Spazmonkey Posted September 15, 2011 Share Posted September 15, 2011 So a response to another of my posts got me thinking. I was dismissive or the response, but now i fiind myself thinking maybe it wasnt such a bad idea. Heres the thing, I am creating a WL model... Wolf lord Jump pack runic armor SotWB WC/WC belt of Russ WTN WTT The suggestion was to drop a WC and take the SS instead. now Benifits of doing so = 3+ invun vs 4+ Save 15 points. Disadvantages - the cool factor of x2 WC -1 attack per turn, which on a WL with SotWB can make a difference... well a bit... So i ask ofr the opinions of my peers... what would you take and why.... Im startign to lean toward the WC/SS but the coold model that is a Jump pack WC/WC is very tempting.... Link to comment https://bolterandchainsword.com/topic/238445-wolf-lord-load-out/ Share on other sites More sharing options...
Chef Wulfen Posted September 15, 2011 Share Posted September 15, 2011 i say take what u want. me im going with TDA a thunder hammer and a sb with sotb. but the look of the wc with a jump pack does look like a kool model Link to comment https://bolterandchainsword.com/topic/238445-wolf-lord-load-out/#findComment-2875901 Share on other sites More sharing options...
Serunox Posted September 15, 2011 Share Posted September 15, 2011 In my latest game I saw the down side of attacking last, WL barely got a chance to attack against a death company.So Id keep the WC's and still attack at I5 or go for a frost blade and storm shield which Ill be using from now on. Link to comment https://bolterandchainsword.com/topic/238445-wolf-lord-load-out/#findComment-2875965 Share on other sites More sharing options...
Spazmonkey Posted September 15, 2011 Author Share Posted September 15, 2011 In my latest game I saw the down side of attacking last, WL barely got a chance to attack against a death company.So Id keep the WC's and still attack at I5 or go for a frost blade and storm shield which Ill be using from now on. I was going to Keep the WC and SS combined with a WTN, that way I always hit on a 3+ and can re roll hit/wounds. Which i think proberly is better than the frost blade. Though i supose the WTN isnt really relevant for anyone with a WS below 6. Well unless its a walker... and you have melta bombs... Link to comment https://bolterandchainsword.com/topic/238445-wolf-lord-load-out/#findComment-2875972 Share on other sites More sharing options...
Quillen Posted September 15, 2011 Share Posted September 15, 2011 It really is personal taste. I always do Frost Weapon and Storm Shield. You do not need the belt of Russ then. And with a strength of 5 he can smack most things easy. Wolf Claws are ok. Your only strength 4 thou, so WraithLords and monsterous critters will give you fits. With a Frost blade you can kill them in a pinch. And with a StormShield you can shrug off some of there hits. Which is a huge help. Link to comment https://bolterandchainsword.com/topic/238445-wolf-lord-load-out/#findComment-2876051 Share on other sites More sharing options...
dswanick Posted September 15, 2011 Share Posted September 15, 2011 It really is personal taste. I always do Frost Weapon and Storm Shield. You do not need the belt of Russ then. And with a strength of 5 he can smack most things easy. Wolf Claws are ok. Your only strength 4 thou, so WraithLords and monsterous critters will give you fits. With a Frost blade you can kill them in a pinch. And with a StormShield you can shrug off some of there hits. Which is a huge help. Actually a Wolf Claw re-rolling wounds is as good or better at wounding everything except T8 than a Frost Weapon (and there aren't that many T8 models in the game). @OP: I would dump the second Wolf Claw in favor of something shooty. 20pts for 1 more attack isn't a great buy compared to the utility of a 3pt Stormbolter for example. Link to comment https://bolterandchainsword.com/topic/238445-wolf-lord-load-out/#findComment-2876142 Share on other sites More sharing options...
Serunox Posted September 15, 2011 Share Posted September 15, 2011 In my latest game I saw the down side of attacking last, WL barely got a chance to attack against a death company.So Id keep the WC's and still attack at I5 or go for a frost blade and storm shield which Ill be using from now on. I was going to Keep the WC and SS combined with a WTN, that way I always hit on a 3+ and can re roll hit/wounds. Which i think proberly is better than the frost blade. Though i supose the WTN isnt really relevant for anyone with a WS below 6. Well unless its a walker... and you have melta bombs... Aye thats true,I gave mine a WTN as well, but like Quillen said the str5 does have its bonusses. But its up to you what to take.I do reccomend staying away from I1 weapons.They really are a damn pain against strong units if you go last instead of first. Link to comment https://bolterandchainsword.com/topic/238445-wolf-lord-load-out/#findComment-2876193 Share on other sites More sharing options...
Spazmonkey Posted September 15, 2011 Author Share Posted September 15, 2011 Yeah you guys make alot of sense.... wounding on 3's will make a big difference... and I supose if i want to re roll hits I can always take a wolf priest.... Link to comment https://bolterandchainsword.com/topic/238445-wolf-lord-load-out/#findComment-2876212 Share on other sites More sharing options...
Hear da Lamentation Posted September 15, 2011 Share Posted September 15, 2011 For me, your WL setup only has Toughness 4 - and no saga of bear. So he is really vulnerable to any Str 8 stuff out there. So if it was me, I would be giving him as good a save as possible. SotWB is going to give you shed loads of attacks anyway. Link to comment https://bolterandchainsword.com/topic/238445-wolf-lord-load-out/#findComment-2876218 Share on other sites More sharing options...
