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Sons of Olympia/Sons of Orion


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This is my DIY Chapter of Space Marines.

The Sons of Olympia started as a company of the Iron Warriors Legion. They got the name Sons of Olympia because they were made into Space Marines after the Iron Warriors Primarch, Perturabo, was found on Olympia. After a few years during the Great Crusade, the Sons of Olympia started to see changes in their brothers and Primarch that worried them. When they were left to garrison one of the many worlds the Iron Warriors had, they kept the Battle Barge Sword of Iron and three Strike Cruisers to help defend the planet.

When the reballion on Olympia happened and the Iron Warriors returned to put it down. The Sons of Olympia heard of what happened and were shocked what their so called brothers did to their people. They heard of the Heresy of Horus and the Legions that joined him and that their own Legion had sided with the Traitors. They couldn't believe that so many Space Marines could turn against the Emperor.

They left the world they were garrisoning and planned an attack on the world of Dargnaar. It was a forge world for the Iron Warriors that was at the moment making siege weapons for the attack on Terra. They didn't have the numbers to make a different at Terra but they could slow the stream of weapons to the Traitors. They warped into the system and got close to the Battle Barge and two Cruisers the Iron Warriors had in the system, in the disguise of friendly Iron Warriors. They crippled the third ships in seconds and then they boarded the ships and purged them of the Traitors. They started the invasion of Dargnaar but were in surprise to find the people of the planet were willing to help them against the Iron Warriors. After destroying all Traitor Iron Warriors on the planet they renamed themselves Sons of Orion after they Company Master, Orion Marsole, who fell in the last seige of the invasion. They made the world into their Homeworld and defend it to this day. They repaired the Iron Warriors Battle Barge and two Strike Cruisers. They also captured a Star Fortess from another group of Traitor Iron Warriors that was on its way to Terra.

(Updated part)

The Sons of Orion found another chapter's ship adift in space after the time of the 13th Founding. It was the last ship of the chapter after their fleet had been destroyed by Orks. The ship had all of the document of the chapter and they changed them for their use.

They were discovered when a Black Templars Brotherhood attacked a know Iron Warriors world that had a daemon portal opened on it. When they came into the system they found the enemy fleet destroyed and a fleet in the middle of attacking the world. The fleet broadcasted a message of the Black Templar fleet calling themselves Sons of Orion. The Black Templar with the help of the Sons of Orion destroyed the enemy forces and closed the portal. The Sons of Orion thanked the Black Templars for their help and explained that the Iron Warriors had destroyed all of their Geneseed supple on their homeworld. The Black Templar checking the documents of the chapter so that they were Sucessors of Dorn and helped them get some more geneseed. The truth was that they didn't need any geneseed but didn't want the geneseed of they Traitor Primarch because they didn't want anything of his anymore. The Sons of Orion destroyed all the Geneseed that was from Perturabo. They have taken up the teachings of Dorn and work to make the Emperor proud of the last remained true Sons of Olympia.

In the 41k millenia only the three leading members of the Chapter know of their origins, Chapter Master Thane Cynol, Chief Libraian Clein Derson, and Chief Chaplain Falred Sane. They still have the the two Battle Barges, renamed Arrow of Orion and Spirit of Orion, and five Strike Cruisers, Shield of Dargnaar, Voice of Revenge, Sword of Glory, Called of Sons, and Grace of Orion.

The Chapter's Heraldy is a Shield with an Arrow across it in Gold.

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Chapter Master Thane Cynol aka "The Shield"

 

He has been the Master of the chapter for three hunderd years. He is a brilliant leader and views every warrior in his Chapter as a son. He has been know to jump infront of is Brother Marines and takes hits for them. One story is of a scout who was horribly wound, during an engage with Dark Eldar, and the surviving member of his squad after a missile had destroyed the building they were in. An Eldar had fired a Dark Lance at the scout and Master Cynol appeared and blocked the shot. He was unharmed from the blast. After this event the Sons of Orion started to nickname the Chapter Master "The Shield" because of the shield he carried and the way that he seem to block shots and blows that would have crushed a tank.

 

Stats: Same as Chapter Master in C:SM with one more wound and attack.

 

Wargear:

Armour of Orion: Chapter Relic Artficer Armour that gives the USR Feel no Pain.

Claw of Iron: A Lightening Claw that belonged to the original Chapter Master of the Sons of Olympia. Its a Mastercrafted Lightening Claw that can be shoot in the shooting phase with the following profile.

Range 12" Str 6 Ap 3 Assault 2 Gets Hot!

