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What's the best way to run Dante?


sonofpollux

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I played a game yesterday with my Sanguinary Guard against a Space Wolf Player and Dante and his squad made they're points over the course of the game. Taking out 2 SW Venerable Dreadnoughts, 2 Squads of Grey Hunters and a unit of Wolf Guard... and only losing 1 member to a Dreadnought in combat.
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While you normally want the padding of an honor guard or assault squad, running him alone can work really well against MSU lists.

 

Jump pack, 2+ save, high WS, BS5 melta pistol, 6 PW attacks with a reroll at I6 coupled with hit n run is a devastating combination against the minimalistic (no pw or pf, just melta) razor/chimera squads we see a lot of right now.

 

I'd say he's even better than mephiston in this role thanks to better shooting, being more likely to to not overkill a squad and his ability to break off from a combat. Oh, and having a jump pack that always works.

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