Lord_Jaschk Posted August 21, 2011 Share Posted August 21, 2011 Chapter Name: Unknown Founding: The chapter was founded around the 4th black crusade of Abaddon the Despoiler, in order to reinforce the Segmentum Pacificus. Genetic line: The chapter claims to be of lineage of Dorn, yet non of their zygotes are defunct. Their gene-seed is amongst the purest found. Colours: Catachan Green A muddy-dark-green-grey is their main colour. Combat Doctrine: Homeworld system: Abyssus Porta. Lies on the galactic western outskirts of the Segmentum Pacificus Primary Recruiting world: Abyssus Secundus, Lignum. Death World. The ecosystem of Abyssus Secundus, Lignum, is unique in the way that the southern hemisphere is covered by lush, treacherous jungle and vast oceans, the northern hemisphere is a cold, frozen and dead wasteland. It is said once that the whole planet was once one big jungle, and that the human colonists co-existed with a sentient reptillian race, long since extinct. The only leftover of theese reptillians are large temple ruins scattered all over the planet, including the northern hemisphere. Even the coluseum the chapter uses for their recruiting is of reptilian origin. A gigantic chain of mountains run all along the equator, like a solid wall promising certain death to those foolish enough to try and cross. In the jungle, every animal, mammel and reptile, is a carnivorious predator,, and every plant is also most likely to eat the unwary. This makes for extremely strong, cunning and resilient recruits for the Chapter, since every day is a fight for survival. On the northern hemisphere, the only trace of civilization are the ruins of the reptillians that once lived here and dead, frozen trees. Fortress Monestary, Arx Castra located on Abyssus Prime, Inferna. Dead World. Long rivers of lava, huge vulcanos, ash, razor-sharp rock and deep chasms of fire covers this world, hence, it's name Inferna (Hell) Chapter is supplied by the Forge World of Abyssus Tertius, Incudo, and as such the chapter is well supplied. They boast a very large fleet, bigger than most other chapters, and they have no short-comming of other vehicles, weapons and ammunition. Religion, Belief and character: Work in progress... Recruiting: Once every year, the chapter holds a series of gladiatorial games, held in an ancient coluseum erected ages ago. Men from every tribe arrives and participates in these games, and the chapter takes with them only a handfull of the surviviors, sending the rest back to their tribes. Those that where chosen are brought to the chapters Fortress Monastery, there to be tested further to see if they are worthy enough to join the chapters ranks. If their bodies will not take the gene-seeds they are offered a chance to serve as crew onboard the chapters mighty fleet, or serve in the chapters Fortress Monastery. If any recruit is found wanting, they are servitorized and sent to Incudo as work force. Tribal religion: The "Sky-People" are mighty warriors who walks the stars. The Kai-zar is he who created the Sky-People in his own image. (Work in progress) It's beginning to take shape. C&C more than welcome!!! Link to comment https://bolterandchainsword.com/topic/236732-in-desperate-need-of-assistance/ Share on other sites More sharing options...
BoldType Posted August 21, 2011 Share Posted August 21, 2011 Well it seems you have the basis, what you need is a direction, try thinking of the mood of your chapter and the rest will start to fall into place. Are dark and brooding or vibrant preacher, calculating or hot headed, cold hearted or with a glimpse of humanity? once you have a mood the rest will come like what primarch would share that mood what colours reflect it what names emmulate it, good start though ;) The only untainted seeds are Dark Angels, Ultramarines, Iron hands and White Scars Link to comment https://bolterandchainsword.com/topic/236732-in-desperate-need-of-assistance/#findComment-2853353 Share on other sites More sharing options...
Octavulg Posted August 22, 2011 Share Posted August 22, 2011 The Iron Hands and White Scars are both tainted. The White Scars are bloodthirsty and the Iron Hands are (at least theoretically) insanely masochistic and xenophobic. Link to comment https://bolterandchainsword.com/topic/236732-in-desperate-need-of-assistance/#findComment-2853558 Share on other sites More sharing options...
PorridgeMeister Posted August 22, 2011 Share Posted August 22, 2011 Inb4purifiers. :) I'm detecting a Roman theme so I suggest you name them the Axes of Remus. EDIT: ...the Roman theme seems to come from the nature of the Chapter; holds gladiator sports to choose recruits. Link to comment https://bolterandchainsword.com/topic/236732-in-desperate-need-of-assistance/#findComment-2853938 Share on other sites More sharing options...
Claws of Corax Posted August 22, 2011 Share Posted August 22, 2011 What about the terminator between your Night and Day, that area would have reasonably habitable zones; thicker atmosphere to attenuate the suns rays etc... Your dark side may have very severe winters.. Maybe the trials for recruits maybe to survive a period in the light or dark side... or both. If your planet is a deathworld (High mortality rate) I would find it hard to believe you get a huge number of recruits each year. Just thoughts for your consideration. Claws Link to comment https://bolterandchainsword.com/topic/236732-in-desperate-need-of-assistance/#findComment-2853979 Share on other sites More sharing options...