 

Storm Shield

Frag and Krak Genardes

 

Special Rules:

Eternal Warrior

TSKNF

Chapter Tatics: When you include Chapter Master Thane Cynol in your army all units in the Combat Tatics rule can change it out for Feel no Pain.

Rite of Battle

Oritbal Broadment.

 

Point Cost 285

 

Chief Librarian Clein Derson

 

He has just became the new Chief Librarian. He is a young, head strong, and skills leader and Librarian. (Think of more will add later)

 

Stats: Same as Chief Librarian Tiberaus in the C:SM

 

Wargear:

Staff of Hades: Mastercrafted Force Weapon that allows two psyhic powers a turn.

Orb of Orion: Its a force shield generator that is built into his right shoulder pad. It gives him a +4 Inv Save.

Power Armour

Frag and Krak Genardes

Psyhic Hood

 

Psyhic Powers: Has all psyhic powers in the C:SM

 

Special Rules:

Focus of the Warp: For Pyshic Tests Librarian Derson rolls 3d6 and removes the highest dice roll.

Psyhic Pull: Enemy Psykers can't target an unit (other than Librarian Derson or the unit he joins) that is within 6" of Librarian Derson.

 

Point Cost: 250

 

Chief Chaplain Falred Sane

 

Chaplain Sane is the oldest living Marine other than the Dreadnoughts in the Sons of Orion. He has served for seven hunderd years and still get the fire in the hearts of the Marines under is care blazing. He carries a Thunder Hammer over a the normal badge of office for Chaplain. He was asked once by a fellow Chaplain before he became the Chief Chaplain why he carried the Thunder Hammer he was quoted saying "Sometimes you need to hammer the nails straight." and gave a loud laugh after.

 

Stats: Same as Chaplain in C:SM but with one more WS, Wound, and Attack.

 

Wargear:

Hammer of Orion: Mastercrafted Thunder Hammer and Sane's "Badge" of Office.

Flame of His Voice: Its a Stormbolter that can once per game be used as a Heavy Flamer.

Rosaisc

Termanter Armour

 

Special Rules: Normal Chaplain Special Rules from C:SM

 

Point Cost: 220

 

(Sorry for spelling)

On the plus side, I rather like the idea of them repudiating their heritage and geneseed.

 

On the downside, this is still traitors-who-stayed loyal, which I think may be the go-to first idea for every DIY author. :cuss

 

This could be interesting. The key with traitor geneseed is to never, ever, ever, ever, ever make it explicit. Hints. Subtlety. Etc. Always be sneaky. Mysteries are almost always better than solutions.

 

EDIT: Oh, and the IW aren't very big on worshipping Chaos. They're traitors, not Traitors.

EDIT: Oh, and the IW aren't very big on worshipping Chaos. They're traitors, not Traitors.

 

Well, no but they're not like the Night Lords. They'll happily use daemons, infernal machines and chaos powered weapons like there's no tomorrow. They just tend to be careful when it comes to their own members mutating and are not focused upon worshipping chaos.

 

As for the article itself, you might want to rethink the use of the Inquisition. They seem to be often overused in these sorts of plots and would be much more willing to outright kill the whole chapter than let them be used. Actually, considering who some of the initial members of the Grey Knights were it might work if they instead ran into them somehow.

  • 2 weeks later...
Unless you are GW and you can make it official, loyalist traitors are definitely a no go. If you like the idea of Iron Warriors as loyalists perhaps have a Chapter that has similiar properties to them.

Why can't there me still loyal companies of the traitor legions? Just because the Primarches went crazy and alot of the legion followed them doesn't mean all of the legion forsaken the Emperor and the Imperium.

The Imperium is more of the shoot first and then shoot some more without bothering to ask questions train of thought. Your Marines would probably have been killed with the Imperium saying "better safe than sorry". It just not very believable without a very, very, very, good explanation of what your marines were doing and why the Imperium didn't just kill them on sight. Since you eventually get the gene-seed of Dorn why not just start them out as sons of Dorn?
The Imperium is more of the shoot first and then shoot some more without bothering to ask questions train of thought. Your Marines would probably have been killed with the Imperium saying "better safe than sorry". It just not very believable without a very, very, very, good explanation of what your marines were doing and why the Imperium didn't just kill them on sight. Since you eventually get the gene-seed of Dorn why not just start them out as sons of Dorn?

Ok I will work alittle more on the story to see if I can make it more believable.

