Lord Morgrim Posted July 28, 2011 Share Posted July 28, 2011 What do you think is the best way to equip the Librarian in a GK force? Link to comment https://bolterandchainsword.com/topic/235142-gk-librarian-best-kit/ Share on other sites More sharing options...
BrotherWasted Posted July 28, 2011 Share Posted July 28, 2011 Stock armaments. 3-4 Psychic powers depending on your army. You may wish to take a halberd, but he only has 2 attacks. There's no point. Use the Nemesis Force Sword to give him 4++ in CC. You shouldn't be positioning him where he can be attacked directly anyway. Link to comment https://bolterandchainsword.com/topic/235142-gk-librarian-best-kit/#findComment-2831724 Share on other sites More sharing options...
Gentlemanloser Posted July 28, 2011 Share Posted July 28, 2011 The rest really depends on your army. Going to take 4 Conversion beamers, face a lot of enemy infiltrators or play an all DS force? Stock up on Servo Skulls. Going to face lots of Psykers/Daemons? Empyrean Brain Mines coupled with Psyk-out 'nades are pure win. Which powers do you take? Sticking the Libby with a unit quipped with Falchions, take Quickening. Using him to shield units, take the Shrouding. But the upgrade to Mastery Level 3 is rarely worth it. With the recent FAQ, taking a Warding Stave might not be such a bad idea. Gives you a save versus Perils if used in the Assault Phase. And helps keep your relatively weak IC alive. Link to comment https://bolterandchainsword.com/topic/235142-gk-librarian-best-kit/#findComment-2831730 Share on other sites More sharing options...
Lord Morgrim Posted July 28, 2011 Author Share Posted July 28, 2011 Thank you for the replies....helps a great deal to hear other more experienced people! Link to comment https://bolterandchainsword.com/topic/235142-gk-librarian-best-kit/#findComment-2831739 Share on other sites More sharing options...
BLACK BLŒ FLY Posted July 28, 2011 Share Posted July 28, 2011 I think the most popular powers are Might of Titans, Quicksilver, Sanctuary, the Shrouding and Warp Rift. I think the Warding Stave is a good investment. Some like to take 2-3 servo skulls as well. G :) Link to comment https://bolterandchainsword.com/topic/235142-gk-librarian-best-kit/#findComment-2831752 Share on other sites More sharing options...
thade Posted July 28, 2011 Share Posted July 28, 2011 Sanc is pretty tight. It's got excellent range and targets your units, not just area, so positioning for it is easy. Warp Rift is pretty good. :D Link to comment https://bolterandchainsword.com/topic/235142-gk-librarian-best-kit/#findComment-2831777 Share on other sites More sharing options...
nurglez Posted July 28, 2011 Share Posted July 28, 2011 Might, shrouding and sanctuary are the minimum I would give my libby, warp rift is useful, as well as summoning. I first gave my libby a halberd, but now I am giving him a warding stave, and Empyrean Brain Mines along with several servo skulls. :) Link to comment https://bolterandchainsword.com/topic/235142-gk-librarian-best-kit/#findComment-2831814 Share on other sites More sharing options...
BLACK BLŒ FLY Posted July 28, 2011 Share Posted July 28, 2011 What does the brain mines do ? G :) Link to comment https://bolterandchainsword.com/topic/235142-gk-librarian-best-kit/#findComment-2831824 Share on other sites More sharing options...
thade Posted July 28, 2011 Share Posted July 28, 2011 What does the brain mines do ? I forget the technicals...pretty sure the target (only get to affect one target, mind you...in BtB with Libby) needs to make an initiative test (possibly toughness). Upon failing whatever test they must take, they don't get to swing during that Assault Phase. They're not a sure thing, but they are pretty nasty when they go off. Link to comment https://bolterandchainsword.com/topic/235142-gk-librarian-best-kit/#findComment-2831836 Share on other sites More sharing options...
Gentlemanloser Posted July 28, 2011 Share Posted July 28, 2011 Especially if you're a Psyker/Daemon charged by a GK unit wiht Psyk-out Grenades. ;) They set your Initiative to 1, which you then have to make an I1 test or be effected by the mine! :) Link to comment https://bolterandchainsword.com/topic/235142-gk-librarian-best-kit/#findComment-2831840 Share on other sites More sharing options...
nurglez Posted July 28, 2011 Share Posted July 28, 2011 It's an initative test, and if they are a psyker or daemon and you charged them, they are I 1 :) Link to comment https://bolterandchainsword.com/topic/235142-gk-librarian-best-kit/#findComment-2831843 Share on other sites More sharing options...
