BLACK BLŒ FLY Posted November 11, 2011 Share Posted November 11, 2011 There are not any restrictions other than they must maintain coherency. Them is the breaks. Maybe it will be FAQd. G :) Link to comment https://bolterandchainsword.com/topic/241581-contact-wait-out/page/2/#findComment-2921659 Share on other sites More sharing options...
Something Wycked Posted November 11, 2011 Share Posted November 11, 2011 I would argue that you can only place them 2" infront of the unit as you ahve to add them to a unit all at once not one by one. It isn't like moving. what the player is doing is adding one then another then another. the d3 should be added at once and be within 2" of existing models. the next spider could create d3 that join on another 2" from the ones created in a different unit. Just some thoughts. Regards, Crynn But you're not adding them "all at once." Each Spyder, individually, seperately, and at a different point in time, rolls to create new Scarabs. If it succeeds, it places the new base into unit coherency with a unit of Scarabs within 6" (IIRC). So, we have a unit of Scarabs backed up by Spyders: S X X ...X X S X X ...X X S X X And then the first Spyder adds a base: S X X ...X X S X X X ...X X S X X And a second Spyder adds a base: S X X ...X X S X X X X ...X X S X X And then the third: S X X ...X X S X X X X X ...X X S X X By RAW this is legal since the new bases only have to be placed within unit coherency. :P I don't play a parking lot in the slightest, I'm really not worried about what Scarabs can do to my army (I use no vehicles), but if someone uses this tactic... :D Link to comment https://bolterandchainsword.com/topic/241581-contact-wait-out/page/2/#findComment-2921712 Share on other sites More sharing options...
*Furyou Miko Posted November 12, 2011 Share Posted November 12, 2011 If I see someone using this tactic, I will be self-righteously ticked - and that's when I'm just wearing my Necron hat. Actually, as a Sister, I won't really care. I have that many flamers. Heh. Link to comment https://bolterandchainsword.com/topic/241581-contact-wait-out/page/2/#findComment-2922262 Share on other sites More sharing options...
Zode Posted November 17, 2011 Share Posted November 17, 2011 I'm not worried about daisy chained scarabs. If a necron player managed to get one swarm far enough out to assault on turn 1 then the back row of scarabs likely wouldn't get within 2" of combat even after pile in, so to do it would weaken your unit and ask for a beating. On top of that, they'll only ever get to tie up 1 unit, whereas if they moved en mass they could tie up multiple units by assaulting over a wide front, which if you play with little armor against them would be the main goal of having the scarabs in the first place. Let em get into combat turn 1... please. Link to comment https://bolterandchainsword.com/topic/241581-contact-wait-out/page/2/#findComment-2926240 Share on other sites More sharing options...
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