dswanick Posted July 30, 2011 Share Posted July 30, 2011 Your thoughts and comments would be greatly appreciated. Link to comment https://bolterandchainsword.com/topic/235294-wolf-lord/ Share on other sites More sharing options...
techmarine Azuris Posted July 30, 2011 Share Posted July 30, 2011 Bit pricy for what it is? Link to comment https://bolterandchainsword.com/topic/235294-wolf-lord/#findComment-2833706 Share on other sites More sharing options...
Torvak Kyre Posted July 30, 2011 Share Posted July 30, 2011 I agree with techmarine Azuris. Being more than Logan seems silly. Maybe lower the points to 240pts. Edit: How did you get the table in the page? Link to comment https://bolterandchainsword.com/topic/235294-wolf-lord/#findComment-2833710 Share on other sites More sharing options...
Rune_Priest_Rhapsody Posted July 30, 2011 Share Posted July 30, 2011 Totally playable. But I will agree that costing more than the Great Wolf himself seems off. What about adding the Rage USR to Brans "wulfen" ability, for fluff sake!! I like it and look forward to the other lords inclusions!! End of Line Link to comment https://bolterandchainsword.com/topic/235294-wolf-lord/#findComment-2833856 Share on other sites More sharing options...
Torvak Kyre Posted July 30, 2011 Share Posted July 30, 2011 I like it and look forward to the other lords inclusions!! I have made some more here. Link to comment https://bolterandchainsword.com/topic/235294-wolf-lord/#findComment-2833918 Share on other sites More sharing options...
Shadow warrior Posted July 30, 2011 Share Posted July 30, 2011 By The EMPEROR I like this really much hopefully they make something like this legal!! SW really did not get what they deserved in my opinion Link to comment https://bolterandchainsword.com/topic/235294-wolf-lord/#findComment-2833986 Share on other sites More sharing options...
Torvak Kyre Posted July 30, 2011 Share Posted July 30, 2011 dswanick, I added your rules into my topic. Hope you don't mind. You can find it here. Link to comment https://bolterandchainsword.com/topic/235294-wolf-lord/#findComment-2834021 Share on other sites More sharing options...
dswanick Posted July 30, 2011 Author Share Posted July 30, 2011 No problem. I like the look of some of your ideas. Link to comment https://bolterandchainsword.com/topic/235294-wolf-lord/#findComment-2834053 Share on other sites More sharing options...
Torvak Kyre Posted July 30, 2011 Share Posted July 30, 2011 Thanks Link to comment https://bolterandchainsword.com/topic/235294-wolf-lord/#findComment-2834059 Share on other sites More sharing options...
Bat33.1 Posted July 31, 2011 Share Posted July 31, 2011 Interesting but... There will be a set of 'official' rules (Forge World version at least) for Bran Redmaw before Christmas with the release of IA11 and two FW models of Redmaw himself, one in Runic armour one as a Wulfen. Link to comment https://bolterandchainsword.com/topic/235294-wolf-lord/#findComment-2834565 Share on other sites More sharing options...
spjaco Posted July 31, 2011 Share Posted July 31, 2011 More wolves models? AWESOME! When/where did you find this out? Link to comment https://bolterandchainsword.com/topic/235294-wolf-lord/#findComment-2834583 Share on other sites More sharing options...
Wispy Posted August 1, 2011 Share Posted August 1, 2011 that's what Forge World has been saying at their show/open house. Link to comment https://bolterandchainsword.com/topic/235294-wolf-lord/#findComment-2835424 Share on other sites More sharing options...
hendrik Posted August 1, 2011 Share Posted August 1, 2011 i don't get it why his saves change? the explenation you give could represent the thoughness bonus, but turning into a wulfen doesn't just turn your belt of russ into a stormshield now does it? maybe something akin to the bloodrage as seen in the bloodangel codex could fit as a special rule, having you roll for each pack at the start of the game, on the roll of a 1 a randomly selected grey hunter gains the mark of the wulfen. i'm interested to see where this ends as i'm a bran player myself :) Link to comment https://bolterandchainsword.com/topic/235294-wolf-lord/#findComment-2835496 Share on other sites More sharing options...
Silverwolf Posted August 2, 2011 Share Posted August 2, 2011 My suggested changes; - He turn's Wulfen to easily. I would suggest that considering how the Wulfen curse actually works, you make it that when Bran takes a wound in close combat, you roll a D6. On a 4+, he turns Wulfen. Once Wulfen, he is then subject to the Feel No Pain, and Rage USRs. This makes it a bit more "fluffy", as he's losing control in the heat of battle, and then getting very very angry :). As such he's able to shrug off lesser attacks, and the enemy has to hit him with something pretty hard to knock him down. I really like the idea of him being able to give infiltrate to two GH units. Perhaps considering the fluff giving them the Scout USR as well? Fits better with the idea of them getting into position behind the enemy. Or perhaps instead, being able to take OBEL Scouts as troops choices. One question, why Saga of the Bear? I understand wanting to make him tough, but I would of thought Saga of the Warrior Born more fitting with the fluff behind him (Going into a craze during the heat of battle, and tearing through his foes) edit: With the turning Wulfen part harder to achieve, and the downgrade of the 3+ inv save to FNP (+ the disadvantage of rage) I would say you could then bump his points cost down to more around Ragnar's level (Another of the Wolf Lords), so around 240pt. Link to comment https://bolterandchainsword.com/topic/235294-wolf-lord/#findComment-2835751 Share on other sites More sharing options...
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