DarkCrusader Posted September 19, 2011 Share Posted September 19, 2011 Oops,hey Volsung,I think our leader's drunk... *pokes Firenze* Nevermind,he's just a little stunned ;) Guess we should knock out that Chef,eh? ;) Link to comment https://bolterandchainsword.com/topic/235844-inglorious-drunkards%C2%B2-tavern-brawls-solo-duels/page/36/#findComment-2879551 Share on other sites More sharing options...
Forté Posted September 19, 2011 Share Posted September 19, 2011 Ooh bugger. Better try harder on Ramses next round if I want to stay conscious. Link to comment https://bolterandchainsword.com/topic/235844-inglorious-drunkards%C2%B2-tavern-brawls-solo-duels/page/36/#findComment-2879673 Share on other sites More sharing options...
Grimtooth Posted September 19, 2011 Share Posted September 19, 2011 Everything into Forte again. I am tired of his banter. Link to comment https://bolterandchainsword.com/topic/235844-inglorious-drunkards%C2%B2-tavern-brawls-solo-duels/page/36/#findComment-2879710 Share on other sites More sharing options...
Forté Posted September 19, 2011 Share Posted September 19, 2011 Everything into Forte again. I am tired of his banter. I'm trying to headbutt your fist to make it easier for you but you keep tickling me :) Link to comment https://bolterandchainsword.com/topic/235844-inglorious-drunkards%C2%B2-tavern-brawls-solo-duels/page/36/#findComment-2879793 Share on other sites More sharing options...
Zynk Kaladin Posted September 19, 2011 Share Posted September 19, 2011 Felix downs another MJOD... it's not very effective... Zynk, once again bored: This brawl... how boring. With grace he swishes the ruby wine around in the royal cup, all manner of nobility in his tone. Link to comment https://bolterandchainsword.com/topic/235844-inglorious-drunkards%C2%B2-tavern-brawls-solo-duels/page/36/#findComment-2879989 Share on other sites More sharing options...
RunningWolfFenris Posted September 19, 2011 Share Posted September 19, 2011 Going all out on Forte again. Lets knock him out Link to comment https://bolterandchainsword.com/topic/235844-inglorious-drunkards%C2%B2-tavern-brawls-solo-duels/page/36/#findComment-2880048 Share on other sites More sharing options...
-Volsung- Posted September 20, 2011 Share Posted September 20, 2011 Oops,hey Volsung,I think our leader's drunk...*pokes Firenze* Nevermind,he's just a little stunned :) Guess we should knock out that Chef,eh? ;) Agreed, friend. Let's do it! *drink MJOD*. Link to comment https://bolterandchainsword.com/topic/235844-inglorious-drunkards%C2%B2-tavern-brawls-solo-duels/page/36/#findComment-2880369 Share on other sites More sharing options...
DarkCrusader Posted September 20, 2011 Share Posted September 20, 2011 Oh,I almost forgot to drink my MJOD! ^_^ Whats wrong with me :o *drink MJOD :P * Link to comment https://bolterandchainsword.com/topic/235844-inglorious-drunkards%C2%B2-tavern-brawls-solo-duels/page/36/#findComment-2880533 Share on other sites More sharing options...
hendrik Posted September 20, 2011 Share Posted September 20, 2011 only fighters NOT locked in combat have time to sip from the mjod... -_- Link to comment https://bolterandchainsword.com/topic/235844-inglorious-drunkards%C2%B2-tavern-brawls-solo-duels/page/36/#findComment-2880825 Share on other sites More sharing options...
Grimtooth Posted September 21, 2011 Share Posted September 21, 2011 Are we going for record brawl? Between the time that Hendrick has to take off, there should be absolutely no excuse for everyone not to have their instructions already locked in the thread or to Hendrick via PM. Link to comment https://bolterandchainsword.com/topic/235844-inglorious-drunkards%C2%B2-tavern-brawls-solo-duels/page/36/#findComment-2881105 Share on other sites More sharing options...
DarkCrusader Posted September 21, 2011 Share Posted September 21, 2011 Oops!sorry *spits out MJOD and throws the tankard out the window* Link to comment https://bolterandchainsword.com/topic/235844-inglorious-drunkards%C2%B2-tavern-brawls-solo-duels/page/36/#findComment-2881118 Share on other sites More sharing options...
