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Void Bloods


Knurd

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Circa 350.M35 the Imperium feared another Black Crusade so Terra ordered new Chapters to be created to respond to this possible threat. This was to be the 18th Founding and among the Chapters were the Void Bloods, Sons of Sanguinius. Half of the Chapter’s forces travel the galaxy on Blood Pilgrimages while the other half resides in seclusion on Nosgoth. The Red Thirst burns in them stronger than almost any other of the other Blood Angel Successor Chapters, although originally thought to be free from the curse. The Red Thirst has lead them to live a monastic life on Nosgoth and their Blood Pilgrimages. The Chapter is governed by the Synod, a council made of the Chapter’s leaders. A little known fact outside the Chapter is that factions within the Synod are forming allegiances outside the Chapter.

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The VB do not have a homeworld but their homebase, Nosgoth, resides on an asteroid in the Ultima Segmentum. Nosgoth was the ship that crashed on the asteroid those many millennia ago during The Descent and the name was given to the entire homebase. The AdMech have assisted the Chapter in expanding their home base. They joined multiple asteroids and built sealed structures linking it to the ship. They also built weapon platforms and other defense measures on other asteroids

The system has two inhabited words, one being a death world from which the Chapter recruits from. Xaphan is a volcanic world where that is filled with calderas and eruptions around the planet are a common occurrence, the skies are filled with ash and tremors devastate the continents. The inhabitants survive by hunting the fauna which in turn hunts them since there is very little flora on this world.

The other being a forge world, Valac, rediscovered during the Descent which has led to a close relations with AdMech since its discovery. It seems that the world fell out of communication with the AdMech and was forgotten. It is unknown what happened to the world that it had no inhabitants and no trace of what happened to them. The rediscovery of this world by the VB has sparked a long lasting relationship with them since this time.

There is a strange anomaly in this system that no astropathic communcations works. In all the millennia that they occupied this region they have not been able to find the reason for this, let alone be able to rectify this problem. This has added to their seclusion from the rest of the Imperium.

Combat Doctrine

Organization

Melmoth Reinhardt - Archimandrite

Brother Talboth – Elohim Commander

Brother Qaimann – Chief Librarian

Amadeo – Arch Artificer

Brother Mael – High Hieromonk

Brother Romanus – High Sanguinary Priest

First Abbott Raziel– 1st Company Abbott

Second Abbott Vincent – 2nd Company Abbott

Third Abbott Richter – 3rd Company Abbott

Fourth Abbott Maximoff – 4th Captain Abbott

the Synod
First they have different titles for some of their officers:

Archimandrite – Chapter Master

Arch Artificer – Master of the Blade/Forge

Hieromonk – Chaplain

Abbot – Captain

Elohim – Sanguinary Guard

Nephilim – Death Company

The Chapter is run by the Synod which compromised of the Chapter’s leaders; the Archimandrite, Elohim Commander, High Sanguinary Priest, High Heiromonk, Arch Artificer, Chief Librarian and the Abbotts, although the Archimandrite’s vote carries more weight than the rest. They are split up to four companies as opposed to the ten companies suggested by the CA. The reason for this is because the companies take turns traveling the galaxy on Blood Pilgrimages.

The composition of each company is laid out by the Company Abbott. This allows the Abbott to fight battles how he sees fit since once they leave on their Pilgrimages they will lose contact with the Synod. Once they leave their system they are autonomous, the only way to contact their homeworld is to send a courier ship to carry a message since it is unreliable to contact them in any other manner. The Chapter also recruits from worlds they come across, making sure to mind wipe the recruits before they go through the process of being turned into Astartes. A Company will also recruit from the planets near their home when it is about to go on their Blood Pilgrimage to prepare for the journey.

Since it is so difficult to communicate to their homeworld they were able to have the AdMech construct a special ship for them. They took a Nova Class Frigate and removed all the weapons from the ship and replaced them with stronger engines and more powerful shields thus creating the Zenith Class Frigate. It is unknown whether AdMech created this new ship or whether there was already an STC for it.