I like the idea. We know from the recent HH Age of Darkness that there were loyalist Iron Warriors during the Heresy. It is entirely plausible that some survived, in fact -- much more so than other Traitor Legions, given that the Iron Warriors were so scattered in strongholds throughout the worlds they had conquered. This would have made it far easier for any loyalist elements in those strongholds to escape than say loyalist elements in other traitor legions, e.g. the trials Garro went through to escape the Death Guard.

 

We also know from the Age of Darkness that Loyalist legions were aware that some Iron Warriors remained loyal. So, yeah, it's just a matter of cooking up a story. I think a major consideration, however, is that any loyalist iron warriors would have almost certainly changed their name and heraldry.

 

cool idea!

Elric,

 

I dig your story man, cool idea, cool theme (greek names and stuff), digging the special characters (sort of), just a little suggestion on my part for the fluff nazi's out there.

 

1) Loyalist IW's

Totally believable, and I don't see why its a big No Go. Its YOUR 40k universe, that you share with your friends. Obviously your coming to B&C for a fact check, fine. Given the very spread out nature of the IWs during the Crusade its entirely believable that one or more garrison(s) didn't go turncoat when Horus showed his true colors. Perhaps the XXIst Chapter was stationed on the [Cool name here] Sector (or whatever) and when they heard what had happened they couldn't believe it, and refused to break their oath to them Emperor.

 

I suggest this because the vast majority of marines were caught almost completely off guard by the Isvaan V massacre, and if other Primarch's didn't see the change, as cool as your dudes are, I doubt they would have seen it coming either.

 

Rather than having them Rig for Silent running, like they knew it was coming (but failed to warn Terra!) have it catch them by surprise.

 

2) Fight and Run with the Siege of Terra

I think the Siege of Terra is a little overdone, there was a whole Galaxy at war here, and while I get it, that was where all the cool kids were hanging out, there are other things to DO during the Horus Heresy than be a walk-on Extra during the Siege of Terra. Why not have them break the fortifications and free the population of some IW manufactory-fortress-world that's pumping out tanks or some crap intended for the Siege of Terra. This way, you get brother on brother, you note what the Iron Warriors were always good at (siege craft) AND they contribute meaningfully to the war effort, without you having to explain why there's never a mention of the Sons of Orion in the records of the Siege of Terra.

 

I mean, its just a suggestion, but thats what I would do. I always try to keep my Avenging Sons out of the lime-light of Official Canon. Officially, all we've ever done is get our asses kicked by the Tau, or Chaos, or go traitor. Not very heroic is it? Thats why I LOVE the Avenging Sons! Marines AREN'T perfect supermen. They over-commit, they don't do enough Recon, they MAKE mistakes. Exploring that makes for cool fluff.

 

Anyway, sorry, tangent.My point was, the Sons of Orion are more than capable of making a difference in the Heresy, I just wouldn't rush to put them on the same stage as Dorn or Sanguinius or (god forbid) the Emperor of Mankind Himself. They just become bit players in a much more important drama that, then, isn't about them.

 

3) Rediscovery By the Grey Knights

Grey Knights are everywhere all of a sudden, its obviously because they got a new codex, thats fine. And I'm not really gonna harp too much on this choice, as WHO rediscovers them isn't really all THAT important, but ask yourself why it has to be the Grey Knights? Why not the Blood Angels? Space Wolves? Hell...why not the Sisters of Battle?

 

Why any ONE Chapter in particular? Why not just have murky reports throughout Imperial History of a group of Marines calling themselves the Sons of Orion emerging at the last minute to save beleaguered Imperials and leave without a word? Or...whatever. The point is, Grey Knights are Cool with a K right now, and a different choice might make more sense in the long run. (Given Dorn's dislike of the IW's why not a Dorn Successor? Black Templars spring to mind for a number of reasons.)

 

4) Gene Seed

Why do they need new Geneseed? Do they not have Apothecaries? Can they not farm their own? Sure Purturabo and some other impressionable IW's went rogue, but that had more to do with the men the Seed was IN not so much the Seed itself. If anything, despite their proximity to Chaos the Purturabo Seed has proven to be incredibly stable, given their low rate of mutation. I would question why they would need new seed. Purturabo's seed seems fine, maybe I'm wrong? At that point, may as well make a new chapter and let the old one die, because mixing seeds seems like a bad idea in my book.

 

Keep in mind that I know next to nothing about the specifics of Gene-Seed, aside from the most basic stuff, so mixing and matching may indeed be okay, but I get the impression that's not the case...

 

5) New Homeworld

This one is me nit-picking, and understand that I have a strong preference for Fleet Based Marines, I just think it makes more sense, so be aware of my bias in that regard.