Reclusiarch Darius Posted July 29, 2011 Share Posted July 29, 2011 I've had pretty good success with this guy; Librarian w/warding stave, 'Might', 'Quicksilver', 'Shrouding', 'Sanctuary' (205 points) I choose 'Quicksilver' because my Dreadknight often needs it to get the jump on enemy monsters (I4 sucks). Warding stave keeps him alive in close-combat (he will always get picked out, I gurantee it, and 4+ from the sword is woeful by comparison), and as others have pointed out, you can even use it to shrug off 'Perils' wounds in the Assault Phase (pretty relevant, as half your powers are cast then). Brain Mines are like Psychostroke nades, they're more for lulz than actual effectiveness. If you have the points spare for such things, I'd rather take servo-skulls (if you haven't already). D6 scatter for your Deepstrikers is huge, you pay a tiny increase in HQ to get what Blood Angels do on your Knights. They do get destroyed with annoying regularity, but thats why you take multiples. Link to comment https://bolterandchainsword.com/topic/235142-gk-librarian-best-kit/#findComment-2832675 Share on other sites More sharing options...
jeffersonian000 Posted July 29, 2011 Share Posted July 29, 2011 I like Warp Rift, but then again my Librarian arrives turn 1 attached the Mordrak and his Ghost Knights, so I get to use Warp Rift when and where I want. Quicksilve and Sanctuary tend to round out my favorite three powers to take everytime. SJ Link to comment https://bolterandchainsword.com/topic/235142-gk-librarian-best-kit/#findComment-2832701 Share on other sites More sharing options...
Reclusiarch Darius Posted July 29, 2011 Share Posted July 29, 2011 Yeah I take 'Warp Rift' on occasion, it's one of those 'cool but not 100% required' powers. I've had some insane moments with it (one shotted a Monolith, after a perfect Deepstrike next to it), and other times people just dodge it (pesky Eldar and Marines, with their above-average Initiative). Link to comment https://bolterandchainsword.com/topic/235142-gk-librarian-best-kit/#findComment-2832717 Share on other sites More sharing options...
Master of fact Posted July 29, 2011 Share Posted July 29, 2011 I keep him basic for my terminator/halbard strong force. I take sanctuary as i fight an all world eater army a lot. So funny watching Khârn assault out of a raider only to stumble trip and land on his chain axe. Link to comment https://bolterandchainsword.com/topic/235142-gk-librarian-best-kit/#findComment-2833113 Share on other sites More sharing options...
thade Posted July 29, 2011 Share Posted July 29, 2011 I choose 'Quicksilver' because my Dreadknight often needs it to get the jump on enemy monsters (I4 sucks). Um...unless I'm mistaken, Quicksilver isn't target-based; it gives the Librarian and whatever unit he's attached to I10. The Librarian cannot attach to the Dreadknight, as the Dreadknight is a unit that is always comprised of one model, per the IC rules, BRB. Long story short, you can't boost the DK to I10. :) Link to comment https://bolterandchainsword.com/topic/235142-gk-librarian-best-kit/#findComment-2833174 Share on other sites More sharing options...
templargdt Posted July 29, 2011 Share Posted July 29, 2011 I run my Librarian: Warding Stave, Might of Titan, Shrouding, Sanctuary. Having a good chance to negate a POTW in assault when I'm casting Might of Titan and Hammerhand twice a game turn is a good thing. Plus he's hard to kill in said assault. Shrouding and Sanctuary are nice defensive powers for when I'm moving in to attack or holding my ground. Link to comment https://bolterandchainsword.com/topic/235142-gk-librarian-best-kit/#findComment-2833202 Share on other sites More sharing options...
Aeddon Posted July 30, 2011 Share Posted July 30, 2011 What would be four good powers to use against Daemons? Right now I'm thinking Dark Excommunication, Quicksilver, Sanctuary and Warp Rift. I'm specifically wondering about Dark Excommunication. Has anyone here used it to good effect? Thanks. Link to comment https://bolterandchainsword.com/topic/235142-gk-librarian-best-kit/#findComment-2833485 Share on other sites More sharing options...
