Reclusiarch Darius Posted October 18, 2011 Share Posted October 18, 2011 So, been thinking the other day about making an auto-lose list, just to see how much you can break the mechanics of an army in 40k so that it's literally unplayable. Welcome codices to this list are; - Knights - Sisters (old and new) Behold, the Henchmen army of Lazors, flamer Dreads, and close-combat Tech-Marines! HQ: Coteaz (100 points) Goes into reserve, in case he actually does anything. I'm terrified that hammer could kill something, but hopefully somebody just lops his head off with a power weapon first. Faily McFail (150 points) Take a character that unlocks awesome Troops choices Don't field any Winning! Goes into Reserve to walk onto the table by himself Elites: Tech-Marine w/nemesis falchions, bolter, meltabombs, 2 x servo-skulls, psybolts (121 points) Tech-Marine w/nemesis falchions, bolter, meltabombs, 3 x servo-skulls, psybolts, (124 points) Tech-Marine w/nemesis falchions, bolter, meltabombs, 3 x servo-skulls, psybolts, brain mines (134 points) Oh yeah, shoot your bolter so you can't charge. Also, 8 servo-skulls in a list with no Deepstrikers or blast weapons, genius. Put in Reserve and walk onto the table. Troops: (6) 12 x Mystics w/laspistols, Razorback w/twin heavy flamer, searchlight, dozer blade, psybolt ammunition, warp stabilisation field, truesilver armour, extra armour (231 points each) Yeah king. Look at all these homing beacons. Also, their massed laspistols. Go into Reserve Razorbacks can't carry the squad they're dedicated to, so they require seperate Reserve rolls to come on. Heavy Support: (3) Dreadnought w/twin-heavy flamer, DCCW w/heavy flamer, searchlight, psybolt, warp stabilisation field, truesilver armour, extra armour (161 points each) Put them in Reserve, in case they might've gotten close to the enemy. Then they can come in piece-meal, just as planned. Total: 2,498 points I think it's pretty close to the worst list I could write; - Five characters, all in Reserve - Six AV11 transports with all flamer weapons - 72 x teleport homers carrying laspistols - Three Dreads with all flamer weapons Link to comment https://bolterandchainsword.com/topic/240471-the-worst-lists-of-all-time/ Share on other sites More sharing options...
Gentlemanloser Posted October 18, 2011 Share Posted October 18, 2011 We had a thread like this a while ago. ;) The winners were something like a full Servitor List (and no Inquisitors) or something else close to it. I'll see if I can dig it up. Edit: Here it is; http://www.bolterandchainsword.com/index.p...amp;hl=servitor Link to comment https://bolterandchainsword.com/topic/240471-the-worst-lists-of-all-time/#findComment-2902689 Share on other sites More sharing options...
greatcrusade08 Posted October 18, 2011 Share Posted October 18, 2011 tbh your going beyond bad listd and into bad tactics "shoot bolter so you cant charge" i have to ask what the point of this thread is.. if your not even trying your going to upset your opponents, id be pretty pissed if my opponent turned up and acted like an idjit Link to comment https://bolterandchainsword.com/topic/240471-the-worst-lists-of-all-time/#findComment-2902701 Share on other sites More sharing options...
NeoSamurai Posted October 18, 2011 Share Posted October 18, 2011 why aren't there any psilencers in the list? to my knowledge the only thing they're good against would be demons. Link to comment https://bolterandchainsword.com/topic/240471-the-worst-lists-of-all-time/#findComment-2902836 Share on other sites More sharing options...
thade Posted October 18, 2011 Share Posted October 18, 2011 We had a Warhammer "Golf Tournament" at a club of mine once, where the objective was to come in last. The rules were pretty strict...essentially every unit (even vehicles) had a form of Rage (where you had to move your models forward, had to shoot if you were in range, had to assault if you could, etc.) so it really came down to list building. It's been years and I wasn't actually able to make it to that tournament. Perhaps it didn't go over well because the idea hasn't come up since. ;) Link to comment https://bolterandchainsword.com/topic/240471-the-worst-lists-of-all-time/#findComment-2902837 Share on other sites More sharing options...