PorridgeMeister Posted August 22, 2011 Share Posted August 22, 2011 Also, something I forgot to mention earlier; Dark Angels and their successors could be considered as "tainted" due to the whole Hunt the Fallen thing, so to have untainted geneseed, you have to roll with Ultramarines. Surprise, surprise. ;) Link to comment https://bolterandchainsword.com/topic/236732-in-desperate-need-of-assistance/#findComment-2854018 Share on other sites More sharing options...
Ring-around-the-roses Posted August 22, 2011 Share Posted August 22, 2011 Having Ultramarines geneseed is fine, as it has no extra immunity to mutation if you're inclined that way. On the other hand, their are some really whacked out chapters that came directly from the Ultramarines. Mortifactors? They take the skeletons of their battle brothers and put them all over their FM. And drink their blood to get 'visions' from the Emperor. ;) Link to comment https://bolterandchainsword.com/topic/236732-in-desperate-need-of-assistance/#findComment-2854069 Share on other sites More sharing options...
Octavulg Posted August 22, 2011 Share Posted August 22, 2011 Time do use the Octaguide for what I intended: "There are ten possible gene-seed sources for Space Marine Chapters. The most common of these is the Ultramarines - their gene-seed, through them and their descendants, makes up two-thirds of all Space Marine Chapters. When in doubt, it is good to go with them. Their genestock is strong, their doctrine is Codex but they have successors who diverge in a variety of ways, and thus you can basically get away with anything. Most of the other sources make less sense, for various reasons. The Imperial Fists are the second most common, despite their two non-functioning organs. Their geneseed carries a hint of stubbornness and self-sacrifice. People love them to pieces, mostly because they're not the Ultramarines, but as the second-most common geneseed source, you're still being plausible. The Salamanders geneseed is described as pure, though their reflexes may be slow. Recent fluff has them all dark and demonic-looking, which is tied in part to the gene-seed, but plenty of people have ignored that. Their lack of numbers is likely responsible for their relative lack of successors - the Storm Giants and Cursed Founding Black Dragons are thought to be related to them, so there is precedent for successors as well. The Dark Angels geneseed is described as one of the purest and least degraded, but the High Lords are apparently "reluctant" to use it in the founding of new Chapters. The DA Codex mentions a number of Dark Angels successors beyond the Second Founding ones, and also mentions the Disciples of Caliban being founded at the request of the DA Chapter Master. Though this presumably took place within the context of the next Founding, the debate that resulted suggests that the DA geneseed may have been frowned upon even at that time. Thus, if making a DA successor, an earlier date makes more sense - though any date can work. The Iron Hands are widely believed to be crazy because of their geneseed (and boy, are they crazy). On the other hand, the Mechanicus quite likes them. Thus, while successors would seem unlikely, they are still possible. The White Scars are believed to have contracted a hint of savagery from their tribal recruits, which has apparently entered the geneseed. All the successor Chapters demonstrate the same traits, so it is possible that they have had no more successors. Certainly, it seems likely that their geneseed is less common than the more pure ones. The Blood Angels geneseed has fallen into disuse as their Flaw became more pronounced. The Lamenters, of the Cursed Founding, were an attempt to correct this flaw - considering how the Cursed Founding went, it seems unlikely that many (or, indeed, any) Blood Angels Chapters have been founded since. It also seems likely that the use of the seed would have tapered off some time before an attempt to fix it. The Raven Guard have mutations to the Melanchromic Organ that make their skin lighten and eyes and hair darken over the years, so that they eventually look like Corax. The Mucranoid and Betcher's Gland both do not exist. Additionally, their geneseed is so damage they require regular supplementary shipments from Terra, which has a corresponding effect on their recruitment cycle. Presumably their three successors (the Revilers, the Black Guard and the Raptors) suffer from similar problems. Thus, they would seem to make a very poor choice for a gene-seed source in a new founding. The Space Wolves are generally felt to not be used to found new Chapters - their geneseed is unstable, their only known Successor chapter collapsed in genetic instability, and they're cranky and iconoclastic. It has been a long-standing tenet of the Liber's DIY Guide that Space Wolf Geneseed Is Not Used, and I find it hard to differ with their reasoning." Link to comment https://bolterandchainsword.com/topic/236732-in-desperate-need-of-assistance/#findComment-2854100 Share on other sites More sharing options...