Reclusiarch Darius Posted July 30, 2011 Share Posted July 30, 2011 Um...unless I'm mistaken, Quicksilver isn't target-based; it gives the Librarian and whatever unit he's attached to I10. The Librarian cannot attach to the Dreadknight, as the Dreadknight is a unit that is always comprised of one model, per the IC rules, BRB. Long story short, you can't boost the DK to I10. The power says 'any friendly unit within 6 inches', just like for 'Might'. So no, you are wrong :cuss What would be four good powers to use against Daemons? Right now I'm thinking Dark Excommunication, Quicksilver, Sanctuary and Warp Rift. I'm specifically wondering about Dark Excommunication. Has anyone here used it to good effect? Thanks. I would only take 'Dark Excommunication' after you've already given him the four 'must-haves'; 'Might' for smashing Soulgrinders and monsters, 'Quicksilver' for slapping down Slanneshi units, 'Sanctuary' for utterly screwing all non-Slanneshi assault units, 'Shrouding' to prevent Soulgrinders and Ku-Gath from throwing bombs onto your guys. Even then, it's pretty situational (Bloodletters and Bloodcrushers hate you for taking away their shiny power weapons, but most other Daemon units have built-in bonuses, Gifts are often unrelated to their close-combat attacks). Link to comment https://bolterandchainsword.com/topic/235142-gk-librarian-best-kit/#findComment-2833539 Share on other sites More sharing options...
Rune_Priest_Rhapsody Posted July 30, 2011 Share Posted July 30, 2011 I thought this would be a good place to ask my question, forgive me if I am wrong. Vortex of Doom seems like an amazing ability until you get to the "place the template over your Libby, it won't scatter in this case" part. Is a str10 ap1 psychic power not worth the risk?? It seems like taking it could really help out, or hinder you. I am wanting to try it out, has anybody else been so bold?? And is so, could you regale us with your story?? On topic: my as yet to get used Libby sports a sleek Warding Stave, the 2011 model. Fuel injected Shrouding, all wheel Sanctuary, and a Might of Titan fuel efficiency. End of Line Link to comment https://bolterandchainsword.com/topic/235142-gk-librarian-best-kit/#findComment-2833807 Share on other sites More sharing options...
thade Posted July 30, 2011 Share Posted July 30, 2011 The power says 'any friendly unit within 6 inches', just like for 'Might'. So no, you are wrong :) And happily so. :) I10 DKs and Dreads sound like fun to me. Link to comment https://bolterandchainsword.com/topic/235142-gk-librarian-best-kit/#findComment-2834075 Share on other sites More sharing options...
Reclusiarch Darius Posted July 31, 2011 Share Posted July 31, 2011 I thought this would be a good place to ask my question, forgive me if I am wrong. Vortex of Doom seems like an amazing ability until you get to the "place the template over your Libby, it won't scatter in this case" part. Is a str10 ap1 psychic power not worth the risk?? It seems like taking it could really help out, or hinder you. I am wanting to try it out, has anybody else been so bold?? And is so, could you regale us with your story?? I've actually been debating this myself as well. 'Warp Rift' is at point-blank, whereas 'Vortex' at least has some range to it (and it does 'real' damage, not relying on Initiative). I guess most people don't like the risk of nuking the Librarian (he only has a 5+ invul) and his retinue (they also only have 5+ invul) if things go badly. Also, Librarians are usually busy chaps, with regards to sorcery. In my turn, he's casting 'Might' and 'Hammerhand', or a 'Quicksilver' if someone needs it. In the enemy turn, he's gimping their fun with 'Shrouding' and 'Sanctuary'. So, I don't even know if when it's my Shooting phase, and that cluster of Marines is nearby...that I'll even wanna use my 'haha eat warp' blast. From an opponents perspective, I hate 'Vortex'. My Tau have had many bad run ins with it, because it melts Crisis suits and tanks. You can be assured, if you pass the test and it doesn't scatter too badly, your opponent will hate you for it as well :( On topic: my as yet to get used Libby sports a sleek Warding Stave, the 2011 model. Fuel injected Shrouding, all wheel Sanctuary, and a Might of Titan fuel efficiency. You need the after-market 'Quicksilver' nos tank man. He flies like the wind with that installed And happily so. I10 DKs and Dreads sound like fun to me. Yeah, beating down Emperor's Champions (passed the DK's force weapon test, then gave him 'Quicksilver') is pretty satisfying. My local Daemon player still refuses to play me though, so I have no idea how he goes against other MC's (I'm the only Chaos Marine player in the group, haven't fought Tyranids in a long while either). Link to comment https://bolterandchainsword.com/topic/235142-gk-librarian-best-kit/#findComment-2834226 Share on other sites More sharing options...
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