The Void Bloods lives secluded from the rest of the Imperium because of the inability to communicate. Their home leaves them isolated and they make their presence known in the galaxy by their Blood Pilgrimages. Each pilgrimage is 100 years and at all times two companies are on a pilgrimage while two stay at Nosgoth. Each company takes one of the battle barges when leaving on it pilgrimage, using it as their mobile command ship.

The Chapter has had a very strong relationship with the AdMech throughout the last millennia but recently the Arch Artificer has developed an allegiance with them that makes other members of the Synod uneasy and at times downright suspicious. This relationship has come in handy at times but it has also caused rifts within the Synod as some members have become allied with the Arch Artificer.

Beliefs

Geneseed

Being of the lineage of Sanguinius they bear the marks of curses of the geneseed. Originally thought to have been cured of the Red Thirst for the first century of their existence, but after the Descent the Red Thirst appeared with much fervor. This has lead them to live a secluded existence in the outer reaches of the Imperium.

Now the Black Rage is another story, for few members fall victim to the Black Rage. It is unknown if this is a result of whatever tinkering that was supposed to have removed the Red Thirst or if it because of their monastic life.

What exactly was done to the geneseed that was supposed to have removed the Red Thirst is known only to the Ad Mech, High Lords, Blood Angels, or any combination thereof. It is believed that whatever experiment was done to their geneseed has made them more susceptible to the touch of Chaos because of how the disaster in the warp awakened the Red Thirst with such ferocity. For this reason the Inquisition has kept a close eye on them since.

Warcry
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  • 2 weeks later...

I like your setup; what groups are the Synod forging allegiances with?

 

Also, in terms of the Black Rage, I think it would be an interesting twist if you hinted that the Void Bloods euthanize those who fell to the Black Rage to avoid the stigma of their presence, but it's a closely guarded secret.

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I was playing around with the idea of using more than one but I think I am going to stick with just AdMech. The Chapter has always had a close relationship with them but the new Master of the Blade/Forge is believed to be more loyal to AdMech than the Chapter. He has been known to use his ability to expedite supplies and new toys to gain favor in the Synod.

 

Hmm never thought about that... maybe the Death Company is compromised of any Brothers that have fallen to the Black Rage in a current battle . If they survive past this engagement their Progenoids are removed and dropped off in the nearest Death World to live out the rest of their lives as hermits. I'm going for a monkish themed chapter and if they euthanize their members it wouldn't fit very well.

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  • 8 months later...
Void Bloods

 

:)

 

Why Bloods? Why not...well, basically anything else, since almost anything would sound more normal?

 

Half of the Chapter’s forces travel the galaxy on Blood Pilgrimages while the other half resides in seclusion on Nosgoth. The Red Thirst burns in them stronger than almost any other of the other Blood Angel Successor Chapters, although originally thought to be free from the curse. The Red Thirst has lead them to live a monastic life on Nosgoth and their Blood Pilgrimages. The Chapter is governed by the Synod, a council made of the Chapter’s leaders. A little known fact outside the Chapter is that factions within the Synod are forming allegiances outside the Chapter.

 

All of this would fit better later on in other sections. Alternately, some transition should be provided between "Blood Angels successor chapter" and these guys.

 

Also, normally, if you have something before the Origins section, it's basically just a little blurb explaining stuff about the Chapter. So something like "The Void Bloods (why?) lead a life of seclusion to escape the Red Thirst that rages in their veins, their Blood Pilgrimages a testament to their dedication to overcoming their Curse and to serving the Emperor." Or something.

 

Personally, I'd divide it up something like this:

Origins

The Red Thirst has lead them to live a monastic life on Nosgoth and their Blood Pilgrimages.

 

Organization

Half of the Chapter’s forces travel the galaxy on Blood Pilgrimages while the other half resides in seclusion on Nosgoth. The Chapter is governed by the Synod, a council made of the Chapter’s leaders. A little known fact outside the Chapter is that factions within the Synod are forming allegiances outside the Chapter.

 

Geneseed

The Red Thirst burns in them stronger than almost any other of the other Blood Angel Successor Chapters, although originally thought to be free from the curse.