Forté Posted September 21, 2011 Share Posted September 21, 2011 Oops!sorry *spits out MJOD and throws the tankard out the window* BLASPHEMY!!! If I ever get out of this combat....your next for that one :mellow: Link to comment https://bolterandchainsword.com/topic/235844-inglorious-drunkards%C2%B2-tavern-brawls-solo-duels/page/36/#findComment-2881143 Share on other sites More sharing options...
Chef Wulfen Posted September 21, 2011 Share Posted September 21, 2011 all attacks on Firenze im going to die trying to the the ironman down Link to comment https://bolterandchainsword.com/topic/235844-inglorious-drunkards%C2%B2-tavern-brawls-solo-duels/page/36/#findComment-2881144 Share on other sites More sharing options...
hendrik Posted September 21, 2011 Share Posted September 21, 2011 Are we going for record brawl? Between the time that Hendrick has to take off, there should be absolutely no excuse for everyone not to have their instructions already locked in the thread or to Hendrick via PM. it's taking a while indeed before i can even start with a next round because the orders kept in coming quite late, but i think i'll manage to start round 3 tonight, maybe even round 4 if everyone is locked in combat, i'll have to check running this is a lot of work though! i can't believe how mav managed to keep the brawl going so well! Link to comment https://bolterandchainsword.com/topic/235844-inglorious-drunkards%C2%B2-tavern-brawls-solo-duels/page/36/#findComment-2881157 Share on other sites More sharing options...
-Volsung- Posted September 21, 2011 Share Posted September 21, 2011 only fighters NOT locked in combat have time to sip from the mjod... Oh ok, Well DarkCrusader, more reasons for us to take down Chef Wulfen, yes? To battle!!! Link to comment https://bolterandchainsword.com/topic/235844-inglorious-drunkards%C2%B2-tavern-brawls-solo-duels/page/36/#findComment-2881632 Share on other sites More sharing options...
hendrik Posted September 22, 2011 Share Posted September 22, 2011 Inglorious Drunkards II was inspired by: http://www.bolterandchainsword.com/index.p...howtopic=194681 http://www.bolterandchainsword.com/index.p...howtopic=206879 http://www.bolterandchainsword.com/index.php?showtopic=217688 :: The Turn Sequence :: 1) Movement. A player moves similar to a rook and bishop in chess; moving any number of squares along rank, file, or diagonal 2) Shooting. (OPTIONAL, may go directly into combat if user wishes) Players can throw weapons available in each square tile in the map, weapons that consist from bottles, chairs, tables and the occasional Blood Claw. Shooting causes the player to be stunned and pinned. 3) Close Combat. Each user has the option to tag-team, or fight other users occupying a single tile in close combat. Once a player fails his save, he continues fight on with the following negative modifiers (-1 attack, -1 initiative) until he fails his leadership test. Each member is responsible for giving out their instructions to their pack leader (alpha). Players have a total of 24hrs (12hrs North American side, 12hrs European/Asian side) to submit their instructions to keep the brawl running smoothly. once everyone's locked in combat the pase of the brawl may increase. Passed out or inactive members during the brawl are given a specified time to react (24hrs). If we hear nothing from the user, his character is then stripped, shaven, de-fanged, dressed as a Dark Angel marine and thrown out of the tavern, and is therefore referred to as an oath breaker! It's just that simple. :: The Rules :: 1) Indicate your character's location and actions to a designated bartender/servitor. Post your instructions, it helps keep track of everyone on the trend and keeps everyone entertained at the same time. Lastly... PRAY to the dice gods! 2) Only five users may occupy one tile. Each character has the Independent special rule. 3) Users have an option to join a pack of up to a limit of 5 members. Your pack may team up with several other packs. The more the better! start a gang just in case other Astartes chapters decide to crash our party. Just remember, at the end of the night there can only be one man standing. Even if your team manages to be the victor of the night, the pack needs an alpha. Therefore to run your pack, you have to fight for the title. 4) Close combat weapons are temporary and are destroyed or left behind as your character moves onto the next tile. You can throw weapons, which counts as your shooting. 