Lord_Jaschk Posted August 22, 2011 Author Share Posted August 22, 2011 Well, about their gene-seed. I want them to not now what genetic line they come from, they're revering their most successfull chapter master, who is also their 1st, as their founding father. (Still working on the name of that dude xD ) Their planet being a death world, I'll scratch their high recruiting rate. I was very tired when I wrote this stuff ^_^ (though their scout company will still act as a battle company in itself) I also like the idea of the day side having a thicker atmosphere, making it habitable, though very deadly considering the flora and fauna. the night side will be cold as hell frozen, though the air in itself will be easier to breathe, compared to the day side. (The moist in the air being considerably thinker in the tight confines of the jungle) Thanks for your C&C, keep it coming lads :P Link to comment https://bolterandchainsword.com/topic/236732-in-desperate-need-of-assistance/#findComment-2854377 Share on other sites More sharing options...
Leonaides Posted August 22, 2011 Share Posted August 22, 2011 So is their most successful chapter Master their founding Master? Or was he a later master? the two dont have to be the same thing, you know... And I hate to tell you but this: Doctrine: Codex Astartes, with the exception that the Scout company functions as a battle company in it's own right due to the chapters high influx of recruits. Is nonsensical drivel (in the nicest possible way). You might as well say that "the sky is blue because I like chicken pie". If the Scout company functions as a battle company, where do your scouts go befor ethey are able to wear power armour? And why do they go form a battle company to a reserve company back to a battle company? You do realise that all of the companies do actually see front-line action, dont you? Just some of them are used a little less-often since they are specialist formations that are less useful in a general campaign where they might need to account for any potential situation... You might want to have another look at what the various companies actually do, before you randomly decide to bin the most advanced tactical and strategic suggestions in human history. But I hope you take this in the slightly tongue in cheek manner that it is intended. Link to comment https://bolterandchainsword.com/topic/236732-in-desperate-need-of-assistance/#findComment-2854480 Share on other sites More sharing options...
Lord_Jaschk Posted August 22, 2011 Author Share Posted August 22, 2011 So is their most successful chapter Master their founding Master? Or was he a later master? the two dont have to be the same thing, you know... And I hate to tell you but this: Doctrine: Codex Astartes, with the exception that the Scout company functions as a battle company in it's own right due to the chapters high influx of recruits. Is nonsensical drivel (in the nicest possible way). You might as well say that "the sky is blue because I like chicken pie". If the Scout company functions as a battle company, where do your scouts go befor ethey are able to wear power armour? And why do they go form a battle company to a reserve company back to a battle company? You do realise that all of the companies do actually see front-line action, dont you? Just some of them are used a little less-often since they are specialist formations that are less useful in a general campaign where they might need to account for any potential situation... You might want to have another look at what the various companies actually do, before you randomly decide to bin the most advanced tactical and strategic suggestions in human history. But I hope you take this in the slightly tongue in cheek manner that it is intended. Trashed this idea. The chapter strictly adheres to the teaching of the Codex Astartes ^_^ Link to comment https://bolterandchainsword.com/topic/236732-in-desperate-need-of-assistance/#findComment-2854539 Share on other sites More sharing options...
Lord_Jaschk Posted August 23, 2011 Author Share Posted August 23, 2011 have done some editing. as always C&C is more than welcome :) Link to comment https://bolterandchainsword.com/topic/236732-in-desperate-need-of-assistance/#findComment-2854785 Share on other sites More sharing options...
DarkCrusader Posted August 24, 2011 Share Posted August 24, 2011 I saw a clever use of the emperor being refered to as kai-zar or something.my first thought was kaizar wilhelm.so even if it was by mistake,refering to the emperor nonchalantly as kaizar wilhelm was quite clever.(im not a fan of the emperor and i hate the kaizar even more :) )sorry for random comment.. Link to comment https://bolterandchainsword.com/topic/236732-in-desperate-need-of-assistance/#findComment-2856203 Share on other sites More sharing options...
Lord_Jaschk Posted August 24, 2011 Author Share Posted August 24, 2011 I saw a clever use of the emperor being refered to as kai-zar or something.my first thought was kaizar wilhelm.so even if it was by mistake,refering to the emperor nonchalantly as kaizar wilhelm was quite clever.(im not a fan of the emperor and i hate the kaizar even more :P )sorry for random comment.. That's quite alright xD It's now a reference to Kaizar Wilhelm (don't even know who that is) it's just what the natives of my chapters recruiting world calls the divine being, who created the sky-warriors ;) Link to comment https://bolterandchainsword.com/topic/236732-in-desperate-need-of-assistance/#findComment-2856659 Share on other sites More sharing options...
DarkCrusader Posted August 25, 2011 Share Posted August 25, 2011 Lol,kaizar was the german leader in world war one.now you know why i hate him XD Link to comment https://bolterandchainsword.com/topic/236732-in-desperate-need-of-assistance/#findComment-2856955 Share on other sites More sharing options...
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