chaplain belisarius Posted September 15, 2011 Share Posted September 15, 2011 very nice! :) Link to comment https://bolterandchainsword.com/topic/236731-codex-star-shields/page/8/#findComment-2876515 Share on other sites More sharing options...
SnakeoilSage Posted September 15, 2011 Author Share Posted September 15, 2011 Thank ya! During our playtesting on Sunday my Dark Eldar opponent (who absolutely owned my poor Star Shields :D ) suggested that the Chapter get a weapon that provides it with some extra defense against close combat specialists; not enough to break the balance, but enough to make melee specialists think out their tactics a little more: all he had to do was rush into close combat in the second round and after that even Roan Drake was no match for them. So we tried to think of a concept for a new defensive grenade, and it evolved into the mauler, and from the mauler we got the Chilling weapon special rule. I like the idea a lot because it is primarily defensive, but it also gives Assault squads a little extra punch when they run into close combat. After that I reworked the Terminators and Sternguard into more customizable forces; snippets from Assault Terminator and Vanguard were added. And I took the old Land Raider Hephaestus and broke it down into a sponson-turret/transport, but restricted its use as a Dedicated Transport. I've yet to playtest them (tonight, hopefully) but they'll probably need some nerfing. Where's Thade anyways? Haven't seen him around in a week. Link to comment https://bolterandchainsword.com/topic/236731-codex-star-shields/page/8/#findComment-2876612 Share on other sites More sharing options...
Coryphaus 101 Posted September 15, 2011 Share Posted September 15, 2011 The new rules are AWESOME!!! Just one question: are ice grenades boream grenades? Cause in wargear you have boream grenades listed as defensive grenades but you don't have ice grenades listed as anything. Link to comment https://bolterandchainsword.com/topic/236731-codex-star-shields/page/8/#findComment-2876615 Share on other sites More sharing options...
SnakeoilSage Posted September 15, 2011 Author Share Posted September 15, 2011 The new rules are AWESOME!!! Just one question: are ice grenades boream grenades? Cause in wargear you have boream grenades listed as defensive grenades but you don't have ice grenades listed as anything. Thanks! And thank you for spotting that mistake; I was using Ice as a placeholder while I tried to think up a unique name. I decided on Boream, after Boreas, the Greek god of winter wind. I made the proper corrections. And thank you for no Mr. Freeze puns. *Laughs* Link to comment https://bolterandchainsword.com/topic/236731-codex-star-shields/page/8/#findComment-2876705 Share on other sites More sharing options...
Coryphaus 101 Posted September 16, 2011 Share Posted September 16, 2011 And thank you for no Mr. Freeze puns. *Laughs* Hmmm... I think I know who my armies going to be led by! Let's see: combi-mauler, ice hammer (thunder hammer) and artificer armour. Oh this'll be fun :yes: One last thing, why can't you get a full on mauler? It seems that every one has to be part if a combi-mauler. Link to comment https://bolterandchainsword.com/topic/236731-codex-star-shields/page/8/#findComment-2877010 Share on other sites More sharing options...
SnakeoilSage Posted September 16, 2011 Author Share Posted September 16, 2011 lol Captain Victor Freis? The Assault Sergeants can upgrade to carry a mauler to offset their lack of +1 Attack on the charge. Most others have combi-maulers because even though they're Strength 3, AP 6, they're still Rending Blast weapons with the potential for lingering Dangerous Terrain damage. That's pretty potent when you think about it. Still I think maybe Captains and Force Commanders could carry one, if they wanted. Link to comment https://bolterandchainsword.com/topic/236731-codex-star-shields/page/8/#findComment-2877376 Share on other sites More sharing options...
chaplain belisarius Posted September 16, 2011 Share Posted September 16, 2011 u got a test mini painted yet? :) Link to comment https://bolterandchainsword.com/topic/236731-codex-star-shields/page/8/#findComment-2877640 Share on other sites More sharing options...
SnakeoilSage Posted September 17, 2011 Author Share Posted September 17, 2011 u got a test mini painted yet? ^_^ I do! I borrowed one of my buddy's minis from his Assault on Blackreach set. I'll get a pic posted tomorrow, hopefully. Link to comment https://bolterandchainsword.com/topic/236731-codex-star-shields/page/8/#findComment-2877819 Share on other sites More sharing options...
chaplain belisarius Posted September 17, 2011 Share Posted September 17, 2011 (is excited!) Its been interesting watching your chapter evolve-dont you think? :D Link to comment https://bolterandchainsword.com/topic/236731-codex-star-shields/page/8/#findComment-2878260 Share on other sites More sharing options...
SnakeoilSage Posted September 18, 2011 Author Share Posted September 18, 2011 Here's a rough (very rough) attempt at a Star Shield Tactical Marine. http://i167.photobucket.com/albums/u123/Snakeoil_Sage/StarShield.png Link to comment https://bolterandchainsword.com/topic/236731-codex-star-shields/page/8/#findComment-2878491 Share on other sites More sharing options...
