Jump to content

Tell Me About...The Draigowing


Khavos

Recommended Posts

I've done my best to keep up over the past year or so via the interwebz, but I haven't gotten the opportunity to play or paint at all due to a variety of factors. Now that I've actually got some leisure time on my hands, been thinking about trying out this here Draigowing I keep hearing about. Why? I'll tell you:

 

- I like beatstick HQs.

- I like small, elite armies.

- I dislike mech and MSU.

 

I don't know much about it beyond that it satisfies those requirements, though. I picked up the codex a couple days ago, but haven't really had a chance to leaf through it. So, what are its strengths? What are its weaknesses? How does it play? How enjoyable is it?

 

And, an item of tertiary concern: I hate Grey Knights. Don't like their fluff, don't like their role in the Imperium. Feel free to amend any DIY counts-as Grey Knights ideas, or vent your hatred for all the counts-as Grey Knights that I'm sure have popped up.

Link to comment
https://bolterandchainsword.com/topic/239124-tell-me-aboutthe-draigowing/
Share on other sites

Strengths:

Weapon Skill 5 all around.

Relentless Psycannons

Brotherhood Banners

Ivan Draigo.

The ability to walk into an entire army and come out with one or two wounds.

Almost impervious to Krak Missiles, since you actually have to fail one of those 2+ armor saves...

 

Weaknesses:

Massed amounts of AP1 and 2 firepower that you would see only in lists tailored to beat Draigowing.

Less units equals a lesser ability to fire at multiple targets in a turn. In reality, they only put out the same shooting at one stationary Strike Squad. But that in itself is extremely scary.

 

How does it play?

This depends on what list you're facing.

 

How enjoyable is it?

This depends on you. Build it/proxy it, give it a whirl and see what you think.

 

And shame on you for being a hater :P

If you like the idea of individual heroes marching through torrents of fire and hordes of enemies. DriagoWing lives up to the fluff of what you feel an Elite TDA Space Marine should be.

 

I've played DriagoWing before the new models were out or the codex hit stores. I've played 40 games(34-3-3) with it and it is my favorite army. GreyKnights with psycannons are basically the reason I got into the hobby many years ago. Now, they're playable and even competitive. I run my Driagowing with Driago, Librarian, 20 paladins, and 3 PT DreadKnights at 2.5k and it has gotten me into the finals of Ard Boyz. I'm looking at getting in two Venerable PsyRifleman Dreads for the Finals to aid in psychic defense, blocks to scouting 1st turn tank shocks, and 1st turn long ranged firepower.

 

Strengths:

2+/5+(Missile spam SW will cry against you)

Driago 3++ EW aka Lascannon catcher

Multiple Wounds

WS 5

Relentless Psycannons

Everything is vulnerable to S8+/AP2- weaponry exhausting your opponents options and forcing some very difficult decisiosn

 

Weaknesses

ID(especially multiple wounds from a single source ie SRs, Vindicators, Ravegers, Long Fangs, Fire Dragons, etc)

Mobility

LD attacks: Tank Shock, Psyker Battle Squads, Fear of the Darkness, etc

#of per turn Threats(Really noticeable against DE Blaster/Lance spam and some MSU lists)

 

DriagoWing is very strong against most players/army builds. If you are looking for a tough list made out of an army of heroes it may just be for you. Be careful, once people know how to face you they can really bring the hurt.

 

I've also played around with a mechanized Draigowing, LRC, LR, SR, VenPsyRifleDreads, and it is a blast.

 

Sorry I don't have more time to elaborate more, but I've got to be up in 6 hours. Hope I helped.

I've done my best to keep up over the past year or so via the interwebz, but I haven't gotten the opportunity to play or paint at all due to a variety of factors. Now that I've actually got some leisure time on my hands, been thinking about trying out this here Draigowing I keep hearing about. Why? I'll tell you:

 

- I like beatstick HQs.

- I like small, elite armies.

- I dislike mech and MSU.

 

I don't know much about it beyond that it satisfies those requirements, though. I picked up the codex a couple days ago, but haven't really had a chance to leaf through it. So, what are its strengths? What are its weaknesses? How does it play? How enjoyable is it?

 

And, an item of tertiary concern: I hate Grey Knights. Don't like their fluff, don't like their role in the Imperium. Feel free to amend any DIY counts-as Grey Knights ideas, or vent your hatred for all the counts-as Grey Knights that I'm sure have popped up.

 

Sounds like you would enjoy the army then. I believe the better lists use dreadnaughts however if you don't like Mech youc an use dread knights to some good use. (Speak to Nurglez)

 

I find most of the Draigowing lists exceptionally dull in their play style so I knocked up my own 10 pallie list with coteaz that has a few more deployment options and is a little more fun and diverse to play. Best bet is to give it a whirl, it seems up your alley.

 

Regards,

Crynn

Oh oh!

 

Maybe something like;

 

HQ: Draigo (275)

HQ: Libby, NWS, Skullx2, Sanc, Shroud (205)

 

Elite: Venerable Dread, TL Autocannon x2, Psybolt (195)

 

Troop: Paladin x5, Psycannon x2 (315)

Troop: Paladin x5, Psycannon x2 (315)

 

Heavy: LRR, MM, Psyflame (270) (S7 AP3 Template backed by Fort & PotMS lolwut!!! ;) )

Heavy: LRR, MM, Psyflame (270)

Heavy: NDK, Greatsword (155)

 

Total: 2,000

 

 

Libby in one LRR, Draigo in the other. Both getting Shrouding.

