Brother Ben Posted August 2, 2011 Share Posted August 2, 2011 moved 24" turn one meaning you used the fast vehicle rule on your flying skimmer... meaning when it was destroyed all its contents died and shouldnt have done anything turn two :blink: This is not true at all. The everything inside is killed only happens if the vehicle is destroyed the same turn that it moves flat out. Since turn always means player turn (unless specifically stated otherwise) a vehicle can flat out, get killed and everyone pours out as normal. Pretty much the only way a vehicle can flat out and be killed in the same turn is bad scatter from stuff like Vindicator shells or a fast skimmer entering terrain and immobilizing itself. I am confused, I can't find a rule that says everyone dies if your Stormraven gets destroyed after moving flat out. I know that this is not related to the topic, sorry in advance. -Brother Ben Link to comment Share on other sites More sharing options...
Brother_Byhlli Posted August 2, 2011 Author Share Posted August 2, 2011 I am confused, I can't find a rule that says everyone dies if your Stormraven gets destroyed after moving flat out. I know that this is not related to the topic, sorry in advance. -Brother Ben Interesting. I was aware of the rule but I'd never actually read it. I searched for it just now and the only thing I can think is that because units cannot disembark from a fast vehicle that has moved flat out (BRB p. 70, "Fast Transport Vehicles"), any unit which is embarked on a fast vehicle which has moved flat out and been destroyed, not being able to disembark, are destroyed along with the vehicle. Edit: yup, that's the one. Check out the Games Workshop FAQ for the Warhammer 40,000 Rulebook: fifth question on the left-hand side of page six clarifies that "if a transport vehicle is destroyed in the same turn as it moved flat out ... any embarked models ... are removed as casualties." Link to comment Share on other sites More sharing options...
Brother Ben Posted August 2, 2011 Share Posted August 2, 2011 Wow, I was unaware of that rule. Just to clarify, when the FAQ says "same turn" that means Player Turn, like JamesI pointed out? -Brother Ben Link to comment Share on other sites More sharing options...
Brother_Byhlli Posted August 2, 2011 Author Share Posted August 2, 2011 Wow, I was unaware of that rule. Just to clarify, when the FAQ says "same turn" that means Player Turn, like JamesI pointed out? -Brother Ben So I understand. Otherwise fast transport = unusable. The BRB says "... one game turn will comprise two player turns. Whenever a rule uses the word 'turn', both in this rule book and in the Codexes, it means 'player turn', otherwise it will clearly state 'game turn'." (BRB p.9) Link to comment Share on other sites More sharing options...
Deus_Sanguinius Posted August 2, 2011 Share Posted August 2, 2011 "same turn" that means Player Turn, like JamesI pointed out? correct Link to comment Share on other sites More sharing options...
Brightguy Posted August 2, 2011 Share Posted August 2, 2011 This rule could have been a big deal, but has been toned down heavily by the finding of the player turn ruling. Ork players had a similar near heart attack with respect to fast trukks, but have come to the same conclusion now. It appears that unless you manage to destroy your own transport in your turn via dangerous terrain or own goal shooting, the cargo will survive. Link to comment Share on other sites More sharing options...
Brother_Byhlli Posted August 2, 2011 Author Share Posted August 2, 2011 ... unless you manage to destroy your own transport in your turn... Your wording makes me happy! :D Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.