Brother Landrain Posted September 6, 2011 Share Posted September 6, 2011 Here is a squad I like using... 7 WG with SB and Combi-Melta 3 WG with BP/PW Drop Pod... 301 points. vs 10 GH, 2 MG, 1 PW Drop Pod 205 pts Having the Storm Bolters gives a High Rate of fire than a GH squad at all times at 24" the 7 Combi-Meltas allow theunit to probably crack 2-3 different tanks as the game progresses, as figure 2 meltas a tank. And the base 2 attacks, makes them equivalent to grey hunters in close combat. The ability to have multiple PW's also increases their effectiveness over a GH Squad. I would like to see someone run the numbers thru the 'Metrics' data and see the effectiveness per point of each unit. Link to comment https://bolterandchainsword.com/topic/237583-power-armored-wolf-guards/page/2/#findComment-2868098 Share on other sites More sharing options...
Spazmonkey Posted September 6, 2011 Share Posted September 6, 2011 Here is a squad I like using... 7 WG with SB and Combi-Melta 3 WG with BP/PW Drop Pod... 301 points. vs 10 GH, 2 MG, 1 PW Drop Pod 205 pts Having the Storm Bolters gives a High Rate of fire than a GH squad at all times at 24" the 7 Combi-Meltas allow theunit to probably crack 2-3 different tanks as the game progresses, as figure 2 meltas a tank. And the base 2 attacks, makes them equivalent to grey hunters in close combat. The ability to have multiple PW's also increases their effectiveness over a GH Squad. I would like to see someone run the numbers thru the 'Metrics' data and see the effectiveness per point of each unit. The thing is its not comaprable. Grey hunters are scoring. You cant assign that a points value. Also you have upgraded the WG but not really the GH. Any any wolf worth his scars would have a banner in there, and i personally will always take MotW if the points are there. And point for point those abilities make all the difference. Link to comment https://bolterandchainsword.com/topic/237583-power-armored-wolf-guards/page/2/#findComment-2868126 Share on other sites More sharing options...
Quillen Posted September 6, 2011 Share Posted September 6, 2011 No they would get 3 attacks with the Bolter, they ould not get the +1 for a second CCW. As it is a GH gets 1+1 for CCW +1 for charge, and a WG gets 2 +1 for CCW +1 for Charge. Add in the cheaper special weapons and it's a good deal. So 2 with a roll for GH to take a charge, and 2 with a roll for WG with bolters to take a charge. Now if the WG keep the bolt pistols that is 3 with a roll for a 4th. Nice edge. As to the post just above. I use MotW too, but a WG pack packing 5 specail weapons will do way better then a tricked out GH pack. And yes it's more expensive but not list breaking so, and it will smash most things it bumps into. Also the banner does wonder when attaached to say Ragnar or Arjac. Giving them the edge in every phase to inflict harm. Link to comment https://bolterandchainsword.com/topic/237583-power-armored-wolf-guards/page/2/#findComment-2868223 Share on other sites More sharing options...
scitrix Posted September 6, 2011 Share Posted September 6, 2011 Im putting a PA wolf guard unit togethor to go with Ragnar and a wolf priest. 4x Wolf Guard with double wolf claw 3x with frost blade and bolt pistol 1x with MOTW 2x with cyclone missiles launchers (These guys will be going to longfang units) Link to comment https://bolterandchainsword.com/topic/237583-power-armored-wolf-guards/page/2/#findComment-2868747 Share on other sites More sharing options...
-Volsung- Posted September 6, 2011 Author Share Posted September 6, 2011 Btw thanks for all the info, this is very informational and I really appreciate it, fellow wolves! So, let's say I do put in the extra points and take a pack of PA Wolf Guard over grey hunters. What are the advantages and disadvantages of either using them with either close combat weapons or stick them with plain bolters? Which is more versatile overall in the game if I want them to be a well-rounded addition to the army? Link to comment https://bolterandchainsword.com/topic/237583-power-armored-wolf-guards/page/2/#findComment-2868774 Share on other sites More sharing options...
Kami Posted September 6, 2011 Share Posted September 6, 2011 the advantages i see in them are eiter their attacks (4) if you keep the bolt pistols, or the option to take combiweapons and use them like sternguard. i like the killing potential of say 4 combiflamers to a low save infantry squad in cover. 4 wolf guards with combiflamers can potentially kill more points in one round than they cost. Link to comment https://bolterandchainsword.com/topic/237583-power-armored-wolf-guards/page/2/#findComment-2868824 Share on other sites More sharing options...
