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Logan's Heroes setup


Chef Wulfen

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I love terminator armour and I hope I can get a setup on the best way to make one. I don't really need any armory setups just what I should bring troop wise. I know the great wolf has to be part it. My other hqs will be my wolf lord and rune priest. Now for the rest I'm not to sure what to bring for the rest. Thank you for the help and its going to be a fun list for 2500.
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You should search the board for example lists, but a pure TDA list is very restrictive. I was fiddling with a mixed one, which Long Fang packs led by Cyclone Missile Launcher WG pack leaders and PA WG in drop pods. The idea is that TDA WG are quite slow on the field, so You will need support units to take out or weaken enemy threats from afar or fall right on top of them. When foot-slogging TDA can take some punishment, but You are inevitably bound to start rolling "1"s. And casting Stormcaller won't help much, since You already have that 5++ save on all termies.

 

This is a good read for the beginning.

I did look last night for something that would jump at me. Ill give it a read. What I was thinking of doing was run 3 wg tda with some sniper scouts and a lone wolf and a full pack of skyclaws and land speeders and a predator and a lrc for one pack of wg with my Well and drop pod the rest. Does that sound like a good list? And when u buy ajac do u pay for a 5th wg on top of the 170?
I did look last night for something that would jump at me. Ill give it a read. What I was thinking of doing was run 3 wg tda with some sniper scouts and a lone wolf and a full pack of skyclaws and land speeders and a predator and a lrc for one pack of wg with my Well and drop pod the rest. Does that sound like a good list? And when u buy ajac do u pay for a 5th wg on top of the 170?

 

Yes, Arjac actually is 18 + 170. If You feel quite adventurous and have the model, You can try to field Njal in TDA with a pack of WG. I'd suggest You to take at least 10 of them, with two cyclones and at least 2 storm shield. You will be footslogging across the table and the unit will be a BIG fire magnet. The essential point is to keep Njal alive till later turns, when his Lord of Tempests abilities start to rock. LRC is a way to go with another unit - probably that with Arjac. As regards Logan, he should be either in that LRC or You could try to field him with multi-melta Long Fangs in the drop pod. Choose the relentless rule and they can shoot heavy weapons on the turn they land - but that's an old combo. I'd still try to run at least one WG plasmabomb in drop pod, being PA wolf guards with plasmaguns/pistols and power weapons.

this is my wip list please let me know how this look and comments are welcome

 

Odin Russon (logan grimnar)

 

Wolf lord-Tda,thunder hammer, storm bolter,WTN,WTT,belt of russ,saga of the beastslayer

 

Rune Priest-tda,master of runes,chooser of the slain, living lightning im not sure what to take for his 2nd power

 

WG1

odin russon

TDA

WC,SS

SB,WC

CM,FW

CML,WC

Arcjac

LRC

 

WG2

Wolf lord

TDA

WC,WC

SB,FA

HF,FW

MotW

CM,FW

drop pod

 

WG3

TDA

SB,SS

CM,WC

SB,PW

AC,WC

SB,CF

drop pod

 

WG4

TDA

CM,WC

CP,PW

HF,PW

SB,PW

SB,PW

Drop Pod

 

 

Lone Wolf TDA,CM,FW,2 wolves

 

Lone Wolf TDA,CF,SS

 

Dreadnought-PC,ML,drop pod

 

Predator-HB,SB,DB

 

2500

 

this is just more or less a fun build for me i have no tournaments in my future. just something to play with when and if i have time. i have reworked. im contemplating putting my WL in the LRC till he gets more to the "front lines"

Far as I am aware, you have to have two troops choices. Unless the list includes more then one squad of wolf guard, plus in this case, I imagine it's really inefficent in the amount of fire it can put out.

 

Best not to squad the landspeeders, their different ranges and less durability. I think the big problem with the list is that it is essencally a deathstar list, wins if it's key compoments live, loses if it's deathstar dies, and not enough tank busting power to keep the deathstar fighting something.

Wolf lord-Tda,thunder hammer, storm bolter,WTN,WTT

 

Run him with RA and SS/TH or if you want an all TDA force for sure give him a Storm Shield if you are running an INT-1 weapon.

 

WG1 WG2 WG3

TDA TDA TDA

WC,SS WC,WC SB,SS

SB,WC SB,FA CM,WC

CM,FW HF,FW AC,WC

CML,WC MOTW SB,CF

Arcjac CM,FW SB,PW

 

Can you break the squads down into what you plan to run in WG 1, WG2, ... jumbled like that is hard to advise also include which of them you plan to put into the LRC and Drop Pods.

 

 

Lone Wolf TDA,CM,FW,2 wolves

 

with TDA I suggest either SS/CF or SS/TH. you can send him after anything on the battle field with a good chance of success.

 

 

LandSpeeder Squadron-AC,TML

 

If you are running 3 speeders then I would suggest 2 AC and 1 w/ MM or all 3 TML. different tactical play style between the AC and TML, so running them in the same squadron is difficult.

 

 

Skyclaw Assault pack-MotW,PW,meltagun

 

Have never ran skyclaws but from what people have said on this forum, they should be lead by with a WP or some sort of HQ.

as for my wl i have this big plan to have the thunder hammer as a 2her with the SB on his wrist. i figured someone would say to put a SS and as much as i like the SS i just like the look im going for with the 2her thats the way alot of my WG will be to. i see alot of grey knight bit bashing in my future lol.

Some quick initial notes.

 

Arjac should be in LRC, not drop pod. Having him sitting like a duck one turn after he landed is wasting his potential. He should charge howling out of the LRC assault ramp putting fear into enemies of the Emperor and crap into their pants.

Skyclaws - if You intend to run them, they need either Wolf Priest or WGBL. Otherwise it will be the enemy who decides where they will go next turn. Melta on them is potential waste as they are BS 3. In my list they have flamer (no BS rolls, just autohit) and PF (exploiting those extra attacks on assault). I even placed flamer and PF on the same model, so I don't lose any extra cc attacks by putting PF on the model with bolt pistol.

Your melta from Skyclaws pack should go to Scout unit, which should look like this - 5 WS, melta, bp/ccw. If You feel adventurous with rolling armor saves on 4+ You can give them plasma pistol or two. Keeping the list in line with WG theme, add WG pack leader with combimelta and PF or TH in power armor ;)

i guess ill have to go back to the board but im not really all that sold on combi weapons. and my scouts are more for being a pest then tank busters. and i have never used a wolf priest so i might just drop the skyclaws we will see.

 

The best thing about combi weapons are that they are cheap, and often, space wolves only really tend to shoot once before they get locked into melee combat. Hence the ability to fire a second time may not always be useful. Otherwise, you would simply discharge as many weapons as possible, and kill off the ones that have shot.

First thing first would be to make up your mind on what type of Loganwing are you looking to build.

 

1. Pure Loganwing WGTDA army

2. Mixed Loganwing WGTDA/WGPA army

3. Hybrid Loganwing WGTDA/WGPA/GH army

 

Each choice is going to dictate what support units you end up using as well as the majority of your transport options. For example; when I play a pure Loganwing my support units are dreadnoughts and my transports are drop pods. When I play my Hybrid Loganwing, my support units are sometimes dreadnoughts or sometimes TWC while my transports are a mix of drop pods for WGTDA and Rhinos/Razorbacks for my GH.

 

Now each of the above does not need to be optimized for tournament play to be fun, but you can't just throw a dart at the codex and say whatever unit is hit, is going to be put into the Loganwing army of your choice.

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