grimz Posted September 29, 2011 Share Posted September 29, 2011 Lots of people complain when a marine book comes out about "oh no just another marine book", but from what I've seen each marine 'dex, tends to play in a completely different way. The two clearest examples for myself, are GKs being a midfield hybrid army, and BA's being a fast, FNP army. What kind of play styles would you want to see in the new Chaos codex? Link to comment https://bolterandchainsword.com/topic/239496-differentiating-chaos/ Share on other sites More sharing options...
Brother Ambroz Posted September 30, 2011 Share Posted September 30, 2011 Chaos isn't exactly just another marine army. We have LSDs, MCs, cultists, possessed, etc. We should be able to be like GK or like a renegade SM army. Link to comment https://bolterandchainsword.com/topic/239496-differentiating-chaos/#findComment-2889251 Share on other sites More sharing options...
Narse Posted September 30, 2011 Share Posted September 30, 2011 What kind of play styles would you want to see in the new Chaos codex? Thousand Sons = masters of psyhic powers Plague Marines = masters of feel no pain... or extreme toughness Khorne Berserkers = masters of marine on marine melee combat Noise Marines = masters of mid-ranged combat (think Grey Knights without the force weapons) Link to comment https://bolterandchainsword.com/topic/239496-differentiating-chaos/#findComment-2889310 Share on other sites More sharing options...
Dark Apostle Thirst Posted September 30, 2011 Share Posted September 30, 2011 I've always prefered team/double tactics myself, so this may be biased... I'd like for the player to have at least these four choices - Marines w/ cultist support, or vice versa Marines w/ daemonic support, or vice versa Marines w/ armour support, or vice versa Marines w/ cult marine support, or cult marines w/ cultist/daemonic support Cultists and armour is fairly obvious what I mean. Marines are those who are like Iron Warriors or Word Bearers, who are extremely undivided and are largely just standard squads being awesome. Cult Marines are those completely dedicated to one god, and one god alone - as they are now. Daemonic can either be 1) plain daemons, 2) possessed, or 3) daemonic gifts. The Eye of the Gods from WFB would be awesome for that. While any of these can stand purely by themselves, a balanced approach would also be viable. Link to comment https://bolterandchainsword.com/topic/239496-differentiating-chaos/#findComment-2889322 Share on other sites More sharing options...
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