Commander S. Caesare Posted September 18, 2011 Share Posted September 18, 2011 very nice. Quite similar to my Ceruleans...white stripe on the head, blue armor. Just have the shoulders with white trimmings. Link to comment https://bolterandchainsword.com/topic/236731-codex-star-shields/page/8/#findComment-2878494 Share on other sites More sharing options...
SnakeoilSage Posted September 18, 2011 Author Share Posted September 18, 2011 very nice. Quite similar to my Ceruleans...white stripe on the head, blue armor. Just have the shoulders with white trimmings. Thankya. Link to comment https://bolterandchainsword.com/topic/236731-codex-star-shields/page/8/#findComment-2878527 Share on other sites More sharing options...
Coryphaus 101 Posted September 18, 2011 Share Posted September 18, 2011 Sweet! Link to comment https://bolterandchainsword.com/topic/236731-codex-star-shields/page/8/#findComment-2878563 Share on other sites More sharing options...
chaplain belisarius Posted September 18, 2011 Share Posted September 18, 2011 looking good! :huh: Link to comment https://bolterandchainsword.com/topic/236731-codex-star-shields/page/8/#findComment-2878865 Share on other sites More sharing options...
SnakeoilSage Posted September 18, 2011 Author Share Posted September 18, 2011 Thanks guys! My paint dealer didn't have Fenris Grey, so I had to improvise. On a Chaos Black base coat I painted the majority of the model in a 1/1 mix of Midnight Blue and Regal Blue, and Codex Grey for the sections that will be white. Then I painted the metal sections of the bolter Boltgun Metal, added Ice Blue to the eyes and Boream Grenade, Scorched Brown to the holster and boltgun strap. Then I gave te leather bits some Snakebite Leather to help the color, and layered the entire model in a 2:1 wash of water and Chaos Black. Then I layered Skull White onto the boltgun plate, shoulder pads, helmet and backpack, Ultramarine highlights on the blue armor, and finished it off with a Matt Varnish. The problem is I wanted a Gloss Varnish for the white sections and some of the colors ran because the Ultramarines areas weren't wholly dry and bled into the white. :lol: Link to comment https://bolterandchainsword.com/topic/236731-codex-star-shields/page/8/#findComment-2878993 Share on other sites More sharing options...
SnakeoilSage Posted September 19, 2011 Author Share Posted September 19, 2011 I made one final (I hope) update to the Codex; really just adding fluff bits to the special characters. Next, I'm gonna complete the Star Shields' background to add more personality and flavor to 'em! Link to comment https://bolterandchainsword.com/topic/236731-codex-star-shields/page/8/#findComment-2879259 Share on other sites More sharing options...
TrashMan Posted September 19, 2011 Share Posted September 19, 2011 Boream gas....like my Camus Cygno Touch of Winter weapon ;) Link to comment https://bolterandchainsword.com/topic/236731-codex-star-shields/page/8/#findComment-2879412 Share on other sites More sharing options...
SnakeoilSage Posted September 19, 2011 Author Share Posted September 19, 2011 Boream gas....like my Camus Cygno Touch of Winter weapon :) Yes, but balanced. :blink: Link to comment https://bolterandchainsword.com/topic/236731-codex-star-shields/page/8/#findComment-2879720 Share on other sites More sharing options...
Coryphaus 101 Posted October 1, 2011 Share Posted October 1, 2011 Expanding on an earlier concept: Captain Victor Zero Captain Victor Zero is renowned amongst the Star Shields for his mastery of chilling weaprony and his cold efficient leadership of the x company (what company can I put him in command of?). A native of Ursalis and an aspiring scientist, Zero was inducted into the Star Shields as a Techmarine under the tutelage of Alondo Kes. Zero showed a love of chilling weapons, constantly tinkering with any of them he could get his hands on. It was clear to Alondo that Zero would make a lousy battle mechanic but his knack for modifying and improving weaponry impressed Kes and he fostered this, helping Zero with his projects and even asking for his advice on how to better the Star Shields current chilling weapons. On the battlefield Zero used his brilliant mind and cold ruthlessness to forge new weapons and armour to better protect himself and smite his enemies. His two greatest inventions were the Boream Exo Suit and Freeze Cannon which he used to deadly effect. But it was during the campaign against the Great Devourer that Zero truly shone. During a battle against a swarm of rippers and raveners, the Captain of x company was struck down. With no one else to take his place, Zero stood up to the plate. Using his tactical genius he led his company to victory in many battles. At the end of the campaign, he retired from his role as Techmarine and took over command of the x company. Zero still works with Kes in some projects but devotes the majority of his time to leading his company. Captain Victor Zero WS:5 BS:5 S:5 T:4(5) W:3 I:4 A:3 Ld:10 Wargear: • Boream Exo Suit • Freeze Cannon • Winter's Hand • Boream and Melta Grenades • Iron Halo Special Rules: • Focused March • Slow and Purposeful • Move Through Cover • And They Shall Know No Fear • Independent Character Boream Exo Suit: This suit was forged by Zero using Boream gases to increase both the armours and the wearers resilience and physical strength. It is a suit of Terminator Armour that incorporates Winter's Hand and a Freeze Cannon, grants Zero +1 T (included in profile)(use the original toughness for Instant Death) and makes him immune to 'Get's Cold' on his Freeze Cannon. Winter's Hand: Power Fist with rending special rule. In addition any enemies hit by this weapon that survive strike at -1 I next turn. Freeze Cannon: This weapon was crafted by Zero and incorporated into his suit. It is a ranged weapon with the following profile: Range: Template Strength:4 AP: 4 Special Rules: Heavy 1, Chilling Link to comment https://bolterandchainsword.com/topic/236731-codex-star-shields/page/8/#findComment-2890222 Share on other sites More sharing options...