 

The VB do not have a homeworld but their homebase, Nosgoth, resides on an asteroid in the Ultima Segmentum. Nosgoth was the ship that crashed on the asteroid those many millennia ago during The Descent and the name was given to the entire homebase. The AdMech have assisted the Chapter in expanding their home base. They joined multiple asteroids and built sealed structures linking it to the ship. They also built weapon platforms and other defense measures on other asteroids

 

-What's the Descent?

 

Also, don't use abbreviations (AdMech, VB) in formal writing.

 

Also also, while Legacy of Kain is fun and all, Nosgoth isn't exactly subtle in this case.

 

There is a strange anomaly in this system that no astropathic communcations works. In all the millennia that they occupied this region they have not been able to find the reason for this, let alone be able to rectify this problem. This has added to their seclusion from the rest of the Imperium.

 

So why stay there?

 

Melmoth Reinhardt - Archimandrite

Brother Talboth – Elohim Commander

Brother Qaimann – Chief Librarian

Amadeo – Arch Artificer

Brother Mael – High Hieromonk

Brother Romanus – High Sanguinary Priest

First Abbott Raziel– 1st Company Abbott

Second Abbott Vincent – 2nd Company Abbott

Third Abbott Richter – 3rd Company Abbott

Fourth Abbott Maximoff – 4th Captain Abbott

 

Not important for an IA. Unless they appear in it, it's not worth bringing them up.

 

Archimandrite – Chapter Master

Arch Artificer – Master of the Blade/Forge

Hieromonk – Chaplain

Abbot – Captain

Elohim – Sanguinary Guard

Nephilim – Death Company

 

Archimandrite and Abbot add, but I'm not sure the others really do. Elohim and Nephilim aren't exactly sneaky references, Hieromonk just sounds weird (and not in the good way), and Arch-Artificer just feels unnecessary (Master of the Forge isn't a monky enough title?).

 

Plus, adding more funky titles than necessary is rarely a good idea. Abbott and Archimandrite, sure, because those positions are somewhat unique. The others aren't, and so I don't think it's worth having them (or, at the least, explaining them).

 

The Chapter is run by the Synod which compromised of the Chapter’s leaders; the Archimandrite, Elohim Commander, High Sanguinary Priest, High Heiromonk, Arch Artificer, Chief Librarian and the Abbotts, although the Archimandrite’s vote carries more weight than the rest. They are split up to four companies as opposed to the ten companies suggested by the CA. The reason for this is because the companies take turns traveling the galaxy on Blood Pilgrimages.

 

Abbot. An Abbott is ill-suited to leading a Company. Or leading at all, really.

 

This is unnecessary detail. Just saying that the Synod is composed of the high officers of the Chapter will make it clear enough.

 

Since it is so difficult to communicate to their homeworld they were able to have the AdMech construct a special ship for them. They took a Nova Class Frigate and removed all the weapons from the ship and replaced them with stronger engines and more powerful shields thus creating the Zenith Class Frigate. It is unknown whether AdMech created this new ship or whether there was already an STC for it.

 

Read the first sentence of this paragraph. Then read the last one.

 

Also, a ship without any guns is kind of...not very useful. You can't board when shields are up, and without guns you're not getting them down. And Nova classes can't carry many Marines anyway.

 

The Void Bloods lives secluded from the rest of the Imperium because of the inability to communicate. Their home leaves them isolated and they make their presence known in the galaxy by their Blood Pilgrimages. Each pilgrimage is 100 years and at all times two companies are on a pilgrimage while two stay at Nosgoth. Each company takes one of the battle barges when leaving on it pilgrimage, using it as their mobile command ship.

 

Surely they would have tried to set up some kind of regular message system by now?

 

Also, why would they stay, again?

 

What exactly was done to the geneseed that was supposed to have removed the Red Thirst is known only to the Ad Mech, High Lords, Blood Angels, or any combination thereof. It is believed that whatever experiment was done to their geneseed has made them more susceptible to the touch of Chaos because of how the disaster in the warp awakened the Red Thirst with such ferocity. For this reason the Inquisition has kept a close eye on them since.

 

Geneseed experimentation basically didn't happen outside the Cursed Founding.

