SnorriSnorrison Posted July 9, 2011 Share Posted July 9, 2011 I echo what meatman said. And I agree with SCC's post as well. With the Blood Angels Codex, you gain nothing but combat power in the first line. The options provided by our Characters and units are solely laid out for hand-to-hand, the epic clash of swords against swords, the sounds of chainswords ripping through flesh and bone. While many SM Chapters have these options in a limited way, no Chapter (besides one or two of our successors) reflects this combat doctrine as the Blood Angels do. Raven Guard is not as in-your-face-b**** as the Blood Angels are. They fight with surgical strikes on communication systems, bridgeheads and singled out elements of bigger strikeforces to gain the advantage of surprise. Their marines are often supported by big scout forces and are carried into battle by Drop Pods in the majority of cases. T The Blood Angels are not. The presence of Blood Angels in a system and on a planet cannot be overlooked(literally), because as soon as we step on the planet the blood of our foes tickles through the air, limbs being chopped off by raging madmen and bursting jumppack engines that not only carry our deadliest warriors into the heart of battle but also intimidate the foe even before the battle has begun. The Raven Guard does nothing of these things. Shrike is far more what the RG(or their successors...) should be than any of the characters depicted in C:BA. Fleet and whatnot(I think it was infiltrate for his squad?) fits the fighting style of RG(-related) armies so much better than a deamon prince on a 25mm base or a lunatic-chaplain that's capable of killing an entire squad before it strikes back. As many others have said, I think it would be way easier (and more fluffy!) to use Korvydae along with C:SM. Keep to SCC's post in the other thread that meatman mentioned. Oh, and maybe for inspiration, take a look at his RG taskforce - very nice painting there. :( Snorri Link to comment Share on other sites More sharing options...
Marshal Rohr Posted July 9, 2011 Share Posted July 9, 2011 The Raven Guard successors are as equally varied. The Raptors prefer range, and if the Carchardon rumor is true then they are incredibly bloot thirsty aspects of the Legion as well. Link to comment Share on other sites More sharing options...
Castiel Posted July 9, 2011 Share Posted July 9, 2011 Units you can't use:Sanguinary Guard Death Company Furiosos/Lib Dreads Baals Storm Ravens Sanquinary Priests Reclusiarchs I think the Death Company could be used here, as in the Horus Heresy there are many references to how Corax tried to clone marines to rebuild his legion. Most of the marines created by this method were entirely insane, so it could be cool to use death company to represent these marines, with suitably converted models. Just a suggestion? Link to comment Share on other sites More sharing options...
Freman Bloodglaive Posted July 10, 2011 Share Posted July 10, 2011 Sanguinary Priests of some form should be there as the combination of feel no pain and furious charge helps the army to work. Without the protection of armour you need the increase in survivability. Link to comment Share on other sites More sharing options...
Slyfox1990 Posted July 11, 2011 Share Posted July 11, 2011 its not raven guard as im doing a custom successor chapter based on a combo of raven guard genes and BA tactics lol and no offence meant but its my army and ill do it how i want. What a :cussing childish comment. Why bother coming on here and asking for advice if you ignore? "Can I use the BA dex for my army?" Someone says yes but with restrictions and you just say " I do what I want " Why bother asking in the first place then? He was right as well. If you want to play it as suggested then you should stick to BA no specific units otherwise it really isn't vaguely what you said. You can't mix and match rules from both books anyway so why bother doing a Raven Guard sucessor if you really want to play Blood Angels? I get that the Assault Marine elements of the BA codex make more sense for Raven Guard but beyond that there is little point imo. Link to comment Share on other sites More sharing options...
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