Reclusiarch Darius Posted October 19, 2011 Author Share Posted October 19, 2011 We had a thread like this a while ago. The winners were something like a full Servitor List (and no Inquisitors) or something else close to it. I'll see if I can dig it up. Edit: Here it is; http://www.bolterandchainsword.com/index.p...amp;hl=servitor Thanks, as I said, CBF looking it up. I had a read, and I think I can beat all-servitor list (they have powerfists, they could kill something if not shot to death first). tbh your going beyond bad listd and into bad tactics "shoot bolter so you cant charge" i have to ask what the point of this thread is.. if your not even trying your going to upset your opponents, id be pretty pissed if my opponent turned up and acted like an idjit Well, I was illustrating how if he uses his weapon, you never get charge bonus. The point is to illustrate that any army can be hilariously bad, it's down to the player and unit selection to make a good army. To counter-act all the 'Army X win blindfolded' whining you see and hear. Also, it's fun to play Gimphammer :( why aren't there any psilencers in the list? to my knowledge the only thing they're good against would be demons. You have to field Knight squads, which have so many in-built advantages they don't really work in Gimphammer (you can't spam warding staves). Maybe with Purgation squads...I'll get back to you. Knight-only units Gimphammer would be pretty difficult. We had a Warhammer "Golf Tournament" at a club of mine once, where the objective was to come in last. The rules were pretty strict...essentially every unit (even vehicles) had a form of Rage (where you had to move your models forward, had to shoot if you were in range, had to assault if you could, etc.) so it really came down to list building. It's been years and I wasn't actually able to make it to that tournament. Perhaps it didn't go over well because the idea hasn't come up since. I like what I'm reading :) So, second attempt, after some inspiration from the previous thread (cheers Gentlemanloser). Another Henchmen list, and then a Knight list as ruined as possible. First; HQ: Coteaz (100 points) Faily McFail (150 points) Troops: 3 x Warriors w/twin powerfists+power armour+meltabombs, 7 x Warrior w/power armour+meltabombs, Warrior w/power armour, Warrior w/laspistol (358 points) (5) 3 x Warriors w/twin powerfists+power armour+meltabombs, 9 x Warrior w/power armour+meltabombs (378 points each) Total: 2,500 points I actually prefer this. No armour actually making the task difficult for the enemy (and massed flamers are a worry). Again, I'll Reserve everything and get it on piecemeal. I'm a bit worried this much cheap power armour is going to overwhelm armies shooting. And now, the worst Knights humanly possible; HQ: Faily McFail (150 points) Elites: (2) Apothecary w/Bro Banner, psybolts (175 points) Troops: (3) Justicar w/sword, 4 x Knights w/swords (100 points each) Fast Attack: Justicar w/master-crafted sword, 2 x Knights w/falchions, 7 x Knights w/swords (265 points) (2) Justicar w/master-crafted warding stave, 2 x Knights w/falchions, 7 x Knights w/swords (290 points each) Heavy Support: (3) Justicar w/master-crafted warding stave, 4 x Knights w/psilencers, 5 x Knights w/halberds (285 points each) Total: 2,500 points Oh yeah. No shooting more powerful than S4, only 15 scoring models, 60 non-scoring power-armoured men with nothing except S4/5 force weapons and S4 shooting (half of it immobile). Warding staves everywhere. A HQ that doesn't help the army at all. A semi-hero in Elite that allows armour saves and has no gun but psybolts. Btw guys, feel free to post your own creations. If I feel motivated, I'm going to proxy some of these lists at my FLGS. Pics and everything ;) . Link to comment https://bolterandchainsword.com/topic/240471-the-worst-lists-of-all-time/#findComment-2903688 Share on other sites More sharing options...
