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Revamp: Argent Scorpions


Brother Augustine

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So I was re-reading my DIY article and trying to figure out how I could make it better when I realized that I wanted to do a complete overhaul of the Chapter, as they were beginning to form into an almost heresy. So I was hoping I might be able to get some help with fine tuning an outline and then working from there.

 

Here is what I have thus far:

 

Founding: 15th (Give or take)

 

Gene-Seed: Iron Hands

 

Homeworld: A Night Shrouded Desert world with something of an Egyptian feel to the Society

 

Gene Defects: An Overdeveloped Occulobe due to the population of their Homeworld having adapted to a Night World

 

Combat Doctrine: Mostly Codex, Do not like stealth Tactics (Reminds them of having to sneak around to hide from Desert Predators)

 

Beliefs: Two Major Tenets, The Unified Brotherhood of the Space Marines and the Pursuit of Perfection. The Scorpions believe that all loyal Space Marines, regardless of genetic heritage, are Brothers and work hard to maintain bonds of Brotherhood with their fellow Astartes Chapters. They also follow in their Primarch's footsteps and constantly work on improving their martial skills, as well as the workings of the forge and technology, though they do not share the Iron Hands "The Flesh is Weak" philosophy nor do they enjoy the same level of the Mechanicum's patronage.

 

Organization: The Chapter is organized into Eight Companies; The First Veteran Company and Seven Battle Companies. The Battle Companies are based in one of each of their homeworld's nations, and they recruit from the appropriate populace. Each of the Seven Companies is responsible for the training of its own initiates and as such the favored tactics of a specific company reflect those of its Captain. When a Captain is slain his replacement is chosen from the ranks of the First Company, or from a Veteran Sergeant within his own Company that has previously served within the First. Only a Battle Brother who has performed exceptionally in all three of the basic squads, served within the First Company, and proven himself an exceptional commander and warrior will be selected. In the time between one Captain's death and another's appointment the Company is lead by the most Senior Sergeant and is usually taken under the wing of another Company.

 

Personality: The Brothers of the Chapter tend to be very amiable towards their Brother Astartes, always willing to work alongside other Space Marines. However, they do have a tendency to look down on normal humans. Not out of distaste but rather in much the same way that a full grown man might look at a toddler offering to help him with important work. While this outlook on humanity is common amongst the Astartes in general, amongst the Scorpions it is almost universal and often begins at an early age and applies to all humans regardless of station. This has of course resulted in times of tension between Imperial Guard commanders, Adepts of the Mechanicum, and even Inquisitors. The Argent Scorpions also border on obsession with the concept of perfection actively seeking out ways to improve themselves. They have a tendency to be stubborn, refusing to believe that a problem is beyond their ability to solve.

 

 

Questions? Comments? Concerns? Other Critiques? Anything and everything will be helpful at this point.

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Seems quite a solid start.

I don't really have any critiques to throw in, so I'll ask a few developmental questions.

 

First: Is this going to be an IA article? (It's probably about time we started asking that first! :devil: )

 

Second: Whereabouts in the galaxy are your chaps going to be based?

 

Third: Any ideas for the Argent Scorpions colourscheme, or would you like me to go all *Liber Heraldry Dept. Hat* and whisk something up? :D

Yes it will be an IA article

Their Paint scheme is something along these lines,

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I was planning on having them in the Ultima Segmentum either just outside Ultramar or near the Storm of the Emperor's Wrath.

As far as the "Egyptian feel" goes, it is more in the names as well as their pre-Imperium religious beliefs. Which basically makes them the foundation for their current version of the Imperial Cult. Also thinking a very strict heirarchal society but no pyramids or anything.

That colourscheme gets my approval. :lol:

 

I can't really see anything wrong with your outlined chapter.

Now comes the difficult / fun part; expanding that outline into an IA.

 

And remember, don't worry if it comes out short. It's easier to add new ideas than to take away existing ones. :lol:

Does the Imperium have any reason to be worried about the Storm of the Emperor's Wrath? I know the Maelstrom and EoT are big deals but I don't know about the SotEW. And Lexicanum basically only said that it popped up during the age of Apostasy.
I really like that color scheme. Very neat and clean. Well done. As for the chapter itself, I want to know more about the homeworld and its Egyptian feel, how they interact with chapters that want to be alone, like the Dark Angels, and how they view the Emperor. These are some easy and early questions that will get you started on the IA proper. Also, I want to know how the companies interact with each other. If they recruit specifically from unique city-states, are they rivals? If their cites don't get along well, does that carry over to the chapter proper? Expand on those points. Otherwise, it is a very solid start to the IA and look forward to seeing how it develops.

What I have thus far is that during the Age of Strife the World of Zuberi was at war with itself and someone hit the "big red button" and they nuked the bejeezus out of themselves. The survivors of this conflict drew together into communities that over time developed into cities and then countries. Those with the best Leadership qualities eventually set themselves and their descendants up as the ruling class, with the lesser classes being likewise organized based on their stations and duties. The ruling classes and religious officials at the head with craftsmen and scholars and the like in the middle with the peasants and such at the bottom. Whatever station you were born in was your destiny and no one can change their destiny.

 

When the Astartes came they made their fortress monastery deep in the underground caves of the planet, mistaken as the guardians of the realm of the gods by the natives of Zuberi the Argent Scorpions took full advantage of this to manipulate the growth of the society in a way that would benefit them. They keep the populace in a state of conflict to keep them strong, whether with each other or the wanderers in the Wastes, and the Zuberans gladly offer up their children to their God-Warriors for various reasons. Some to honor their families, others to get rid of an unwanted child, and still others who wish to give their child an oppurtunity they never had, a chance to escape their own destiny.

 

The Companies of the Chapter do have a rivalry with one another, but it is one of (mostly) friendly competition born of the desire to prove themselves the best, and little about the political states of the various Zuberan factions has any effect on the Chapter. Mostly because the Chaplains try to hammer such petty differences out of Aspirants.

 

When dealing with other Chapters as I said they are fairly amiable and attempt to avoid conflict, but sometimes they come across as too nosy or pushy as they act with too much familiarity (if that makes sense). So Chapters like the Dark Angels and Marines Malevolent would try to get them to bugger off while the Scorpions would have trouble understanding why a brother Chapter would refuse aid in something that is clearly important.

 

The Chapter views the Emperor as a guiding hand and a sort of Patriarch. They acknowledge his power but not his divinity, but they have introduced the people of Zuberi to him. The Zuberans basically put him in the place of the head of their pantheon of Gods.

Something I wanted to add. I thought it would be interesting but I thought I would run it by you guys first.

 

The final test of an Aspirant wishing to become a Space Marine is a test of will against a Librarian. An obviously one sided conflict, the aspirant is bombarded with images dredged up from their darkest nightmares and forced to face them. They are shown a great many things including, they believe, their deaths. As a result each Brother of the Chapter feels that he knows the moment of his death, and because of this they will often fight against odds that other Marines might reconsider as in their minds this is either not their time to die, so they have no reason to back down, or it is and they have no reason to fear what they have long been prepared for. Whether or not this belief is true is unknown as Marines rarely discuss it amongst anyone other than their closest comrades and even then only in absolute confidence.

 

:EDIT:

Typing error

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