The Sons of Orion split off from the IWs with TWO Battle Barges. The Ultramarines have THREE battlebarges...

The point I'm trying to make is, as far as Space Marine fleets go, your dudes are ballin. A BB has everything a chapter needs shy of raw materials (metals, ores, recruits, etc etc). It can make armor, tanks, vessels...I'm under the impression it can do EVERYTHING a Marine commander would want, and are for the most part totally self-sufficient vessels.

 

Also, of concern...did they HAVE Battle Barges during the HH? I remember the Vengeful Spirit (Horus' flagship) was big Battleship (...maybe I read that wrong?).

 

Anyway, between 2 BBs and 5 Strike Cruisers, your boys are rollin pretty good as far as Marine fleets are concerned. So, why even bother with a Fortress-Monestary? If you have truly taken up the teachings of Dorn (though see Pt. 4 as to why that might not apply anymore) then you'll probably be a fleet chapter (BT's are, anyway). If your concern is a source of recruits, then why not little Chapter Keeps like the BT's used? It would fit with the IW's garrisons during the HH, you have little Sons of Orion Garrisons on worlds important to your chapter (one has people, one has the ore that goes into Bolters...I dunno) you get the idea.

 

If you're set on the Homeworld Idea, thats cool too. I know some people want their marines to have a home. So, why Dargnaar? What's special about THAT world?

If you liked some of my previous ideas, Dargnaar could very well be the world the Sons of Orion were Garrisoning when the HH went hot OR it could be the world that they freed from the clutches of the traitor IW's, In either case, all of a sudden you have created a relationship between the Sons and Dargnaar that is now grounded in history, and is reasonable. "They freed us from Chaos, we can support them with resources and people, and let them build a castle on our planet to keep us safe forever more."

 

________

 

I know it sounds like I'm crapping all over your story with all of these questions. I want you to know that that is NOT the case! I think you have the start of something really cool here, and I'm trying to offer constructive questions, that make you justify some of the choices you've made. You don't really need to convince me, as ultimately you CAN just say "Bugger off! My dudes saved the Emperor's life in personal combat with Horus!" BUT, hopefully these questions help you ground some of your choices, and tie them together into a tighter narrative, and if I've helped you do that at all, then I've accomplished all I set out to do here.

 

I want to reiterate that you're on the right track, and at the end of the day it is YOUR 40k. Keep it up man, I look forward to seeing more :)

Ok I updated the fluff with the advise I have gotten and I really like it now. Thank you for all that help out with it, you were really a help. Also added the Colors and Heraldy aswell to give you an idea on what they look like.
It is getting better but one thing that came to mind while reading through it is why didn't the BTs kick them in the teeth when they saw no record of the Imperium creating a SM chapter named the Sons of Orion. I think you need to come up with a reason why they believe the Sons of Orion without any sort of proof to who they claim to be.
It is getting better but one thing that came to mind while reading through it is why didn't the BTs kick them in the teeth when they saw no record of the Imperium creating a SM chapter named the Sons of Orion. I think you need to come up with a reason why they believe the Sons of Orion without any sort of proof to who they claim to be.

Yea I thought that too but I need alittle help with that I cant really seem to get a anything that works in my head.

Having not read the new fluff yet, and only in response to the issue in the post immediately above - the Administratum is HORRIBAD at record keeping. Things don't get entered, get erroneously deleted, etc etc. I'm not sure its really all that much of an issue. Its not like the BT's can just go on Wikipedia and look up Sons of Orion. I'd imagine its more like a Knight's Tale (the movie) where Heath Ledger had convincing enough looking documentation, and a good enough herald, that everyone bought it. Plus he acted like a knight, and had all the trappings of a knight.

 

I'd look at this the same way. If they look the part, act the part, and don't smell of heresy or taint, there's no reason NOT to believe them. Its not like its easy to build and maintain powered armor or bolters or what have you. I dunno, just my two cents.

Having not read the new fluff yet, and only in response to the issue in the post immediately above - the Administratum is HORRIBAD at record keeping. Things don't get entered, get erroneously deleted, etc etc. I'm not sure its really all that much of an issue. Its not like the BT's can just go on Wikipedia and look up Sons of Orion. I'd imagine its more like a Knight's Tale (the movie) where Heath Ledger had convincing enough looking documentation, and a good enough herald, that everyone bought it. Plus he acted like a knight, and had all the trappings of a knight.

 

I'd look at this the same way. If they look the part, act the part, and don't smell of heresy or taint, there's no reason NOT to believe them. Its not like its easy to build and maintain powered armor or bolters or what have you. I dunno, just my two cents.