*Furyou Miko Posted October 19, 2011 Share Posted October 19, 2011 HQ Confessor - Laspistol and Chainsword Elites 3 x 10 Repentia - Meltabombs Troops 20 Sisters of Battle -2 Storm Bolters, VSS w/storm bolter 19 Sisters of Battle -2 Storm Bolters, VSS w/storm bolter Fast Attack 10 Dominions - 4 Storm Bolters Heavy Support Penitent Engine As much paper armour as possible, no ranged weapons better than S4, only one Melee weapon better than S6, no power weapons that strike at Initiative, four units with Rage, no transports. The Dominion's Scout move is made pointless by their long-range firepower (Storm Bolters are just as effective at 24" as they are at 12"!), the Battle Conclave has no power weapons, and the Sisters are just waiting to get assaulted and cut down. The only worry is that with thirty Repentia on the field, one or two might actually make it into assault range. Link to comment https://bolterandchainsword.com/topic/240471-the-worst-lists-of-all-time/#findComment-2903732 Share on other sites More sharing options...
Gentlemanloser Posted October 19, 2011 Share Posted October 19, 2011 and I think I can beat all-servitor list (they have powerfists, they could kill something if not shot to death first). As do your Warrior Acolytes, with their 3+ save. :lol: Also, the Servitors do nothing 50% of the time, the Warriors will always get to swing. The Servitors have no ranged weapons, while the Warriors all have at least a Laspistol. Any Warrior list will beat a Servitor one hands down. Edit: For the Knight list, why not use Draigo and 6 solo Apothecaries with Banner and Psybolts? Link to comment https://bolterandchainsword.com/topic/240471-the-worst-lists-of-all-time/#findComment-2903968 Share on other sites More sharing options...
Reclusiarch Darius Posted October 24, 2011 Author Share Posted October 24, 2011 HQConfessor - Laspistol and Chainsword Elites 3 x 10 Repentia - Meltabombs Troops 20 Sisters of Battle -2 Storm Bolters, VSS w/storm bolter 19 Sisters of Battle -2 Storm Bolters, VSS w/storm bolter Fast Attack 10 Dominions - 4 Storm Bolters Heavy Support Penitent Engine Nice one. As you say, that many Repentia mean some are going to reach combat. Luckily, they go last, so most people are going to slap them down before they can swing. As do your Warrior Acolytes, with their 3+ save. Also, the Servitors do nothing 50% of the time, the Warriors will always get to swing. The Servitors have no ranged weapons, while the Warriors all have at least a Laspistol. Any Warrior list will beat a Servitor one hands down. Thats true, I'm going to re-do the Warrior list with power weapons and storm shields. Or double storm shields... See guys, making bad lists is harder than it looks :) For the Knight list, why not use Draigo and 6 solo Apothecaries with Banner and Psybolts? Hmmmm....I guess because Draigo is a decent combat character, but he can always be vortex grenaded etc. Lets have a crack at it. HQ: Chuck Norris (275 points) Faily McFail (150 points) Elites: Tech-Marine w/nemesis falchions, bolter, meltabombs, 3 x servo-skulls, psybolts, orbital relay (174 points) (2) Tech-Marine w/nemesis falchions, bolter, meltabombs, 3 x servo-skulls, psybolts, brain mines, orbital relay (184 points each) Troops: (6) Apothecary w/Bro Banner, psybolts (175 points each) Heavy Support: (3) Dreadnought w/twin heavy flamer, DCCW+heavy flamer, psybolts, searchlight, warp stabilisation field, truesilver armour, extra armour (161 points each) Total: 2,500 points I think we have a winner. It's unfortunate I have to splash out on orbital relays for the Tech-Marines (at least the servo-skulls don't benefit them, it could be worse), their anti-infantry D3 mode is actually decent if you aim at hordes or gunlines. I'll just need to keep Running to ensure I don't accidentally fire them. Dreadnoughts are as useless and overgeared as I can make them. Replacing the DCCW would work, but krak missiles are actually lethal and I figure another flamer makes mech even easier to use against this list. Plus no range, so if immobilised they're easily avoided. Over a 1,000 points on Troops, and you get six models. Thats pretty boss, even by Gimphammer standards. Faily is back again, unlocking Troops I never use. Draigo I'll have to Reserve, there is the risk of him using 'Communion' early on, plus he's untouchable in close-combat. Link to comment https://bolterandchainsword.com/topic/240471-the-worst-lists-of-all-time/#findComment-2907239 Share on other sites More sharing options...