Dark Apostle Thirst Posted October 1, 2011 Share Posted October 1, 2011 The only problem I have is the fluff. Zero is ridiculously awesomez to the max. Might it be possible to tone it down a bit? Link to comment https://bolterandchainsword.com/topic/236731-codex-star-shields/page/8/#findComment-2890256 Share on other sites More sharing options...
Coryphaus 101 Posted October 1, 2011 Share Posted October 1, 2011 The only problem I have is the fluff. Zero is ridiculously awesomez to the max. Might it be possible to tone it down a bit? Yeahhhhh, the fluff was written sort of Mat Ward style... Anyway I've changed if to be more not godlike. On the fluff, if anyone's wondering why it's Victor Zero and not Victor Fries it's because the original name for Mr Freeze was Mr Zero. Link to comment https://bolterandchainsword.com/topic/236731-codex-star-shields/page/8/#findComment-2890317 Share on other sites More sharing options...
SnakeoilSage Posted October 1, 2011 Author Share Posted October 1, 2011 I like it! Straight hit with the crowds that love Batman and Warhammer both (like me). If I could make some suggestions? - His personality should be akin to Mr. Freeze; coldly ruthless in his tasks. - His suit should make him immune to the "Get's Cold!" rule for his Chilling weapon. - Star Shield veterans have I3; once they get Strength 5 their bodies are officially built for strength, not motion. The additional muscle layers include new connective tendons that give them heightened balance and leverage, but at the cost of rapid coordination; where humans and other Space Marines can just run with instinctive surety, Star Shields have to think out their movements so they don't lose control of their momentum or put themselves off balance: think of them like elephants - powerful on their feet, but pretty much dead the moment they stumble in a fight. So they have to root themselves. - the Chapter doesn't have the Relentless rule; their Terminators have the Move Through Cover and Slow and Purposeful rules instead. This keeps them rooted as a slow moving force, reluctant to get into close combat. Mr Freeze isn't that much of a mover either, if you think about his appearances in the cartoon (which is the Mr. Freeze I hope you're emulating lol). I'd say give him those rules and the +1 Toughness. Link to comment https://bolterandchainsword.com/topic/236731-codex-star-shields/page/8/#findComment-2890526 Share on other sites More sharing options...
Rev. Tiberius Jackhammer Posted October 2, 2011 Share Posted October 2, 2011 A Mr. Freeze-esque character should be pretty fun for the chapter, like the concept overall. Might be worth giving him a force-multiplier capability, though - most special characters seem to have one nowadays. I don't have any definite ideas, but maybe he could have a Bolsters Defences that effects multiple ruins, representing him quickly coating them in a thick layer of ice before the battle? Link to comment https://bolterandchainsword.com/topic/236731-codex-star-shields/page/8/#findComment-2890855 Share on other sites More sharing options...
SnakeoilSage Posted October 2, 2011 Author Share Posted October 2, 2011 A Mr. Freeze-esque character should be pretty fun for the chapter, like the concept overall. Might be worth giving him a force-multiplier capability, though - most special characters seem to have one nowadays. I don't have any definite ideas, but maybe he could have a Bolsters Defences that effects multiple ruins, representing him quickly coating them in a thick layer of ice before the battle? Hmm, maybe he grants his unit an aura of cold that limts the enemy's Weapon Skill by 1? And the constant cloud of ice mist gives them a 6+ cover save. Link to comment https://bolterandchainsword.com/topic/236731-codex-star-shields/page/8/#findComment-2890859 Share on other sites More sharing options...
Coryphaus 101 Posted October 2, 2011 Share Posted October 2, 2011 I was thinking something sort of like Rites of Battle, just less powerful, to represent his ruthless efficiency. Link to comment https://bolterandchainsword.com/topic/236731-codex-star-shields/page/8/#findComment-2890926 Share on other sites More sharing options...
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