Brother Landrain Posted August 25, 2011 Share Posted August 25, 2011 Here is a tactic, that I think is 100% legal, but I would like to run it by all of you to verify first.. The Setup: Logan Long Fang Unit with 4 Multi-Melta. Long Fang Leader Rune Priest Rune Priest Everyone goes for a Ride in a friendly Drop Pod. It Lands on first turn. The Doors Open up, it is now OPEN Topped. The Rune Priests exit at the sides. Logan and the Long Fangs exit at the front. RP's are more than 2 inches away from any of the long fangs. Since Logan can grant Relentless and the Long Fangs may split fire, the Long Fangs may target 2 seperate tanks. The Rune Priest can each target their own seperate unit. So that the drop pod can target 4 seperate units when it arrives. Yes it is an expensive attack force, But if it can wreck 3-4 Tanks on first turn, it may be cost effective... Link to comment https://bolterandchainsword.com/topic/237024-drop-pods-and-ics/ Share on other sites More sharing options...
Acebaur Posted August 25, 2011 Share Posted August 25, 2011 Seems legal to me. Though as you pointed out very expensive and if it doesn't do it's damage on the first turn it will likely not exist on turn 2. Though that is another topic not for the OR Link to comment https://bolterandchainsword.com/topic/237024-drop-pods-and-ics/#findComment-2857702 Share on other sites More sharing options...
Something Wycked Posted August 25, 2011 Share Posted August 25, 2011 Everyone goes for a Ride in a friendly Drop Pod. Just one clarification: it must be the Long Fang's Drop Pod. I know you knew that, but that's exactly what makes this legal. The Fangs buy the Pod and the IC's are attached to the embarked squad in Reserve. 100% legal. ;) Link to comment https://bolterandchainsword.com/topic/237024-drop-pods-and-ics/#findComment-2857721 Share on other sites More sharing options...
Leonaides Posted August 25, 2011 Share Posted August 25, 2011 Though dont forget you must disembark from the hull, not the edges of the doors. Keeping all the units far enough apart might be ablittle bit tricky. Link to comment https://bolterandchainsword.com/topic/237024-drop-pods-and-ics/#findComment-2857814 Share on other sites More sharing options...
Heimdall Skullcrusher Posted August 25, 2011 Share Posted August 25, 2011 I never thought about it but I suppose you could break coherancy in a disembark, it is part of the movement phase. So this "technique" could apply to any vehicle disembark (such as the multiple hatches of a rhino). Link to comment https://bolterandchainsword.com/topic/237024-drop-pods-and-ics/#findComment-2857848 Share on other sites More sharing options...
Isiah Posted August 26, 2011 Share Posted August 26, 2011 Rules issue has been dealt with I think. Tactics and general applications of this manoeuvre to the Tactica Astartes section please. Link to comment https://bolterandchainsword.com/topic/237024-drop-pods-and-ics/#findComment-2858360 Share on other sites More sharing options...
Brother Landrain Posted August 26, 2011 Author Share Posted August 26, 2011 Though dont forget you must disembark from the hull, not the edges of the doors. Keeping all the units far enough apart might be ablittle bit tricky. Is this in a FAQ or Rules somewhere? Link to comment https://bolterandchainsword.com/topic/237024-drop-pods-and-ics/#findComment-2858394 Share on other sites More sharing options...
dswanick Posted August 26, 2011 Share Posted August 26, 2011 Though dont forget you must disembark from the hull, not the edges of the doors. Keeping all the units far enough apart might be ablittle bit tricky. Is this in a FAQ or Rules somewhere? No. This is a hotly debated grey area rule - with one camp contending that the doors are part of the hull and the other contending that they are "decorative elements" to be ignored. With all the attendant problems for each camp. Link to comment https://bolterandchainsword.com/topic/237024-drop-pods-and-ics/#findComment-2858419 Share on other sites More sharing options...
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