Jump to content

LR Prometheus in a DoA


Coopervisor

Recommended Posts

The Prometheus would take it from a 3/4 chance to get them 2nd turn, to an 8/9 chance.

 

But in return, you have a single tank sat alone on the table for possibly 2 opponents turns. Its a gamble, but Id say that the deepstrikers are already reliable enough with DoA. For the points, you could just take another unit of whatever it was you definitely wanted to be on the board turn 2.

Yeah, for the fairly ludicrous number of points the thing costs and its shoddy guns and abilities, you're better off just bringing more models. AV14 is tough, but it's quite possible it would get toasted in that one turn if it's facing down the entire enemy army, and more importantly the bonus just isn't worth it- you're already getting 75% of your guys, making it 89% isn't that big a difference and isn't worth giving up a large chunk of your force. Jumpers want to flood the table with bodies, and bringing a Prometheus pretty much directly contradicts that aim.

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.