greatcrusade08 Posted October 24, 2011 Share Posted October 24, 2011 Well, I was illustrating how if he uses his weapon, you never get charge bonus. The point is to illustrate that any army can be hilariously bad, it's down to the player and unit selection to make a good army. To counter-act all the 'Army X win blindfolded' whining you see and hear. Also, it's fun to play Gimphammer B) i wasnt going to reply, but i feel i must. firstly i think your wrong about it being down to the player to make a good army, there are millions of netlists out there that any joe can go to pick up a good army list and table people with.. both the SW and GK have army builds that are ultra competative, the GK paladin list dont require much in the way of tactical ability to be good winners either.. i do of course know from personal expereince that a great tactician will get better results than a noob, but the fact is a noob can easily get hold of and build a good competative GK list. so i really dont now what your trying to prove.. if its just for fun thats fine, suicide chess is close to what thade describe above, if you can take a piece you have to but the object is to lose, and its actually very challenging, alot like speed chess. on the same subject ive never seen anyone argue that a Gk army can win blindfolded, ive heard lots of arguments for why hey are overpowered and tbh i agree with the assertion that GK lists CAN be overpowered, but nothing is an instant "i win".. that being said the newer codexes do unbalance the game a little IMO. if you wanted a way to counter these arguments your better off with a thread about a more themed, less 'cheese' army list.. GK dex is capable of running many lists that are competative but dont use some of the more overpowered elements like librarians, weird grenades and halberds on every model. Link to comment https://bolterandchainsword.com/topic/240471-the-worst-lists-of-all-time/#findComment-2907332 Share on other sites More sharing options...
Reclusiarch Darius Posted October 25, 2011 Author Share Posted October 25, 2011 firstly i think your wrong about it being down to the player to make a good army, there are millions of netlists out there that any joe can go to pick up a good army list and table people with.. both the SW and GK have army builds that are ultra competative, the GK paladin list dont require much in the way of tactical ability to be good winners either.. I choose to disagree. I agree that 40k is a game of limited resources, time and tactical options. I have said before that, given a certain codex and Force Org/mission requirements for victory, there are optimal unit and wargear selections to be made (ie that maximise both utility and point efficiency better than comparable choices). This game is rife with the phenomenon of opportunity cost (both at initial army selection and during a game). However, due to the equally true statement that this is a game of chance (because almost every interaction is determined by dice rolls), you simply cannot predict how a game is going to turn out. Probability helps, mathhammer helps, playtesting helps...but it's wrong to be so deterministic. Especially when practical experience is often so haphazard (in both directions) by comparison. As proof of this, I'm making an oath. From the worst (ie most worthless) list we construct in this thread, I'm going to field it at my FLGS (probably by proxying a lot, but I'll at least field models of the same size etc). I'll then post batreps for your entertainment (and mine). i do of course know from personal expereince that a great tactician will get better results than a noob, but the fact is a noob can easily get hold of and build a good competative GK list. :lol: Which means you completely concede the point. Yes, some 'power builds' are easier to procure and make than others (ironically, the feared Leafblower is one of the most expensive and time-consuming to fully deploy). Knights are the flavour of the month now, but you never know. Necrons could be the next big hit, or Tau, or Eldar etc etc. Draigowing, just like Nob Bikers or Lash Princes, is going to have it's day in the sun. Then (if someone hasn't figured out it