 

Also, how does the Inquisition keep a close eye on them when they're in the middle of nowhere?

 

* * *

 

It's interesting, but I'm not sure you've thought all of it through. I kind of like the monastic angle - how did it come to pass, though?

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Thanks for the CC Oct. It does sound a little lacking without the Origin section but so far it's the part I am the least happy with. I'm trying to finish it and post it so it shed a little more light on the Chapter. I have a lot of ideas in my head and sometimes I try to do too much which is why I welcome cc.

 

Why Bloods? Why not...well, basically anything else, since almost anything would sound more normal?

 

It's just a name I liked to be honest.

 

All of this would fit better later on in other sections. Alternately, some transition should be provided between "Blood Angels successor chapter" and these guys.

 

Also, normally, if you have something before the Origins section, it's basically just a little blurb explaining stuff about the Chapter. So something like "The Void Bloods (why?) lead a life of seclusion to escape the Red Thirst that rages in their veins, their Blood Pilgrimages a testament to their dedication to overcoming their Curse and to serving the Emperor." Or something.

 

Personally, I'd divide it up something like this:

Origins

The Red Thirst has lead them to live a monastic life on Nosgoth and their Blood Pilgrimages.

 

Organization

Half of the Chapter’s forces travel the galaxy on Blood Pilgrimages while the other half resides in seclusion on Nosgoth. The Chapter is governed by the Synod, a council made of the Chapter’s leaders. A little known fact outside the Chapter is that factions within the Synod are forming allegiances outside the Chapter.

 

Geneseed

The Red Thirst burns in them stronger than almost any other of the other Blood Angel Successor Chapters, although originally thought to be free from the curse.

 

As explained before I'll try to add the Origin section to clear a few things up. After re-reading it I am being a little redundant with some points. I will go over the whole article and try to clean things up.

 

-What's the Descent?

 

Also, don't use abbreviations (AdMech, VB) in formal writing.

 

Also also, while Legacy of Kain is fun and all, Nosgoth isn't exactly subtle in this case.

 

The Descent is where they went from being Thirst free to what they are now.

 

Point taken.

 

Fair enough I will try to see if I can change it to something else. Well I can, but I have to find something I like.

 

So why stay there?

 

Pretty much because of events that happened during the Descent they have shunned living among people. Even when helping out they just do what they need to do and leave once the job is done.

 

Not important for an IA. Unless they appear in it, it's not worth bringing them up.

 

I wanted to use this section to write articles or rules for the characters and linking them here.

 

Archimandrite and Abbot add, but I'm not sure the others really do. Elohim and Nephilim aren't exactly sneaky references, Hieromonk just sounds weird (and not in the good way), and Arch-Artificer just feels unnecessary (Master of the Forge isn't a monky enough title?).

 

Plus, adding more funky titles than necessary is rarely a good idea. Abbott and Archimandrite, sure, because those positions are somewhat unique. The others aren't, and so I don't think it's worth having them (or, at the least, explaining them).

 

I was trying to find to find new titles and might have overdone it a wee bit. To be honest I was not trying to be subtle with the Elohim and Nephilim. They hold the HG in very high regard while the Nephilim are seen as monsters who could not control their demons. Hieromonk is a a priest and a monk and since that it role of the Chaplain i wanted to give him this title. I agree with the Arch-Artificer sentiment.

 

 

Abbot. An Abbott is ill-suited to leading a Company. Or leading at all, really.

 

This is unnecessary detail. Just saying that the Synod is composed of the high officers of the Chapter will make it clear enough.

 

Honestly, I went a bit overboard with the titles and I was definitely grasping at straws when using the Abbot title. I think I'll just leave it as Captain.

 

Point taken.

 

Read the first sentence of this paragraph. Then read the last one.

 

Also, a ship without any guns is kind of...not very useful. You can't board when shields are up, and without guns you're not getting them down. And Nova classes can't carry many Marines anyway.

 

Well the ship was not meant to carry many Marines and they aren't meant for fighting its more of a oh $#!+ run away thing, which is not very SM. I am rethinking the whole not being able to be reached thing so more than likely this will go away.

