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Anyone play 3 Fusioso lists?


sp4rky

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Hi guys,

 

I'm sitting here in front of my work bench and it occurs to me that I have 4 dreadnoughts and enough arms to make 3 full Furiosos (including a librarian).

 

So my questions to you all out there are: Have you tried 3 Furiosos in the same list before? How did they fare? What else did you have in the list with them? And finally, how did you deliver them to your opponent?

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Well... they are somewhat ...clumsy... I mean if you drop pod them 1-2 must arrive turn one without any deepstriking assault marines(DOA) in support ... you could go mech...but the'd still be alone on the other side of the table.

 

one talon dread in a raven on the other hand is deadly... quite easy to get into melée and even after the raven dropped it's cargo it will be fully operational on it's own killing stuff.

taking 3 however would be over kill due to it's high point cost.

 

never actually tried a librarian dread... but the coversave it provides, the psychic hood and the fact that it can fly will make it able to keep up with the rest of the army and provide defensive support aswell of being powerfull in it's own might.

But I can't see me ever using 1-2 of these... they are also quite pricy...sure they have a force weapon for killing big stuff... but A talon dread can kill big stuff aswell... even slightly better than the librarian dread + the fact that a librarian dread can't kill bigger units (stomping on 2 hormagaunts for 5 rounds ain't productive)

 

Frag cannon dreads with a heavy flamer howerver is really good for wiping out squads that need wiping out... like a gang of lootas aiming at your storm raven.

 

 

if I ever ran 3 furioso I'd most likely take one of each... 1 talon in a raven, 1 libby foot slogging, 1 frag cannon in a pod...

 

That's my take on it anyways.

My Mech BA tournament lists use 2-3 Librarian Furiosos, depending on the point value. There's nothing sexy about them, aside from the "golly! It's a flying dreadnought!" factor. They're support units, through and through. They hand out 5+ cover saves to basically every unit in my army, they're big enough to give select tanks a 4+, they maximize psychic hood coverage, and they can either tarpit or slowly munch through units that don't have at least 1 (ideally 2 or more) power fists. They're not a key component to the list, but they're more like the lubrication that lets everything run smoothly.

 

Most people tend towards standard Furiosos with either Talons/Fists or Frag Cannons, so figured I'd chip in for the oft-neglected Librarian Dreadnoughts.

My mech BA, I also run 2-3 Libby Dreads, depending upon points.

 

However, they are the focus of my army. Combined with two libby HQ in Rhinos's.

They are there to provide SoS coverage for all tanks.

And to make the enemy run away with Fear of Darkness.

 

So far it is working pretty well ;)

Furiosos are close ranged units, because of this they suffer from the meta being saturated with melta & lance weapons, even Nids can deal with them (Hive Guard). If you could drop all 3 on turn 1 it might work, but drop pod rules are a bit rubbish IMO.

 

Drop podding 2(3) Furiosos in on turn one is just not going to work against half decent lists/opponents. You can be careful with the drop pods & drop them in behind cover or out of immediate melta range but you only have a 6'' move & a 6'' charge so getting into combat can be an issue if you drop say 15'' or 18'' out. I think that you need to have an army designed around the 3 Furiosos in pods if you do this (i.e. as many other pods dropping in or lots of fast mech that can put the pressure on the enemy early - think scouting Baals). Personally, I think there are better options and far more competitive ways of running Furiosos.

 

Running a Blood Talon Furioso in a Storm Raven is my favourite way, it is a far more reliable way to deliver it into combat & you don't have that turn of sitting around taking meltas in the face with just smoke to save you. I personally run a DC Dread with Blood Talons in a Storm Raven, very nasty.

 

Librarian Furiosos are interesting because I think they can actually work quite well in an all mech list. No Extra Armour is annoying but that's life. If you run 3 with Shield and Wings you're adding some nice AV13 armour saturation that can keep up with your fast vehicles & gives synnergy via the 5++ cover saves. Once you close into charge range the Librarian Furioso can do its thing & with no Pod you don't have to split your force &/or go suicidal with them. See them as backing up your 5 man Razor Ras squads in armour saturation & an insurance in melee. I think if I was going to run this I'd run 2-3 Baals & 2-3 AC/Las preds too. Throw in Razor-Ras & you're done.