already, hint hint), an army or build will emerge which gimps it entirely, and the game will move on. so i really dont now what your trying to prove..if its just for fun thats fine, suicide chess is close to what thade describe above, if you can take a piece you have to but the object is to lose, and its actually very challenging, alot like speed chess. That 40k is far more random and 'power builds' exist far more on the internet than they do in reality. Of course, it's also for hilarity :lol: . As I said above, I'm actually going to field this, and try and win (so not suicide chess). Losing in 40k is much simpler than just fielding a terrible army. Just stand still every turn and don't do anything. on the same subject ive never seen anyone argue that a Gk army can win blindfolded On this very forum I've seen it been argued, and elsewhere (Whineseer is a good source for it). In fact, go to your local store, I'm sure you'll find at least one 40k player who'll make the claim. Probably the same guy who claimed Nob Bikers or Lash had forever relegated other armies to second place. I have like four at mine, so the odds are good ;) . ive heard lots of arguments for why hey are overpowered and tbh i agree with the assertion that GK lists CAN be overpowered, but nothing is an instant "i win".. that being said the newer codexes do unbalance the game a little IMO. But how? It's just unproven assertion otherwise, which is as useless as saying 'my Tyranids don't work the way they used to, so I'm giving up all hope of every winning with them'. It's just whining for the sake of it. If you can actually prove that Knights, Wolves etc break the game, that's a different story. Please note I'm not personally insulting you, I just consider the arguments stupid, not the people making them. if you wanted a way to counter these arguments your better off with a thread about a more themed, less 'cheese' army list.. GK dex is capable of running many lists that are competative but dont use some of the more overpowered elements like librarians, weird grenades and halberds on every model. Yeah, but I don't actually care what people think about my army at the end of the day ;) . People can tell me till they're blue in the face that Vespid suck (I routinely have opponents say 'what are they?' or 'lol what a waste'), but I still take an 8-man unit every game with Tau. Not that I don't have some themed armies in mind (Ad Mech and Custodians are just two), but I have limited monies and two armies is more than enough at the moment. So, I buy units I think are cool or powerful, put a list together, and play. I'm happy to agree or disagree with others about unit X being overpowered or unit Y being useless, but at the end of the day it's just talk. The best part about unproven assertions is I don't need to prove anything. The onus of proof is on people claiming that 'Knights are broken as hell'. Its not that I need to disprove that, it's that the other side hasn't even got any evidence to begin with. 'What can be asserted without proof can be dismissed without proof'. As just one example, lets go over the halberd issue. A lot of internet theory revolves around 'Knights always have I6 and enough attacks to kill you, so don't bother assaulting them'. Yet, I play Knights, and I know for a fact that precisely three units in my army have I6 halberds. Paladins, Terminator blob and Purifiers. Furthermore, I usually only have one of each, or maybe only one in total (they kinda eat the same points and Force Org slots). If you charge my Strike Knights, and you have frags (or they're not in cover, which happens because I Deepstrike them often), they will die. Paladins can be dragged under by multi-charges. Purifiers are no tougher than a typical Marine at range, and nearly half the squad have psycannons, so the combat effective models is 6 (and one of those is a hammer for walker/MC insurance). Terminator blob is nearly 500pts of my army, so while it's hard to kill, it's also very limiting in smaller games (hence why I rarely field it). Link to comment https://bolterandchainsword.com/topic/240471-the-worst-lists-of-all-time/#findComment-2908240 Share on other sites More sharing options...