HvitrValdyr Posted September 15, 2011 Share Posted September 15, 2011 I run my wolflord with dual claws as it simply looks awesome. Link to comment https://bolterandchainsword.com/topic/238445-wolf-lord-load-out/#findComment-2876598 Share on other sites More sharing options...
Gerwulf Posted September 15, 2011 Share Posted September 15, 2011 I'm mostly using Ragnar, since he is the Wolf Lord of my Great Company since I started playing. That being said, I still use Wolf Lords and there is one basic load out I'm always using (kind of as his champions). WC, SS, WTN, Saga of the Bear The WL either rides a bike or a thunderwolf. and I'm planning to make one with a magnetised JP (so I have 4 options to field a WL) If I have some points left, I also give him RA for some extra protection (pesky missile launchers). So far this load out has rarely let me down, the WL is insanely tough and with I5 he is quite fast. The WC arm is magnetised and can be switched with a TH if I feel like it. In my experience a WL without SoB and SS just dies way too fast, but that's just my personal opinion. Link to comment https://bolterandchainsword.com/topic/238445-wolf-lord-load-out/#findComment-2876828 Share on other sites More sharing options...
Spazmonkey Posted September 16, 2011 Author Share Posted September 16, 2011 Although it has to be said that bassiaclly all of the Space wolves named charactes apart from Arjac, have no betterthan a 4+ invun, and most do not have SotB / Eternal warior. Its only really the Space wolf dex that gives the option to build Lords with it. I mean really, a wolf lord with a 4+ invus and WC/WC is going to die as fast as a Ragnar or Logan, or even Njal.... Link to comment https://bolterandchainsword.com/topic/238445-wolf-lord-load-out/#findComment-2876942 Share on other sites More sharing options...
Gerwulf Posted September 16, 2011 Share Posted September 16, 2011 I only use Ragnar for fluff reasons. As long as I'm careful, he kicks ass, but he died countless times to PFs or force weapons. 4+ without eternal warrior is just not cutting it. hence, SS and SoB has become a must for close combat IC in my army. Link to comment https://bolterandchainsword.com/topic/238445-wolf-lord-load-out/#findComment-2877109 Share on other sites More sharing options...
Emperor's Scourge Posted September 16, 2011 Share Posted September 16, 2011 Magnetize the miniature and run every single config you can think of. Find what fits your play style because you're only going to find what works for other people here. Link to comment https://bolterandchainsword.com/topic/238445-wolf-lord-load-out/#findComment-2877116 Share on other sites More sharing options...
Hear da Lamentation Posted September 16, 2011 Share Posted September 16, 2011 You can sort of get away without SoB if he is on a ThunderWolf because he has 5T then. OK there will be some str 10s out there ... but not too many. If not, I'm with the other guys. Over 200points for someone who can be instakilled by a grunt with a powerfist ..... just too scary for my taste. Link to comment https://bolterandchainsword.com/topic/238445-wolf-lord-load-out/#findComment-2877133 Share on other sites More sharing options...
Grizzly Adams Posted September 17, 2011 Share Posted September 17, 2011 i'd go 2 claws. If you want survivability, then you'd be giving him SotB instead of warrior born and a SS. With the Jump Pack and SotWB, I'd make him as killy as I could, throw him up there and kill kill kill until he's dead. Thats just me. Link to comment https://bolterandchainsword.com/topic/238445-wolf-lord-load-out/#findComment-2878234 Share on other sites More sharing options...
Godhead Posted September 19, 2011 Share Posted September 19, 2011 No runic armor, no bear, no stormshield on your lord? You are asking to lose that guy quick. Warrior born is ok, but from my experience a lot of the good players will sac a unit or tarpit and then run away and shoot the bejesus out of you, many times keeping you out of combat for the next round costing you the warrior born bonus. Things can also turn bad if you eat a battle cannon blast or three as they are AP 3 and str 8. This will ID you in a heartbeat with nothing more than what amounts to a standard cover save to keep him alive and there are more things than just a battle cannon that can do that. Link to comment https://bolterandchainsword.com/topic/238445-wolf-lord-load-out/#findComment-2879254 Share on other sites More sharing options...
brbla Posted September 19, 2011 Share Posted September 19, 2011 well, i wouldnt put lord for less than 2000 pts . and if i play with so many points, its always Terminator armor,SS,TH, necklace, saga of bear. you get character that kills pretty much everything that stands against him. being monstrous creature or "normal" character, not to mention basic troops... it lasts long, 2+/3+ is very strong combination with S8 attacks. give him wolf guards in termi (SS+TH and some paired claws cuz they simply look cool) . put them to reedeemer and let them be a huge scarecrow and practical fist in your army. cuz opponent (whoever it is) DOESNT want this to hit him. and if u play it smart, it should do the job Link to comment https://bolterandchainsword.com/topic/238445-wolf-lord-load-out/#findComment-2879421 Share on other sites More sharing options...
Blacksad Posted September 20, 2011 Share Posted September 20, 2011 if you field him in TDA, why not go chainfist instead of Thunderhammer? Link to comment https://bolterandchainsword.com/topic/238445-wolf-lord-load-out/#findComment-2880792 Share on other sites More sharing options...
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