 

Dallas

My mech BA, I also run 2-3 Libby Dreads, depending upon points.

 

However, they are the focus of my army. Combined with two libby HQ in Rhinos's.

They are there to provide SoS coverage for all tanks.

And to make the enemy run away with Fear of Darkness.

 

So far it is working pretty well ;)

 

Your Libby Dreads have Shield and Fear?

My mech BA, I also run 2-3 Libby Dreads, depending upon points.

 

However, they are the focus of my army. Combined with two libby HQ in Rhinos's.

They are there to provide SoS coverage for all tanks.

And to make the enemy run away with Fear of Darkness.

 

So far it is working pretty well :yes:

 

Your Libby Dreads have Shield and Fear?

Yep

 

That gives me 5 chances to break a non-Fearless unit.

And If i do, I can multi-cast on them to make them fall back multiple times.

Also, using fast Rhino's I am able to keep within 6" and make them unable to rally.

Lastly, if i can line up a tank shock, the auto-fail the Tank Shock. This means they fall back, and by using flat out, I can run them 18+ inches across the table.

 

While the Fear is really the basis of my Army.

It is still a full Razor-Spam-Pred Spam Army. So 4RB, 2 Rhino-3Vindy-3Baals.

The Libby Dreads take the place of a dedicated CC unit.

But they are still furioso's and can damage/tarpit a lot of units.

AV13 is still relatively hard to pop in CC.

Only thing I don't like about your approach (and its solid, so I'm not really knocking it) is that 1) the Libbies are so damn slow if they don't have Wings, which is always a default choice when I use them and 2) the strategy is completely worthless against fearless units. They're not exactly all over the tabletop usually, so its probably not a huge concern. But against a Purifier spam list, it could hurt. Or this weekend when I played in a tournament against an absolutely garbage Descent of Angels player (who refused to call his list DoA despite being all deep-striking Sanguinary/Vanguard, he had some other goofy name he'd made up for it) with Astorath in his list, so only one unit failed to roll Red Thirst up. That unit of Vanguard (two units, since he combat-squadded) promptly ran off the board crying though, so there's merit to your approach.

 

When I run them its usually two Lib Dreads with Wings/Shield to keep pace with the tanks and spread protection around (otherwise you have to slow down for the dreadnoughts), and then one with Wings + Might of Heroes, or maybe Fear.

Or this weekend when I played in a tournament against an absolutely garbage Descent of Angels player (who refused to call his list DoA despite being all deep-striking Sanguinary/Vanguard, he had some other goofy name he'd made up for it)

 

I also refuse to call the rule Descent of Angels, as that has too much of a Dark Angel slant now, so prefer to call it the Angel's Fall rule, for hopefully obvious reasons.

*shrug* I'm just glad they didn't decide to cram either the words "blood" or some variation of "sanguine" in there. Guess they had to make up for it by having our Storm Ravens fire Bloodstrike Missiles while the Assault Marines inside descend through the Skies of Blood. :HQ:

I occasionally run a 7 Dread list at 2000 pts. Typically, 3 standard Dreads with MM/CCA, 2 DC Dreads with talons, 1 Furioso with CCA/MG, and 2 Libbies with WoS/FotD

 

Overall there are 9 pods in the list so 5 hit the table turn 1- 3 Dreads and the Libbies. It doesn't work out too bad since I get to deploy enough at once to support each other and not end up leaving one or two hanging out on their own. Part of the trick is to not be tempted to split them up all over the field. On their own they can be picked off fairly easily with no fear of reprisal.

 

The list tends to be somewhat competitive, it struggles against Grey Knight Psycannon spam, SW Long Fang spam, and IG artillery lines. Against orcs its a dream, and it plays pretty well agaisnt both the Eldar armies. Mainly, this is primarily a "fun" build that can be suprisingly good in situations. I always enjoy playing it win or lose, but I would not play it at a competitive event.

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