L30n1d4s Posted November 11, 2011 Share Posted November 11, 2011 So, 6th edition Rumours out there are numerous and among them are the following: 1 - Preferred Enemy will make a unit re-roll all To Hit rolls for close-combat AND shooting If this rumour turn out to be true, I think we might see a lot more people taking Wolf Priests. Why? -Well, Wolf Priests' Oath of War will make all kinds of units MUCH better against the enemy if Preferred Enemy allows you to re-roll shooting attacks... imagine a Wolf Priest with a Grey Hunter Squad that can double tap its bolters at 24" (another Rumor... that Rapid Fire weapons can stand still and shoot twice at max range, move and shoot twice at 12" or once at max range) and also re-roll its To Hits when shooting... against a normal MEQ unit, that is 20 shots at 24", with about 17-18 hits, about 8-9 wounds, and about 3 MEQs failing their 3+ save... right now, a squad of Grey Hunters shooting out to 24" with bolters would only cause a average of one unsaved wound against an enemy MEQ squad. On top of that, if it gets into assault, the Grey Hunter unit can re-roll all its close-combat To-Hit rolls... pretty amazing huh? -Same goes for Long Fangs... imagine 7 twin-linked missile shots from a 6 man Long Fang pack with a CML TDA Wolf Guard attatched, sitting in cover with a Wolf Priest with Saga of the Hunter giving them Stealth, so +1 cover save).... Oh, and they are Fearless, so they will never break and run, plus they have Ld10, Counterattack and, if you give the Pack Leader a Power Weapon, then the whole squad has 11 Preferred Enemy Power weapon attacks when it assaults or counter-attacks... not too shabby for a shooty unit :) -Wolf Guard and Wolf Scout units would also benefit... aside from leading them on the charge into close combat, Wolf Priest would make their shooting weapons twin-linked, in essence....combi-plasmas and combi-meltas would be much more accurate, plasma pistols might actually be worth purchasing, Wolf Scout Sniper Rifles would be twin-linked, they could get Stealth from Saga of the Hunter, the lost goes on... Basically, if this rumour is true, I could see Wolf Priests going from probably the lease used HQ choice to one of the most, maybe even surpassing Rune Priests. Anyway, just some thoughts on future possibilities. What do you all think? Link to comment https://bolterandchainsword.com/topic/241809-6th-edition-and-space-wolves/ Share on other sites More sharing options...
Wysten Posted November 11, 2011 Share Posted November 11, 2011 Even if it rerolls shooting, it's still 100 points in order to do that. In compersion to the Rune Priest which doesn't quite offer as much bang for buck, but offers psychic defence and some firepower on his own. So a wolf priest likely isn't to replace the Rune Priest as outright as throught. Would be a interesting option to see, a bunch of Grey Hunters in Rhinos with rerolling firepower and melee combat instead of the Marks and units that hybrid melee and firepower (like hunters, but easpically wolf guard or swiftclaw bikers which hyberdise to a certain extent) and could rise to a new list, though it would be a very different beast, hyper aggressive, short on models (2 wolf priest cost 1 entire Grey Hunter pack, so its' either numbers or Fangs that are gonna be cut.) It would be interesting if it proved to be true though, since at the moment the Chaps and Wolf Priest and Wolf Lord are relatively cost heavy in compersion to the psykers. Link to comment https://bolterandchainsword.com/topic/241809-6th-edition-and-space-wolves/#findComment-2921633 Share on other sites More sharing options...
L30n1d4s Posted November 11, 2011 Author Share Posted November 11, 2011 Well, 100 points is not "just" to re-roll shooting... 100 points to make a full unit of SWs re-roll both shooting and close combat is good, plus don't forget the Wolf Priest adds his own combat ability to the unit, so there are multiple things he can bring to the fight. As for cost, I have seen numerous SW lists that include 3-4 Rune Priests, all attached to Grey Hunter Squads... since RPs cost the same as Wolf Priests, swapping them out would not change the overall points cost of the army. Personally, I think making a unit able to shoot and do close-combat a lot better is a good deal, not an auto-win tactic, but still a very viable choice for strategy... remember, if he picks the right enemy type to target, the Wolf Priest can make things like melta guns and Cyclone Missile Launchers twin-linked as well.... I would love to have a Logan Wing with multiple units led by Wolp Priest and one lead by Logan (of course), making the army extremely flexible, able to both shoot and assault very synergistically. Anyway, we'll see if any of this is even true... just speculation for now, but I still think Wolf Priests have a chance to become much more useful. Link to comment https://bolterandchainsword.com/topic/241809-6th-edition-and-space-wolves/#findComment-2921651 Share on other sites More sharing options...
