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Librarian Weapon and Spells Load outs Question?


valekk

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Hello to my fellow Grey Knights players,

 

I am new to Grey Knights and am currently in the process of putting all my models together. I have 1 Librarian model with Terminator Armor and am trying to decide which is the best way to equip him weapon wise. I am not sold on the Warding Stave, mainly because of its cost, and since everything in this army costs a lot, I was thinking of keeping the point cost of the Librarian as low as possible, while only picking the 3-4 powers that I think are a must. What weapon do you guys suggest me putting on him? Is the Warding Staff a must?

 

Thanks in advance to any replies.

I'd say the staff is a 'must'. The Librarians function is as a force multiplier for his unit, he needs to survive for his unit to do its job the staff allows him to do this safely in cc and even allows its 2++ vs. Perils.

The only time the staff will do you any good is when the Libby is in an assault. If you intend to get your Libby "danger close" to assault territory, then it will certainly do a good job of keeping him alive.

 

Otherwise, if you plan on doing a lot of sitting back and shooting and the Libby is primarily a caster of The Shrouding, the staff isn't worth it.

Given how expensive the Librarian already is, the Stave is a tiny pittance for insurance. Yes, it only functions in CC but - really - the one time he'll be banging out powers like crazy and in the most danger is in CC...as he can be singled out by that pesky buried power fist.

 

Since Draigo and his boys will be foot-slogging and trying very hard to get up close and personal, a stave on the Librarian is a pretty solid idea, in my opinion.

I don't want to bitch around, but I think you don't need the stave when he's slogging around with Draigo because in most cases the unit stays untouched in CC, at least when you use 10-pallie-deathstar. But it's worth it when you put him in smaller units.

Two wounds and he is dead... or S8+ will insta gib him. A Space Marine with a power fist can take him out with one attack. Once the Libby is down the army can quickly fold in melee or get shot up. The stave is must have for competitive play.

 

G :P

I don't want to bitch around, but I think you don't need the stave when he's slogging around with Draigo because in most cases the unit stays untouched in CC, at least when you use 10-pallie-deathstar. But it's worth it when you put him in smaller units.

 

Not to derail the topic, but I'm starting a TDA-heavy GK army atm also and was wondering what a "10 pally deathstar" comprises of. If someone could PM me so the thread stays on topic, that'd be perfect.

Check Nurgle's massive Draigo Wing thread in this forum. In very brief summary, a "Death Star" in 40k is any massive unit that costs a mountain of points. In the case of Draigo, it's ten Paladins that each have unique load outs, allowing wound allocation games which dramatically increase their durability. This is further enhanced by the presence of Draigo, as he has a 3++, 5 wounds, and Eternal Warrior...so stray Instant Death shots (lascannons, melta guns) can safely be allocated to him to soak, protecting the Paladin unit proper from having to risk that shot themselves.
I don't want to bitch around, but I think you don't need the stave when he's slogging around with Draigo because in most cases the unit stays untouched in CC, at least when you use 10-pallie-deathstar. But it's worth it when you put him in smaller units.

 

The libby isn't needed, when you use a 10 pallie deathstar ;)

 

Also I'd say, making a librarian support a shooty unit is a solid waste. His best powers are in close combat, while a souped up librarian could pay for 10 man strike squad with psybolts and cannons, which would bring both more resilience and shooting to the table :) In cc he adds defense in the form of Initiative and anti-tank capabilities to a squad at rediculous levels :)

 

But then again, I'd prefer a grandmaster anyday :)

Personally, I've developed a fondness for sticking a Librarian in a Stormraven alongside a cc unit. Giving your SRs a 3+ cover save with Shrouding makes them nicely durable against shooting, and give you a very nice mobile assault transport to get your Libby and his unit stuck in. Of course, I don't do that when I run Draigowing.

 

In a 10-Paladin Deathstar, a Librarian is going to be overkill most of the time.

I was thinking about a 2000pt+ army. On that size other armies can put up stuff that is pretty much able to cause some serious damage to a deathstar without Libby. I'd not set him up under that armysize. Guess he should either be considered as HQ in really small armies, because he's cheaper than the GM and can offer some support, or on 2000+ when it gets on taking 2 HQs cause you maybe can afford the points for some support.

Never leave home without the staff. Even with Draigo or a Grandmaster on the table (for those that field them), your Librarian is priority target number one. He's your only source of 'Sanctuary', 'Shrouding', 'Might' and 'Quicksilver'. Eldar turn purple when you mention what our Libby's do, compared to their Farseer. Plus, with that psychic hood (again, the only one in the army except for Inquisitors), he's a target for enemies that employ psykers.

 

Powers wise, I'd say three are mandatory ('Shrouding' because we have low bodycount, 'Sanctuary' to wreck enemy assault units and strand them in front of our guns, 'Might' to break walkers and wound MC's reliably), with your fourth power a toss-up between 'Quicksilver' or 'Warp Rift'. The former is fantastic for me, as I have a Dreadknight who needs his pathetic I4 buffed, but 'Warp Rift' is pretty funny for one-shotting a Carnifex or tank (it can't miss and ignores cover, what's not to love?). The other powers are either worthless ('Dark Excommunication' for those rare days a Daemon player even hopes to beat you) or gun powers that are either weak-sauce or can backfire horribly ('Smite' and 'Vortex' respectively).

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