5) Once a user fails his armour save, a leadership roll is made to see if the drunkard can still stand and fight with negative modifiers (-1 WS, -1 A, -1 I) the drunkard breaks off from combat and restarts at a safe location. Once a user fails his final armour save, the character is rendered unconscious and is therefore subject to being used as a weapon by anyone in the tile or can be used as an ablative wound. ie. imagine a drunken Blood Claw being used by a long fang as a weapon 6) )mjod, before each round all the brawlers that are not locked into combat need to state wether they wish to drink a stein of mjod. incase of no answer it will be assumed they didn't drink any for that round. Should a brawler drink the mjod before the start of the turn a single D6 is rolled to see what effect the mjod has on the brawler. the results of the roll are descriped underneath and will last for the following D6 turns to represent the longer effect of the mjod inside the wolf his blood. Any brawler can opt to drink mjod in another turn, even if the previous mjod is still in effect. the D6 diceroll for the result however gets rolled with a -1 modifier, the third mjod with a -2 modifier etc. this to represent the increasing chance of getting pissdrunk -6- the mjod kicks into action and the brawler start to feel capable of doing anything, the rouse is so complete he's unaware of pain and will only feel the bruises the next morning.- for the following game turn the brawler gains the feel no pain rule -5- slowly starting to get drunk the brawler becomes more and more aggresive, getting fustrated easier and even more easy to jump into combat.-for the following game turn the brawler gains the furious charge special rule.(this bonus stacks with the furious charge of stormclaws) -4- in an attempt to gain the upper hand the brawler breaks his stein after downing the mjod so he can use it as an extra weapon.- for the following game turn the brawler gains +1A -3-2- the mjod seems to have no effect on the brawler -1- the mjod gains the upper hand of the brawler, and his visage begins to blur as the combat ensues.before the start of the round the brawler become -1 WS and -1BS. 7) The last three drunkards remaining, become league members. If one of those players is already a League member, then it defaults to the next non-league member. League championship upgrades teams or characters to the following: Wolf Guard, Iron Priest, and Storm Claw. 8) The last man standing, wins the game and earns the title of Inglorious Brawler. :: Pack Wide Rules :: And They Shall Know No Fear Acute Senses Counter-attack :: THE MAP :: :: Tavern Brawl Character Special Rules :: (users choose one of the following troop choices) Blood Claw 1) Headstrong. As indicated at SW: Codex 2) Berserk Charge. As indicated at SW: Codex Grey Hunter 1) Mark of the Wulfen, no rending 2) Wolf Standard. May re-roll only one failed armour save Grey Slayer (use stats from EoT codex) 1) Wolf Pelt. +1 attack during counter attack. 2) Wolf Tooth Necklace. Close combat attacks hit on 3+ Wolf Scout (Wolf Scouts are solitude warriors that are touched by Lokyar. Wolf Scouts may only join a team if there are two other Wolf Scouts attached in a team. Wolf Scouts working together and numbering three or more in a team, gains 3+ armour save for the remainder of the entire brawl.) 1) Brawlers who wish to strike at a Wolf Scout (shooting or close combat) must first roll Ld to see if he can attack the Wolf Scout 2) Disarm and Stun. During any combat, a Wolf Scout may attempt to disengage. The Wolf Scout rolls a D6: On a result of 4+, the Wolf Scout may redeploy anywhere on the battlefield after the combat round is resolved. Long Fang 1) Double Tap. Long Fangs gain the ability to shoot two attacks per tile 2) Fire Control. Allows other Long Fangs who are sharing a tile, gains an added shooting attack to their Double Tap special rule. ex. 3 Long Fangs sharing a tile, have a total of 9 shooting attacks Tactical marine 1) Combat Tactics, Tactical Marines get rerolls on any leadership rolls they are required to take,picking the last result. 2) Of Sound Mind and Sound Body, Tactical Marines may reroll their MJOD roll, choosing the highest result :: League Brawl Character Special Rules :: (League Members ONLY. Inglorious Brawlers may upgrade their characters to the following) Wolf Guard 1) TDA. 2+ armour save 2) Runic Charm. May re-roll one failed armour save. 3) Wolf Tooth Necklace. Close combat attacks hit on 3+ Iron Priest 1) Runic Armour. 2+ armour save 2) Bionics. May choose to forfeit all attacks to make a single double strength attack on opponent. 3) Servo-Arm. Gains an additional attack, but may wish to forfeit this attack for a single double strength attack on opponent. Storm Claw (use stats from EoT codex) 1) Furious Charge 2) Wolf Pelt. +1 attack during counter attack. 