LPetersson Posted November 11, 2011 Share Posted November 11, 2011 It's an interesting idea, but I cant hep but think that it's a bit premature to start speculating along these lines... Link to comment https://bolterandchainsword.com/topic/241809-6th-edition-and-space-wolves/#findComment-2921806 Share on other sites More sharing options...
Wysten Posted November 11, 2011 Share Posted November 11, 2011 Well, 100 points is not "just" to re-roll shooting... 100 points to make a full unit of SWs re-roll both shooting and close combat is good, plus don't forget the Wolf Priest adds his own combat ability to the unit, so there are multiple things he can bring to the fight. As for cost, I have seen numerous SW lists that include 3-4 Rune Priests, all attached to Grey Hunter Squads... since RPs cost the same as Wolf Priests, swapping them out would not change the overall points cost of the army. Personally, I think making a unit able to shoot and do close-combat a lot better is a good deal, not an auto-win tactic, but still a very viable choice for strategy... remember, if he picks the right enemy type to target, the Wolf Priest can make things like melta guns and Cyclone Missile Launchers twin-linked as well.... I would love to have a Logan Wing with multiple units led by Wolp Priest and one lead by Logan (of course), making the army extremely flexible, able to both shoot and assault very synergistically. Anyway, we'll see if any of this is even true... just speculation for now, but I still think Wolf Priests have a chance to become much more useful. I see what your thinking, and he does offer a lot of flexability to the wolves in space. Just the main issue is that he only affects one unit, while Rune Priests are univercially useful all the time, reguardless of where they are. So I think it really depends on the nature of the list being wielded. Or perhaps one of each beilng weilded. A 100 point upgrade is a very hard pill to swallow, though it's undoubtable that it will be really useful. Fearless Wolf Guard/Grey Hunters/Swiftclaws with rerolling shots and melee is a very hard pill for the foe to swallow too. Easpically on a body with a +4 Inval so he, unlike the Rune Priest, has a considerable chance of avoiding the two fist attacks directed at him a turn. Personally, I think the biker or Jetpack priest could pick up some popularity, since it makes skyclaws/swift considerably more accurate and likely to win in a fight. Plus if his squad gets wreaked by shooting, he can join another squad to carry on the combo. So yeah. As it is, I think it would be interesting to see. Just I It's an interesting idea, but I cant hep but think that it's a bit premature to start speculating along these lines... Indeed, though I believe it's never too early to have a think, keeps us sharp. Link to comment https://bolterandchainsword.com/topic/241809-6th-edition-and-space-wolves/#findComment-2921820 Share on other sites More sharing options...
Simo429 Posted November 11, 2011 Share Posted November 11, 2011 Unless they proper nerf psychic powers then no, a Rune Priests best attribute is being able to stop 50% of psychic powers thats too valuable against GK. Link to comment https://bolterandchainsword.com/topic/241809-6th-edition-and-space-wolves/#findComment-2921870 Share on other sites More sharing options...
clanfield Posted November 11, 2011 Share Posted November 11, 2011 same as when we were waiting for the new dex ..ie wait and see if so very nice if not hey ho i agree with lpeterson its a bit early to guess Link to comment https://bolterandchainsword.com/topic/241809-6th-edition-and-space-wolves/#findComment-2921910 Share on other sites More sharing options...
Shadow warrior Posted November 11, 2011 Share Posted November 11, 2011 well it explains why necron destroyers have preferred enemy with one attack they are not exactly a close combat unit. I will get a Wolfpriest over a runepriest for sure if 6th edition comes out. Link to comment https://bolterandchainsword.com/topic/241809-6th-edition-and-space-wolves/#findComment-2922010 Share on other sites More sharing options...
Bikeninja Posted November 11, 2011 Share Posted November 11, 2011 Never liked the whole Rune Priest Spam thing. I have taken a Wolf Priest on bike now for awhile and I like the idea of this if it is true. 100 points for an hq with a invul save and power weapon is not bad. Link to comment https://bolterandchainsword.com/topic/241809-6th-edition-and-space-wolves/#findComment-2922045 Share on other sites More sharing options...
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