Reclusiarch Darius Posted October 25, 2011 Author Share Posted October 25, 2011 Oooh, and new Warrior list. I just read the rules for Servitors, and it turns out that you only need one to unlock Mindlock for the entire unit. Pretty handy, eh? HQ: Coteaz (100 points) Faily McFail (150 points) Elites: (3) Tech-Marine w/nemesis falchions, bolter, meltabombs, 3 x servo-skulls, psybolts, brain mines, orbital relay (184 points each) Troops: (6) Servitor w/servo-arm, Warrior w/storm shield+power armour, 2 x Warriors w/two storm shields+power armour+meltabombs, 8 x Banishers w/laspistol+chainsword (282 points each) Total: 2,494 points Managed to cut the power armour down to just 18 Henchmen, and they're inside Mindlocked units of Banishers (who have two CCW's but terrible statline and paper armour). So, the hope is they 'throw their hands up in the air sometimes, singing ayo, I love mayo', and in close-combat they suffer insane modifiers and break (and are thus cut-down, only having I3). Ok, so as a checklist: - Coteaz: I have the actual model - Faily: Knight Justicar represents him just fine - Tech-Marines: A sword-wielding Knight model - Servitors: Take weapons off the three I already own, and I'll proxy the rest with other Henchmen models (just has to be unique from others, easily done) - Henchmen: The storm shield Warriors I can represent with Chaos Marines, and the Banishers with Kroot and Fire Warriors Link to comment https://bolterandchainsword.com/topic/240471-the-worst-lists-of-all-time/#findComment-2908307 Share on other sites More sharing options...
Gentlemanloser Posted October 25, 2011 Share Posted October 25, 2011 Over a 1,000 points on Troops, and you get six models. Thats pretty boss <3 So, the hope is they 'throw their hands up in the air sometimes, singing ayo, I love mayo' That made me literally lol. ;) Or double storm shields... Win! Double SS on a mini with S3/T3 kicking you to death, with a Servitor buddy for Mindlock. Link to comment https://bolterandchainsword.com/topic/240471-the-worst-lists-of-all-time/#findComment-2908345 Share on other sites More sharing options...
*Furyou Miko Posted October 25, 2011 Share Posted October 25, 2011 Is the rule that a model can't have two of the same piece of equipment no longer applicable, then..? As far as Draigowing goes... He unlocks the two-wound Terminators as troops, right...? Then the perfect counter would be a Pariah/Warscythe list... although since somehow GKT still get grenades (unlike every other Terminator-armoured model in the game) they'll be relying on Psychic Abomintion and T5 to get a chance to strike. Still, it's a surprisingly effective combination. I'm sure it will work just as well against Paladins as standard GKTs. Link to comment https://bolterandchainsword.com/topic/240471-the-worst-lists-of-all-time/#findComment-2908364 Share on other sites More sharing options...
Gentlemanloser Posted October 25, 2011 Share Posted October 25, 2011 Is the rule that a model can't have two of the same piece of equipment no longer applicable, then..? That only applies to the Codexes with Armouries. All the new ones have dispensed of those, and just give units 'options'. Link to comment https://bolterandchainsword.com/topic/240471-the-worst-lists-of-all-time/#findComment-2908700 Share on other sites More sharing options...
Reclusiarch Darius Posted October 26, 2011 Author Share Posted October 26, 2011 Win! Double SS on a mini with S3/T3 kicking you to death, with a Servitor buddy for Mindlock. I can imagine it looks something like this, only with double shield instead; Eat shield dirty heretics! As far as Draigowing goes... He unlocks the two-wound Terminators as troops, right...? Then the perfect counter would be a Pariah/Warscythe list... although since somehow GKT still get grenades (unlike every other Terminator-armoured model in the game) they'll be relying on Psychic Abomintion and T5 to get a chance to strike. Still, it's a surprisingly effective combination. I'm sure it will work just as well against Paladins as standard GKTs. You may be in the wrong thread man. We're discussing ways to break our codex until it literally cannot function :) . Also, I'd wait for the new Necrons to roll out soon. Pariahs will be gone, but they'll have lots of cool new stuff for us to trash with our force weapons and massed firepower. Link to comment https://bolterandchainsword.com/topic/240471-the-worst-lists-of-all-time/#findComment-2909175 Share on other sites More sharing options...
Gentlemanloser Posted October 26, 2011 Share Posted October 26, 2011 I can imagine it looks something like this, only with double shield instead; Eat shield dirty heretics! ;) I'm sure there's a marine, from some codex, that can purchase dual Storm Shields. SW maybe? Link to comment https://bolterandchainsword.com/topic/240471-the-worst-lists-of-all-time/#findComment-2909269 Share on other sites More sharing options...
