Gentlemanloser Posted October 27, 2011 Share Posted October 27, 2011 I know this won't work, but can't remember why. Maybe it's part of the Deep Strike special rule itself, but; Does a unit of Strikes that purchase a transport lose their Deep Strike special rule? Can they DS into play in their Dedicated Transport, much like Scout/Infiltrate carries over to Dedicated Transports? Not sure if I'd ever want to DS in a Strike Squad in a Rhino/Razor, but can't remember why that option isn't there! :lol: Link to comment https://bolterandchainsword.com/topic/241003-strikes-and-dedicated-transports/ Share on other sites More sharing options...
Something Wycked Posted October 27, 2011 Share Posted October 27, 2011 Well, yes and no :D A unit of Strikes that purchase a transport do not lose the Deep Strike USR. They cannot DS into play in their DT. However, you can deploy the DT and DS the Strikes without it. Or deploy the Strikes while Reserving the DT. :lol: Link to comment https://bolterandchainsword.com/topic/241003-strikes-and-dedicated-transports/#findComment-2910457 Share on other sites More sharing options...
Gentlemanloser Posted October 27, 2011 Author Share Posted October 27, 2011 Where are you disallowed from DSing in your DT? (I know you should be, just can't recall the restriction atm! :lol: ) Link to comment https://bolterandchainsword.com/topic/241003-strikes-and-dedicated-transports/#findComment-2910467 Share on other sites More sharing options...
Something Wycked Posted October 27, 2011 Share Posted October 27, 2011 Because the DT doesn't have the DS rule :lol: Link to comment https://bolterandchainsword.com/topic/241003-strikes-and-dedicated-transports/#findComment-2910474 Share on other sites More sharing options...
thade Posted October 27, 2011 Share Posted October 27, 2011 Because the DT doesn't have the DS rule :lol: It really is this simple. Rhinos don't have Deep Strike, and Deep Strike does not explicitly confer onto Dedicated Transports (note that USRs that do specifically state as much). If the Strikes choose to not deploy embarked in their dedicated transport, they may opt to start in Reserves and DS (the Rhino is then on its own). Link to comment https://bolterandchainsword.com/topic/241003-strikes-and-dedicated-transports/#findComment-2910475 Share on other sites More sharing options...
breng77 Posted October 27, 2011 Share Posted October 27, 2011 It is more that you are not allowed, rather then being disallowed. The scout rule specifically allows you to outflank in a dedicated transport. THe deepstrike rules specify no such thing. So if does not say that you can do it...you cannot. Link to comment https://bolterandchainsword.com/topic/241003-strikes-and-dedicated-transports/#findComment-2910477 Share on other sites More sharing options...
Valerian Posted October 27, 2011 Share Posted October 27, 2011 Scout/Infiltrate carries over to dedicated transports because the rules say it does. Without similar language for transfer of Deep Strike capability, we cannot assume that it transfers too; we must be told. Valerian Link to comment https://bolterandchainsword.com/topic/241003-strikes-and-dedicated-transports/#findComment-2910481 Share on other sites More sharing options...
Gentlemanloser Posted October 27, 2011 Author Share Posted October 27, 2011 Ah, TY! I knew it was something like that, just wanted to be sure. :lol: Link to comment https://bolterandchainsword.com/topic/241003-strikes-and-dedicated-transports/#findComment-2910484 Share on other sites More sharing options...
BLACK BLŒ FLY Posted October 27, 2011 Share Posted October 27, 2011 Remember you can pull squads in transports using one of the Libby psy powers and warp field stabilization. G :lol: Link to comment https://bolterandchainsword.com/topic/241003-strikes-and-dedicated-transports/#findComment-2910647 Share on other sites More sharing options...
Reclusiarch Darius Posted October 28, 2011 Share Posted October 28, 2011 Remember you can pull squads in transports using one of the Libby psy powers and warp field stabilization. It's not really worth trying to set that up. Yes, you can teleport the unit over, but they can't disembark, shoot from top hatches, etc. You'd be better off just Summoning the squad outside of a transport, at least then (due to the weird magic of 40k that allows non-vehicles to fire weapons at whatever movement speed, but vehicles are prohibited gradually from doing anything) they get to shoot. I'm really disappointed with 'Summoning'. It sounded so cool, and the end result is...overpriced upgrades to allow vehicles to do it, it's interaction with teleport homers and servo-skulls is still a mystery, and it's a once-per-turn deal. Link to comment https://bolterandchainsword.com/topic/241003-strikes-and-dedicated-transports/#findComment-2911012 Share on other sites More sharing options...
BLACK BLŒ FLY Posted October 28, 2011 Share Posted October 28, 2011 I was just throwing that out there since the OP can't conventionally deep strike his transports. G :) Link to comment https://bolterandchainsword.com/topic/241003-strikes-and-dedicated-transports/#findComment-2911106 Share on other sites More sharing options...
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