 

Why have I not tried this! ;)

That list is all the eggs in one basket. ;)

 

Doesn't that sum up Draigowing in general? ;)

It is it's defining characteristic. <3 Any army list that has "Tank Shock!" among it's greatest weaknesses is all about a lack of basket variety.

That list is all the eggs in one basket. ;)

 

Doesn't that sum up Draigowing in general? ;)

It is it's defining characteristic. <3 Any army list that has "Tank Shock!" among it's greatest weaknesses is all about a lack of basket variety.

 

;) Couldn't have put it better myself.

Actually a single paladin rolling around in a LR is a hilarious objective holder!

Uh oh. And with Draigo, six lone Paladins are six Scoring Troop Units.

 

Are you guys thinking what I'm thinking?

 

LIST IDEA!!!

 

3 Storm Ravens

3 Land Raiders

6 Paladins.

 

The only list that would give this list trouble is...basically every list I can think of. :huh:

Genius!

 

How's this;

 

HQ: Draigo (275)

HQ: Libby, NWS, Skullx2, Sanc, Shroud (205)

 

Troop: Paladin x10, Psycannon x3 (610)

Troop: Paladin (55)

Troop: Paladin (55)

Troop: Paladin (55)

 

Fast: SR (205)

 

Heavy: LRR, MM, Psyflame (270) (S7 AP3 Template backed by Fort & PotMS lolwut!!! )

Heavy: LRR, MM, Psyflame (270)

 

 

Total: 2,000

 

Scoring SR, and two Scoring LRs! :huh:

 

With a big 12 man Pally/Draigo footslogging blob o' doom! ;)

The biggest advantage that DraigoWing has compared to other 40K armies is that you can fully buy and build a 2,000 point army for less than $250. You can't get that anywhere else.

 

Valerian

Um. I believe it's called Warmachine. :huh:

 

I don't play it because, well, they don't have an Emperor there. But that's what I've heard.

The biggest advantage that DraigoWing has compared to other 40K armies is that you can fully buy and build a 2,000 point army for less than $250. You can't get that anywhere else.

 

Valerian

Um. I believe it's called Warmachine. <_<

 

 

Anywhere within 40K, I mean. I don't know anything about Warmachine; they might not even use a points system.

 

V

The biggest advantage that DraigoWing has compared to other 40K armies is that you can fully buy and build a 2,000 point army for less than $250. You can't get that anywhere else.

 

Valerian

 

I'll be honest; that's one of the biggest draws for me.

 

Here's a question; how Grey Knights-specific are the GK models? I hate the helmets - there's no way human eyes can see through those lenses - so I know I'll be doing some converting, but are they suitable for a DIY chapter of awesomesauce psykers, or are they just way too, "WE ARE THE GREY KNIGHTS! SEE OUR BOOKS!"?

 

As far as the Draigowing concept itself goes...it still feels like I'm missing something. How the heck can it deal with, say, Space Wolf Razorspam MSU?

The helmets are defacto Grey Knight helmets; people will see GK when they see the helmets and will think it odd to not see them.

 

The eye slits are no more or less oddly shaped than the dark age helmets they are intended to represent. For example, link! :huh: Also, consider how small cameras can be nowadays and that likely they're looking at the world through cameras with a heads up display. All of the novels discuss the visual processing their helmets do for them.

Well, for me. The grey knight terminator armour is distinctive of grey knights, not their helms. With my paladins I used normal heads, not the pally ones. I also left off the weird back banners, and all the bling. Very simple but I do like em.

 

http://i31.photobucket.com/albums/c397/nurglez/Palliespainted.jpg

As far as the Draigowing concept itself goes...it still feels like I'm missing something. How the heck can it deal with, say, Space Wolf Razorspam MSU?

It doesn't. Draigowing doesn't project enough threats to slow down quality MSU armies like that. People focus on how tough it is to eliminate Paladins ... but with so few units in the army, good MSU armies don't care. The game is only between 5 and 7 turns long, and it's very easy to just block off or otherwise occupy the 2 or 3 units in Draigowing that have the ability to stick around for more than a single turn after being fired upon. Good MSU armies don't care if Draigo's deathstar wipes out a unit each and every turn. There's plenty more where that came from! And if you happen to have scads of melta, plasma, lascannon, and even krak missiles -- like, say, SW Razorspam -- well then, a tabling actually becomes a legitimate possibility!

 

Draigowing is a pure "rock" army. It'll steamroll over naive opponents and/or opponents with poor armies -- and there is the truth that the GKs now have a quality 5th edition codex while other codexes just suck in direct comparison with them (e.g., Tyranids are OK, but GKs are a hard counter to them; and until the new Necrons hit the street, they're just boned by GKs) -- but Draigowing simply doesn't have enough tools to play serious with the other quality 5e codexes. All of Draigowing's tools are very, very good. High quality stuff. But there's not enough to count when put up against an army composed of LOTS of good or even pretty good quality units.

The biggest advantage that DraigoWing has compared to other 40K armies is that you can fully buy and build a 2,000 point army for less than $250. You can't get that anywhere else.

 

Valerian

 

 

15 Pallies Draigo Dreadknight and a Libby are only $186.20 with the typical 25% discount and shipping is free at that point. That is most of an army for dirt cheap.

 

 

I've been finding new boxed pallies on ebay for pretty cheap as well

Four boxes of GKT are fifteen to seventeen Paladins plus a Grand Master or two, not to mention Librarian or a Draigo conversion. Four boxes are your entire army. It's true that no other force offers anything like this.

 

I see MSU in objective games being a massive problem for Draigowing; Nurglez has been saying since the beginning that he has a 100% win rating on Kill Points games. How much ground can you cover with only two or three units? Perhaps not enough.

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.