Something Wycked Posted October 26, 2011 Share Posted October 26, 2011 I'm sure there's a marine, from some codex, that can purchase dual Storm Shields. SW maybe? C:SM Captains/Masters should be able to replace both his starting weapons with one- the wargear is usually "May replace Bolt Pistol and/or Chainsword with: .... Storm Shield X points." And for that matter, C:BA as well. Link to comment https://bolterandchainsword.com/topic/240471-the-worst-lists-of-all-time/#findComment-2909488 Share on other sites More sharing options...
breng77 Posted October 26, 2011 Share Posted October 26, 2011 Well there is certainly no auto-lose army (assuming you don't throw the game on purpose.) Each of the armies you have build can easily beat the worst (probably closest to auto-lose army in 40k) army build there is from Chaos Marines. (Naked Lord, 2 Naked CSm squads, fill rest of points with lesser daemons who can never be used due to lack of Icons, so you get 11 models for 240ish points and you must play that against any other army.) That said The worst list (I'm guessing you are looking for 2500 points) Cotaez Probably a Brother Captain or Champion or Libby with tons of useless gear. 6 x 1 Servitor, 11 Mystics (the worst Henchman) (maybe some warriors to add points with useless gear.) 3x 5 man Purgation squads with 4 Psilencers or something of the like I don't have my dex on hand but that would be where my thoughts would be. Link to comment https://bolterandchainsword.com/topic/240471-the-worst-lists-of-all-time/#findComment-2909504 Share on other sites More sharing options...
Gentlemanloser Posted October 26, 2011 Share Posted October 26, 2011 Aye, that CSM list is the boss. Link to comment https://bolterandchainsword.com/topic/240471-the-worst-lists-of-all-time/#findComment-2909654 Share on other sites More sharing options...
Joe Mama Posted October 26, 2011 Share Posted October 26, 2011 this thread is hilarious. Power armored warrior acoltyes with two storm shields? ;) :lol: Link to comment https://bolterandchainsword.com/topic/240471-the-worst-lists-of-all-time/#findComment-2909682 Share on other sites More sharing options...
breng77 Posted October 26, 2011 Share Posted October 26, 2011 Aye, that CSM list is the boss. Yup at current I cannot think of a worse list you can build with any codex simply because in no other book can you buy models that do not even take part in the game. Link to comment https://bolterandchainsword.com/topic/240471-the-worst-lists-of-all-time/#findComment-2909704 Share on other sites More sharing options...
Reclusiarch Darius Posted October 27, 2011 Author Share Posted October 27, 2011 Well there is certainly no auto-lose army (assuming you don't throw the game on purpose.) Each of the armies you have build can easily beat the worst (probably closest to auto-lose army in 40k) army build there is from Chaos Marines. (Naked Lord, 2 Naked CSm squads, fill rest of points with lesser daemons who can never be used due to lack of Icons, so you get 11 models for 240ish points and you must play that against any other army.) Oh, you mean this gem: HQ: Fabius Bile (160 points) Troops: (2) Champion w/twin-bolter, 5 x Chaos Marines w/upgrade (110 points each) (8) 20 x Lesser Daemons (260 points each) 3 x Lesser Daemons (39 points) Total: 2,500 points Useless hero 10 uber-warriors who have bolters 163 daemons that never come on from Reserves Thats pretty boss, I have to admit. CotaezProbably a Brother Captain or Champion or Libby with tons of useless gear. 6 x 1 Servitor, 11 Mystics (the worst Henchman) (maybe some warriors to add points with useless gear.) 3x 5 man Purgation squads with 4 Psilencers Have a go with it? I've been doing pure Knight Gimphammer or pure Coteaz, but a mixture might just be right. Link to comment https://bolterandchainsword.com/topic/240471-the-worst-lists-of-all-time/#findComment-2910067 Share on other sites More sharing options...
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