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Furioso Libby


JMac

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Come on, admit it. When the BA codex released and we all saw that we could have a dreadnought that flies, our jaws dropped and one huge smile followed. It seemed to be one of the most popular models for a long time but now there isn't any discussion or inclusion in lists. I understand that the FAQ had a lot to do with it when they took away the wargear for it, which arose the "Can he still fly if stunned/immobilized?" debate.

 

What I want to know, is anyone still playing them competitively and having good results? The model itself is stunning and I have been wanting to run one for awhile and am looking for advice on how to run one.

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I have to say that my libby dread has never let me down. Not a bad performance yet. Might of heroes and wings makes him a wrecking ball!

 

But I usually have atleast 5 dreads on the table so that can be a reason why he is so successful.

 

Good for you that you like the model, I don't. Not if compared to how the regular furioso looks. It's ok, but nothing more. I still use my homemade libby dread and use my furioso models as furiosos with frag cannon. I just like that head that the libby dread has. Maybe I'll give him a real helmet, that would actually look good I think.

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Libby Dreads have a place in competitive lists, but it's a lot more niche than the usual Furiosos. However, there are a couple good reasons to take them:

 

-Want psychic powers, can't take a Libby HQ (This may be because of points considerations or or something else, but it does happen)

 

-Already took two Librarians, want more (Usually this is to spam a particular power, most especially Fear the Darkness)

 

In my 2K/2.5K Stormraven lists, I have been playing around with Wings on my Dreads to give them the extra kick of mobility that you sometimes want. Not having Magna-Grapples is unfortunate, but another unit giving out 5+ cover is a good backup.

 

With regards to spamming them, Four models dropping Fear every turn makes a lot of "uber-units" cry and can also eliminate pretty much anything else on foot that isn't Fearless. I've only proxied it for a couple games so far, but it was a lot of fun.

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In the 6 games I have played with one in 2 it has been popped 1st turn, in the other 4 it always got its points back, about half the time against some pretty tough charactors. The Furioso matches up well against several things that your fully kitted out RAS has trouble with, like 50 man Guard Squads with a half dozen Power Weapons or Thunderwolf Cavalry with Storm Shields.
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I've run 2 Furioso Librarians in several games, they're quite effective. That 13 front armor makes them great to fly next to fast tanks and transports since your opponent is probably going to try and pop your razorback/ rhino with its 11 armor when outside of melta-range. Then protecting them from melta is easy since they can move 12" and assault 6" so you can usually get locked in combat before you get shot.

 

The dread libby won't take down infantry quickly, but they are very good at tying up units, particularly the ones that can be a hassle for assault-specialists (like banshees or GKs). Even Power Fist termies have a tough time with dread libbys, their 8 strength isn't quite enough to reliably put damage on 13 front armor. They also provide some psychic defense with their hoods.

 

All in all, they're just slightly less effective than Mephiston (his WS and number of attacks are just too good), but much more durable. I really like them, but only after I've already got Mephiston paid for.

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It's worth noting that, compared to Mephy, a Furioso Libby is in a different slot and costs 75pts less (and is vulnerable to a completely different set of CC weapons/models), so there is only a general comparison between the two. But running them together is often a good plan, as you can overload your opponent's heavy guns for when you close the distance.
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It's worth noting that, compared to Mephy, a Furioso Libby is in a different slot and costs 75pts less (and is vulnerable to a completely different set of CC weapons/models), so there is only a general comparison between the two. But running them together is often a good plan, as you can overload your opponent's heavy guns for when you close the distance.

 

I like it. I like it so much, I built a list around this idea and posted it in the Blood Angels army list. C&C welcome.

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I field one mainly because I love the look (and playing Lamenters, I assume that more of our librarians are prone to horrid mishaps and debilitating accidents--so dread housing for them is essential).

 

I find that they work great, but you need to be careful with timing. Particularly b.c they can only use one power per player turn--so any turn that they activate their wings, they cannot activate their force weapon.

 

Cheers.

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