3) Healing Potions & Balms. Old tech, borrowed from the 13th company wolf priest. May ignore one failed armour save, may also help revive fallen team mate, per tile. SPACE WOLF CHAMPIONS SEASON ONE Night One: Sturm Moonwolf (Long Fang) Night Two: Growler67 (Wolf Scout Korvis) Night Three: TiguriusX (Grey Hunter) Night Four: MaveriK (Grey Hunter) Night Five: Orphus (Blood Claw) SEASON TWO Night One: maverik_girl (Grey Hunter/Shield Maiden) LEAGUE MEMBERS League Member: Nacho Wolf League Member: Firenze League Member: Decoy League Member: Mikal Wolfheart League Member: Starkhan Fellblade League Member: Wolf Lord Metuhs League Member: The LoneWolf League Member: Chapter Master Ignis Domus League Member: hendrik League Member: BrotherCrazywolf League Member: Jonas Stromclaw League Member: Wolf Lord Kieran League Member: Brother Ramses night II: forte the unwielding - bloodclaw STUNNED A1 The lone Wolf -wolf scout OUT COLD H3 Chef wulfen - grey hunter STUNNEDE5 Loki laughingdeath - bloodclaw OUT COLDB1 wysten - wolf scout STUNNED E5 vantius - bloodclaw SITTING THIS ONE OUT AT THE SIDE runningwolffenris(want an alias?) – bloodclaw A1 ramses – stormclaw A1 -Team Firenze Firenze, the mountain of iron - iron priest (leader) OUT COLD E5 Volsung – bloodclaw E5 DarkCrusader a.k.a. Jarn the young – bloodclaw E5 -Team Nrth Nrthstar the bearded one - grey hunter (packleader) G3 Arez a.k.a. Greenhorn - grey slayer G3 Zynk (Felix)- tactical marine G3 postal - grey slayer G3 -Team Hrothgar CMID, Hrothgar the undecided - IRON PRIEST (leader) I5 Kieran, the talon of Fenris – stormclaw I5 Brother crazywolf - stormclaw OUT COLD I5 Elithern - grey slayer REVIVED I5 TURN III Mjod rolls: Felix:4,4(becomes 2,2) lasts 6 turns Nrth:2, lasts 6 turns In the left corner the brawl ensues as forte hits ramses once(3,6) and wounds him once. Ramses his armour resists the blow however.Runner quickly helps the old stormclaw by hitting Forte twice (6,5) and wounds the whelp once(5,1). Forte tried to block the hit but his defence was insuficiant. The whelp receives the fist square in the face and is now fighting on STUNNED!!!(1). Taking advantage of this ramses hits the stunned whelp another time, wounding him again! The whelp makes his save however and the three of them prepare for another turn. In the middle chef and wyrsten combine their forces once again against the iron priest Firenze. Striking first wyrsten lands two solid blows on the stunned Firenze (4,6), wounding the priest once the wolf scout forces Firenze to rely on his armour to resist the force. Wyrsten aim was true though, as his fist finds mark right underneath his breastplate. The iron priest his armour failed him once more (1) and the iron priests comes crashing down OUT COLD unto the floor (rolled a 10 on his ld-test). Enraged by wyrsten actions the rest of his team react by focusing themselves on the wolf scout. Volsung hits the scout with both swings of his fists. The first once gets deflected on wyrstens armour but the second hits wyrsten square in the neck. With the sound of cracking bones (rolled a 1 on the armour save) the wolf scout jumps back to receive a hit from jarn into his right side. The armour takes most of the impact though. Wyrsten is now officialy STUNNED! Before both warriors have time to take pride in their doing chef is upon them, driven by the wulfen(with as much as 5 attacks!). Chef is truly a beast for every swing he takes finds mark on both of the bloodclaws! Jarn makes his save(3) and so does volsung (6 and 3). The four combatants prepare for the next round. Further up north of them nrth’s team hurl another table worth of ale mugs towards team hrothgar. Two of these hit elithern and crazywolf. Crazywolf fails his armour save and comes crashing down while Elithern makes his save. Luckely Kieran quickly helps the stormclaw up again with his healing potions and balms. As usual hrothgar’s team replies by hurling everything that isn’t fixed at nrth’s team.2 stones find mark and one wounds the mighty arez. The greenhorn’s armour’s about as thick as his skull as the whelp makes his save! Distracted by team nrth hrothgar doesn’t notice the lone wolf jumping up on them! Landing all his blows the scout forces 2 wounds on the already stunned crazywolf. Crazywolf fails both armour saves (1,1) and comes crashing down on the floor OUT COLD!!!!! Completely cought off guard only hrothgar is able to reply to the attack. Hitting the scout 3 times the iron priests rams his cog toothed face into the scout(wounds 2 times). The lone wolf comes crashing down, failing both his armour saves (1,2), making his first ld-test(5), but failing the second (9). The lone wolf is OUT COLD!!! Now that’s what I’m talking about! Two people stunned and three brought down OUT COLD! Link to comment https://bolterandchainsword.com/topic/235844-inglorious-drunkards%C2%B2-tavern-brawls-solo-duels/page/36/#findComment-2882535 Share on other sites More sharing options...