 

Surely they would have tried to set up some kind of regular message system by now?

 

Also, why would they stay, again?

 

I'm rethinking the whole not able to be reached thing.

 

Geneseed experimentation basically didn't happen outside the Cursed Founding.

 

Also, how does the Inquisition keep a close eye on them when they're in the middle of nowhere?

 

To be honest I looked through articles to see if there were mentions of any other type of geneseed tinkering outside of the Cursed Founding before I made the decision to use this and I really couldn't find anything saying that they did or that they did not. Also, couldn't some genetic experimentation have been done on the geneseeds that the BAs\Successor have been done on the turned in for tithe? Correct me if I am wrong but isn't the tithe what is put away and used when future successor chapters are founded?

 

The changes in the ability to communicate with the rest of the Imperium should change how the Inquisition keeps an eye on them.

 

* * *

 

It's interesting, but I'm not sure you've thought all of it through. I kind of like the monastic angle - how did it come to pass, though?

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You might want to consider changing your chapter badge. The 8-pointed start is the undisputed symbol of Chaos.

Yeah I know. I had not even thought about that until I revisited my OP yesterday. I am already working on another symbol. Pretty much the same thing but maybe using a six pointed star or maybe seven.

 

I took the easy way out and took a pic of something I had found and made a blood drop over it.

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It's just a name I liked to be honest.

 

Why?

 

I mean, what is a Blood? Other than a gang member.

 

The Descent is where they went from being Thirst free to what they are now.

 

Should explain that, then.

 

Fair enough I will try to see if I can change it to something else. Well I can, but I have to find something I like.

 

Oh, it's a good name. I like it myself. It's just...noticable.

 

Pretty much because of events that happened during the Descent they have shunned living among people. Even when helping out they just do what they need to do and leave once the job is done.

 

Fine, but it's not like it's hard to find somewhere uninhabited. They could live plenty of places that are secluded but don't have as many difficulties.

 

I wanted to use this section to write articles or rules for the characters and linking them here.

 

In that case, put it at the end. It breaks the flow of the IA as is.

 

I was trying to find to find new titles and might have overdone it a wee bit. To be honest I was not trying to be subtle with the Elohim and Nephilim. They hold the HG in very high regard while the Nephilim are seen as monsters who could not control their demons. Hieromonk is a a priest and a monk and since that it role of the Chaplain i wanted to give him this title. I agree with the Arch-Artificer sentiment.

 

...Wait Hieromonk is a real thing? It's such a ludicrous name I assumed you made it up while drunk or something.

 

Honestly, I went a bit overboard with the titles and I was definitely grasping at straws when using the Abbot title. I think I'll just leave it as Captain.

 

You misunderstand. Abbot is fine (good, even, since it prevents confusion with Captain). Abbott is a mid-twentieth century comedian.

 

Well the ship was not meant to carry many Marines and they aren't meant for fighting its more of a oh $#!+ run away thing, which is not very SM. I am rethinking the whole not being able to be reached thing so more than likely this will go away.

 

...I really don't understand why they would need such a thing.

 

To be honest I looked through articles to see if there were mentions of any other type of geneseed tinkering outside of the Cursed Founding before I made the decision to use this and I really couldn't find anything saying that they did or that they did not. Also, couldn't some genetic experimentation have been done on the geneseeds that the BAs\Successor have been done on the turned in for tithe? Correct me if I am wrong but isn't the tithe what is put away and used when future successor chapters are founded?

 

The tithe is that. However, mucking around with geneseed is a Very Big Deal (and Very Complicated) and it really doesn't seem to have taken place outside the Cursed Founding. And look how that worked out.

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You might want to consider changing your chapter badge. The 8-pointed start is the undisputed symbol of Chaos.

Yeah I know. I had not even thought about that until I revisited my OP yesterday. I am already working on another symbol. Pretty much the same thing but maybe using a six pointed star or maybe seven.

 

I took the easy way out and took a pic of something I had found and made a blood drop over it.

 

I believe Iron Halos (the full halo, not the half-one) have 12 points so that might be acceptable.

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