That is rightly said. (Love that movie) I will keep it the way it is. I really do like it and it gives the chapter some mystery as it makes people wonder what they did between the Heresy and when they were found by the Black Templar.

 

I do need some help with the character in the second post anything that could be change from anyone would be nice. And discuss your opinion of them too.

  • 3 weeks later...

I'm not a big fan.

 

See, right now, all these guys are is Loyalist Iron Warriors. And that's honestly not that interesting, at least to me.

 

What makes chapters interesting is what they are like - how they think, what they feel, what makes them tick. Chapters are characters in and of themselves, and the more interesting they are as characters, the better they are.

 

Why should we care about this chapter? What makes them interesting? What's unique about them? Who are they? How do they feel about the Imperium? Traitor Marines? Humanity? The Emperor? What are their views on siege warfare? And (most importantly) what effect does being the descendants of traitors have (because it needs to have some, or what's the point?).

 

The Blood Ravens are (almost certainly) loyalist Thousand Sons. But they're a distinct and defined chapter outside of that - it's not the totality of their character. These guys don't have anything beyond their history. And that's not really that interesting, IMO.

 

Also, your story has the Black Templars being open-minded and tolerant. Very strange.

the Black Templars being open-minded and tolerant.

 

As a Black Templars crony going on... To long now... I can attest to that... We do not do "coddling" and "forgiveness"... We kill you... Then kill you some more... Usually with fire and sword so we Know you're dead... Then, for an added measure, we begin purifying the local planetoid, or planetoids, that you were found on, to remove any "taint" that may have been left...

 

It's why I fell in love with them so long ago... In a galaxy full of fear, and darkness... You need to fear the light of the Black Templars Much, Much more than anything outside the galaxy... ><_<

  • 1 month later...
  • 4 months later...
5) New Homeworld

This one is me nit-picking, and understand that I have a strong preference for Fleet Based Marines, I just think it makes more sense, so be aware of my bias in that regard.

The Sons of Orion split off from the IWs with TWO Battle Barges. The Ultramarines have THREE battlebarges...

The point I'm trying to make is, as far as Space Marine fleets go, your dudes are ballin. A BB has everything a chapter needs shy of raw materials (metals, ores, recruits, etc etc). It can make armor, tanks, vessels...I'm under the impression it can do EVERYTHING a Marine commander would want, and are for the most part totally self-sufficient vessels.

 

 

They have 3 NOW as in the Ultramarines chapter. Back when they were legion sized there's obviously a huge force modifer happening. Think that you've got 1000 or so battle brothers and 3 BB. Now multiply that by a 100 to get them back up to legion sizes (remember they were as large as the Word Bearers and they had around 100k legionaries) and project the fleet size. In addition, back in the glory days of the great crusade the legions were rather better equiped I'd say :)

 

Another thing to note was the number of Battle Barges the Imperial Fists had at the battle of Phall: This wasn't the entire fleet and they had 17 of them just there! (noted in the Horus Heresy Artbooks and Fulgrim)

 

 

Also, of concern...did they HAVE Battle Barges during the HH? I remember the Vengeful Spirit (Horus' flagship) was big Battleship (...maybe I read that wrong?).

 

Now that's another great point. A Battle Barge really is any large enough armored and equiped ship of a minimum displacement that could launch Stormbird and/or Thunderhawks or drop pods. While not cannon i do think is a pretty fair representation, in BFG the Vengful Spirit is modeled as a Despoiler class battleship when playing the BL. In addition the fluff for Battle Barges states that they, like all Space Marine vessels are not a specific class of ship but rather a classification name given to a wide number of ships that fit a particular need and use. (read: a Battle Barge is what is does, not what it is)

For obvious reasons (though sadly IMHO) there's a single model to represent them regardless of this face. That actual model has become iconic and therefore used in all the artwork in general.

the Black Templars being open-minded and tolerant.

 

As a Black Templars crony going on... To long now... I can attest to that... We do not do "coddling" and "forgiveness"... We kill you... Then kill you some more... Usually with fire and sword so we Know you're dead... Then, for an added measure, we begin purifying the local planetoid, or planetoids, that you were found on, to remove any "taint" that may have been left...

 

It's why I fell in love with them so long ago... In a galaxy full of fear, and darkness... You need to fear the light of the Black Templars Much, Much more than anything outside the galaxy... >:)

 

If you even LOOK at a Black Templar funny, I'm sure they would not hesitate to declare you, your family, your friends, your city, your country, your planet and your sector heretics and traitor...

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