Spazmonkey Posted September 6, 2011 Share Posted September 6, 2011 Btw thanks for all the info, this is very informational and I really appreciate it, fellow wolves! So, let's say I do put in the extra points and take a pack of PA Wolf Guard over grey hunters. What are the advantages and disadvantages of either using them with either close combat weapons or stick them with plain bolters? Which is more versatile overall in the game if I want them to be a well-rounded addition to the army? well that is the great thing about WG. They are more versatile than almost any unit. You basically pick an objective or plan for them and build the unit around it. Want to pop tanks. put them in a DP with combi meltas and a TDA with a cyclone missle launcher. Want a kick but CC unit. Put them in a land raiser in PA with power waepons x4 attacks on the charge. Want a tough as nails unit Stick em in TDA in assault build WC/WC and TH/SS Personally I run x2 of this unit. x7 WG X3 combi melta x3 combi plasma x1 Tda with Cyclone missle and power fist. x1 rune priest with LL and MH killy as, and there are a few tricky taticts that can make them even more so. Link to comment https://bolterandchainsword.com/topic/237583-power-armored-wolf-guards/page/2/#findComment-2868997 Share on other sites More sharing options...
Valerian Posted September 8, 2011 Share Posted September 8, 2011 Btw thanks for all the info, this is very informational and I really appreciate it, fellow wolves! So, let's say I do put in the extra points and take a pack of PA Wolf Guard over grey hunters. What are the advantages and disadvantages of either using them with either close combat weapons or stick them with plain bolters? Which is more versatile overall in the game if I want them to be a well-rounded addition to the army? If you are going to go PAWG over Hunters, you are probably going to do it for their ability to assault (they have an extra Base attack, and you can take as many power-type weapons as you want). Don't get Bolters. They don't shoot any better than Hunters, and shooting Rapid Fire weapons (like Bolters) prevents you from assaulting. If you want more of a "premier" assault unit, then just get some PAWG with a variety of power-type weapons, and one dude with MotW, and stick them in a Raider so they can get the charge. Valerian Link to comment https://bolterandchainsword.com/topic/237583-power-armored-wolf-guards/page/2/#findComment-2870740 Share on other sites More sharing options...
Guest Drunk Guardian Posted September 9, 2011 Share Posted September 9, 2011 Ragnar + His Wolves Ulrik 10x WG w/ PW/BP, 2xSS, 1xTH LRC 1,050 points of munchy goodness. ;) Link to comment https://bolterandchainsword.com/topic/237583-power-armored-wolf-guards/page/2/#findComment-2871312 Share on other sites More sharing options...
AnvilofFenris Posted September 9, 2011 Share Posted September 9, 2011 I'm going for a pack of five Terminators, and two PA Wolf Guard. The Terms will head off with either my Wolf Lord or a Wolf Priest, the PA's will lead my Grey Hunter and Blood Claw packs. Not used them yet, so i'll see how it goes! Link to comment https://bolterandchainsword.com/topic/237583-power-armored-wolf-guards/page/2/#findComment-2871577 Share on other sites More sharing options...
SamaNagol Posted September 9, 2011 Share Posted September 9, 2011 In a drop pod list I will take PA Wolf Guard to allow me to still get the Terminator Special weapons and be able to fir the unit in a Drop Pod with an HQ Link to comment https://bolterandchainsword.com/topic/237583-power-armored-wolf-guards/page/2/#findComment-2871782 Share on other sites More sharing options...
-Volsung- Posted September 10, 2011 Author Share Posted September 10, 2011 Quick question. Is it legal for me to base the Wolf Guard terminators, if I choose to take them, on 30mm or 25mm bases rather than the standard 40mm ones? They seem a bit too big for my taste. Link to comment https://bolterandchainsword.com/topic/237583-power-armored-wolf-guards/page/2/#findComment-2871960 Share on other sites More sharing options...
Valerian Posted September 10, 2011 Share Posted September 10, 2011 Quick question. Is it legal for me to base the Wolf Guard terminators, if I choose to take them, on 30mm or 25mm bases rather than the standard 40mm ones? They seem a bit too big for my taste. Nope, in this edition they are supposed to be based on the base they are supplied with. Folks will give you are hard time if you don't. Additionally they do not look as good on the smaller ones anyway, and they are much more stable on the 40s. In fact, I prefer to use 40mm for all of my characters, regardless of armour type (I started doing this years ago, before the rules changed). See that Wolf Guard in power armour that I'm using as my profile avatar? Valerian Link to comment https://bolterandchainsword.com/topic/237583-power-armored-wolf-guards/page/2/#findComment-2872114 Share on other sites More sharing options...
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