Forté Posted September 22, 2011 Share Posted September 22, 2011 Still targeting Ramses as any Claw should go for a tough challenge. Oh...and praying hard to the dice :) Link to comment https://bolterandchainsword.com/topic/235844-inglorious-drunkards%C2%B2-tavern-brawls-solo-duels/page/36/#findComment-2882544 Share on other sites More sharing options...
DarkCrusader Posted September 22, 2011 Share Posted September 22, 2011 Urg,never got to take down ol' wysten myself but nice shot Volsung :P Chef!Here we come :o ! :) Link to comment https://bolterandchainsword.com/topic/235844-inglorious-drunkards%C2%B2-tavern-brawls-solo-duels/page/36/#findComment-2882595 Share on other sites More sharing options...
Grimtooth Posted September 22, 2011 Share Posted September 22, 2011 Everything.....on......Forte! Link to comment https://bolterandchainsword.com/topic/235844-inglorious-drunkards%C2%B2-tavern-brawls-solo-duels/page/36/#findComment-2882647 Share on other sites More sharing options...
Forté Posted September 22, 2011 Share Posted September 22, 2011 Everything.....on......Forte! You flatter me Link to comment https://bolterandchainsword.com/topic/235844-inglorious-drunkards%C2%B2-tavern-brawls-solo-duels/page/36/#findComment-2882712 Share on other sites More sharing options...
RunningWolfFenris Posted September 23, 2011 Share Posted September 23, 2011 Everything on forte! Link to comment https://bolterandchainsword.com/topic/235844-inglorious-drunkards%C2%B2-tavern-brawls-solo-duels/page/36/#findComment-2882908 Share on other sites More sharing options...
Brother Crazywolf Posted September 23, 2011 Share Posted September 23, 2011 Ooowwww.... that really hurt! Taken down by ranged weapons. I think the dice gods have a plan for me... and I am not going to like it. Maybe next round then... Link to comment https://bolterandchainsword.com/topic/235844-inglorious-drunkards%C2%B2-tavern-brawls-solo-duels/page/36/#findComment-2882971 Share on other sites More sharing options...
Arez Posted September 23, 2011 Share Posted September 23, 2011 Hendrik.every round i can i'll drink mjod Link to comment https://bolterandchainsword.com/topic/235844-inglorious-drunkards%C2%B2-tavern-brawls-solo-duels/page/36/#findComment-2882980 Share on other sites More sharing options...
Zynk Kaladin Posted September 23, 2011 Share Posted September 23, 2011 Hendrik.every round i can i'll drink mjod You'll keep rolling 1's until you're WS1 1 BS 1 :huh: Link to comment https://bolterandchainsword.com/topic/235844-inglorious-drunkards%C2%B2-tavern-brawls-solo-duels/page/36/#findComment-2883019 Share on other sites More sharing options...
-Volsung- Posted September 23, 2011 Share Posted September 23, 2011 Urg,never got to take down ol' wysten myself but nice shot Volsung ;) Chef!Here we come :) ! :huh: *rub his bruised knuckles* Oh, we're just getting started, are we not, brother?? Have at thee, you mangy gits! Pack Firenze's gonna shave yer beards! Link to comment https://bolterandchainsword.com/topic/235844-inglorious-drunkards%C2%B2-tavern-brawls-solo-duels/page/36/#findComment-2883020 Share on other sites More sharing options...
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